2nd version of Splinter Shot

Mister O

Krytan Explorer

Join Date: Apr 2006

This is the version of Splinter Shot (from Factions) we are using at the moment [skill]Splinter Shot[/skill], so does the Destroyer of Hordes in GW:EN according to wiki:

http://gw.gamewikis.org/wiki/Destroyer_of_Hordes

However, Destroyer of Hordes is actually using another version of Splinter Shot (which is better than the 1st version).



It is not a monster's skill or PvE skill since its attribute is set to marksmanship, and we can't buy it or unlock it through priest of Balthazar.

I assume that the dev made a mistake by naming this 2nd version of Splinter Shot same as the 1st version. Thoughts?

SotiCoto

SotiCoto

Banned

Join Date: Jan 2007

Drazach Thicket

Temple of Zhen Xianren [Sifu]

That is indeed strange...

Have you checked all the new GW:EN Ranger skills to make sure it doesn't match any of them by another name?

evenfall

Lion's Arch Merchant

Join Date: May 2005

The official wiki has the correct info.

http://wiki.guildwars.com/wiki/Destroyer_of_Hordes
http://wiki.guildwars.com/wiki/Splin...yer_of_Hordes)

TempusReborn

Wilds Pathfinder

Join Date: Mar 2007

R/Mo

No I believe he's right - this does seem to be a completely new skill - It seems doubtful though that we'd get new skills given to us. ..

Even if I do want it for my bar me'thinks it's going to be a monster exclusive

Folken ~oOo~

Folken ~oOo~

Academy Page

Join Date: Jun 2006

France

DEBS

R/

Wth, Splinter sell anyway ...

ok, I -> []

Darko_UK

Darko_UK

Lion's Arch Merchant

Join Date: Feb 2007

England

R/

Woah snap, While getting cores yesterday I was like "75 dmg from splinter shot wth?". I just thought they had the AP up at like 10000 or something

R!ghteous Ind!gnation

R!ghteous Ind!gnation

Krytan Explorer

Join Date: Aug 2007

N/

weird nice find

RTSFirebat

RTSFirebat

The Humanoid Typhoon

Join Date: May 2005

UK

Servants of Fortuna [SoF]

R/

Very odd, that should have a monster skill icon at least.

Woop Shotty

Woop Shotty

Wilds Pathfinder

Join Date: Oct 2006

Ruthless Mafia [RM]

Mo/

You also couldn't cap it because it's not on a destroyer boss.

xcenic

xcenic

Academy Page

Join Date: Jun 2006

N/Me

Quote:
Originally Posted by RTSFirebat
Very odd, that should have a monster skill icon at least. is say Att: marksmanship, so is no monster only skill!! indeed very odd!!

Dr Strangelove

Dr Strangelove

Furnace Stoker

Join Date: Dec 2005

Wasting away again in Margaritaville

[HOTR]

Wish they'd change the original one to that, it's usable but hardly overpowered,

HawkofStorms

HawkofStorms

Hall Hero

Join Date: Aug 2005

E/

Eh... even though it doesn't say "monster skill" and says "marksmanship" the fact that players can't get it or use it by definition makes it a monster only skill.

Ensign

Ensign

Just Plain Fluffy

Join Date: Dec 2004

Berkeley, CA

Idiot Savants

Arachni has the skill as well if you want to try and grab it with Signet of Capture.

Diddy bow

Diddy bow

Furnace Stoker

Join Date: Oct 2006

Jawsome!!!!!!!!!!!

looking for one :p

A/D

I suppose its sort of like a ten energy volly that deosnt remove preps.

Curse You

Curse You

Furnace Stoker

Join Date: Apr 2006

South Pole

The Magus Order

N/Mo

Quote:
Originally Posted by Ensign
Arachni has the skill as well if you want to try and grab it with Signet of Capture. Arachni isn't technically a boss.

Yichi

Yichi

Furnace Stoker

Join Date: Sep 2005

Guild Hall, Vent, Guesting, PvE, or the occasional HA match...

Dark Alley [dR]

Quote:
Originally Posted by Mister O
It is not a monster's skill or PvE skill since its attribute is set to marksmanship, and we can't buy it or unlock it through priest of Balthazar. Read again:



monster only skill.

AW Lore

AW Lore

Jungle Guide

Join Date: May 2006

Ancient Warriors Gaming Clan

W/Mo

can you locate the skill with the priest of balthazar? can you unlock it using faction?

if the answers to both questions are no, then what does it remain?

Yichi

Yichi

Furnace Stoker

Join Date: Sep 2005

Guild Hall, Vent, Guesting, PvE, or the occasional HA match...

Dark Alley [dR]

Quote:
Originally Posted by AW Lore
can you locate the skill with the priest of balthazar? can you unlock it using faction?

if the answers to both questions are no, then what does it remain? no and no But then again some people don't think before they post about things

stueyman2099

stueyman2099

Krytan Explorer

Join Date: Sep 2005

Clan W A S D [WASD]

W/E

Quote:
Originally Posted by Curse You
I could edit it to say otherwise, does that mean it will then be true?

Both wikis are subject to assumption. The person who made the article just guessed that it is a monster skill. Are you retarded or somthing? serious question. As far as I'm concerned, it's a monster only skill until it shows up on the priest of balthazaar. If it's obtainable otherwise, it's a bug.

Curse You

Curse You

Furnace Stoker

Join Date: Apr 2006

South Pole

The Magus Order

N/Mo

Quote:
Originally Posted by stueyman2099
Are you retarded or somthing? serious question. As far as I'm concerned, it's a monster only skill until it shows up on the priest of balthazaar. If it's obtainable otherwise, it's a bug.
When was the last time you saw a monster skill with a linked attribute? Sure this could be the first monster skill like this, but it's even odder that it even has a ranger-style skill icon.

Am I retarded? No. Perhaps if you removed your head from a certain hole, you might have known this.

Quote:
Originally Posted by AW Lore
can you locate the skill with the priest of balthazar? can you unlock it using faction?

if the answers to both questions are no, then what does it remain? It means you're making an assumption, as there has be no official statement about this skill's status.

It could very easily be bugged, however, that can mean two things.
First, the description could be wrong and it isn't actually a marksmanship skill. This is most likely.
Second, it could be a ranger skill, but it is just bugged and so isn't available to players. The problem with this theory however, is it would mean that rangers would get 1 extra EotN skill. Except, there is the fact that warriors have their own extra armour set, making an extra ranger skill somewhat probable.

AW Lore

AW Lore

Jungle Guide

Join Date: May 2006

Ancient Warriors Gaming Clan

W/Mo

Quote:
Originally Posted by Curse You
It means you're making an assumption, as there has be no official statement about this skill's status.

It could very easily be bugged, however, that can mean two things.
First, the description could be wrong and it isn't actually a marksmanship skill. This is most likely.
Second, it could be a ranger skill, but it is just bugged and so isn't available to players. The problem with this theory however, is it would mean that rangers would get 1 extra EotN skill. Except, there is the fact that warriors have their own extra armour set, making an extra ranger skill somewhat probable. and youre also making an assumption that its a player skill.
before the expansion came out, the skills available to each proffession were added to the wiki, how many of them where not them?

i dont see why the description is wrong, its a monster skill tied to markmanship, why is it tied to it? perhaps the creator of the monster (and maybe the skill) was intending to make all the ranger destroyers to have it, but they (as there are two class of ranger's destroyers and the two of them could have varying ammounts of attribute points placed on the markmanship attribute) changed their minds and decided to make it that only one has it, and prefferred not to change the skill wording-function, but removed it from the other class.
why it has its own skill icon instead of the generic "monster skill"? maybe the creator got a little bit of extra time to mess around with it or perhaps he did the skill before making the destroyers.
also, the destroyers of horde come in lvl 15 (mentioned in the wiki, maybe from the challenge to defend the hatchling dragon?) it would be "interesting" that, if the skill was placed as a monster only skill, and the lvl 15 had access to it, they would deal the same damage as those from lvl 28, as most monster skills deal the same damage/function regardless of lvl and/or class; this would be a first of its class, ie having it linked to an attribute.

as it stands now, its a monster only skill. when and IF they say its bugged and decide to add it (making 151 skills instead of 150) then it will become a player's skill.

lakatz

lakatz

Wilds Pathfinder

Join Date: Jun 2006

How do you propose a skill name change? Sardelac?

There may be a method to the madness of naming a monster-only skill the same as a player skill, but since I can't see it (or until I can), I propose changing the name of the monster-only skill from Splinter Shot to Ricochet Shot.

Archaic

Archaic

Frost Gate Guardian

Join Date: Sep 2007

Canada

Me/

I don't see any reason for alarm. Perhaps it's a PvE only skill to be introduced at a later date. OR, It's simply a linked monster skill, the reason being they wanted to control the damage it does. Very simple, really, and again, no cause for alarm.

Curse You

Curse You

Furnace Stoker

Join Date: Apr 2006

South Pole

The Magus Order

N/Mo

Quote:
Originally Posted by AW Lore
also, the destroyers of horde come in lvl 15 (mentioned in the wiki, maybe from the challenge to defend the hatchling dragon?) it would be "interesting" that, if the skill was placed as a monster only skill, and the lvl 15 had access to it, they would deal the same damage as those from lvl 28, as most monster skills deal the same damage/function regardless of lvl and/or class; this would be a first of its class, ie having it linked to an attribute.
Quote: Originally Posted by Archaic
I don't see any reason for alarm. Perhaps it's a PvE only skill to be introduced at a later date. OR, It's simply a linked monster skill, the reason being they wanted to control the damage it does. Very simple, really, and again, no cause for alarm. Then they could have easily done the same thing as what was done with the monster skill [wiki]Turtle Shell[/wiki] and simply made the damage dependent on the monster's level.

This skill is a complete anomaly as it stands, hinting strongly that it is bugged.

Mister O

Krytan Explorer

Join Date: Apr 2006

Quote:
Originally Posted by Mister O
It is not a monster's skill or PvE skill since its attribute is set to marksmanship, and we can't buy it or unlock it through priest of Balthazar.
Quote: Originally Posted by AW Lore can you locate the skill with the priest of balthazar? can you unlock it using faction?

if the answers to both questions are no, then what does it remain? I did mention that it couldn't be found at priest of balthazar, but it may be because of both skills have the same name so we can't find the other 'splinter shot'.

Quote: Originally Posted by Archaic
I don't see any reason for alarm. Perhaps it's a PvE only skill to be introduced at a later date. OR, It's simply a linked monster skill, the reason being they wanted to control the damage it does. Very simple, really, and again, no cause for alarm. It cannot be a PvE skill since PvE skill has its attribute set to a PvE title. If it is a monster's skill, it should be mentioned 'Monster only'.

Quote:
Originally Posted by lakatz
How do you propose a skill name change? Sardelac?

There may be a method to the madness of naming a monster-only skill the same as a player skill, but since I can't see it (or until I can), I propose changing the name of the monster-only skill from Splinter Shot to Ricochet Shot. Having this skill linked to Marksmanship and have a ranger's skill like icon is rather confussing. I was searching through all 3 campaigns just to get this 'awesome but not overpowered' skill.

If this skill isnt mean to let us players have it, then I would like a skill description/icon change.

Archaic

Archaic

Frost Gate Guardian

Join Date: Sep 2007

Canada

Me/

Quote:
Originally Posted by Curse You
Then they could have easily done the same thing as what was done with the monster skill [wiki]Turtle Shell[/wiki] and simply made the damage dependent on the monster's level.

This skill is a complete anomaly as it stands, hinting strongly that it is bugged.
While I think your entitled to your own interpretation of this. I still think it's just a skill, and no real reason for alarm, as long as the skill doesn't seriously affect your PvE play experience.

DarkNecrid

Furnace Stoker

Join Date: Jul 2006

I think this is what Splinter Shot was back in beta for Factions, and they added the wrong type to this monster by accident.

windtalker

Frost Gate Guardian

Join Date: May 2006

[LOD]

N/

For argument's sake, I completely agree with Curse You. This skill appears as a bug to me, and I don't see why you would argue otherwise. In several aspects, it is an anomaly. First, it being tied to a player-obtainable attribute. Second, it having a "normal-skill-looking" icon, as opposed to the uniquely-colored and drawn monster skill icons.

No other monster skills have these two qualities, and all other non-monster skills are available through either PvE or PvP means of acquisition, or both.

Wacky

Lion's Arch Merchant

Join Date: Feb 2006

Trans Tasman Alliance [TTA]

Me/

Has anyone tried getting it temporarily with Simple Thievery? If it was really a "monster skill" it shouldn't be obtainable in this manner, but if it was a bugged player skill then you could.

Kale Ironfist

Kale Ironfist

Jungle Guide

Join Date: Jul 2006

Australia

Venatio Illuminata [VEIL]

W/

Monsters have attributes too, so I don't see this as an anomaly. Besides, plenty of other Monster Skills have skill icons other than the standard monster face.

Government Flu

Government Flu

Krytan Explorer

Join Date: Apr 2007

Albuquerque, New Mexico

Paradoxa Zoloft Asylum [PXZ]

W/R

I'm sure one of the developers setting up the monster AI and skill sets was very tired one night and instead of placing the monster only skill icon, he added an icon from a proposed ranger skill that never made it to the official tally.

And then...without warning...

A thread began to grow...

:0

What will be the final result?!

Curse You

Curse You

Furnace Stoker

Join Date: Apr 2006

South Pole

The Magus Order

N/Mo

Quote:
Originally Posted by Kale Ironfist
Monsters have attributes too, so I don't see this as an anomaly. Besides, plenty of other Monster Skills have skill icons other than the standard monster face.
Except all other monster skills have icons that reflect the species of the user, not their profession. Also, find me 1 other monster skill that is linked to an attribute.

Quote:
Originally Posted by DarkNecrid
I think this is what Splinter Shot was back in beta for Factions, and they added the wrong type to this monster by accident. Nope, nothing like the original splinter shot. http://gw.gamewikis.org/wiki?title=S...t&oldid=104152

Kale Ironfist

Kale Ironfist

Jungle Guide

Join Date: Jul 2006

Australia

Venatio Illuminata [VEIL]

W/

Quote:
Originally Posted by Curse You
Except all other monster skills have icons that reflect the species of the user, not their profession.
And so this one also has to have an icon that depicts a Destroyer? I don't see why it has to be done that way, considering that only one type of Destroyer uses it.

Quote:
Also, find me 1 other monster skill that is linked to an attribute. What does this have to do with anything? All monsters have attributes, and they wanted the skill to vary with attribute, who cares if there is no other monster skill that varies with attribute?

zwei2stein

zwei2stein

Grotto Attendant

Join Date: Jun 2006

Europe

The German Order [GER]

N/

Quote:
Originally Posted by Kale Ironfist
And so this one also has to have an icon that depicts a Destroyer? I don't see why it has to be done that way, considering that only one type of Destroyer uses it.


What does this have to do with anything? All monsters have attributes, and they wanted the skill to vary with attribute, who cares if there is no other monster skill that varies with attribute? This skill is unique compared to all other monster skills. You really cant dismiss it being tied to attribute and having correct icon and generally behaving like player skill that easily.

Simple thievery should give some interesting results, anyone tried it yet?

Kale Ironfist

Kale Ironfist

Jungle Guide

Join Date: Jul 2006

Australia

Venatio Illuminata [VEIL]

W/

The point I'm trying to get across is that, whether through having a Ranger-like skill icon or affected by attributes, it's not a bug or anomaly.

It exists as it is and there is nothing inherently wrong with having it like that. Whether it's a monster skill or not is debatable, but it is likely a monster skill, as, most importantly, it is NOT on the GW:EN list of obtainable skills that Isaiah Cartwright put up on the GWW as a preview. Considering the revisions he had already made to them based on player input as to the relative strengths of the skills versus those already in the game at the time, I don't think he'd miss a skill like this.

RTSFirebat

RTSFirebat

The Humanoid Typhoon

Join Date: May 2005

UK

Servants of Fortuna [SoF]

R/

Ok here what we need to be asking:

1. Are there any bosses that use this skill?

2. Can it be "captured" with Simple thievery?

mike_

mike_

Academy Page

Join Date: Oct 2006

HoH

W/

The only Ranger destroyer boss is
http://gw.gamewikis.org/wiki/Storm_of_Destruction

RTSFirebat

RTSFirebat

The Humanoid Typhoon

Join Date: May 2005

UK

Servants of Fortuna [SoF]

R/

Quote:
Originally Posted by mike_

RTSFirebat

RTSFirebat

The Humanoid Typhoon

Join Date: May 2005

UK

Servants of Fortuna [SoF]

R/

Well since no one else could be bothered, I went out and killed the Storm of Destruction.

I can confirm that he DOES use this strange skill, but it cannot be caputed The following screenshot proves it: