A lot of what everyone is saying so far makes a lot of sense. However, if possible, I'd prefer to hear more quantitative speculation and/or observations.
For example onyx has gone up around 50% from Sunday, but I have a hard imagining high-end items bouncing back so much. I'm thinking onyx dropped as much as it did because the chance of getting onyx from the chest is ~100% and clearly this is different for high-end items. I'd expect maybe a 0-10% increase since these are the sort of items that decrease in price over time. However, I'm far from an expert when it comes to high-end prices so that's why I'm especially interested in other's opinions.
Or maybe prices will revert to about where they were around to 9/12. The only reason I knew about the former condition of the Duncan dungeon was because I stumbled accross a link to this thread. So perhaps most people that were taking taxi's to Duncan discovered it in this way or through conversations with people who discovered it this way.
Quote:
Originally Posted by
Corwin_Andros
It still confuses me why people insist on call the fix to an exploit a NERF though. There was no nerf involved at all. They just made the quest(s) work the way they were originally intended to is all.
Yeah I should have said "bug fix" since that's how they labeled it on the game update page. The nerf term tends to come up when talking about farming methods that become less profitable with an update. But anyway, I "fixed" the terminology in my original post.

The title still says nerf tho :/