Guild Wars economy being more socialist?
Dark Paladin X
For some reason, I'm beginning to feel that the GW economy is being more socialist and the Anet wants to completely control the economy and judge who will be rich and who will be poor. Here are my observations over the past year:
One of the biggest nerfs of all time was the loot scaling nerf after the introduction of HM. The economy went into haywire and most people aren't getting much cash as they used to before. Farmers went off complaining they aren't getting ectos and greens as much as before (later, ANet decided to exclude those items from the scale as well as tomes, scrolls, dyes, holiday stuff, and gold items, but they don't drop as much as before). Other nerfs in the past included adding Scarabs in Crystal Desert to preven Minotaur farming, the nerf of spirit bond, nerfs in the Underworld (thank god we manage to foil this). And oh yeah, foes fleeing from AoE damage was one of the biggest nerfs. And not only that, many greens are hard to sell (well, expect totem axe, Rago's Flame Staff, and Galigord's Stone Staff, which there aren't many solo builds that are capable to doing so).
Currently, I'm using the Rt/Me Vengeful farmer in Plains of Jarin and the shadow farmer to farm bosses in HM and I don't get much money. I often have hard time selling greens as well (especially Chimor's Daggers, I think it is mostly because I was farming bosses that are so relatively easy). After then, I just farm for elite tomes, yet here is a thing I really don't get. Elite tombs are gold items, and they are suppose to be slightly more common than greens. Yet, I often get greens more than the tomes from my experience. So I don't understand why the scaling would want to drop greens more. I'm guessing the elite tomes are relating to the skill hunter title track. Also, it's difficult to sell stuff rather than buying things. And I almost forgot, whenever I farm gold items and I id them for weapon mods, I often get near perfect mods (I haven't gotten a perfect insightful staff head over the last 3 months).
I've played Runescape (a crappy MMORPG using java engine) before, and the economy is highly capitalistic (not to mention the high inflation rate) and there are many ways you can make money there without going into combat. Yet in guild wars, making money can be difficult especially if you try farming (thank goodness we also have the PvXwiki for farming builds). Not to mention it, creating a build is expensive (I spent 15k+ for my vengeful farmer).
So in conclusion, I'm beginning to feel that GW is being more socialist. And if ANet does anything to nerf Protective Spirit, VWK, or Shadow Form, I would be really mad. There aren't much builds that can effective solo farm anymore since ANet is trying to make farming more difficult. Would you agree with me on this?
One of the biggest nerfs of all time was the loot scaling nerf after the introduction of HM. The economy went into haywire and most people aren't getting much cash as they used to before. Farmers went off complaining they aren't getting ectos and greens as much as before (later, ANet decided to exclude those items from the scale as well as tomes, scrolls, dyes, holiday stuff, and gold items, but they don't drop as much as before). Other nerfs in the past included adding Scarabs in Crystal Desert to preven Minotaur farming, the nerf of spirit bond, nerfs in the Underworld (thank god we manage to foil this). And oh yeah, foes fleeing from AoE damage was one of the biggest nerfs. And not only that, many greens are hard to sell (well, expect totem axe, Rago's Flame Staff, and Galigord's Stone Staff, which there aren't many solo builds that are capable to doing so).
Currently, I'm using the Rt/Me Vengeful farmer in Plains of Jarin and the shadow farmer to farm bosses in HM and I don't get much money. I often have hard time selling greens as well (especially Chimor's Daggers, I think it is mostly because I was farming bosses that are so relatively easy). After then, I just farm for elite tomes, yet here is a thing I really don't get. Elite tombs are gold items, and they are suppose to be slightly more common than greens. Yet, I often get greens more than the tomes from my experience. So I don't understand why the scaling would want to drop greens more. I'm guessing the elite tomes are relating to the skill hunter title track. Also, it's difficult to sell stuff rather than buying things. And I almost forgot, whenever I farm gold items and I id them for weapon mods, I often get near perfect mods (I haven't gotten a perfect insightful staff head over the last 3 months).
I've played Runescape (a crappy MMORPG using java engine) before, and the economy is highly capitalistic (not to mention the high inflation rate) and there are many ways you can make money there without going into combat. Yet in guild wars, making money can be difficult especially if you try farming (thank goodness we also have the PvXwiki for farming builds). Not to mention it, creating a build is expensive (I spent 15k+ for my vengeful farmer).
So in conclusion, I'm beginning to feel that GW is being more socialist. And if ANet does anything to nerf Protective Spirit, VWK, or Shadow Form, I would be really mad. There aren't much builds that can effective solo farm anymore since ANet is trying to make farming more difficult. Would you agree with me on this?
Kerwyn Nasilan
You Fail, the economy is not being socialist, they just nerfed the oobviously overpowerful combos. For all those that don't wan to read the above post I can sumerize it : "I have to try and spend time to make money plzz agree the GW is to hard to make money!!!1!1!1" Oh, and A-net does not hate you and want you to be poor and those people on T.V are not laughing at you stop crying.
lyra_song
This isnt socialism, this isnt capitalism.
This is guild wars.
Anet controls Guild Wars. Therefore they control the economy. If they dont like how the economy is doing, theyll do something about it. You dont have a choice bucko.
This is guild wars.
Anet controls Guild Wars. Therefore they control the economy. If they dont like how the economy is doing, theyll do something about it. You dont have a choice bucko.
RPGmaniac
If Anet decides to be socialist, can we do income redistributions? Pretty please?
Ensign
Commodity economies are socialist now? Wait, what's that, you're just dumb? Just checking.
capitalist
I love kicking a dead horse...
The first time the economy died was September 2005 and it has died a score of times since. Not really worth starting a new thread (I agree with the OP, but still...)
The first time the economy died was September 2005 and it has died a score of times since. Not really worth starting a new thread (I agree with the OP, but still...)
Despozblehero
Game Economy has sucked from day 1. Its never been an issue they've ever addressed. They wont address whatever is fubar with it now. I dont know exactly, I got tired of its ridiculousness long ago, so I just merch everything and stay far far away from dis1 in any major city.
PERIOD.
PERIOD.
HawkofStorms
Socialism is not intrinsicly an "evil" word. Nor does it work the way you think it does.
The ability to make money doesn't have anything to do with how a social system works. Furthermore, having lots of money (like in runescape) doesn't mean ANYTHING if prices are so inflated that your money is pratically worthless.
The ability to make money doesn't have anything to do with how a social system works. Furthermore, having lots of money (like in runescape) doesn't mean ANYTHING if prices are so inflated that your money is pratically worthless.
Fril Estelin
All in all, GW's economy is like real-life economy: it is controlled by a body that attempts to limit "abuse". I'm not an economist but I'd even venture to say that it's "fairer" than a real one. Of course you'd have to stop looking at your own little world to get the bigger picture to agree on the terms "abuse" and "fair", but that's exactly like in real-life! (spammers and online scammers disagree with the rest of the world that their business is ethical...)
You farming green look like the other end of the GW spectrum to me, who is atm trying to get my first 15k armor and haven't seen ectos yet Bear in mind that though GW intrinsically has an economy, this is not the point of the game!
You farming green look like the other end of the GW spectrum to me, who is atm trying to get my first 15k armor and haven't seen ectos yet Bear in mind that though GW intrinsically has an economy, this is not the point of the game!
Hyprodimus Prime
I dont know if this helps, but they also brought down the prices of many items. Higher end items now drop in EotN. Ectos have gone down about 3.5k since I first started GW, there are still builds that can farm incredibly fast after months of (ab)use. I think they just want each peice of gold to have weight. if inflation occurs, 50k becomes nothing and items may be 100k + 50 ecto. I think they are keeping the price and drop rate in check, just lowering both. By reducing both numbers, it now costs +14 ectos and 25k hold value.
They do the same with health and energy. Some other games may give you 10 000 health points, but then attacks can do 1400. (Yu Gi Oh)
I think their system is balanced. I mean it isnt like you have to pick up every 5gp that dropped. But it isnt, "Running mission 60k! masters 70k!" either.
They do the same with health and energy. Some other games may give you 10 000 health points, but then attacks can do 1400. (Yu Gi Oh)
I think their system is balanced. I mean it isnt like you have to pick up every 5gp that dropped. But it isnt, "Running mission 60k! masters 70k!" either.
Engel the Fallen
Quote:
Originally Posted by lyra_song
This isnt socialism, this isnt capitalism.
This is guild wars. Anet controls Guild Wars. Therefore they control the economy. If they dont like how the economy is doing, theyll do something about it. You dont have a choice bucko. |
Monk Solaris
What a dumb topic. Who wants to play in a online game that reflects real life that much?
Who wants capitalism style guildwars when eventually we can't buy anything cheaply as a few monopolies control it all. Or socialism guildwars when anet tax us for health care for our characters and pension plans that no one can work out the details of.
Keep a game a game not a silly copycat of economics systems, besides if need money just smite a few enemies with holy power. Pretend you are the Vatican.
Who wants capitalism style guildwars when eventually we can't buy anything cheaply as a few monopolies control it all. Or socialism guildwars when anet tax us for health care for our characters and pension plans that no one can work out the details of.
Keep a game a game not a silly copycat of economics systems, besides if need money just smite a few enemies with holy power. Pretend you are the Vatican.
4thVariety
Back when GW was new, we had an extented period of hyper-inflation, people were just grinding money like hell and the economy went to hell. Literally.
then came chests and for a while the chestrunners were able to earn money and so they farmed chest until they overfarmed them.
when every boss started dropping green stuff, bosses were farmed
meanwhile Anet stopped everyone from having his own moneyprinting machine and stopped money drops. the value of Gold went up while items were dirtcommon as ever. Since we are not used to the idea of money getting more valuable we think prices have gone to hell, when in fact the value of money has stabilized and increased.
During the same time something else happened. Many players did no longer play four of five characters, they started to have one main character who collects all the titles. The demand for items hit rock bottom, because that main character has everything he needs period. Even heroes do not create enough demand, or by now everybody will have his heroes equipped. This effect is totally out of Anets control and is really causing the market to crash as it does.
then came chests and for a while the chestrunners were able to earn money and so they farmed chest until they overfarmed them.
when every boss started dropping green stuff, bosses were farmed
meanwhile Anet stopped everyone from having his own moneyprinting machine and stopped money drops. the value of Gold went up while items were dirtcommon as ever. Since we are not used to the idea of money getting more valuable we think prices have gone to hell, when in fact the value of money has stabilized and increased.
During the same time something else happened. Many players did no longer play four of five characters, they started to have one main character who collects all the titles. The demand for items hit rock bottom, because that main character has everything he needs period. Even heroes do not create enough demand, or by now everybody will have his heroes equipped. This effect is totally out of Anets control and is really causing the market to crash as it does.
TheHaxor
Quote:
Originally Posted by Ensign
Commodity economies are socialist now? Wait, what's that, you're just dumb? Just checking.
|
Nemo the Capitalist
If anet wants to be socialist (commie) lets do what the russians did to their rich
kicked them out of their houses made them work in a goolash camp where they die (steal their collateral) and let this happen alongside people who disagree with anet too. ^_^
I gurantee the game would be more fun as people would be forming alliances Against Anet in Sorrow's Funerace.
Oh it would be Epic
kicked them out of their houses made them work in a goolash camp where they die (steal their collateral) and let this happen alongside people who disagree with anet too. ^_^
I gurantee the game would be more fun as people would be forming alliances Against Anet in Sorrow's Funerace.
Oh it would be Epic
themeteor
YES!!! someone isn't moaning about how the economy is dieing!
But you are wrong, the guilds wars economy is in fact a free market (capitalist), you can by and sell as much as you like and the market decides the value of an item. Yes Anet has increase supply but it was the players that decided how that changed the price, there are no restrictions or "regulations" other then the max trade price, which players found a way around anyway.
But you are wrong, the guilds wars economy is in fact a free market (capitalist), you can by and sell as much as you like and the market decides the value of an item. Yes Anet has increase supply but it was the players that decided how that changed the price, there are no restrictions or "regulations" other then the max trade price, which players found a way around anyway.
biofrog
No, I don't agree with you.
In fact it's my opinion that because of people like you I refuse to ever buy any item of value off of anyone.
If I want something, I will get it myself, thank you very much. Because of this I seem to have an abundance of money, and I love playing Guild Wars, any area, any time.
So my suggestion is, just play the damn game already...
In fact it's my opinion that because of people like you I refuse to ever buy any item of value off of anyone.
If I want something, I will get it myself, thank you very much. Because of this I seem to have an abundance of money, and I love playing Guild Wars, any area, any time.
So my suggestion is, just play the damn game already...
Sleeper Service
Quote:
Originally Posted by Nemo the Capitalist
If anet wants to be socialist (commie) lets do what the russians did to their rich
kicked them out of their houses made them work in a goolash camp where they die (steal their collateral) and let this happen alongside people who disagree with anet too. ^_^ I gurantee the game would be more fun as people would be forming alliances Against Anet in Sorrow's Funerace. Oh it would be Epic |
*facepalm
go to school. come back when you know something about socialism.
Bankai
Quote:
Originally Posted by Dark Paladin X
For some reason, I'm beginning to feel that the GW economy is being more socialist and the Anet wants to completely control the economy and judge who will be rich and who will be poor. Here are my observations over the past year:
One of the biggest nerfs of all time was the loot scaling nerf after the introduction of HM. The economy went into haywire and most people aren't getting much cash as they used to before. Farmers went off complaining they aren't getting ectos and greens as much as before (later, ANet decided to exclude those items from the scale as well as tomes, scrolls, dyes, holiday stuff, and gold items, but they don't drop as much as before). Other nerfs in the past included adding Scarabs in Crystal Desert to preven Minotaur farming, the nerf of spirit bond, nerfs in the Underworld (thank god we manage to foil this). And oh yeah, foes fleeing from AoE damage was one of the biggest nerfs. And not only that, many greens are hard to sell (well, expect totem axe, Rago's Flame Staff, and Galigord's Stone Staff, which there aren't many solo builds that are capable to doing so). Currently, I'm using the Rt/Me Vengeful farmer in Plains of Jarin and the shadow farmer to farm bosses in HM and I don't get much money. I often have hard time selling greens as well (especially Chimor's Daggers, I think it is mostly because I was farming bosses that are so relatively easy). After then, I just farm for elite tomes, yet here is a thing I really don't get. Elite tombs are gold items, and they are suppose to be slightly more common than greens. Yet, I often get greens more than the tomes from my experience. So I don't understand why the scaling would want to drop greens more. I'm guessing the elite tomes are relating to the skill hunter title track. Also, it's difficult to sell stuff rather than buying things. And I almost forgot, whenever I farm gold items and I id them for weapon mods, I often get near perfect mods (I haven't gotten a perfect insightful staff head over the last 3 months). I've played Runescape (a crappy MMORPG using java engine) before, and the economy is highly capitalistic (not to mention the high inflation rate) and there are many ways you can make money there without going into combat. Yet in guild wars, making money can be difficult especially if you try farming (thank goodness we also have the PvXwiki for farming builds). Not to mention it, creating a build is expensive (I spent 15k+ for my vengeful farmer). So in conclusion, I'm beginning to feel that GW is being more socialist. And if ANet does anything to nerf Protective Spirit, VWK, or Shadow Form, I would be really mad. There aren't much builds that can effective solo farm anymore since ANet is trying to make farming more difficult. Would you agree with me on this? |
Quote:
Originally Posted by Dark Paladin X
I've played Runescape
|
Ministry Of Peace
Do you even know what socialism is <_< Guild Wars is nothing like that. and socialism is different from communism..
counciler132
Quote:
Originally Posted by lyra_song
This isnt socialism, this isnt capitalism.
This is guild wars. Anet controls Guild Wars. Therefore they control the economy. If they dont like how the economy is doing, theyll do something about it. You dont have a choice bucko. |
Sorry, had to do it...
Fril Estelin
Quote:
Originally Posted by counciler132
Sorry, had to do it...
|
(padding for the 12 characters required...)
Shakkara
This is not like socialism.
Socialism would be having guilds borrowing items to its members and those items being put to use for the guild to bring in more wealth for all. As long as people are still demanding money in return for their items, money that goes in their private pockets, it isn't socialism.
Definition from wikipedia:
Socialism refers to a broad array of doctrines or political movements that envisage a socio-economic system in which property and the distribution of wealth are subject to control by the community[1] for the purposes of increasing social and economic equality and cooperation. This control may be either direct—exercised through popular collectives such as workers' councils—or indirect—exercised on behalf of the people by the state. As an economic system, socialism is often characterized by state or community ownership of the means of production.
Socialism would be having guilds borrowing items to its members and those items being put to use for the guild to bring in more wealth for all. As long as people are still demanding money in return for their items, money that goes in their private pockets, it isn't socialism.
Definition from wikipedia:
Socialism refers to a broad array of doctrines or political movements that envisage a socio-economic system in which property and the distribution of wealth are subject to control by the community[1] for the purposes of increasing social and economic equality and cooperation. This control may be either direct—exercised through popular collectives such as workers' councils—or indirect—exercised on behalf of the people by the state. As an economic system, socialism is often characterized by state or community ownership of the means of production.
Bale_Shadowscar
The OP makes it out that he needs all this money. Frankly, I can't see what you need a high rate of income for these days.
Dark Paladin X
Sorry about that, I often don't really complain much on the economy. But one thing I like about Guild Wars is that at least there isn't hyper-inflation unlike Runescape (yes, hyper-inflation is crazy there, a very helmet costs around 45 mil, which would equal of 100k+150 ectos in guild wars standard).
Other than that, I often see noobs advertising money exchange or Runescape money for GW money (or selling Runescape accounts), although this is less common.
Other than that, I often see noobs advertising money exchange or Runescape money for GW money (or selling Runescape accounts), although this is less common.
Dr Strangelove
Quote:
Originally Posted by Bale_Shadowscar
The OP makes it out that he needs all this money. Frankly, I can't see what you need a high rate of income for these days.
|
Seriously though, OP is a 'tard.
Dark Paladin X
Quote:
Originally Posted by counciler132
Sorry, had to do it... |
But I'm not saying that GW economy sucks or anything, I just disdain ANet on nerfing farming builds. At least we do manage to go around their obstacles.
I'm just stating how many noobs often complain about the economy on the first time. People have different styles of making money. I farm elite tomes, and maybe others do UW or ToPk for ectos and obsidian shards. When I was noob, I felt doomed on unable to make money, but I went to look at different builds to test things out.
Effendi Westland
Old situation:
-farmers were rich
-endgame content players (in groups) were moderately rich (unless they farmed it)
-avarge guild wars player was poor
-runes/dyes/ectos/shards costed lots more then now
New situation
-farmers are poor to moderatly rich
-avarage guild wars player is poor to moderately rich
-endgame content players are rich
-prices of almost everything is low
-farmers were rich
-endgame content players (in groups) were moderately rich (unless they farmed it)
-avarge guild wars player was poor
-runes/dyes/ectos/shards costed lots more then now
New situation
-farmers are poor to moderatly rich
-avarage guild wars player is poor to moderately rich
-endgame content players are rich
-prices of almost everything is low
lucifer_uk
Quote:
Originally Posted by Dark Paladin X
I've played Runescape (a crappy MMORPG using java engine) before, and the economy is highly capitalistic (not to mention the high inflation rate) and there are many ways you can make money there without going into combat.
|
Theus
You're all wrong.
Clearly Guild Wars Economy is clearly communism!
Clearly Guild Wars Economy is clearly communism!
Winterclaw
The GW economy is a combonation of luck (getting good drops ina timely manner) and haggling. Until GWEN decided to take the luck out of picks and chests that is.
Ms Utena Tenjou
Quote:
Originally Posted by Despozblehero
Game Economy has sucked from day 1. Its never been an issue they've ever addressed. They wont address whatever is fubar with it now. I dont know exactly, I got tired of its ridiculousness long ago, so I just merch everything and stay far far away from dis1 in any major city.
PERIOD. |
Onarik Amrak
It's more like an economy run by a despot.
Crom The Pale
Ive never understood why people have trouble making money here.
All it takes is time, if I could make money in the real world as fast and easy as in a game I'd be called Bill Gates.
Simple task of building lots of money: Pick a map with lots of foes and a merchant on it(Varajar Fells - 425+merchant) Take a party of 6-8 Hero/hench depending on your skill. Clear everything on the map, pick up and merchant everything save gold/purple items. Salvage mods or sell items as is if there good enough. Repeat.
Now I'm sorry if this won't net you 100K a day, but then if it was that easy then every item in GW would cost 100K + 250Ectos/Rubys/Onyx.
There is nothing in GW that can't be aquired simply by playing the game.
Max Armor - collectors or craft for 1-15K
Max Weapons/Items - collectors or craft for 5K
Greens - kill boss repeatedly
Rare skins - clear maps where they drop repeatedly.
In the end it all comes down to Time and a little bit of Luck.
All it takes is time, if I could make money in the real world as fast and easy as in a game I'd be called Bill Gates.
Simple task of building lots of money: Pick a map with lots of foes and a merchant on it(Varajar Fells - 425+merchant) Take a party of 6-8 Hero/hench depending on your skill. Clear everything on the map, pick up and merchant everything save gold/purple items. Salvage mods or sell items as is if there good enough. Repeat.
Now I'm sorry if this won't net you 100K a day, but then if it was that easy then every item in GW would cost 100K + 250Ectos/Rubys/Onyx.
There is nothing in GW that can't be aquired simply by playing the game.
Max Armor - collectors or craft for 1-15K
Max Weapons/Items - collectors or craft for 5K
Greens - kill boss repeatedly
Rare skins - clear maps where they drop repeatedly.
In the end it all comes down to Time and a little bit of Luck.
freekedoutfish
Quote:
Originally Posted by Dark Paladin X
For some reason, I'm beginning to feel that the GW economy is being more socialist and the Anet wants to completely control the economy and judge who will be rich and who will be poor. Here are my observations over the past year:
One of the biggest nerfs of all time was the loot scaling nerf after the introduction of HM. The economy went into haywire and most people aren't getting much cash as they used to before. Farmers went off complaining they aren't getting ectos and greens as much as before (later, ANet decided to exclude those items from the scale as well as tomes, scrolls, dyes, holiday stuff, and gold items, but they don't drop as much as before). Other nerfs in the past included adding Scarabs in Crystal Desert to preven Minotaur farming, the nerf of spirit bond, nerfs in the Underworld (thank god we manage to foil this). And oh yeah, foes fleeing from AoE damage was one of the biggest nerfs. And not only that, many greens are hard to sell (well, expect totem axe, Rago's Flame Staff, and Galigord's Stone Staff, which there aren't many solo builds that are capable to doing so). ..... |
I usually start with 0g and somehow, magically make enough to get two sets of 15k armor in GWEN in just 2 weeks! Hmmmm..... bad, naughty loot scaling!
Look how youve damaged my ability to make gold!! tut tut!!
Creatures running away from AoE!! God forbid the creatures have some intelligence. Damn Anet for not making them dumn enough to farm! tut tut!!
It really annoys me when people talk about GWs like its impossible to make gold, and buy anything. Get real!! There are more then enough ways to make gold ingame, via quests and dungeons and missions and so on and on!
Loot scaling has done F'all to damage stuff!!
Just because you want more gold then the average player to buy lots and lots of nice stuff, to then trade and make yourself rich...
...well I dont care!
I manage fine and I can afford nice armor and weapons and so on, so why you cant you?
Griff Mon
No, you have to do the "Worship the Hillarybeast Quest" and after proper worship, signing over 70% of your gold forever, you will receive the "eternal healthcare" skill which is really great. You activate it and six monthes later you get an appointment for healing with your monk, but it is free.
Then the guild wars economy will truly be socialist.
Sorry- this thread has taken on political tones, so I am joining in, in the worst way possible.
Then the guild wars economy will truly be socialist.
Sorry- this thread has taken on political tones, so I am joining in, in the worst way possible.
Monk Solaris
This topic still going?
Socialism would be better. What would we get in capitlaism? Some brain damaged president of anet logging in to guildwars every few weeks. Shouting about freedom and democracy as towns have dying players not able to get the over priced health care.
Then for some reason the for mentioned president invades world of warcraft to liberate it.
Socialism would be better. What would we get in capitlaism? Some brain damaged president of anet logging in to guildwars every few weeks. Shouting about freedom and democracy as towns have dying players not able to get the over priced health care.
Then for some reason the for mentioned president invades world of warcraft to liberate it.
EternalTempest
It's an MMO. ALL mmo's try to control the economy to combat "inflation".
The Only reason why this is done is to prevent items getting to pricey for new users turning them off or preventing the encourgement of gold buying.
Final Fantasy XI (that has user auction house even + crafting) had it so bad that low level equipment costs millions of gold. This until they started doing mass ban's and actively montier transactions.
The Only reason why this is done is to prevent items getting to pricey for new users turning them off or preventing the encourgement of gold buying.
Final Fantasy XI (that has user auction house even + crafting) had it so bad that low level equipment costs millions of gold. This until they started doing mass ban's and actively montier transactions.
Divinitys Creature
You guys are getting trained real well.
Zahr Dalsk
Coming from the new player side of the spectrum I'm going to tell the OP to stop being so lazy and do some farming. I've made plenty of gold from farming. It's not hard.