Norgu

neo the tyrant

neo the tyrant

Frost Gate Guardian

Join Date: Jun 2007

Balamb Garden

TIGG

Me/

Whats a good build to give to me norgu?

mahmoud_ahmadinejad

mahmoud_ahmadinejad

Banned

Join Date: Jul 2007

:O

:O

N/W

nothing, because mesmers are completely worthless... oh, i mean worth-less than something better; like a broad head arrow ranger, or a meleemancer

Cebe

Cebe

The 5th Celestial Boss

Join Date: Jul 2006

Inverness, Scotland

The Cult of Scaro [WHO]

E/

Quote:
Originally Posted by mahmoud_ahmadinejad
nothing, because mesmers are completely worthless... oh, i mean worth-less than something better; like a broad head arrow ranger, or a meleemancer Clearly.

My Norgu runs Domination with the following build:

[skill]Diversion[/skill][skill]Power Block[/skill][skill]Power Spike[/skill][skill]Power Drain[/skill][skill]Empathy[/skill][skill]Energy Burn[/skill][skill]Guilt[/skill][skill]Death Pact Signet[/skill]

I'll switch the elite depending on the situation. Heroes, after all, cannot priorotise which is the best skill to use Power Block on. Sometimes I give him Hex Eater Vortex, sometimes Mantra of Recovery. Sometimes I'll stop him using Diversion, as I mainly have him pack it in case there is an annoying boss that needs shutting down.

Generally as far as attributes go he has 12 +rune +headpiece for domination, and 9-11 for each Inspiration and Fast Casting.

distilledwill

distilledwill

Forge Runner

Join Date: Sep 2006

Blighty

The Legion of the Blue Blade

R/Mo

Ignore the Mahmoud. Mesmer interupts are far better against casters than any ranger due to their instant cast, and ability to regain/do damage. They can also completely shut down melee with skills such as clumsiness etc. Although, i only use my Gwen for caster-hate:

[card]Mantra Of Recovery[/card][card]Cry Of Frustration[/card][card]Power Spike[/card][card]Epidemic[/card][card]Leech Signet[/card][card]Power Drain[/card][card]Shatter Enchantment[/card][card]Resurrection Signet[/card]

Cebe

Cebe

The 5th Celestial Boss

Join Date: Jul 2006

Inverness, Scotland

The Cult of Scaro [WHO]

E/

Quote:
Originally Posted by distilledwill
Ignore the Mahmoud. Mesmer interupts are far better against casters than any ranger due to their instant cast, and ability to regain/do damage. Both classes have their pros and cons. A Ranger can shut down a caster with Daze and interrupt, though you're right, their interrupts don't do much. A Mesmer's interrupts are quicker casting (although not "instant") and also pickier (most will only interrupt spells/chants), but they do have secondary effects, such as inflicting large amount of damage, disabling multiple skills, and self-energy gain.

Even when I take Norgu out in Eye of the North, I still usually take Zho, as the BHA she packs can be very useful.

distilledwill

distilledwill

Forge Runner

Join Date: Sep 2006

Blighty

The Legion of the Blue Blade

R/Mo

Quote:
Originally Posted by Celestial Beaver
Both classes have their pros and cons. A Ranger can shut down a caster with Daze and interrupt, though you're right, their interrupts don't do much. A Mesmer's interrupts are quicker casting (although not "instant") and also pickier (most will only interrupt spells/chants), but they do have secondary effects, such as inflicting large amount of damage, disabling multiple skills, and self-energy gain.

Even when I take Norgu out in Eye of the North, I still usually take Zho, as the BHA she packs can be very useful. Yes, I love BHA, but it can often miss, especially on a hench. which is irritating. I don't deny that if the daze is applied, the caster is screwed for the duration. But against most casters, the mesmer will fare better.

Tyla

Emo Goth Italics

Join Date: Sep 2006

[skill]signet of illusions[/skill][skill]arcane thievery[/skill][skill]arcane larceny[/skill][skill]power drain[/skill][skill]glyph of lesser energy[/skill][skill]conjure phantasm[/skill][skill]ether feast[/skill][skill]resurrection signet[/skill]

conjure phantasm can be replaced with images of remorse

gl and hf!^^

Coloneh

Coloneh

Furnace Stoker

Join Date: Nov 2006

D/W

dont use mesmers. they are underpowered. If you want interrupts get a ranger or something with a mesmer secondary. mesmer as a primary is a waste of a place in your team.

Mesmer in Need

Mesmer in Need

Forge Runner

Join Date: Mar 2006

[ToA]

As much as i like mesmers, i agree with Coloneh. For pve, mesmers arent versatile enough to take on some of the mobs in gwen. But, to make use of them , i use my Gwen as an fc b-surge. Also, i always keep my norgu as a powerblock, for things like Gate of Pain.

Rhershy8

Rhershy8

Desert Nomad

Join Date: Feb 2006

Milwaukee, WI

The Kurzick [MoB]

R/

Quote:
Originally Posted by Mesmer in Need
As much as i like mesmers, i agree with Coloneh. For pve, mesmers arent versatile enough to take on some of the mobs in gwen. But, to make use of them , i use my Gwen as an fc b-surge. Also, i always keep my norgu as a powerblock, for things like Gate of Pain. How so? Power block, spike ect. to shut down casters and empathy ect. for melee monsters. As far as I know they can be helpful versus any enemy so I wouldnt quite say they are not versatile. I run norgu frequently in eotn, with power block, leak, drain, and empathy as my core skills and I found him very helpful throught the entire game. Just my 2 cents.

Mesmer in Need

Mesmer in Need

Forge Runner

Join Date: Mar 2006

[ToA]

^I feel a mesmer is usually better when facing just one opponent. Mnay of their good skill have less than great recharge times, and with he bigger mobs in Eotn, i feel something like a nuker would be better. However, on that note, i have come up with a concept build for "nuking". Its by no means original, but nobody has posted it yet.
[skill]hex eater vortex[/skill][skill]shatter hex[/skill][skill]cry of frustration[/skill][skill]mistrust[/skill][skill]power drain[/skill][skill]leech signet[/skill][skill]resurrection chant[/skill]Optional (smite hex would be good)

Monk of Myrodin

Monk of Myrodin

Academy Page

Join Date: Jun 2007

Mo/

If you want to go a different direction, you can go for a fast casting nuker. Put 10+1 into fast casting, 12 into your chosen element (usually air magic), then add in Leech Signet and Power Drain for energy management. There is also an Ineptitude build that my mes uses fairly well, but I do not remember it right now.

rapidskies

Ascalonian Squire

Join Date: Sep 2007

I can't use him because of his hairdo. Who wants to walk around with a Mez that looks like al sharpton? :P

Dean Harper

Dean Harper

Jungle Guide

Join Date: Dec 2005

USA

The Killer Clan Musketeers [TKCM]

Me/E

Quote:
Originally Posted by Mesmer in Need
^I feel a mesmer is usually better when facing just one opponent. Mnay of their good skill have less than great recharge times, and with he bigger mobs in Eotn, i feel something like a nuker would be better. However, on that note, i have come up with a concept build for "nuking". Its by no means original, but nobody has posted it yet.
[skill]hex eater vortex[/skill][skill]shatter hex[/skill][skill]cry of frustration[/skill][skill]mistrust[/skill][skill]power drain[/skill][skill]leech signet[/skill][skill]resurrection chant[/skill]Optional (smite hex would be good) * Adds in Cry of Pain

distilledwill

distilledwill

Forge Runner

Join Date: Sep 2006

Blighty

The Legion of the Blue Blade

R/Mo

I tried this build in Bloodstone Caves to deal with the large amount of melee in there:

[card]Ineptitude[/card][card]Clumsiness[/card][card]Epidemic[/card][card]Cry Of Frustration[/card][card]Leech Signet[/card][card]Power Spike[/card][card]Power Drain[/card][card]Resurrection Chant[/card]

neo the tyrant

neo the tyrant

Frost Gate Guardian

Join Date: Jun 2007

Balamb Garden

TIGG

Me/

agh ok, thanks guy ^^

gerg-nad

Lion's Arch Merchant

Join Date: Oct 2006

Minnesota

[OhNo]

Recharge times for interuption of Mesmers make them pretty ineffective, imo. They are some good skills for gaining energy which also interupt, but if the skill takes 20 seconds to recharge, this is not good. Which makes DistilledWill build look promising, but not having a hard rez makes me suspect.

MagmaRed

MagmaRed

Furnace Stoker

Join Date: Mar 2007

Our Crabs Know True [LOVE]

R/

[skill]Ineptitude[/skill][skill]Clumsiness[/skill][skill]Conjure Phantasm[/skill][skill]Arcane Conundrum[/skill][skill]Phantom Pain[/skill][skill]Power Drain[/skill][skill]Leech Signet[/skill][skill]Resurrection Chant[/skill]

Good mix of anti melee and anti caster- and the hero AI plays it well.

zling

zling

Desert Nomad

Join Date: Apr 2006

Quote:
Originally Posted by tyla salanari
[skill]signet of illusions[/skill][skill]arcane thievery[/skill][skill]arcane larceny[/skill][skill]power drain[/skill][skill]glyph of lesser energy[/skill][skill]conjure phantasm[/skill][skill]ether feast[/skill][skill]resurrection signet[/skill]

conjure phantasm can be replaced with images of remorse

gl and hf!^^ just a question about this build. does the hero AI use it well? if I were to use this build myself I would have probably gotten nice results, rather random as you dont know which spells you steal but as a hero AI, is it smart enough to first steal spells than use them under SoI?

Abbel Calima

Frost Gate Guardian

Join Date: May 2007

The Netherlands

Envoys From Above [soul]

Me/

Quote:
Originally Posted by Dean Harper
* Adds in Cry of Pain
Heroes can't use PvE skills.

Quote:
Originally Posted by gerg-nad
Recharge times for interuption of Mesmers make them pretty ineffective, imo. They are some good skills for gaining energy which also interupt, but if the skill takes 20 seconds to recharge, this is not good. Which makes DistilledWill build look promising, but not having a hard rez makes me suspect. MoR my friend.

Steboy93

Steboy93

Furnace Stoker

Join Date: Feb 2007

Trinity of the Ascended [ToA] | Ex-Officer [TAM]

W/

http://www.pvxwiki.com/wiki/Build:Me...vE_Interrupter

Tyla

Emo Goth Italics

Join Date: Sep 2006

Quote:
Originally Posted by zling
just a question about this build. does the hero AI use it well? if I were to use this build myself I would have probably gotten nice results, rather random as you dont know which spells you steal but as a hero AI, is it smart enough to first steal spells than use them under SoI? i used it on gwen throughout all of GW:EN,and it works like a treat

Boris De Pig

Ascalonian Squire

Join Date: Jan 2007

Dreams of Decadence [coco]

A/W

Not sure of the exact build but I run a Migraine build on Gwen.

Mantra of persistance, Migraine, Frustration, Leech Signet, Power Drain, Images of Remorse, Ether Feast and Res Sig.

If I take out Gwen and a Broad Head Arrow toting hench/hero/player it spells death to casters very fast. Total caster shutdown with armor ignoring damage everytime they're interrupted.

This build is particulaly effective against dungeon-end bossess in GW:EN or caster bossess elsewhere.

A dazed/migrained/frustrated caster isn't going to do a thing. Target the ranger and mes on the boss whilst you mop up the mob. Usually the boss dies before the mob does.

BdP