Make Dungeon Guides and Hero Books Transferable...
stamenflicker
Personally, I like variety. I only have one toon that I work through titles with, or care anything about getting titles on. The rest of my toons are just fun to play with.
So if I complete the hero handbook on my other 9 toons, what? I get a book that's going to give me 2,500 reputation points that I don't care about? Seems sucky to me. At the very least, the books should be account based so I can pass them off to my primary toon when I work the game with my other professions.
Is that too much to ask? Heck, it might even make for some fun economic games if they books were fully transferable... I mean how much is 25 hours of someone's time and 2,500 rep points really worth? I doubt seriously people are going to be paying more than 50k a book for it, since you can farm it easy enough.
Even if they don't open it all the way up, they should at least make the books account based so you can put reputation points on the character you want them on... it is afterall, our time and our characters, and our reputation. Just because I enjoy playing several different professions, doesn't mean I shouldn't get to use my rep where I want.
So if I complete the hero handbook on my other 9 toons, what? I get a book that's going to give me 2,500 reputation points that I don't care about? Seems sucky to me. At the very least, the books should be account based so I can pass them off to my primary toon when I work the game with my other professions.
Is that too much to ask? Heck, it might even make for some fun economic games if they books were fully transferable... I mean how much is 25 hours of someone's time and 2,500 rep points really worth? I doubt seriously people are going to be paying more than 50k a book for it, since you can farm it easy enough.
Even if they don't open it all the way up, they should at least make the books account based so you can put reputation points on the character you want them on... it is afterall, our time and our characters, and our reputation. Just because I enjoy playing several different professions, doesn't mean I shouldn't get to use my rep where I want.
Mohnzh
I'm sorry, but I don't think that makes any sense. You don't get a college degree because your brother graduated from college. You don't get a job because your cousin has a great resume. Why would you get reputation on one character when it was a totally different character that did all the work? To make them transferable might make a couple of people happy, but it would make the whole idea senseless and ruin it for the rest of us. If it's going to be called reputation, it should at least behave like reputation. It's garnered based on a single character's actions, and cannot be "transferred".
Phoenix Tears
i#m for it, would reduce the senseless scare off of player's, which play with more than 1 character or have no main character at all.
The reasons why the books should be account based are good enough and i think ,there exists no good reason versus it.
signet
PS: this thread is in the wong section ...
The reasons why the books should be account based are good enough and i think ,there exists no good reason versus it.
signet
PS: this thread is in the wong section ...
CyberMesh0
account based a slim maybe, but don't even toss a stick at fully transferrable.
Razorblade Monkey
Quote:
Originally Posted by Mohnzh
I'm sorry, but I don't think that makes any sense. You don't get a college degree because your brother graduated from college. You don't get a job because your cousin has a great resume. Why would you get reputation on one character when it was a totally different character that did all the work? To make them transferable might make a couple of people happy, but it would make the whole idea senseless and ruin it for the rest of us. If it's going to be called reputation, it should at least behave like reputation. It's garnered based on a single character's actions, and cannot be "transferred".
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above quote - /signed
This is in essence the "make survivor/cartographer etc account based" banter all over again. If toon A did it and toon B didn't, there is no logical reason toon B should benefit from toon A's efforts. The only reason people would want this is the same reason people buy ebay gold: they don't wanna work for something they want...
Mohnzh, you saved my lil fingers alot of typing, as you pretty much summed it up perfectly =o)
Quote:
Originally Posted by stamenflicker
Personally, I like variety. I only have one toon that I work through titles with, or care anything about getting titles on. The rest of my toons are just fun to play with.
So if I complete the hero handbook on my other 9 toons, what? I get a book that's going to give me 2,500 reputation points that I don't care about? Seems sucky to me. At the very least, the books should be account based so I can pass them off to my primary toon when I work the game with my other professions. Is that too much to ask? Heck, it might even make for some fun economic games if they books were fully transferable... I mean how much is 25 hours of someone's time and 2,500 rep points really worth? I doubt seriously people are going to be paying more than 50k a book for it, since you can farm it easy enough. Even if they don't open it all the way up, they should at least make the books account based so you can put reputation points on the character you want them on... it is afterall, our time and our characters, and our reputation. Just because I enjoy playing several different professions, doesn't mean I shouldn't get to use my rep where I want. |
Boops
Quote:
Originally Posted by Razorblade Monkey
The only reason people would want this is the same reason people buy ebay gold: they don't wanna work for something they want...
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Razorblade Monkey
Quote:
Originally Posted by Boops
wait, so people don't work for (real) money anymore?
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mahmoud_ahmadinejad
Quote:
Originally Posted by Boops
wait, so people don't work for (real) money anymore?
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freekedoutfish
Let me understand you...
Complete all main quests and main dungeons on your (for instance) elemental. Then give those books to your (for instance) Necromancer who hasnt even done one quests or one dungeon and let him trade it in for 2,500 rep points each.
...hell no!!
How does that make sense?
Your elemental is the one who has played through the PvE storyline and accomplished those quests and dungeons. The entire point of those handbooks is to show your progress and the effort you put into GWEN.
Why exactly should your necromancer reep the rewards?
This is PvE and the entire point is that you play through the storylines to unlock stuff. Why even bother taking a second character through GWEN if you dont want to play the quest and dungeons again?
Me thinks its because you want the armor????????
Just play the flaming game if you want to unlock stuff. Besides mate, you make more points in 30 minutes of bounty farming then it would take to complete all the quests and dungeons again and hand the books in.
If all you want are reputation points, then go out and bounty farm them! Its faster!!!!!
Complete all main quests and main dungeons on your (for instance) elemental. Then give those books to your (for instance) Necromancer who hasnt even done one quests or one dungeon and let him trade it in for 2,500 rep points each.
...hell no!!
How does that make sense?
Your elemental is the one who has played through the PvE storyline and accomplished those quests and dungeons. The entire point of those handbooks is to show your progress and the effort you put into GWEN.
Why exactly should your necromancer reep the rewards?
This is PvE and the entire point is that you play through the storylines to unlock stuff. Why even bother taking a second character through GWEN if you dont want to play the quest and dungeons again?
Me thinks its because you want the armor????????
Just play the flaming game if you want to unlock stuff. Besides mate, you make more points in 30 minutes of bounty farming then it would take to complete all the quests and dungeons again and hand the books in.
If all you want are reputation points, then go out and bounty farm them! Its faster!!!!!
Zahr Dalsk
/signed
No, it isn't logical, but this grinding for faction is VERY ANNOYING.
No, it isn't logical, but this grinding for faction is VERY ANNOYING.
MithranArkanere
It DOES make sense.
You won't get the grades of a brother, but having a brother in a school or college helps getting in.
You won't get the salary of you father, but your father working on some companies many times help getting in.
It could be done like this:
- Complete a book.
- Give away the book.
**If your rank<maximum, you earn the points.
**If your rank=maximum, you are either given a 'Recommendation' item, usable by other characters of the same account, or the next character that talks to the same NPC, will get the chance of earning the points instead:
"Ah, <npc-name> we have been talked about you by some influential figure around here, we have been expecting you to give you this."
You eaned xx.xxx y rank points.
You won't get the grades of a brother, but having a brother in a school or college helps getting in.
You won't get the salary of you father, but your father working on some companies many times help getting in.
It could be done like this:
- Complete a book.
- Give away the book.
**If your rank<maximum, you earn the points.
**If your rank=maximum, you are either given a 'Recommendation' item, usable by other characters of the same account, or the next character that talks to the same NPC, will get the chance of earning the points instead:
"Ah, <npc-name> we have been talked about you by some influential figure around here, we have been expecting you to give you this."
You eaned xx.xxx y rank points.
kazjun
Account based? Sure. Then I can finish the book with all my pve chars and give it to the main char working for titles.
I don't really care though. If they don't, then that saves me the effort of having to play GWEN with my other chars anyway. With so much grind on, there's no real point in playing GWEN with more than one char. Well, unless you don't mind having several mediocre characters versus one decent character.
And yeah, sadly vanqing the one area over and over is the best method of getting points. Braindead and boring, but true. Guess the vanguard shouldn't complain about only getting 3 explorables, cause after you get done with the campaign each faction reduces to one zone anyway (fells, magus, snowman, sac).
I don't really care though. If they don't, then that saves me the effort of having to play GWEN with my other chars anyway. With so much grind on, there's no real point in playing GWEN with more than one char. Well, unless you don't mind having several mediocre characters versus one decent character.
And yeah, sadly vanqing the one area over and over is the best method of getting points. Braindead and boring, but true. Guess the vanguard shouldn't complain about only getting 3 explorables, cause after you get done with the campaign each faction reduces to one zone anyway (fells, magus, snowman, sac).
Pompeyfan
Quote:
Originally Posted by freekedoutfish
Let me understand you...
Complete all main quests and main dungeons on your (for instance) elemental. Then give those books to your (for instance) Necromancer who hasnt even done one quests or one dungeon and let him trade it in for 2,500 rep points each. ...hell no!! How does that make sense? Your elemental is the one who has played through the PvE storyline and accomplished those quests and dungeons. The entire point of those handbooks is to show your progress and the effort you put into GWEN. Why exactly should your necromancer reep the rewards? This is PvE and the entire point is that you play through the storylines to unlock stuff. Why even bother taking a second character through GWEN if you dont want to play the quest and dungeons again? Me thinks its because you want the armor???????? Just play the flaming game if you want to unlock stuff. Besides mate, you make more points in 30 minutes of bounty farming then it would take to complete all the quests and dungeons again and hand the books in. If all you want are reputation points, then go out and bounty farm them! Its faster!!!!! |
Personnally I'd prefer it account based as I need 10 maxed titles to get a rainbow phoenix and I never bothered about titles before as grinding to get them is so bloody boring orpointless (skill hunter should be account based too - whats the point capping elites that a character won't or can't use? the idea is to show that someone has capped every elite it shouldn't matter on which character).
BTW I don't give a toss about armours so don't need rep points for that, and only want the phoenix as I've heard it's the only pet that grows to a decent size and the rest are so pathetic (especially the spider - should be like a FoW cave spider, not something little miss muffet could squash) - if the others were a good size I wouldn't need to grind for these poxy titles.
freekedoutfish
Quote:
Originally Posted by Pompeyfan
BTW I don't give a toss about armours so don't need rep points for that, and only want the phoenix as I've heard it's the only pet that grows to a decent size and the rest are so pathetic (especially the spider - should be like a FoW cave spider, not something little miss muffet could squash) - if the others were a good size I wouldn't need to grind for these poxy titles.
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There are far easier ways to make 10 max titles, the using the reputation ones.
Exploration, protector, guardian, skill hunting! Those are all alot easier. Go do them if you want 10 max titles.
But your just being purely lazey here. There is no priority on maxing the reptuation titles. They dont add anything critical to the game. You just want this to max titles easier.
And try to understand this...
...this is PvE, and the idea is that your characters progress is individual to them. It doesnt matter whether one person is controlling them and another 8. That individual character is seperate from your other characters and moving through that storyline themselves.
They have had no help from your other characters.
Your other characters have had no input on their progress.
There is no acceptable reason why a completely seperate character should be able to use the progress of another, and get access to the handbook to exchange for points.
Plus GWEN does not take a staggering amount of effort to finished and find all the dungeons and quests. If your are that lazey that you cant be bothered to replay an extremely short storyline, then OMG.
Uber Mass
/not signed
herobook is for what a certain char has done... cant give it away to another char who hasnt done squat...
herobook is for what a certain char has done... cant give it away to another char who hasnt done squat...
Etta
Bah!, might as well make all titles account base.
/notsigned
/notsigned
william1975
/not signed
I understand the desire to be able to do this,
but as others say it doesnt make sense,
The books are there to record your progress as a hero, you hand them over to increase your reputation with a particular group.
People have tried to imply that you can compare this to gaining things in real life by using family/friends connections
This is not a fair comparison. Yes you may be abel to get some things through this in real life but your reputaion is not formed by your familes or friends reputation. Your grandfather fighting in WWII and being a great hero does not make you a hero, publishing a book about your grandfather will not increase your reputation as a fighter and hero, it will increase his.
On another line this is also similar to say a thief stealing someones memoirs then going to a publisher and trying to pretend its his life story. Somehow i think that when a five foot, 20 year old white female tries to pass themselves off as a 6 foot 50 year old black male it isnt going to wash, as would be the case with my mesmer trying to pretend she was my paragon.
What happens when someone tries to pull off identy fraud in real life, well they are caught, their reputation goes down the pan, and they can be fined and imprisoned. Somehow i don't think i want that to happen to my Mesmer main character.
The OP suggestion is flawed, it subverts the whole notion behind these books,
now if this was a typical role playing environment and there was a thieves guild then maybe this could be done to increse reputation with them, but as there is none and no mechanics within the game with regards to this being done I don't see why it should be considered.
After playing games like Baldur's Gate i would want to see a chance of the identy theft not working, so if you did try to pass yourself off as a pargon when you are in fact a mesmer you have a chance of beign caught, this would mean there would have to be a attribute for all characters to perform nefarious deeds, such as pickpocketing, breaking into chests (as we have lockpicks already that isnt actually to far out of range of reality),
With GW winding down to be replaced by GW2 I can't see this being added. as it would be one hell of a major update.
I understand the desire to be able to do this,
but as others say it doesnt make sense,
The books are there to record your progress as a hero, you hand them over to increase your reputation with a particular group.
People have tried to imply that you can compare this to gaining things in real life by using family/friends connections
This is not a fair comparison. Yes you may be abel to get some things through this in real life but your reputaion is not formed by your familes or friends reputation. Your grandfather fighting in WWII and being a great hero does not make you a hero, publishing a book about your grandfather will not increase your reputation as a fighter and hero, it will increase his.
On another line this is also similar to say a thief stealing someones memoirs then going to a publisher and trying to pretend its his life story. Somehow i think that when a five foot, 20 year old white female tries to pass themselves off as a 6 foot 50 year old black male it isnt going to wash, as would be the case with my mesmer trying to pretend she was my paragon.
What happens when someone tries to pull off identy fraud in real life, well they are caught, their reputation goes down the pan, and they can be fined and imprisoned. Somehow i don't think i want that to happen to my Mesmer main character.
The OP suggestion is flawed, it subverts the whole notion behind these books,
now if this was a typical role playing environment and there was a thieves guild then maybe this could be done to increse reputation with them, but as there is none and no mechanics within the game with regards to this being done I don't see why it should be considered.
After playing games like Baldur's Gate i would want to see a chance of the identy theft not working, so if you did try to pass yourself off as a pargon when you are in fact a mesmer you have a chance of beign caught, this would mean there would have to be a attribute for all characters to perform nefarious deeds, such as pickpocketing, breaking into chests (as we have lockpicks already that isnt actually to far out of range of reality),
With GW winding down to be replaced by GW2 I can't see this being added. as it would be one hell of a major update.
BlueNovember
Gameplay > Realism.
You shouldn't care how realistic is, at least on something this trivial. You're playing a game with crazy spells, armour made out of dead squirrels, and teleports.
From a gameplay perspective, playing through on other characters then wasting the books on titles you will never use nor have need for is somewhat irritating, and really is not necessary.
Only problem I could see would be the new market for completed hero books; you can't tell from the icon if a book is completed or not.
Yup, stopping an item from being customised is oh-so hard for the design team ^_^.
You shouldn't care how realistic is, at least on something this trivial. You're playing a game with crazy spells, armour made out of dead squirrels, and teleports.
From a gameplay perspective, playing through on other characters then wasting the books on titles you will never use nor have need for is somewhat irritating, and really is not necessary.
Only problem I could see would be the new market for completed hero books; you can't tell from the icon if a book is completed or not.
Quote:
With GW winding down to be replaced by GW2 I can;t see this being added. as it would be one hell of a major update. |
Pompeyfan
Quote:
Originally Posted by freekedoutfish
Youve pretty much admited you personally only want this, to help max those titles out so you can get a pheonix. Grow up!
There are far easier ways to make 10 max titles, the using the reputation ones. Exploration, protector, guardian, skill hunting! Those are all alot easier. Go do them if you want 10 max titles. But your just being purely lazey here. There is no priority on maxing the reptuation titles. They dont add anything critical to the game. You just want this to max titles easier. And try to understand this... ...this is PvE, and the idea is that your characters progress is individual to them. It doesnt matter whether one person is controlling them and another 8. That individual character is seperate from your other characters and moving through that storyline themselves. They have had no help from your other characters. Your other characters have had no input on their progress. There is no acceptable reason why a completely seperate character should be able to use the progress of another, and get access to the handbook to exchange for points. Plus GWEN does not take a staggering amount of effort to finished and find all the dungeons and quests. If your are that lazey that you cant be bothered to replay an extremely short storyline, then OMG. |
Oh and my other characters do have an input if I get something useful on my warrior that my ranger can use I'll transfer it, as I will gold from quest rewards and even harder to get quest items and what about all the people using 55 monks to farm for ecto to buy FoW on a different character - isn't that the same thing? Or does everything each of your characters have only come from what that character earned (gold, items, armour) without help from what your other characters earned? I wonder how many people with FoW actually used the character it's on to earn all the gold, ecto, shards required to craft it - high end armour isn't necessary afterall and should be earned as it's a status symbol, so using your logic you shouldn't be allowed to transfer anything and each character should be totally independent and earn everything they have themselves.
racso
Quote:
Originally Posted by Mohnzh
I'm sorry, but I don't think that makes any sense. You don't get a college degree because your brother graduated from college. You don't get a job because your cousin has a great resume. Why would you get reputation on one character when it was a totally different character that did all the work? To make them transferable might make a couple of people happy, but it would make the whole idea senseless and ruin it for the rest of us. If it's going to be called reputation, it should at least behave like reputation. It's garnered based on a single character's actions, and cannot be "transferred".
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Account based... /signed.
freekedoutfish
Quote:
Originally Posted by Pompeyfan
Nothing to do with being lazy, more that the grinding is so frigging boring and repetative - this is a game ffs, it's suppoosed to be fun - where's the fun in mindlessly having to do the same things over and over?
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Thats the entire point of the pve side!!!!!
Its not pve where you can just achieve everything on one char, and then unlock it on your new one afterwards.
The point of pve is that you take a character through a story and the steps in doing that. Otherwise why do it!
I dont agree with your view on this, because you purely want this to make maxing the titles easier, so you can get your rainbow pheonix. It has nothing to do with actually fixing anything that needs fixed.
Its just so you can max titles easier.
But news flash... even allowing you to trade handbooks isnt going to make those reputation titles easier to max.
The books only get your 2.5k points!
You can make 2.5k+ points from bounty hunting an area in GWEN! So yes... it is about being lazey!! If the points are all your after then use the bounties, and do it faster!
And if titles are all your after then do the existing, easily maxed ones that I mentioned. Skill hunting FTLOG is soooooooooo easy!!!! It took me about 2 months to max that out and it took little more effort then reading guildwiki and find the bosses.
It doesnt cost much as you only need 1k for skills, and you can get more skill-points from HM!
Pompeyfan
Quote:
Originally Posted by freekedoutfish
Seriously, why are you playing the pve side of the game if you dont enjoy re-doing quests, missions and dungeons?
Thats the entire point of the pve side!!!!! |
Just in case I'm wrong though, how do you suggest I gain more rep points from all 4 factions on my ranger without boring repetive repeat clearance grinding and by only doing your suggestion of re-doing PvE quests, missions and dungeons? Currently he has both quest books filled up (and started new ones) and has done every quest including masters ones available in GW:EN and done clearances of each area while mapping which has resulted in Dwarf R6, Norn R6, Asura R5 and Vanguard R4 - I can't see anyway of being able to re-do a lot of the quests as the quest givers no longer give them.
There's also another way of looking at it - currently R8 in each is the highest you can get to, now this requires 236,000 rep points in total. Each book is worth 2,500 rep points each, so even if they were allowed to be transferred across characters, with only 5 characters on my account the most I could transfer across is 20,000 points which isn't even 10% of the amount currently needed, sop where's the problem? All it does is cut down 'a little' of the grind and give players re-doing the missions/quests on other characters an added bonus to doing the books - after all the rest of the rep points earned on other characters won't be transferred will they?
MithranArkanere
You can already get transfer stars and tomes.
Did the character that uses the star earned the skills or the skill points?
The answer of that question is the same to "Is there any reason not to do this?".
Did the character that uses the star earned the skills or the skill points?
The answer of that question is the same to "Is there any reason not to do this?".
freekedoutfish
Quote:
Originally Posted by Pompeyfan
If that were the case I'd be happy but it isn't - I enjoy re-doing quests, missions and dungeons BUT you only get the points the first time you do them (or they're reduced dramatically - eg. irontoes is 500 points 1st time and 100 each time after) AND not every quest is re-doable on a single character, to re-do them you have to use a different character. There are only so many points you can get from doing missions and quests then they stop and the only way to progress is boring repetative grind NOT by playing the PvE storyline - allowing the transfer of books would allow what you suggest - gain points by playing the PvE storyline through multiple times, but allow you to choose how some of the points are used - you say yourself that each book is only worth 2.5k so why is it such an issue for you how they're spent?
Just in case I'm wrong though, how do you suggest I gain more rep points from all 4 factions on my ranger without boring repetive repeat clearance grinding and by only doing your suggestion of re-doing PvE quests, missions and dungeons? Currently he has both quest books filled up (and started new ones) and has done every quest including masters ones available in GW:EN and done clearances of each area while mapping which has resulted in Dwarf R6, Norn R6, Asura R5 and Vanguard R4 - I can't see anyway of being able to re-do a lot of the quests as the quest givers no longer give them. There's also another way of looking at it - currently R8 in each is the highest you can get to, now this requires 236,000 rep points in total. Each book is worth 2,500 rep points each, so even if they were allowed to be transferred across characters, with only 5 characters on my account the most I could transfer across is 20,000 points which isn't even 10% of the amount currently needed, sop where's the problem? All it does is cut down 'a little' of the grind and give players re-doing the missions/quests on other characters an added bonus to doing the books - after all the rest of the rep points earned on other characters won't be transferred will they? |
They have given you bounties for that. But because increasing ranks isnt a necessity, they dont need to give you any other way to do it!
Their completely optional, so why should Anet go about putting lots of effort into it. As for how do you earn the other 5 ranks and reach 10....
....do what the rest of us poor sods are doing and use bounties!
Im on rank 8 drawf and Norn and about to start on rank 6 for the others. Drawf points for one are extremely easy to make and they are the only ones you could concider important due to destroyer damage.
You did realise that doing the snowman dungeon over and over again is a very fast way to make drawf points? plus you get xmas goodies each time and its actually fun.
But im really not understanding your logic on how you want to make it easier to increase ranks by making the book transferable.
Are you suggesting you want to take a new char through GWEN and then give that book to your existing character who is already in GWEN to get another 2.5k points?
I really dont understand either, why your relying on the handbooks to make points! You know it only gives a tiny 2.5k, so why bother using it?
As for it being a big issues... its a big issue because it means you give reputation points to a character who hasnt earnt them!
Please try to understand that you cant do everything with one character in pve and then expect to transfer all the effort that character has made onto a differnet one.
Its individual to each character you own!
If this was possible, we would have people trading dungeons and it would allow people to do the Duncan elite dungeon without having completed the 3 proceeding it.
Imagine you give a dungeon book to another player, or your second character and it has all the dungeons completed inside it. That might allow them to trick the system into thinking they have done those elite dungeons.
I could be wrong, but it might happen.
But anyway! Your basically asking us to allow one character to do all the work, while another sits on their ass and does nothing!
Sorry, but if you want to make multiple characters in PvE then you have to take them all through the storylines! Imagine you were able to transfer a completed campaign onto a newbie player and give a lvl10 char "protector of tyria". Would that make sense?
Its the exact same principle!
We dont want to create a market for selling handbooks either, otherwise we end up with dungeon farmers who can cheat and make money out of idiots!
All your being asked to do is complete a very short expansion for each char you take into GWEN. You will actually make more rep points playing those dungeons again on a new char, then you would giving a handbook to a new char.
And I cant keep saying this enough times....
...it may not be fun! But bounty hunting is a hell of alot faster and easier to make points, then re-doing the whole of GWEN on a new char to fill a handbook.
Just go out and hunt bounties! Its what the rest of us are doing, even though its not staggeringly fun.
But I dont get why you need to max these titles so badly? is this purely to get your rainbow pheonix?
seriouly mate... listen to my advice! If this is purely to add more maxed titles to your county... do not rely on the reputation titles as part of that. Go out and explore, or skill hunt, or get protector and guardian.
Its alot easier and more fun!
Seriously.... skill hunting takes NOOOO time at all! That will get you 4 maxed titles, assuming you have the 3 protectors already, then that is... 7 titles. Add exploration or gaurdian and your sorted!
gremlin
This really comes down to Game players vs Role Players.
If you are a game player then the object is to have lots of fun and change the game in any way you like to get that fun.
After all its you time and money why shouldnt you do that.
Well great if thats what you want then go for it I support you 100%.
If you are a role player then the character becomes an extension of yourself you know its not real but you play it as reall as you can and take a pride in the character.
I do this because I have always done so from the day I bought my first copy of Dungeons and Dragons right up to when I decided to retire from active participation in live action role playing and historical reenactment.
I do it also because I get more satisfaction and fun this way.
GW may not be a proper role playing game but its fun to play as if it was
Its my choice to not cheat myself
If you are a game player then the object is to have lots of fun and change the game in any way you like to get that fun.
After all its you time and money why shouldnt you do that.
Well great if thats what you want then go for it I support you 100%.
If you are a role player then the character becomes an extension of yourself you know its not real but you play it as reall as you can and take a pride in the character.
I do this because I have always done so from the day I bought my first copy of Dungeons and Dragons right up to when I decided to retire from active participation in live action role playing and historical reenactment.
I do it also because I get more satisfaction and fun this way.
GW may not be a proper role playing game but its fun to play as if it was
Its my choice to not cheat myself
freekedoutfish
Quote:
Originally Posted by gremlin
This really comes down to Game players vs Role Players.
If you are a game player then the object is to have lots of fun and change the game in any way you like to get that fun. After all its you time and money why shouldnt you do that. Well great if thats what you want then go for it I support you 100%. If you are a role player then the character becomes an extension of yourself you know its not real but you play it as reall as you can and take a pride in the character. I do this because I have always done so from the day I bought my first copy of Dungeons and Dragons right up to when I decided to retire from active participation in live action role playing and historical reenactment. I do it also because I get more satisfaction and fun this way. GW may not be a proper role playing game but its fun to play as if it was Its my choice to not cheat myself |
PvE is the playing of a character through a storyline (be it open ended or not), and progressing that sole character through that game. Using their abilities and their weapons and armor to push yourself ahead. Its all down to the efforts of that sole character you use.
At no point has any of your other character jumped in to help!
When you talk about gameplayers, your talking about people who are used to playing FPS like Half-Life, who can add countless mods into the game and change the entire pyhsics of the game to better suit them.
People have to appreciate that asking for small changes (which in this case is purely to help increase rep points to get the PKM title), it effects everyone.
While the OP seems to only want this to max his titles, changing the handbooks in this way would create a market for handbooks. Something we dont want.
Imagine someone who might own GWEN, but hasnt completed the vast majority of it. Their rich and start buying everyones handbooks, and soon make alot of rep points without making any effort.
Is that far on the entire community?
Is that far on those who cant afford the prices?
So the rich could basically pay for rep points, while the poor were left grinding after rank 5.
But as ive said to the OP and others in here. Its faster and easier to make rep points by just getting out there and bounty hunting. It may not be fun, but surely that would be more fun then buying endless handbooks all day?
RhanoctJocosa
So, by your logic, freekedoutfish, it is unfair that rich people can buy stacks of uniden items for their title whereas poor people have to farm them, which we know is impossible/would take a very, very long time.
But anyway, semi-OT, rank 5 is very easy to reach. What's the fuss about?
But anyway, semi-OT, rank 5 is very easy to reach. What's the fuss about?
freekedoutfish
Quote:
Originally Posted by RhanoctJocosa
So, by your logic, freekedoutfish, it is unfair that rich people can buy stacks of uniden items for their title whereas poor people have to farm them, which we know is impossible/would take a very, very long time.
But anyway, semi-OT, rank 5 is very easy to reach. What's the fuss about? |
I agree and Ive always said that reaching rank 5 is easy. Im talking about reaching those ranks past 5, which should be left to just bounty hunting!
If we create a market for handbooks, then rich players with 100s of k can just stand in outposts all day and buy completed books. You know as well as I do, the price would inflate and be out of reach of most players.
So what are you left with...
..the richer players being able to buy themselves rank6-10 in a very short amount of time, and get extra health and energy and damage against destroyers. While the poor are left to bounty hunt for hours on end.
Are you going to sit there and honestly tell me thats fair?
You also have to consider those players who are selling the handbooks, who are probably going to flog them for 1-5k each (if not more)! They will also make gold very easily.
We dont need more easy ways to make gold!
Its bad enough we are expected to pay up to 1k for destroyer cores and other GWEN rare materials, and you want to add handbooks to the mix?