Playing PvP'ish mini games to unlock PvE skills!

freekedoutfish

Furnace Stoker

Join Date: Jun 2006

E/

This isnt really a complaint, but just an observation! I love the principle of putting mini-games into GWEN, but why do they all have to be PvP'ish?

(i.e fighting someone else one-on-one)

I ask because it seems odd to have to do PvP style combat to earn PvE only skills! I'm not personally that bothered about having every PvE only skill in GWEN, but it would be nice!

But I personally find polymock frustrating, Drawf boxing boring after the first run and the Norn Tournament impossible (mostly Bison).

The main reason being that im a PvE'er by heart and I dont like either close combat or one-on-one. Im dont mind saying its because I suck at it!

I've never set foot into the PvP side of GWs because it doesnt interest me! I just find it a slight contradiction that we were given PvE only skills which arent influenced by PvP, but we have to unlock them by doing one-on-one combat!

I'm not suggesting they remove polymock, boxing or tournaments. I realise alot of people like them and thats great! But it would have been nice to have some mini-games that interested the PvE'ers more, or have alternative ways to earn some of these skills.

I currently only have one Asuran skill, very few Norn and quite alot of Vanguard and Drawf! The ones I lack are due to Polymock and the Tournaments (I think)!

I've completed the game, and all dungeons and quests so it makes sense thats where they must be! Like I say, its not a complaint because its nothing major.

But alot of people are complaining about how the PvE only skills are connected to skills (which is there right to do so). But they dont seem to appreciate that alot of players ingame dont even have all the PvE only skills. Mainly because they cant get them all and/or dont enjoy the mini-games!

A good example of alternative tasks would be the Norn quests where you have to drink beer, and then run around an obstical course and then heard pigs.

That I found fun!

If they added quests similar to that for the Asurans, Drawfs and vangaurd and added the PvE only skills are rewards. It would solve that tiny issue!

But its just a thought!

Darkobra

Darkobra

Forge Runner

Join Date: Aug 2006

Scotland

Type like an idiot, I'll treat you like an idiot

E/Me

I'm mainly PVE, too. But I see no problem with any of those games. Well, I understand Polymock does require a lot more thought than most of the game since it is one on one, dwarf boxing is more... Well, you'd need to be good at games like Soul Calibur to get through that one easily. Norn tournament? Well it's not exactly the most difficult thing.

I love the challenges presented to me and I love finding ways to beat them. One-on-one fighting is usually the greatest way to show skill, too.

I just wish Polymock was longer. I mean, we get LOADS of available pieces, yet it's done after the quests and tournaments only give 10-50 Asura points.

I can understand you'd want more variety, and I don't blame you. But to say that those challenges should be more restricted isn't really fair on those that do enjoy it.

Floski

Krytan Explorer

Join Date: Aug 2007

Rank Three Plus Pug [deer]

W/

Those aren't really PvP at all.... Like did you consider the doppleganger PvP? They aren't even PvP in style. PvP in this game is TEAM based, not solo. If anything you find more solo stuff in PvE with farming.

Mitchel

Mitchel

Krytan Explorer

Join Date: Jan 2007

Almkerk, The Netherlands

P/W

Quote:
Originally Posted by freekedoutfish

I currently only have one Asuran skill
You only get the 4 summons by Polymock.

Tarzanboy

Academy Page

Join Date: Sep 2007

Mo/

Asuran skills:
Seven skills are given as quest rewards from Tarnished Haven.
Four "summon <insert name here>" skills are from Polymock.
One if given by Blorff in Vloxx Falls.

Norn skills:
Four skills are in relation quests centering around the Truthseeker.
Three skills are given when Bison has been defeated mano y mano.
One skill for defeating the Glacial Griffon mano y mano.
One skill for beating down the bear mano y mano and joining the Bear Club.
One skill for getting drunk and doing the Alemoot thing by yourself.
One skill for killing the worm as part of the prenup.

One skill for smacking around three bosses at the lake.

So the Asurans have four skill quests requiring you to fight by yourself using Polymock pieces, while the Norn require you to fight by yourself three times and manage to run around some barrells and slop the hogs once without assistance.

None of the skills are life threatening if you don't have them.

Cheers,
TB

rong626

Banned

Join Date: Jul 2006

hell

Woot

P/W

http://gw.gamewikis.org/wiki/Asura_Title_Track

http://gw.gamewikis.org/wiki/Deldrimor_Title_Track

http://gw.gamewikis.org/wiki/Ebon_Vanguard_Title_Track

http://gw.gamewikis.org/wiki/Norn_Title_Track


EPIC PHAIL

Effendi Westland

Effendi Westland

Wilds Pathfinder

Join Date: Dec 2005

Isle of the dead

[DVDF][LDS]

P/W

Quote:
Originally Posted by freekedoutfish
I currently only have one Asuran skill, very few Norn and quite alot of Vanguard and Drawf! The ones I lack are due to Polymock and the Tournaments (I think)! There is a "hidden" town in the Asuran lands! You get led there by the polymock quests!

I think you missed the town because you haven't tried polymock yet! There are 6 quests there that give Asuran pve skills!

I suggest you go out of Rata Sum and head to the south east! Then you might find the "hidden" town! I found the quests to be fun!

Good luck!

anshin

Wilds Pathfinder

Join Date: Aug 2006

R/

i don't see how you have trouble with the norn tournament but not with the dwarven quest...

and they will never be PvP'ish as long as the foes are led by AI...

i really don't know what to say except that i disagree with you and that there are many more stuff to do if you don't do well or if you get boring of the minigames...

about the skills... what's the point of getting all the skills if you will not use them? you don't even get a title for getting them all like the Skill Hunter...

but good luck to whatever you decide to do.

Exoudeous

Exoudeous

Wilds Pathfinder

Join Date: Mar 2006

Honor Warriors

E/

Its either pvp or its not, in this case its not. PVP is player versus player, get why it sint now? That would be like saying GvG is PvEish because you have to take out another mob.

and for the love of god, stop making more and more topics everyday to post your "thoughts". make a blog or something.

Woop Shotty

Woop Shotty

Wilds Pathfinder

Join Date: Oct 2006

Ruthless Mafia [RM]

Mo/

This gives me an idea.

During the Norn tournaments, you unlock Xandra and Khamu when you beat them. Why not give the skills of your beaten opponents to you character! That'd be pretty cool.

freekedoutfish

Furnace Stoker

Join Date: Jun 2006

E/

Quote:
Originally Posted by Effendi Westland
There is a "hidden" town in the Asuran lands! You get led there by the polymock quests!

I think you missed the town because you haven't tried polymock yet! There are 6 quests there that give Asuran pve skills!

I suggest you go out of Rata Sum and head to the south east! Then you might find the "hidden" town! I found the quests to be fun!

Good luck! Cheers, i do have that outpost. I had just completely missed the NPC somehow.

Antheus

Forge Runner

Join Date: Jan 2006

I tried Polymock.

I managed to beat the the second guy after dozens of tries.

Polymock no longer exists for me.

They might as well add "I win!" skill into it, but I couldn't be bothered to play that. It's just poor implementation, and from my perspective utterly pointless.

The UI and the game design wasn't made for that, and it just feels like a clumsy gimmick.

Lykan

Lykan

Forge Runner

Join Date: May 2005

StP

R/

PVP = Player vs Player, so no its nothing like it.

I Am Gir

Ascalonian Squire

Join Date: Dec 2006

Mo/

Quote:
Originally Posted by Lykan
PVP = Player vs Player, so no its nothing like it. I have to agree they're controlled by AI just like any other PvE foe and they additionally dont give you gg's for playing wiki builds.

Elena

Elena

Desert Nomad

Join Date: May 2005

Belgium

i yust wish i didnt have to do polymock to get the summons i downright suck at it

Skuld

Skuld

Furnace Stoker

Join Date: Sep 2005

Thousend Tigers Apund Ur Head [Ttgr]

A/

Player vs PLAYER

Nevin

Nevin

Furnace Stoker

Join Date: Jul 2005

Quote:
Originally Posted by freekedoutfish
This isnt really a complaint, but just an observation! I love the principle of putting mini-games into GWEN, but why do they all have to be PvP'ish?

(i.e fighting someone else one-on-one)

I ask because it seems odd to have to do PvP style combat to earn PvE only skills! I'm not personally that bothered about having every PvE only skill in GWEN, but it would be nice!

But I personally find polymock frustrating, Drawf boxing boring after the first run and the Norn Tournament impossible (mostly Bison).

The main reason being that im a PvE'er by heart and I dont like either close combat or one-on-one. Im dont mind saying its because I suck at it!

I've never set foot into the PvP side of GWs because it doesnt interest me! I just find it a slight contradiction that we were given PvE only skills which arent influenced by PvP, but we have to unlock them by doing one-on-one combat!

I'm not suggesting they remove polymock, boxing or tournaments. I realise alot of people like them and thats great! But it would have been nice to have some mini-games that interested the PvE'ers more, or have alternative ways to earn some of these skills.

I currently only have one Asuran skill, very few Norn and quite alot of Vanguard and Drawf! The ones I lack are due to Polymock and the Tournaments (I think)!

I've completed the game, and all dungeons and quests so it makes sense thats where they must be! Like I say, its not a complaint because its nothing major.

But alot of people are complaining about how the PvE only skills are connected to skills (which is there right to do so). But they dont seem to appreciate that alot of players ingame dont even have all the PvE only skills. Mainly because they cant get them all and/or dont enjoy the mini-games!

A good example of alternative tasks would be the Norn quests where you have to drink beer, and then run around an obstical course and then heard pigs.

That I found fun!

If they added quests similar to that for the Asurans, Drawfs and vangaurd and added the PvE only skills are rewards. It would solve that tiny issue!

But its just a thought! If you completed all quests, you'd have more asura skills..

Crom The Pale

Crom The Pale

Furnace Stoker

Join Date: Nov 2006

Ageis Ascending

W/

Ive come full circle on this now that more than just my war has moved through GW:EN.

The Norn tournament was simple for my war, Magni was a pushover. Then I brought in my Rit...ouch..

Then my mesmer...double ouch...

Then my ranger....WTF...

Now I eventually was able to beat him with all 4 chars, but I had to use some crazy builds that would never work in the PvE or PvP areas of this game. Tying skills to something that is so very clearly balanced for one profesion(and yes I know the skills rewareded are too) is just plain frustrating.

As for the Polymock, its a different story since no matter what type of char you have its the exact same. It does take some time and effort but its far from difficult and you can cheat very easily simply buy purchasing a high lvl peice from other players. Myself I never registered the last 3 peices I won when my first char played, then used them to make my next 3 a cake walk

Mathias Deathwater

Mathias Deathwater

Frost Gate Guardian

Join Date: Oct 2005

In a maze of twisty passages, all alike

Fifteen Over Fifty

I seriously don't see why everyone says that magni is so hard, at least as an elementalist. I can't speak for other classes, but there is one ele line that is almost made for the arena, and that is earth. If it was possible to fight magni without fighting the other battles, it would be possible to beat him with a two-skill bar: obsidian flame, and "You Move Like a Dwarf!" For everything else, you have magnetic surge, shockwave, stoneflesh aura, etc. It's really not bad, you just have to look at the different ele lines and see what would work to a: kill one other enemy quickly and b: not die. As for the other minigames, dwarven boxing is just kind of easy, especially if you can mash buttons quickly, and polymock just requires you to figure out the a.i. and 'sploit it. And, as others have said, it's not really pvp, it's solo questing.

kazjun

Desert Nomad

Join Date: Aug 2006

HoVa

W/N

Well, they're Norn. Of course they're going to want you to prove yourself the norn way before they give you norn skills. So pretty much 1v1 battles. Just be glad they don't have you duel someone for every skill. Some of the most useful skills can be gained using a party.

Dwarf, well. Not really pvp. Boxing is nowhere near pvp. Just spam your skills, and its not like its easy to lose either. Just hammer 8 if you get knocked down. You'll recover your energy and get right back up.

The Asura, well, the only thing close to pvp is polymock. And that only counts for summonings (four of them true, but still all do pretty much the same thing).

I don't remember having to do anything much one on one for the vanguard (except for fighting that guy for the artificer at the eye).

fireflyry

fireflyry

Jungle Guide

Join Date: Jan 2007

New Zealand

A/D

They add a slightly new type of game play to PvE just for a bit of diversity and you complain about it?

I guess the old mantra of you can't keep everyone happy comes into play.