Treasure , Wisdom title track

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Lourens
Lourens
Forge Runner
#1
They should make this acount based not character based

I always refuge to play another character then my main because she has rank 3 treasure hunter and 3 wisdom so my items almost never break when i need to savage or trying to open a locked chest and have a higher chance to retain my lockpick

Lucky title is allready acount based so why dont do it with treasure and wisdom title to ?

I hate it that my main character is better then any other character i own whos lvl 20 it annoys me cause i like playing with my other characters to and when i buy lockpicks for them it seems kind of a waste cause i know they break

Any other opinions about this ?
Isileth
Isileth
Jungle Guide
#2
/signed

Any of the non skill based pve titles should be account based imo. Simply because if it isnt skill based its grind based.
A
Arthas-90
Pre-Searing Cadet
#3
/signed

But I Think it should be only for PvE char's. It can be little stupid for PvP char's IMO.
BlackSephir
BlackSephir
Forge Runner
#4
/signed

Quote:
But I Think it should be only for PvE char's. It can be little stupid for PvP char's IMO.
Oh, the horror, PvP chars running around opening chests...
Oh, wait.
Frozy
Frozy
Frost Gate Guardian
#5
This was suggested so many times... and i agreed with each one.
/Signed

This is harder than Lucky, so why is it character based while Lucky is account-based?
The Mountain
The Mountain
Forge Runner
#6
/signed yes, please, please
HawkofStorms
HawkofStorms
Hall Hero
#7
/notsigned
Why? It doesn't break anything to have it the way it is.
a
arbiter
Desert Nomad
#8
/signed, these character only titles are really annoying.
Ron Ng
Ron Ng
Frost Gate Guardian
#9
It's annoying transfering stuff so....

/signed
FelixCarter
FelixCarter
Wilds Pathfinder
#10
Bah. New forum rule...

/Signed.

These two titles should have been account-wide from the beginning. Whatev.
deadman_uk
deadman_uk
Krytan Explorer
#11
/signed.......
wetsparks
wetsparks
Desert Nomad
#12
Since these are money titles (min. 600g per key, 400g per unid gold [since you have to buy them to max wisdom title] 200g per point into drunkard and sweettooth) they definately should be account based.

/signed
Cale Roughstar
Cale Roughstar
Desert Nomad
#13
every time this comes up, everyone signs it... hopefully it will make it eventually.

/signed
SlippyJack
SlippyJack
Academy Page
#14
/unsigned...

Though I agree...it's too late.

Save it for gw2
O
OI-812
Lion's Arch Merchant
#15
/Signed, signed, signed (A.net, are you paying ANY attention?) signed.
MithranArkanere
MithranArkanere
Underworld Spelunker
#16
For treasure it's not the same thing, for wisom, it's the same, it doesn't matter who identify the item, thanks to Xunlai storage.

At least the game should count the higest value in the account.
Wrath of m0o
Wrath of m0o
Desert Nomad
#17
/Signed
Lourens...good call.
Z
Zahr Dalsk
Grotto Attendant
#18
/signed

(And here's the filler so it can be posted.)
L
Linksys
Jungle Guide
#19
/signed

10,000 is an awful lot of chests to open and golds to ID for one character. I like 10,000 the amount so I don't want it to be less. I'd just like it to be account based.

If they change it to account based, they can take the total number of points in each title track across all the characters in each account and add them up for the new account based tracks.

If anyone is above 10,000, the count can simply continue beyond that number for that gamer's own enjoyment.
k
kazjun
Desert Nomad
#20
/signed

Don't really care either way. I don't use keys on anyone but my main, and I put all golds for ID and salvage in storage to pass onto my main anyway. I guess it'd save me transferring stuff through xunlai but not really gamebreaking.