My neighbors and I have been there 4 times today. Everytime we have captured the center and then the left ray. Everytime we have brought the thing all the way to black and it never turns blue. The flag is never captured. Everytime we have left a hero flagged there and it never turns blue. Everytime we have left to go clear another ray - eliminated those enemies, where our hero is flagged the Blasphemy is spawning - even though it is captured and the flag is planted right on the yellow sign denoting the rift. Everytime we get something closed the Blasphemy continues to random spawn from rays where the flag was taken to black - and Never turns blue.
I have done the mission before. Party leader was a Derv, with monk and (Olias) MM. I brought two monks and MM (Olias). With that configuration we got Masters. But the mission never worked correctly. The flags are never catured. Placing a hero or someone to guard it made no difference. My neighbor does not have Oli developed so we cannot do this configuration to overpower it. We have tried several combinations. What does not work is the Mission. It is broke. The flags refuse to capture.
I would send a report to GW, but they Never care. The only response they know is take it to the forums. So here it is.
Grand Court of Sebelkah
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Keeping the rifts from turning red has had no effect at all. They continue to spawn (all classes of margonites and the Blasphemy). I have frequently killed the Blasphemy while everyone was busy at about 90% or higher just to try and keep from mission failure. It makes no difference.
The rifts should close when you close them. They should stay closed when you have someone or hero there. They don't stay closed. Everyting continues to spawn anyway. I don't need it. I have protector, what ever that is supposed to be worth. But it does not work right.
The rifts should close when you close them. They should stay closed when you have someone or hero there. They don't stay closed. Everyting continues to spawn anyway. I don't need it. I have protector, what ever that is supposed to be worth. But it does not work right.
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Port in.
Move to center.
Turn left.
Take left ray.
Watch it go black.
Watch info state rift is captured.
Majority go kill Blasphemy.
I and Koss still standing on rift.
Others taking next rift and then kill Blasphemy again.
Others holding center.
Blasphemy spawns in my captured still holding rift.
Kill Blasphemy and kill energies.
Others still taking next rift.
Rift I am standing on starts turning red.
Rift I have been standing on has never started turning blue.
Two bodies there, and ray empty does not matter, never starts turning blue.
Move to center.
Turn left.
Take left ray.
Watch it go black.
Watch info state rift is captured.
Majority go kill Blasphemy.
I and Koss still standing on rift.
Others taking next rift and then kill Blasphemy again.
Others holding center.
Blasphemy spawns in my captured still holding rift.
Kill Blasphemy and kill energies.
Others still taking next rift.
Rift I am standing on starts turning red.
Rift I have been standing on has never started turning blue.
Two bodies there, and ray empty does not matter, never starts turning blue.
They're not supposed to turn blue. Just kill, close and move on. If he reopens one just ignore it and go back to it after youve closed the other 2.
Just did the mission perfectly fine, just to make sure its just as easy as I remember.
Dont worry about the blasphemy just keep going to the next portal and close it. Only time you should even be attacking the blasphemy is if he's got the central shrine at like 75%. And keep your party all together, its not like you're pressed for time to cap things.
Just did the mission perfectly fine, just to make sure its just as easy as I remember.
Dont worry about the blasphemy just keep going to the next portal and close it. Only time you should even be attacking the blasphemy is if he's got the central shrine at like 75%. And keep your party all together, its not like you're pressed for time to cap things.
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