Glimmer of Light
his brothers keeper
I rolled monk again after 2 years. Orision of healing is great, Idc what you say, most bang for your buck. Why isn't Glimmer of Light a promonent Healing Elite then? Its at least he MOST effective heal for its energy cost right? Little overhealing and short Cooldown.
So, tell me why it isn't?
So, tell me why it isn't?
DarkGanni
Quote:
Originally Posted by his brothers keeper
I rolled monk again after 2 years. Orision of healing is great, Idc what you say, most bang for your buck. Why isn't Glimmer of Light a promonent Healing Elite then? Its at least he MOST effective heal for its energy cost right? Little overhealing and short Cooldown.
So, tell me why it isn't?
Uuuuhhh if you don't care what we say then why did you make the thread
So, tell me why it isn't?
Uuuuhhh if you don't care what we say then why did you make the thread
twicky_kid
Honestly, it has no utility.
moriz
orison sucks. making an elite version of orison that casts in .25 seconds will still suck. simply put, both spells at 14 healing are completely eclipsed by reversal of fortune at 9 prot.
his brothers keeper
Quote:
Originally Posted by moriz
orison sucks. making an elite version of orison that casts in .25 seconds will still suck. simply put, both spells at 14 healing are completely eclipsed by reversal of fortune at 9 prot.
Glimmer of light at 14 heals for 81
Reversal heals for 54 at nine
if they are hit for that much. Perhaps I should do more testing with the skill before I make assumptions based on inexperience and my impressions.
But to throw out completely inacurate numbers? Unless you are counting the negation aswell.
Glimmer of light at 14 heals for 81
Reversal heals for 54 at nine
if they are hit for that much. Perhaps I should do more testing with the skill before I make assumptions based on inexperience and my impressions.
But to throw out completely inacurate numbers? Unless you are counting the negation aswell.
DarkGanni
From my experience it completely disintigrates all your energy due to excessive usage and orison is replaced by [skill]words of comfort[/skill] these days, my final point is as elite I still prefer [skill]word of healing[/skill] much more conveniant imo
Abbel Calima
Well yeah, with reversal of fortune it negates the complete damage and heals for max. 54 health at 9 prot. (It's better to negate than heal.)
moriz
reversal's effective heal is double that of its printed number, since it completely negates the next damage, and heals the same amount.
another way to think of reversal's effect is that it completely negates the next two attacks on target, since the first hit brings hp up, and the second hit brings hp down to its original level.
either way, reversal of fortune is more effective than orison and glimmer, despite one of them being an elite. that's why glimmer is never used.
another way to think of reversal's effect is that it completely negates the next two attacks on target, since the first hit brings hp up, and the second hit brings hp down to its original level.
either way, reversal of fortune is more effective than orison and glimmer, despite one of them being an elite. that's why glimmer is never used.
his brothers keeper
I see. I can tell that I need to do alot more testing on this. I want to apply this skill if only for the novelty.
Thanks to even the flamers, your insight has been very helpful!
Thanks to even the flamers, your insight has been very helpful!
azizul1975
how about this ? all in one ?
[skill]Blessed Light[/skill]
[skill]Blessed Light[/skill]
Div
Glimmer used to be good when LoD wasn't so common, and when the healing effect was much stronger. Now it's just an elite version of RoF on a healer monk (and RoF even has the side benefit of having synergy with dervishes!).
Blight used to be good as well, but 10 energy for a mediocre heal and removals that sometimes don't even trigger is too much. Plus the skill requires high divine favor generally, which pretty much limits your variety of skills.
Blight used to be good as well, but 10 energy for a mediocre heal and removals that sometimes don't even trigger is too much. Plus the skill requires high divine favor generally, which pretty much limits your variety of skills.
Ensign
Glimmer was never good. It was used before people figured out that LoD was the undisputed king of Monk elites.
If you use Glimmer now it's because you haven't gotten the memo yet.
If you use Glimmer now it's because you haven't gotten the memo yet.
Melody Cross
In the beta, with no recycle, Glimmer looked and played wicked cool. You could just run it and it was all the healing you needed. Spec out a prot bar and you have a modified ZB build that can spam. Stick Divine Spirit or channeling on that bar and you could out heal insane damage when there was no disruption. That Glimmer...that Glimmer owned.
Glimmer is a great skill that never was. Instead of being the Healing Prayers version of ZB, its a low cost fast cast slightly stronger orison that takes your elite slot (and just because orison's what we got, that doesn't make it good). It was used--briefly--in some channeling tank builds for HA. Thats about it. The healing it can output with respectable DF is equal to one critical scythe hit, roughly...and with recycle factored in, you heal less often. ELight heals for more than this does...and its non-elite. Gift of Health heals for considerably more and fits perfectly on existing hybrid bars.
At least ZB is 3 energy when used responsibly and has a Heal Other stat. Specced on a prot bar...its a better choice. And outside of small teams arenas and the occasional PvE, its not a good one.
GGs
Glimmer is a great skill that never was. Instead of being the Healing Prayers version of ZB, its a low cost fast cast slightly stronger orison that takes your elite slot (and just because orison's what we got, that doesn't make it good). It was used--briefly--in some channeling tank builds for HA. Thats about it. The healing it can output with respectable DF is equal to one critical scythe hit, roughly...and with recycle factored in, you heal less often. ELight heals for more than this does...and its non-elite. Gift of Health heals for considerably more and fits perfectly on existing hybrid bars.
At least ZB is 3 energy when used responsibly and has a Heal Other stat. Specced on a prot bar...its a better choice. And outside of small teams arenas and the occasional PvE, its not a good one.
GGs
Kale Ironfist
Quote:
Originally Posted by his brothers keeper
Its at least he MOST effective heal for its energy cost right?
At 14 HP:
Glimmer heals 81
Light of Deliverance heals 75*8=600 health
So which one is more efficient again?
Glimmer heals 81
Light of Deliverance heals 75*8=600 health
So which one is more efficient again?
Grammar
Quote:
Originally Posted by Ensign
It was used before people figured out that LoD was the undisputed king of Monk elites.
More and more people seem to agree with this statement, which is why I sometimes get some grief for still running a ZB/GoH bar in PvE instead of LoD.
But I have some significant beefs with LoD that keep me going back to the ZB bar every time I try playing LoD.
Simply put, if your team is good and your builds are proper, very rarely will more than half of your teammates be under 80% health. And the ones that are under 80% health (usually 1 to 3 guys) are going to be WAY under 80% health, which case a ~75HP or so heal is of little help. What IS of great help in this typical situation is RoF, ZB, and PS. There's pretty much nothing these 3 spells can't save you from unless your team is a complete joke. But there's a whole crap-ton that LoD can't save you from, especially when the s*** hits the fan.
Sorry to go off topic there.
Everything that needs to be said about Glimmer has already been said: RoF > Glimmer.
But I have some significant beefs with LoD that keep me going back to the ZB bar every time I try playing LoD.
Simply put, if your team is good and your builds are proper, very rarely will more than half of your teammates be under 80% health. And the ones that are under 80% health (usually 1 to 3 guys) are going to be WAY under 80% health, which case a ~75HP or so heal is of little help. What IS of great help in this typical situation is RoF, ZB, and PS. There's pretty much nothing these 3 spells can't save you from unless your team is a complete joke. But there's a whole crap-ton that LoD can't save you from, especially when the s*** hits the fan.
Sorry to go off topic there.
Everything that needs to be said about Glimmer has already been said: RoF > Glimmer.
Tab
Wrong. The way LoD is supposed to be used is that your two monks prot everything well, and LoD mops up the small amount of damage that gets through, as it's the most efficient heal out there. ZB is for 4v4 or if you failed at protting.
And yes. Glimmer is baed.
And yes. Glimmer is baed.
Tarzanboy
Quote:
Originally Posted by Kale Ironfist
At 14 HP:
Glimmer heals 81
Light of Deliverance heals 75*8=600 health
So which one is more efficient again? Assuming that 8 people are below 80%. If the party gets bumped to 80% health, say thanks to something along the lines of Ballad of Restoration, Song of Restoration or Extinguish it's 75*0. Needless to say the skill does have uses, but it can be a crapshoot at times.
Cheers,
TB
Glimmer heals 81
Light of Deliverance heals 75*8=600 health
So which one is more efficient again? Assuming that 8 people are below 80%. If the party gets bumped to 80% health, say thanks to something along the lines of Ballad of Restoration, Song of Restoration or Extinguish it's 75*0. Needless to say the skill does have uses, but it can be a crapshoot at times.
Cheers,
TB
bhavv
Quote:
Originally Posted by Tarzanboy
Assuming that 8 people are below 80%. If the party gets bumped to 80% health, say thanks to something along the lines of Ballad of Restoration, Song of Restoration or Extinguish it's 75*0. Needless to say the skill does have uses, but it can be a crapshoot at times.
Cheers,
TB TBH anywhere in the game party members will fall below 80% health. There is no way in GW that you will constantly maintain everyones HP over 80% to rule out using LoD and use Glimmer instead.
Also, even if only two people are below 80% health, 75x2 = 150 which is still more efficient then Glimmer.
Make glimmer a 106 heal at 16 healing and it would be worth it. Untill then its useless. LoD is the only monk elite I use in PVE on my heroes anyway (Prot/heal hybrids with chain Aegis and LoD).
Ive vanquished plenty of 8 man areas with my guildies using just the two hero monks for defense.
Cheers,
TB TBH anywhere in the game party members will fall below 80% health. There is no way in GW that you will constantly maintain everyones HP over 80% to rule out using LoD and use Glimmer instead.
Also, even if only two people are below 80% health, 75x2 = 150 which is still more efficient then Glimmer.
Make glimmer a 106 heal at 16 healing and it would be worth it. Untill then its useless. LoD is the only monk elite I use in PVE on my heroes anyway (Prot/heal hybrids with chain Aegis and LoD).
Ive vanquished plenty of 8 man areas with my guildies using just the two hero monks for defense.
Tab
Quote:
Originally Posted by Tarzanboy
Assuming that 8 people are below 80%. If the party gets bumped to 80% health, say thanks to something along the lines of Ballad of Restoration, Song of Restoration or Extinguish it's 75*0. Needless to say the skill does have uses, but it can be a crapshoot at times.
Cheers,
TB Apart from nobody brings those with LoD, as it's all the party healing you need.
Cheers,
TB Apart from nobody brings those with LoD, as it's all the party healing you need.
moriz
who the hell still use the restoration chants? they were only used before because they triggered the living daylights out of the broken energizing finale. i'd rather have a paragon use something useful that those stupid chants.
LoD is the way to go.
LoD is the way to go.
Div
Quote:
Originally Posted by Ensign
Glimmer was never good. It was used before people figured out that LoD was the undisputed king of Monk elites.
If you use Glimmer now it's because you haven't gotten the memo yet. I suppose I should use "good" in quotes, since it's all in comparison with other stuff. During the beta test weekend for nightfall, glimmer had a stronger heal than it does now, and that was also before people used LoD commonly, so I suppose it was *better* than it is now.
If you use Glimmer now it's because you haven't gotten the memo yet. I suppose I should use "good" in quotes, since it's all in comparison with other stuff. During the beta test weekend for nightfall, glimmer had a stronger heal than it does now, and that was also before people used LoD commonly, so I suppose it was *better* than it is now.
Coloneh
If you want the most healing for your energy use LoD..... and everyone does.
Age
Quote:
Originally Posted by DarkGanni
From my experience it completely disintigrates all your energy due to excessive usage and orison is replaced by [skill]words of comfort[/skill] these days, my final point is as elite I still prefer [skill]word of healing[/skill] much more conveniant imo
Agreed although LoD is great as well.
Cebe
Quote:
Originally Posted by Tarzanboy
Assuming that 8 people are below 80%.
One piece of advice I was first given as a monk when I started playing one was that unless they're below 80% health, they don't need healing. Ever since then I've seen Healing Prayers, not as keeping the red bars full the whole time, but by "managing" the red bars. Using this idea, LoD clearly wins, as you're only healing people below 80% health anyway.
One great use we did find for Glimmer of Light is, if you use Healer's Boon, followed by Holy Haste, you can hit "/dance" and cast Glimmer on yourself without stopping. So if you're ever in a dance-off, Glimmer is the way to go.
One great use we did find for Glimmer of Light is, if you use Healer's Boon, followed by Holy Haste, you can hit "/dance" and cast Glimmer on yourself without stopping. So if you're ever in a dance-off, Glimmer is the way to go.
noocoo
It's remind me that people was crying about nerfing glimmer of light in Nighfall preview weekend, and Anet did it.
And looking at it now.....,
I am wondering that did Anet really think it overpowered or just because people crying that.
And looking at it now.....,
I am wondering that did Anet really think it overpowered or just because people crying that.
zling
Quote:
Originally Posted by Celestial Beaver
One piece of advice I was first given as a monk when I started playing one was that unless they're below 80% health, they don't need healing. Ever since then I've seen Healing Prayers, not as keeping the red bars full the whole time, but by "managing" the red bars. Using this idea, LoD clearly wins, as you're only healing people below 80% health anyway.
One great use we did find for Glimmer of Light is, if you use Healer's Boon, followed by Holy Haste, you can hit "/dance" and cast Glimmer on yourself without stopping. So if you're ever in a dance-off, Glimmer is the way to go. Both Healer's Boon and Glimmer of Light are elites
Glimmer of Light was good at the release of Nightfall, same as many other skills that took the nerf bat, even though it was never overpowered in any way...
now the Healing Prayer line in general sucks, the only 2 skills worth taking are LoD and GoH in some situations maybe the new Heal Condition or whatever its called too but I dont have EotN and dont plan on buying it, 3 campaigns are enough already...
One great use we did find for Glimmer of Light is, if you use Healer's Boon, followed by Holy Haste, you can hit "/dance" and cast Glimmer on yourself without stopping. So if you're ever in a dance-off, Glimmer is the way to go. Both Healer's Boon and Glimmer of Light are elites
Glimmer of Light was good at the release of Nightfall, same as many other skills that took the nerf bat, even though it was never overpowered in any way...
now the Healing Prayer line in general sucks, the only 2 skills worth taking are LoD and GoH in some situations maybe the new Heal Condition or whatever its called too but I dont have EotN and dont plan on buying it, 3 campaigns are enough already...
ksalanpang
oh man. You won't see the impact on those restoration chants yourself. But if you monk a lot you'd see what those chants do to the entire party. It gives great partywide heal. It doesn't look like a lot of heal but that's sufficient enough for a high armored character to support the entire team, mostly mid-backlines. SoR para is one of my fav' builds in the 6 vs 6 HA. :P
Winterclaw
IMO you are better off with healer's boon and orison than glimmer. Or if you want to heal others, just grab WoH if you want to waste your elite slot.
GL heals too little health for it to really be of any use. I'm not sure why Anet even included it in the game. If it was 40...120 or had no recharge, then you might be able to make some justification for bringing it. Or if it had some other bonus maybe, but it doesn't.
I mean look here and tell me that GL is worth bringing, even if all you have is NF.
GL heals too little health for it to really be of any use. I'm not sure why Anet even included it in the game. If it was 40...120 or had no recharge, then you might be able to make some justification for bringing it. Or if it had some other bonus maybe, but it doesn't.
I mean look here and tell me that GL is worth bringing, even if all you have is NF.
??Ripskin
[skill]Zealous Benediction[/skill]
milkflopance
Quote:
Originally Posted by zling
Both Healer's Boon and Glimmer of Light are elites
We used Arcane Mimicry for that
Plushie Penguin
Well, I used glimmer alot, I actually like it far more then light of deliverance. LoD seems like a waist of a elite slot to me... it just didn't work right when I needed it, and I even used it during naphui quarter. Once I got far enough to get healer's boon, I replaced glimmer. As much as I can see healer's boon being better then glimmer, I still make my monk heroes use glimmer, they seem to be highly effective with it.
Winterclaw
In practice LoD is a great elite to have. It's an energy efficient version of heal party and if some members aren't under 80% they don't need the healing. The only good thing about GL is that it is hard to interrupt.
makosi
Glimmer is not drastically bad for an elite because, in today's Interrupt Wars, it very rarely suffers to an interrupt ranger or even a Migraine mesmer. It has a purpose to be a quick, spammable and moderate heal which are all attactive attributes.
The problem is that it is outshined by other elites with more potential and utility and Glimmer doesn't 'fit' in PvP.
Another great reason to use this skill is because it creates a disco ball above the target's head. Can't beat it.
The problem is that it is outshined by other elites with more potential and utility and Glimmer doesn't 'fit' in PvP.
Another great reason to use this skill is because it creates a disco ball above the target's head. Can't beat it.
RhanoctJocosa
Quote:
Originally Posted by makosi
Glimmer is not drastically bad for an elite because, in today's Interrupt Wars, it very rarely suffers to an interrupt ranger or even a Migraine mesmer. It has a purpose to be a quick, spammable and moderate heal which are all attactive attributes.
The problem is that it is outshined by other elites with more potential and utility and Glimmer doesn't 'fit' in PvP. It's actually run on split monks in GvG.
The problem is that it is outshined by other elites with more potential and utility and Glimmer doesn't 'fit' in PvP. It's actually run on split monks in GvG.
Div
Quote:
Originally Posted by RhanoctJocosa
It's actually run on split monks in GvG.
It's fairly weak on split monks as well because of the weakness in the healing prayers line for skirmishes.
glountz
Buffing GoL!
Glimmer of light:
Enchantment
5 NRJ, 1/4 cast 3 recharge
Target ally is healed for 15...62 health. If he has a condition, he loses one hex. If he has a hex, he loses one condition. If he is enchanted, th enext damage against him is reduced by 5...53 damge.
Glimmer of light:
Enchantment
5 NRJ, 1/4 cast 3 recharge
Target ally is healed for 15...62 health. If he has a condition, he loses one hex. If he has a hex, he loses one condition. If he is enchanted, th enext damage against him is reduced by 5...53 damge.
Tab
Overpowered. You can pretty much heal them for a decent amount, remove a hex, a condition, AND prot the next hit, all for 5 energy?
glountz
Quote:
Originally Posted by ibreaktoilets
Overpowered. You can pretty much heal them for a decent amount, remove a hex, a condition, AND prot the next hit, all for 5 energy?
The removal/prot is conditional.
The only way to remove whatever thing is to have your target under both a hex and a cond. If it has only conds, it does nothing. If it has only hexes, it does nothing. If target got debuffed (as often in spikes), it does nothing.
The question is: would you use it in this state instead of Light of Deliverance?
Personnally, even with the "overpowering" I did, I would not, cause I would need an additionnal Heal party spammer then.
The only way to remove whatever thing is to have your target under both a hex and a cond. If it has only conds, it does nothing. If it has only hexes, it does nothing. If target got debuffed (as often in spikes), it does nothing.
The question is: would you use it in this state instead of Light of Deliverance?
Personnally, even with the "overpowering" I did, I would not, cause I would need an additionnal Heal party spammer then.
BLOODGOAT
How about...
Arcane Echo + GoL, Orison, Words of Comfort, Healing Touch, Divine Boon. GG make yourself a monktank.
Arcane Echo + GoL, Orison, Words of Comfort, Healing Touch, Divine Boon. GG make yourself a monktank.
Stormlord Alex
Quote:
Originally Posted by glountz
Buffing GoL!
Glimmer of light:
Enchantment
5 NRJ, 1/4 cast 3 recharge
Target ally is healed for 15...62 health. If he has a condition, he loses one hex. If he has a hex, he loses one condition. If he is enchanted, th enext damage against him is reduced by 5...53 damge. ... and make Healing viable with something other than LoD on, essentially, a prot bar?
Heresy!
Glimmer of light:
Enchantment
5 NRJ, 1/4 cast 3 recharge
Target ally is healed for 15...62 health. If he has a condition, he loses one hex. If he has a hex, he loses one condition. If he is enchanted, th enext damage against him is reduced by 5...53 damge. ... and make Healing viable with something other than LoD on, essentially, a prot bar?
Heresy!