DoA - now DeaD
The Mancer Man
Went to DoA and not a soul about anywhere! So how is one meant to do it now?
Sure some parts can be soloed, but not all of it!
Can't take henchies to help so what is one meant to do?
Wait till we are all bored with GWEN!!!!
Sure some parts can be soloed, but not all of it!
Can't take henchies to help so what is one meant to do?
Wait till we are all bored with GWEN!!!!
ReiNaruto
I always missed henchies on DoA, so you can dead there with a full time everytime you want to.
NJudson
Oh, that's wonderful news considering I just recently ordered Nightfall. Yeah, its 1 year too late, but nevertheless...
Maybe you're right, but I find that a lot of people overexaggerate when they say a place is dead. I got Factions last May (yes, once again 1 year too late) and despite many rambings about Factions is dead...noone goes there, I found there to be a fair number of people in Factions. Yes some areas are deadish or very few people, but there still a fair number of people there. And yes, like the OTP said, when people get bored of GWEN then they'll probably migrate back to the other campaigns.
Maybe you're right, but I find that a lot of people overexaggerate when they say a place is dead. I got Factions last May (yes, once again 1 year too late) and despite many rambings about Factions is dead...noone goes there, I found there to be a fair number of people in Factions. Yes some areas are deadish or very few people, but there still a fair number of people there. And yes, like the OTP said, when people get bored of GWEN then they'll probably migrate back to the other campaigns.
Effendi Westland
Go there at a decent time, it's more alive then Urgoz and The Deep.
The Mancer Man
Quote:
Originally Posted by Effendi Westland
Go there at a decent time, it's more alive then Urgoz and The Deep.
|
Jamison0071
During peak European time the other day, I went there to buy a tormented shield and there were a couple groups forming in the English district.
King Kong
There was about 5 people there the other day, when i went to get Rit hero quest...
Malice Black
People farming gems kept DoA alive. Since armbraces are now widely available there is no real reason for anyone to go back.
Bryant Again
It's possible to go through it with you and a friend and your heroes these days, on normal mode that is.
darktyco
Can't say I'm sad to see it go...
Onarik Amrak
Well International District is perpetually dead.
I didn't see many people at all in Euro or American districts yesterday either.
I didn't see many people at all in Euro or American districts yesterday either.
CHunterX
Topic title should have been "DoA - now DeAd"
I agree henchmen should be added by now.
EDIT: Or title it "DoA; Domain of Anguish, or Dead on Arrival"
Get it? Because its dead when you zone in!
I agree henchmen should be added by now.
EDIT: Or title it "DoA; Domain of Anguish, or Dead on Arrival"
Get it? Because its dead when you zone in!
Racthoh
GW:EN is still new-ish, give it a while.
Hopefully.
Hopefully.
Crom The Pale
I, for one, am happy to let it die.
It was never what it was promissed to be. It was the most unbalanced, poorly concieved addition to a game I really enjoy to play. Adding that level of frustration and forced cookie cutter build mentalitly on us was a huge let down and a poor showing of how Anet thinks of its customers.
The first char I reached DoA with was my Dervish, a nightfall only creation, and soon discovered that it was completely useless there. Last time I was there to get Razah for a char I hit 'P' and saw a long list of Obsidian Flesh wars all looking for a party.....
It was never what it was promissed to be. It was the most unbalanced, poorly concieved addition to a game I really enjoy to play. Adding that level of frustration and forced cookie cutter build mentalitly on us was a huge let down and a poor showing of how Anet thinks of its customers.
The first char I reached DoA with was my Dervish, a nightfall only creation, and soon discovered that it was completely useless there. Last time I was there to get Razah for a char I hit 'P' and saw a long list of Obsidian Flesh wars all looking for a party.....
bungusmaximus
Quote:
Originally Posted by Crom The Pale
I, for one, am happy to let it die.
It was never what it was promissed to be. It was the most unbalanced, poorly concieved addition to a game I really enjoy to play. Adding that level of frustration and forced cookie cutter build mentalitly on us was a huge let down and a poor showing of how Anet thinks of its customers. |
Antheus
Quote:
Originally Posted by Onarik Amrak
Well International District is perpetually dead.
I didn't see many people at all in Euro or American districts yesterday either. |
The problem with DoA is the difficulty and cookie cutter builds. When pugging, you cannot deviate from them one bit. This means lots of waiting, and no choice when accepting people.
With new consumables, a guild or friend's group though, the place is no more difficult than any other HM area. This doesn't apply to PUGs though, which makes it much less appealing for most people, who'll try to avoid PUGs there.
ValaOfTheFens
Quote:
Originally Posted by Malice Black
People farming gems kept DoA alive. Since armbraces are now widely available there is no real reason for anyone to go back.
|
I beat NF last week and was actually able to get into a group. Last weekend was a complete bust b/c of the triple green weekend in GWEN so I didn't bother to go there. I want to complete the Mallyx quest, in HM, and wanna get it done in the next week or so. I hope it isn't too hard.
korcan
i played through doa once when it was first released and havent been there since.
i might go back for the conqueror of doa monument.
if no ones theres, i can always call on some guildies so no worries here
i might go back for the conqueror of doa monument.
if no ones theres, i can always call on some guildies so no worries here
Spazzer
doa is bad and the rewards are bad.
Maybe players started realizing that.
Maybe players started realizing that.
GloryFox
DoA was a failure ever since its inception, Mallix himself is still bugged, and the weapons you can get form the collector do not show in the Monument of Valor.
DoA fails IMO
DoA fails IMO
SeraCombi
just give me some henchies, man!
seriously, i'd love to spend some more time there, at my own pace, with my own team build...
DOA is very henchable now.....c'mon!
seriously, i'd love to spend some more time there, at my own pace, with my own team build...
DOA is very henchable now.....c'mon!
Gattocheese
Yeah just give it some time, it might be another two months or so (after GWEN hardmode), but i believe that DoA will start to get a lil more populated.
I agree that DoA (just like Urgoz, Deep) is a little too build specific. There are several different combinations of solo, duo, three man but the you have to use certain builds to become successful. I believe that is the main reason why they have rez shrines in all of GWENs dungeons. It may make it way easier, but at least you can take any profession with any build you would like in those.
I was just talking about this to a friend.
But the reason for no henches, and the reason of PUGs is because its a high reward area. People who can test there metal with other people doing very straineous tasks in DoA deserve the compensation. But i think they could of made it more fun.
I agree that DoA (just like Urgoz, Deep) is a little too build specific. There are several different combinations of solo, duo, three man but the you have to use certain builds to become successful. I believe that is the main reason why they have rez shrines in all of GWENs dungeons. It may make it way easier, but at least you can take any profession with any build you would like in those.
I was just talking about this to a friend.
But the reason for no henches, and the reason of PUGs is because its a high reward area. People who can test there metal with other people doing very straineous tasks in DoA deserve the compensation. But i think they could of made it more fun.
Nemo the Capitalist
U CAN BEAT mallyx EEVEN wihtout the bug glory fox
hard but doable
hard but doable
Vinraith
Argument #8794 for 7 heroes.
NoXiFy
Quote:
Originally Posted by Crom The Pale
I, for one, am happy to let it die.
It was never what it was promissed to be. It was the most unbalanced, poorly concieved addition to a game I really enjoy to play. Adding that level of frustration and forced cookie cutter build mentalitly on us was a huge let down and a poor showing of how Anet thinks of its customers. The first char I reached DoA with was my Dervish, a nightfall only creation, and soon discovered that it was completely useless there. Last time I was there to get Razah for a char I hit 'P' and saw a long list of Obsidian Flesh wars all looking for a party..... |
Effendi Westland
Quote:
Originally Posted by Nemo the Capitalist
U CAN BEAT mallyx EEVEN wihtout the bug glory fox
hard but doable |
AlienFromBeyond
Once the initial surge to GWEN dies down a little, people will come back. Especially those who want the Eternal Conquerer of the Domain of Anguish. I know I want to get it.
reetkever
This is what you get for making an area unbeatable,forcing people to team up and have sucky rewards.
Seriously, DoA was doomed the day it was added. It might see more play if it was ~UW/FoW difficulty, but alas... unbeatable end-boss and crappy area effects (removed in Normal Mode, but are still there in Hard Mode) make it way to hard for most people.
The people who DO have a chance of beating it often are the only ones, and have to work with 3 heroes only. Unless of course a guildy wants to help, but I don't know many people who actually want to try out DoA again (for a crappy reward)...
Oh, and PuG's fail 99% of the time, so that alone makes DoA harder than it could be.
About GW:EN... Even before GW:EN DoA was kinda empty. The only people that were there were armbrace/gem sellers and titan gem farmers. People actually doing quests there were rare.
Seriously, DoA was doomed the day it was added. It might see more play if it was ~UW/FoW difficulty, but alas... unbeatable end-boss and crappy area effects (removed in Normal Mode, but are still there in Hard Mode) make it way to hard for most people.
The people who DO have a chance of beating it often are the only ones, and have to work with 3 heroes only. Unless of course a guildy wants to help, but I don't know many people who actually want to try out DoA again (for a crappy reward)...
Oh, and PuG's fail 99% of the time, so that alone makes DoA harder than it could be.
About GW:EN... Even before GW:EN DoA was kinda empty. The only people that were there were armbrace/gem sellers and titan gem farmers. People actually doing quests there were rare.
magicmatt159
personally i wish more people did doa cause then armbrace price would drop more and us poor peopel might be able to get some "shinny stuff" lol!