Norn Bear, Raven, Wolf Skills Visuals - Where are they?

Prowlinger

Prowlinger

Lion's Arch Merchant

Join Date: May 2005

Georgia, USA

[HYE]

E/

I noticed that when you transform in the the spirit of the Norn Bear and Raven (I haven't got the wolf yet)... that you do not have any visual transformation effects. I think that your character should at least get a pseudo ghost of the animal either replacing your character model or larger than your model.

It doesn't look right to be in Norn bear mode... and swishing and clawing as a little elementalist...

Didn't the preview have character changing effects when the skill was active?

It really would be easy to add... the Norn models are already there... just make a ghostly one and have the character change shape when it is activated (similar to how Dervishes work with the Avatar skills)...

Norn animal skill transformations please please!

Mr. G

Mr. G

Desert Nomad

Join Date: Jul 2006

S. Wales

Mo/Me

thats beacuse you cant change forms unless your norn - you just get the essence of the animal

Yanman.be

Yanman.be

Banned

Join Date: Dec 2005

Belgium

[ROSE]

A/

The norn also only have the essence..

xcenic

xcenic

Academy Page

Join Date: Jun 2006

N/Me

Quote:
Originally Posted by Prowlinger
I noticed that when you transform in the the spirit of the Norn Bear and Raven (I haven't got the wolf yet)... that you do not have any visual transformation effects. I think that your character should at least get a pseudo ghost of the animal either replacing your character model or larger than your model.

It doesn't look right to be in Norn bear mode... and swishing and clawing as a little elementalist...

Didn't the preview have character changing effects when the skill was active?

It really would be easy to add... the Norn models are already there... just make a ghostly one and have the character change shape when it is activated (similar to how Dervishes work with the Avatar skills)...

Norn animal skill transformations please please!
because anet dont know how to made that effect in normal characters!! :P

i dare you anet to try it

EternalTempest

EternalTempest

Furnace Stoker

Join Date: Jun 2005

United States

Dark Side Ofthe Moon [DSM]

E/

I think we should get animation.

Norn seem like human + (other race maybe ogre, etc) evolved and the animal spirits "embraced" them. Notice how when Jora and Brother broke laws one was cursed, the other lost ability to transform.

Prowlinger

Prowlinger

Lion's Arch Merchant

Join Date: May 2005

Georgia, USA

[HYE]

E/

Just something like a Celestial dragon or what not... a shimmer gold ghost effect would work... I don't think we should be a full fledged bear like the Norn... but a ghost of the shape would be better...

My little elemental was casting fire... then went to Bear Essence Aura... and was roaring and clawing left and right...

Looks rather silly ... a skinny elemental in green pretending to be a Norn Bear...

Maybe Anet will add this in.... Plus it would help other players know when other players are in Norn animal forms...

I am a Fire Elementalist... hear me roar!

Mork from Ork

Lion's Arch Merchant

Join Date: Aug 2007

Reading PCgamer it looks they originally intended to let us change forms since the mag keeps calling it a "form" instead of a "blessing" or "spirit". I assume they found they could not do it and changed it to a blessing instead.

EternalTempest

EternalTempest

Furnace Stoker

Join Date: Jun 2005

United States

Dark Side Ofthe Moon [DSM]

E/

It been the same process as Dervish avatars..
I highly suspect it was not enough time / resource issue more then anything.

I could see this being added in the future, or at least GW2 will have it.

Twonaiver

Twonaiver

Frost Gate Guardian

Join Date: May 2006

S??o Paulo Brasil

R/

id like that, would be a cool feature

OlMurraniKasale

OlMurraniKasale

Krytan Explorer

Join Date: Jul 2006

Seattle

Zaishen Order

Rt/

Quote:
Originally Posted by Prowlinger
. . . pretending to be a Norn Bear...
Changing forms was my hope too, and a big disappointment to spend so much effort on Jora only to find she still can't become a bear. I assume the AI couldn't handle a sudden switch to a new skillbar, but that is my assumption.

I don't mind so much anymore that the aspects don't change form - my initial disappointment is now just a low seething.

-----
Storytelling by the fire at Gunnar's Hold? You bet!

Sword Liger

Sword Liger

Lion's Arch Merchant

Join Date: Aug 2006

London

Valendra's Kingdom [VK]

W/E

You were meant to change form, but I think Anet didn't have enough time to finish them, you can tell by how when you click the skill to return back to normal skills it has the same animation like how a Derv goes from avatar to player.

dargon

Furnace Stoker

Join Date: May 2005

The Seraphim Knights [TSK]

R/

The problem I think is that when Norns do it, their armor also changes to fit the form. Players however have a huge number of possible armor combos, so unless you want to be a naked bear, wolf, etc, in which case people would complain that the Norns get to wear armor, why can't we, then it's a rather large amount of work for no real benefit in the game.

Darkhorse

Academy Page

Join Date: Feb 2006

Me/A

Quote:
Originally Posted by xcenic
because anet dont know how to made that effect in normal characters!! :P

i dare you anet to try it
Doubt it, because they did it with the Dervish forms.

NoXiFy

NoXiFy

Wilds Pathfinder

Join Date: Aug 2007

★☆٭Ńēŵ~ŶờЯК٭☆★

The Benecia Renovatio [RenO]

Mo/Me

Yea... I've been waiting for this. =/

A full transformation, like the avatars would be leetzor... xD

YunSooJin

YunSooJin

Pyromaniac

Join Date: Aug 2005

Mo/W

guys anet can't do this. with only 40 dollars received per game their budget is soooo small they have to cut as many corners as they can to get us GW2

seriously leave them alone

Dr Strangelove

Dr Strangelove

Furnace Stoker

Join Date: Dec 2005

Wasting away again in Margaritaville

[HOTR]

I'd assume they got lazy, considering that the animation for the bear form already exists (see Norn guards).

A11Eur0

Furnace Stoker

Join Date: Apr 2005

W/

Quote:
Originally Posted by YunSooJin
guys anet can't do this. with only 40 dollars received per game their budget is soooo small they have to cut as many corners as they can to get us GW2

seriously leave them alone
qft

poor anet only sold 4 million copies of guild wars in 2 years...give them a break, they're struggling.

[email protected]

[email protected]

Ascalonian Squire

Join Date: Mar 2007

Portugal

Forever Angels

N/Me

Well if they don´t listen to the players and do whatever they want with GW then starting GW2 is a waste of time imo.

It does look kinda useless and lame not to change into the animals, loses the feel of the skill so i never use it.

MirageMaster

MirageMaster

Banned

Join Date: Mar 2007

EU

Thats only shows how Anet likes to screw players.How hard it is to give forms? I bet its dosent go with their blood designer vision,damn i hate anet now.

Hyper Cutter

Hyper Cutter

Desert Nomad

Join Date: Jun 2006

Knights of the White Eye [HINA]

What those skills should do is turn us into a "ghostly" version of that animal. The models already exist, after all (as bears, wolves, and ravens are all charmable animals)...

Archaic

Archaic

Frost Gate Guardian

Join Date: Sep 2007

Canada

Me/

Screw players? What the heck is this bunk?...

Cutting corners...


I would love to see where they've cut corners. They may not have done everything you wanted, but they did NOT cut corners. If you feel so bold as to downplay what they worked hard to bring you, then by all means, go play another game.


As for the models, I can't say for sure, but it would be hard due to the increased size of the Norn. But who knows, they might add it. But don't ever crap on ANet because your whiney and selfish.

raven214

raven214

Krytan Explorer

Join Date: May 2005

R/

Quote:
Originally Posted by Archaic
As for the models, I can't say for sure, but it would be hard due to the increased size of the Norn.
What does size have to do with it? (keep yer minds outta the gutter lol) In Nightfall we had no problem turning into huge wurms...

A sort of "ghostly" transformation would seem appropriate... perhaps a transparent form coming over/replacing the player. It would not necessarily have to "wear" the player's armor, as it's only the essence...

Curse You

Curse You

Furnace Stoker

Join Date: Apr 2006

South Pole

The Magus Order

N/Mo

You all fail at reading the dialogue from Curse of the Nornbear.
Jora: "Wolf is pleased! The Shrine of the Wolf Spirit imbues you with its aura. This magic does not provide the physical prowess we received from the bear spirit, but it will help in this hunt. Invoke the power and then follow your nose!"
So no, you don't get to turn into an animal, since you're not a Norn.

GloryFox

GloryFox

Desert Nomad

Join Date: Jan 2006

Good ol' USA, where everyone else wants to be

Now Plays World of Warcraft on Whisperwind

Id like to point out that you have Blessings not Forms. Only the Norn have Form skills.

NPC Norn Bear Form (oddly enough not a blessing either)
http://gw.gamewikis.org/wiki/Bear_Form

Raven Blessing (not a form skill)
http://wiki.guildwars.com/wiki/Raven_Blessing

Ursan Blessing (not a form skill)
http://wiki.guildwars.com/wiki/Ursan_Blessing

Volfen Blessing (not a form skill)
http://wiki.guildwars.com/wiki/Volfen_Blessing

IlikeGW

Jungle Guide

Join Date: Aug 2005

Quote:
Originally Posted by Curse You

So no, you don't get to turn into an animal, since you're not a Norn.
Even if you don't get to "change form" the skills look like nothing at all and worse than most average skill effects.

Curse You

Curse You

Furnace Stoker

Join Date: Apr 2006

South Pole

The Magus Order

N/Mo

Quote:
Originally Posted by IlikeGW
Even if you don't get to "change form" the skills look like nothing at all and worse than most average skill effects.
All skills (other than Forms) only have a small visual effect and sound effect upon being cast.
All three animal blessings have an animation, no matter how small it may be.

There are plenty of Elite skills with very poor animations.

Imaginos

Jungle Guide

Join Date: Jun 2005

Quote:
Originally Posted by dargon
The problem I think is that when Norns do it, their armor also changes to fit the form. Players however have a huge number of possible armor combos, so unless you want to be a naked bear, wolf, etc, in which case people would complain that the Norns get to wear armor, why can't we, then it's a rather large amount of work for no real benefit in the game.
Norn's don't wear armor in bear form. It would be just like the Dervish avatars..nothing more then a reskin and the norn bear form is already in game.

They probably didn't want to waste time creating a bipedal werewolf and bird form Animations etc..

FelixCarter

FelixCarter

Wilds Pathfinder

Join Date: Jul 2006

Mo/Me

Quote:
Originally Posted by Curse You
You all fail at reading the dialogue from Curse of the Nornbear.
Jora: "Wolf is pleased! The Shrine of the Wolf Spirit imbues you with its aura. This magic does not provide the physical prowess we received from the bear spirit, but it will help in this hunt. Invoke the power and then follow your nose!"
Okay. I read it.

Now where's my bear/raven/wolf aura?

Curse You

Curse You

Furnace Stoker

Join Date: Apr 2006

South Pole

The Magus Order

N/Mo

Quote:
Originally Posted by FelixCarter
Okay. I read it.

Now where's my bear/raven/wolf aura?
There's no such thing in Guild Wars. In fact, most things called "aura" are enchantments. Would you prefer that the animal blessings were enchantments instead?

iridescentfyre

iridescentfyre

Desert Nomad

Join Date: Mar 2006

W/

Quote:
Originally Posted by FelixCarter
Okay. I read it.

Now where's my bear/raven/wolf aura?
Aura != Form. All playable characters in Guild Wars are humans, and only the Norn are supposed to be able to actually transform. It seems weird to have "Aura" skills in the game separately, but to me its only expected that only Norn can actually transform.

And to anyone saying its Anet screwing us again, please. At least start a separate thread to whine about it so the rest of us know to avoid it.

Gigashadow

Gigashadow

Jungle Guide

Join Date: Aug 2005

Bellevue, WA

W/

Quote:
Originally Posted by Archaic
Screw players? What the heck is this bunk?...

Cutting corners...


I would love to see where they've cut corners. They may not have done everything you wanted, but they did NOT cut corners.
Are you for real? The EoTN player armor is pretty much the definition of cutting corners.

arloyola

arloyola

Pre-Searing Cadet

Join Date: Sep 2007

R/Mo

The animation is there, when the Norn transform themselfs. But it is not in the other expansions. I guess it is a big piece of code that would demand modify past expansions.

Im fine whit it, keep the game running light and smooth.

Longasc

Longasc

Forge Runner

Join Date: May 2005

We already have WOLF, BEAR and RAVEN animals ingame. ANET can use their generic attack animations for the 15 attack skills or so possible under the three blessings.

We can drink potions to turn into beetles, elves and whatever in town. So why are we stuck with such a pitiful "blessing" that looks ultra dumb?


My little ranger girl charging through barricades, going into close combat with her bow - now someone tell me that does not look crappy!

I bet, most people do not use the forms because of this very reason and because they take the elite slot. They would be well worth it, but next time I "pounce" with my wand I know why I do not use them...

Instead of making us pseudo-human bears with clubs, just turn us into the bear/wolf/raven model. Then we use the attack animations of the animals. We do not get to wield a club or something like that anyways.

It would also be different from the norn forms, as we become basically the animal(s) (spirits).

Erik Fox

Erik Fox

Frost Gate Guardian

Join Date: Sep 2006

Texas

You weren't meant to get the "Form" as you aren't Norn. That's a racial trait and something humans don't have. When people (I mean people who publish official things) talk about Forms, they are talking GW2. Either that or they are sadly misinformed.

Mork from Ork

Lion's Arch Merchant

Join Date: Aug 2007

"...you'll clear out and secure shrines that can grant you shape-changing skills..."

PC EOTN Gamer Guild Wars Guide pg 86

This issue had to be in production long before EOTN was actually released and the only place they could have gotten their information was from ANet itself.

This particular article was absolutely talking about GW1 EotN (not GW2) and calls theses skills "blessing," "alternate forms," and "shape-changing."

So it is obvious that the original intention was to give us alternate forms but that this was not implemented in the released version.

I suspect it just wound up being a bigger project than they had thought it would be.

CHunterX

CHunterX

Wilds Pathfinder

Join Date: Sep 2005

Washington

W/E

Ursan Blessing (http://gw.gamewikis.org/wiki/Ursan_Blessing)
You take on the aspect of the bear. Your energy returns to maximum and you have -2 Energy degeneration. You have +10...20 armor and +100...200 maximum Health. All Enchantments upon you are removed. Bear attacks replace your skills. You gain Energy every time you take or deal damage. This Skill ends when your Energy drops to 0.

aspect (http://dictionary.reference.com/browse/aspect)
as·pect
–noun
1. appearance to the eye or mind; look

So I ask, where is our bear/raven/wolf aspects? The forms are already in the game (pet wolf, pet raven, and pet/norn bear), and Polymock has shown that Areanet can fairly easily change us into monsters. This was ultimately depressing for me, when I used my newfound elite only to find my skillbar truncated with less-than-eight new skills.

EDIT: Note on moving to Sardelac Sanitarium; This thread isn't suggesting they change the skills, this thread is discussing where the forms are.

Spellforge

Frost Gate Guardian

Join Date: Mar 2006

Guildless

N/

I believe these blessings are an anomally - correct me if i am wrong.

All the events in game that totally change your skill bar - wurm riding , siege devourers , beetles , aswell as changing your skill bar they also change your avatar, can anyone name an exception where your skill bar is replaced but you have no visual que ?

Spellforge

Frost Gate Guardian

Join Date: Mar 2006

Guildless

N/

ok - i thought of one - snowball fights..... never mind

heinz3

Pre-Searing Cadet

Join Date: Sep 2007

Quote:
Originally Posted by Curse You
You all fail at reading the dialogue from Curse of the Nornbear.
Jora: "Wolf is pleased! The Shrine of the Wolf Spirit imbues you with its aura. This magic does not provide the physical prowess we received from the bear spirit, but it will help in this hunt. Invoke the power and then follow your nose!"
So no, you don't get to turn into an animal, since you're not a Norn.
This dialogue says, that as a wolf you don't have the phyical power of a bear, which is true: you are weaker, but you have other powers (i.e. you can 'smell' the norn bear). This dialog says nothing at all about whether or not humans can turn into bears or wolves.

MithranArkanere

MithranArkanere

Underworld Spelunker

Join Date: Nov 2006

wikipedia.org/wiki/Vigo

Heraldos de la Llama Oscura [HLO]

E/

They are 'blessings' (skills, actually) no forms, but thet doens't me y they can change the shae of the character.
Dervish Forms change their shapes, and are usable by ALL classes.

Humans can't change into 'Werebears' or 'Nornbears' but that doen't mean they can't change into Black Wolves, Ravens or Bears.

They already change into Rollerbeetles, Devourers and Junundu, don't they?