The Wilds HM
maraxusofk
anybody got any suggestions for this mission? the bonus has alot of monsters. i carefully pull but their close proximity means that once an enemy kites, stefan or i may follow the enemy a lil and over aggro. is there any suggestions to this mission?
Shyft the Pyro
As always, a minion master will help spread the enemy damage around. Minions will also snag stray enemies and prevent them from getting through the party's front lines, and putting Barbs or Order of Undeath on your MM can make for lovely amounts of damage. Personally, I prefer Jagged Bones MMs, but Zinger's Aura of the Lich dual-MM build is quite good if you dislike or don't have Jagged Bones.
That said, I get the feeling you're playing a warrior, and that tanking isn't the weak point in your party. In this case, I would suggest taking a backline capable of dishing out respectable damage, such as two SS elementalists and a protection monk (to complement Alesia's healing). Skills are not balanced for "backwards compatibility", so taking a powerhouse skill from Nightfall into Prophecies often makes things quite easy, resulting in fast kills. Killing something really fast generally prevents kiting.
Other than that... if you're a warrior worried about kiting, why not bring snares? Even Stefan has Hamstring...
P.S. Love your guild, товарищ
That said, I get the feeling you're playing a warrior, and that tanking isn't the weak point in your party. In this case, I would suggest taking a backline capable of dishing out respectable damage, such as two SS elementalists and a protection monk (to complement Alesia's healing). Skills are not balanced for "backwards compatibility", so taking a powerhouse skill from Nightfall into Prophecies often makes things quite easy, resulting in fast kills. Killing something really fast generally prevents kiting.
Other than that... if you're a warrior worried about kiting, why not bring snares? Even Stefan has Hamstring...
P.S. Love your guild, товарищ
maraxusofk
THe thing is though, the first part of the wilds have spiders that steal ur minions. should i still use them?
blue.rellik
Either interrupt them or steal them back. I didn't bring a MM when I did it though it does help when you're doing the bonus
maraxusofk
Thks alot for the advice! i finally got thru it today woot! now for the ohter ones yeah i jsut disabled minions for the first part. after that it was pretty easy.
darkk wound
i did this mission the other day with me and my friend
me and my friend were sf eles
zhed as sf
tah
dunk
and masters as tainted flesh with curses, he also had 2 minion skills we used him as the meat shield while the eles stood at the back dealing dmg and monks keepin him alive worked a treat
we got through mission and bonus quite easily with careful pulling
me and my friend were sf eles
zhed as sf
tah
dunk
and masters as tainted flesh with curses, he also had 2 minion skills we used him as the meat shield while the eles stood at the back dealing dmg and monks keepin him alive worked a treat
we got through mission and bonus quite easily with careful pulling