Automatically pick up loot

Fril Estelin

Fril Estelin

So Serious...

Join Date: Jan 2007

London

Nerfs Are [WHAK]

E/

Hi,

My suggestion is: have an option in the Game tab of the options (F11) to enable the loot to be automatically picked up whenever it's dropped (if there's room in the inventory of course). This option would be unticked by default (same behavior as currently) and one could drop items he doesn't like (but I guess he would untick the option if it was too annoying, i.e. when inventory is almost full at the beginning of an instance).

I guess on the one hand it would make things a bit too easy for bots, but on the other hand it'd be nicer for real players too

Opinions?

Matron V

Ascalonian Squire

Join Date: Jul 2006

Mo/

This system works very well in Tabula Rasa, and I aggree that it should be adopted in Guild Wars

Curse You

Curse You

Furnace Stoker

Join Date: Apr 2006

South Pole

The Magus Order

N/Mo

So if I implement this my character will keep running up to pick up drops? No thank you, I prefer to keep something between me and certain axe/sword/hammer related deaths.

There's no reason for this. If you're really concerned about missing drops, press ; after every battle to automatically target any drops. Bots already use that to pick up loot.

Fril Estelin

Fril Estelin

So Serious...

Join Date: Jan 2007

London

Nerfs Are [WHAK]

E/

Quote:
Originally Posted by Curse You
So if I implement this my character will keep running up to pick up drops? No thank you, I prefer to keep something between me and certain axe/sword/hammer related deaths.

There's no reason for this. If you're really concerned about missing drops, press ; after every battle to automatically target any drops. Bots already use that to pick up loot.
No, of course not! That would be non-sense and probably very annoying in the middle of a combat.

In my mind, this was a "the loot is automatically added to your inventory" feature, not a "your character automatically walks to the loot to pick it up" one. I know exactly how to pick up all the loot I need, but it would make things a bit easier. I thought about this feature when realising that this is exactly what is done when the loot is assigned to your heroes/henchmen.

And once more, this would be optional, and turned off by default. So the "thanks no thanks"-ers wouldn't see it

Curse You

Curse You

Furnace Stoker

Join Date: Apr 2006

South Pole

The Magus Order

N/Mo

Quote:
Originally Posted by Fril Estelin
In my mind, this was a "the loot is automatically added to your inventory" feature, not a "your character automatically walks to the loot to pick it up" one.
That right there is why it should not, and will not be done. There's a reason loot drops on the ground first, it makes it so that you have to survive long enough to be able to pick it up.

Government Flu

Government Flu

Krytan Explorer

Join Date: Apr 2007

Albuquerque, New Mexico

Paradoxa Zoloft Asylum [PXZ]

W/R

Press the spacebar after you kill a mob or two. Your character will pick up the loot. And if you want to pick up loot while fighting well...I hope you don't do many PUG's.

On that side note, experienced adventurers will be able to pick up loot close by while fighting.

All in all, there's no need to implement this suggestion.

Matron V

Ascalonian Squire

Join Date: Jul 2006

Mo/

I meant that simply walking within a certain proximity(like the current grabbing proximity) will allow you to pick up loot. Really simple, no funny business, and you can turn it off if you want.

papryk

Jungle Guide

Join Date: Feb 2006

Nancy

The Autonomy[?????????]

Quote:
Originally Posted by Fril Estelin
In my mind, this was a "the loot is automatically added to your inventory" feature, not a "your character automatically walks to the loot to pick it up" one.

/not signed
dont need trash in my inventory.
i prefer to choose what drop i want to keep or not

gremlin

Furnace Stoker

Join Date: Oct 2006

GWAR

Me/Mo

Before I discovered Guild Wars I played a game called sacred.

There was an option to pick up treasure by pressing one key, you could also configure it to pick up just money and if memory serves all items or rare items.

I don't find it much of a hassle at the moment as it is but if offered I would use it.

MithranArkanere

MithranArkanere

Underworld Spelunker

Join Date: Nov 2006

wikipedia.org/wiki/Vigo

Heraldos de la Llama Oscura [HLO]

E/

Ok, as long as you add checkboxes to choose exactly what do you want to pick:

[X] Gold
[ ] Common items.
[ ] Magical common items
[X] Uncommon items
[X] Rare items
[X] Unique items
[X] Other (Event, Expendables, etc...)

AND as long as the picking it's not 'instant' like when you earn hero armor pieces in the challenges, but make it so you hit a button and the client keeps picking them for you until there are no more in the area.

tenshi_strife

tenshi_strife

Desert Nomad

Join Date: Jul 2006

in sardelac getting yelled at.

Angels of Strife[Aoc]

E/

can you say bot abuse? lol well idk /undecided.

MithranArkanere

MithranArkanere

Underworld Spelunker

Join Date: Nov 2006

wikipedia.org/wiki/Vigo

Heraldos de la Llama Oscura [HLO]

E/

Bah, buts just smap 'Select nearest item, then Space', so they actually don't need this.

They pick everything and sell everything, anyways.

Snow Bunny

Snow Bunny

Alcoholic From Yale

Join Date: Jul 2007

Strong Foreign Policy [sFp]

Um....

How about you press Alt.

Lazyness thread ftl?

/notsigned.

Fril Estelin

Fril Estelin

So Serious...

Join Date: Jan 2007

London

Nerfs Are [WHAK]

E/

Quote:
Originally Posted by Snow Bunny
How about you press Alt.

Lazyness thread ftl?
-1

I was waiting for that kind of answer ...

If you like so much to type a maximum number of keys, then do not look at this feature. Would it harm you? Do you fear to be surrounded soon by GW populations of lazy people "requesting" to type less?

Snow Bunny

Snow Bunny

Alcoholic From Yale

Join Date: Jul 2007

Strong Foreign Policy [sFp]

Quote:
Originally Posted by Fril Estelin
-1

I was waiting for that kind of answer ...

If you like so much to type a maximum number of keys, then do not look at this feature. Would it harm you? Do you fear to be surrounded soon by GW populations of lazy people "requesting" to type less?
I'd much rather have the ANet team devote their time to improving gameplay or something.

*Mod edit: Play nice kiddies*

Karel

Academy Page

Join Date: Jul 2007

[DoE] Dutchmen Of Emania

N/Me

There would be soooo much leeching in wurm farm...

You can't see me

You can't see me

Forge Runner

Join Date: Nov 2006

USA

P/W

Personally, I think this is a very good idea. I've lost count of items that I cannot pick up because of their location, a lot of them being golds, Ie, in a wall? How do Foes get in a wall anyway?

/Signed

PS: To all who disagree, there's more than one reason to have this implemented. Stop looking at the lazy side of it and start looking at the broad spectrum.

Zinger314

Zinger314

Debbie Downer

Join Date: May 2006

N/Me

Quote:
Originally Posted by You can't see me
PS: To all who disagree, there's more than one reason to have this implemented. Stop looking at the lazy side of it and start looking at the broad spectrum.
More energy to eat McDonalds?

genofreek

genofreek

Desert Nomad

Join Date: Jan 2007

USA

Jenova's Apocolyptic Remains [JAR]

D/

Actually, I wouldn't mind this. There's been a few times my treasure dropped where I couldn't reach it, and more than once I've lost gold items and rare scrolls because of retards in Glint's cavern who couldn't stand to wait the three or four seconds it'd take to make sure everyone had their facet drops.

It won't bother me if it doesn't get implemented, but it'd be very nice to have in some instances.

So, /signed.

Tyla

Emo Goth Italics

Join Date: Sep 2006

/signed

gogo for the lazies!

Perkunas

Perkunas

Jungle Guide

Join Date: Aug 2006

In my own little world, looking at yours

Only Us[NotU]

E/

In the past I had made suggestion, loot pick up key. When the fighting is done, click the key and your heros/henches pickup gold, you pick up your loot. This went over like a lead ballon back then.

legobildermike

legobildermike

Ascalonian Squire

Join Date: Jun 2006

Real Boys Wear Pink

W/

/signed... naturally.. lots of programming tho

Whirlwind

Whirlwind

Krytan Explorer

Join Date: Aug 2007

Wolven Empire

D/

/not signed.

; spacebar is the same thing, and i wouldn't want to loot 'everything' anyway..

Snow Bunny

Snow Bunny

Alcoholic From Yale

Join Date: Jul 2007

Strong Foreign Policy [sFp]

Quote:
Originally Posted by Zinger314
More energy to eat McDonalds?
Yes, indeed.

Man, how am I agreeing with Zinger these days?

You can't see me

You can't see me

Forge Runner

Join Date: Nov 2006

USA

P/W

Quote:
Originally Posted by Zinger314
More energy to eat McDonalds?
No, the broad spectrum being that players would no longer be deprived of drops that are unreachable through the movement system.

I worked for the kill, I deserve the loot, no matter where it lands.

smilingscar

smilingscar

Lion's Arch Merchant

Join Date: Oct 2007

Frontline Legion

Me/

Quote:
Originally Posted by Snow Bunny
I'd much rather have the ANet team devote their time to improving gameplay or something.
Many would consider it an improvement to gameplay, it eliminates an unnecessary mechanic. I find it just plain annoying when I lag and there's that 1-2 second pause between each and every pick-up...I just stop clicking eventually. I'd much rather prefer if items either go directly to my inventory or even if they were all saved in for later in something like that little box that comes up showing loot you left in the last mission.

/signed, because it would make gameplay much smoother.

Lady Raenef

Lady Raenef

Jungle Guide

Join Date: Feb 2007

Oregon, USA.

Zero Mercy [zm]

W/

/signed

I'm hoping by 'automatically' picking up loot, that the items and money are instantly placed among your inventory, rather than picking it up physically. If so, rangers, casters a like, if an item is dropped, they may be interupted of their skill just to go pick up the item.

I'd like the transfer of things straight to my inventory better, still listing what they drop. Perhaps, for gold, a new system, that all gold is saved up. When you hit a portal, or enter town, leave a mission, etc, all the gold is then calculated and given out equally. If you leave the missions, well, tough.

[DE]

[DE]

Hugs and Kisses

Join Date: Oct 2005

Scars Meadows

I herd ;+Space was gud and promoting botters was not.

C/D?

wetsparks

wetsparks

Desert Nomad

Join Date: Nov 2006

how is this promoting bots? they are already programed to pick up all drops in an area (otherwise what is the point of making a bot to kill everything). Hellgate: London has a similar system, item drops on the ground, you push the "F" button, all drops fly to you and deposit themselves into your inventory. Really like that compared to normal loot systems.

StelardActek

Academy Page

Join Date: Sep 2007

Being Little epic Heroes

E/

Why not? Providing there's something to keep leechers out, like you have to be within agro range of it.

/signed

Lhim

Lhim

Krytan Explorer

Join Date: Sep 2007

Rt/

Quote:
Originally Posted by Matron V
I meant that simply walking within a certain proximity(like the current grabbing proximity) will allow you to pick up loot. Really simple, no funny business, and you can turn it off if you want.
If you are that close it's simple to just press spacebar or mouseclick to actually pick up the loot. What's the difference then?
And changing a system for that rare occasion where a dropped item is unreachable seems silly to me.

/notsigned

nightwatchman

nightwatchman

Lion's Arch Merchant

Join Date: Apr 2006

W/

/semi-signed

I don't think drops should be auto-pickup. But i do think that chest drops (from general chests, and dungeon chests) should go straight into inventory.
If you don't have the space, it should tell you rather than drop the items on the floor. Golds on the floor are a good way to lose items to someone zoning etc.

Jade

Jade

Jungle Guide

Join Date: May 2005

Canada...... Eh!

It'd be alright to impliment, but it'd have to be customizable. Like have it set so it would only pick up gold. Or that it would only pick up gold weapons and leave the white and grapes alone.

/signed

The Legg

The Legg

Krytan Explorer

Join Date: Aug 2005

RAF Lyneham, UK

We Are Gozu ( Gozu )

N/Me

Quite a few role playing games I have played in the past have had a key bind to auto pick up loot, or even hench/heros going round picking your loot up for you.

This combined with an option to determine what type of loot gets picked up would be a great addition to the game.

Maybe it is too late for gw1, gw2 however should have this feature.

As said before the bots already have the programming to pick their drops up, so that cannot be an effective arguement against this idea.

Overall this is a quality idea that should have been implemented from the start.

/signed