Concept Skill: "Feeling Stronger!"

gameshoes3003

gameshoes3003

Forge Runner

Join Date: Feb 2006

"Feeling Stronger!"
10 energy
30 second recharge time
Shout. For 5...15 seconds, party members within earshot gain an additional 10...51 health and 5 energy and also deal 5% more damage. (Motivation).

cgruber

Krytan Explorer

Join Date: Apr 2007

Tryst of Vengenance [ToV]

Mo/Me

overpowered.

Hawkeye

Lion's Arch Merchant

Join Date: Dec 2005

Imperial Guards (TIGI)

Mo/

Not only is it overpowered, it doesn't make any sense. The shouts are meant to give some sort of psychological edge over another player. 'Watch Yourself!' for example would cause a player to pay particularly more attention when in a fight (thus potentially reducing damage inflicted by attacks).

There's no reason why a player's health, energy, and damage inflicted should increase upon hearing the words, "Feeling Stronger!" At that point, you might as well make it a shout called, "Punch in the God mode codes!" and take no damage for 10 seconds.

Besides, for me, there's nothing interesting about this skill. It is a flat benefit skill without conditions. There should be some sort of condition that would suit some players with certain classes or with certain states. +health and +energy helps everybody.

How about something more like a shout-wide 'endure pain'?

"Brace yourselves!" (10 energy, 1/4 cast, 45 recharge) - Shout. For 10 seconds, all players within earshot gain 50%..200% to max health of damage inflicted by their next hit.

This would help temporarily, since once this wears off, the damage of the hit takes effect.

gameshoes3003

gameshoes3003

Forge Runner

Join Date: Feb 2006

You don't like the fact that it costs 10 energy and the 25 second recharge time?
10 energy to a paragon takes a while to recover depending on your build.

Div

Div

I like yumy food!

Join Date: Jan 2006

Where I can eat yumy food

Dead Alley [dR]

Mo/R

10 energy takes about half a second to recover when you use this skill + watch yourself.

Snow Bunny

Snow Bunny

Alcoholic From Yale

Join Date: Jul 2007

Strong Foreign Policy [sFp]

I hope this would be elite, so that it wouldn't be good enough to be used.

Otherwise it'd end up as another overpowered shout on a Para bar.

Darkhell153

Darkhell153

Wilds Pathfinder

Join Date: Feb 2007

right behind you

Highlander Honor Guard [HHnr]

R/

it's overpowered...way overpowered.

bhavv

bhavv

Furnace Stoker

Join Date: Sep 2006

Gameshoes, you know there wont even be anymore skills added to GW right?

Although it wouldnt be overpowered as a PVE skill XD.

Poqow

Krytan Explorer

Join Date: May 2006

Although their regen is low but energy shouldnt be an issue for paragons when using adrenal shouts >_>

Terra Xin

Terra Xin

Furnace Stoker

Join Date: Mar 2006

New Zealand

Me/R

Overpowered? The OP says that you gain 'additional' health and energy, which means you lose it after the shout expires. Good for a little parlor spike, nothing more.

gameshoes3003

gameshoes3003

Forge Runner

Join Date: Feb 2006

Quote:
Originally Posted by holymasamune
10 energy takes about half a second to recover when you use this skill + watch yourself.
Good point, I totally forgot about the Leadership attribute for paragons.

Antheus

Forge Runner

Join Date: Jan 2006

Quote:
Originally Posted by gameshoes3003
Good point, I totally forgot about the Leadership attribute for paragons.
You also didn't consider that you can have more than one paragon in group.

gameshoes3003

gameshoes3003

Forge Runner

Join Date: Feb 2006

Quote:
Originally Posted by Antheus
You also didn't consider that you can have more than one paragon in group.
You would want more than one why?
Maybe for Heroe's Ascent? That's it?
Increased recharge time and skewed the duration.

Aeon221

Aeon221

Krytan Explorer

Join Date: Jan 2006

[TEW]

N/

Quote:
Originally Posted by gameshoes3003
Good point, I totally forgot about the Leadership attribute for paragons.
Good thing you're so up on game mechanics.

Bale_Shadowscar

Bale_Shadowscar

Wilds Pathfinder

Join Date: Sep 2005

Manchester, England

New Dragons [NDR]

Agreed with poster #3. If you're in the street and someone shouts 'Watch yourself!', you're gonna, well, watch yourself. If someone shouts 'Feeling Stronger!' then..

freaky naughty

Krytan Explorer

Join Date: Sep 2007

Mo/N

Yeah the shout just doesn't make sense. If you yell it in the middle of a fight you'll just get shouts of "Wtf?"

Saying that you feel stronger doesn't actually mean you're stronger.

Antheus

Forge Runner

Join Date: Jan 2006

Quote:
Originally Posted by gameshoes3003
You would want more than one why?
Maybe for Heroe's Ascent? That's it?
You should try doing anything in GW with 3-5 paragons.

You'll be smiling for days.

There's a reason people say Paragons are the most unbalanced class (HA or anywhere else).

Paragons also have a stigma of uselessness, so they get played much less than other classes. In addition, some of their insane skills are PvE only, or particularly good in PvE.

But once you set up a human team with 2/3 paras, you realize the power they have. Hard mode becomes pre-searing, the AoE insta-wipe becomes damange not worth healing, monks are sitting idly, and more.

Unlike other classes which clash with each other (having 2 SS necros is not productive, nor is 2 prot monks), every paragon you add to the team is insane boost.

Quote:
Increased recharge time and skewed the duration.
There's some very handy skills which cut down recharge, so 30 sec recharge with 15 duration doesn't change anything. This is the reason some of paragon skills got nerfed into oblivion (3 sec duration max).