I think its a great way to test out both my builds and my heros.
It also can show us in no uncertain terms what skills are working and how.
For example I ran a quick test, I already knew the results but to see the numbers is quite stagering.
I tested Lava Font vs Savannah Heat and the numbers are insane. Savannah head dished out a little over 300dmg. Now it has a 25second recharge. In that same 25seconds Lava Font dished out 1000+ dmg. Now granted there is a large diffence in the energy cost of constatly casting Lava Font as opposed to one shot of Savannah Heat and Lava Font is active at caster location as opposed to target foes.
Another item I tested was Searing Flames, alone it deals very little DPS, on a scale of 30-38 over a 120second period.
The power of burning has also been put to the test. 5 seconds of burning = 85dmg.
I hope to put some hard numbers next to poison and bleeding and disease inorder to justify there place on my skill bar vs other dmg dealing skills.
I've also found that some builds on heros are better than others, some builds that look bad actually work better for the AI than for a human player and vice versa. The AI doesnt seam to like to cast numorous skills in a short period of time, so longer recharge skills that hit for higher dmg work best for most heros.
I really love this guy