Anyone who's been "rubberbanded" knows what a pain it is. You're trying to get somewhere, possibly running for your life, then BOOM! You're zapped back to your henchmen who are probably 5 feet away at least.
The annoyance of this is doubled when you are the only one alive, running to the closest res shrine, activate it, then you die or get rubberbanded, then die and it doesn't take. So you're zapped back to a different res shrine and have to go through mobs all over again.
This is annoying and unfair. From what I can understand, if the majority of your party isn't with you when you activate a res shrine, you won't res on that shrine but rather the last one. This is very irritating and I personally think it should be fixed. Same with rubberbanding.
Petition: Fix res shrines & rubberband!
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Oh my god. /signed
How many times must I run passed that bloody shrine without springing back? I've learned to take a wide-berth but it's not always easy to remember. It seems to be worse since the last patch.
It's a bug that's existed since Factions was released and they still haven't fixed it.
How many times must I run passed that bloody shrine without springing back? I've learned to take a wide-berth but it's not always easy to remember. It seems to be worse since the last patch.
It's a bug that's existed since Factions was released and they still haven't fixed it.
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Guild Wars uses streamline technology, not only for updating while you are playing but for alot of the actual gameplay itself. The game is built upon the idea of having lagg. There are a few ways to make us have less rubberband laggs, but it will always be there due to the design flaw. Hopefully in the future in GW2 they dont use streamline technology for thier servers.
Petitions are made to change the rules of the game.
Fixing rubberbanding isn't a petition - it is fixing a technical issue.
Unlike game bugs (such as skill X doesn't work), this is not one which can be fixed. Your game information has to travel hundreds to thousands of kilometers, and lag is bound to occur.
The only advice I could give you is wait around the res shrine a few seconds, perhaps even talk to the NPC there.
Fixing rubberbanding isn't a petition - it is fixing a technical issue.
Unlike game bugs (such as skill X doesn't work), this is not one which can be fixed. Your game information has to travel hundreds to thousands of kilometers, and lag is bound to occur.
The only advice I could give you is wait around the res shrine a few seconds, perhaps even talk to the NPC there.
This can't be fixed as it is a apart of what interfaces with the dat.bak file with uploading and downloading informantion from your computer to the GW server.I don't want to lok for the post but someone said click on the map or ground to make contact with the server.I get this a lot when running.
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Originally Posted by Tiyuri
You're all talking crap, rubberbanding was introduced when they fixed the stuck bug. The devs have mentioned it a number of times. It's a bug, it needs fixing.
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