”Warriors tank. Elementalists nuke. Monks heal. EVERYTHING ELSE MUST GO AWAY.” Ye know, I swear it’s that kind of total male cow dung that makes this game such a pain to play with any sort of PuG. Ye know, sometimes unconventional builds work a bit better than people give credit for. And I rather enjoy the thought of walking into a PvE outpost, seeing an Elementalist, and not knowing for an absolute fact that it’s based solely on 16 Fire Magic and Searing Flames -_-
Anyways. Rather than bitch, perhaps ye can simply state that going with a non-Wikibuild makes it harder to group and actually try and help? EleScythe build going for a combination of survival and pressure damage in a PvE/lower-end PvP setup. Lessee…
I think you’re going the wrong way with it, honestly. Yeah, the first build didn’t have near enough offense, but recent ones have sort of forgotten the fact that they’re supposed to be swinging a scythe. Ye have one or two supporting scythe skills and mostly a lot of weird PBAoE spells. To me at least, it needs to mesh better or ye may as well just bring a Totem Axe. As well, long-duration enchantments don’t help a ton with Mystic Regen if they get stripped. It’s best with Mystic Regen to find another fairly short-recharge enchant to help put some regen back on if it all gets stripped. Lessee…ye mentioned ye liked Water as well as Earth, so after a bit of research we have:
11 Scythe
9 +1 +3 Fire
8 Earth Prayers
8 +1 Energy Storage
Mystic Sweep
Reaper’s Sweep [E]
Flame Djinn’s Haste
Inferno
Conjure Flame
Mystic Regeneration
Mirage Cloak
Vital Boon
No, I do not know how to embed a skillbar into my post. Bite me.
Anyways. Mystic Sweep should never have come off the build as far as I’m concerned. That skill goes hand in hand with Mystic Regen builds. I arranged the Enchantments to help you defend yourself while the PBAoE Fire and scythe skills do the punching. In a lot of cases, your flame attacks and a Mystic Sweep or two will put enemies below 50% health right off, letting you hit them with Reaper’s Sweep for the Deep Wound. After that things slow down a bit, but you shouldn’t need to do all the killing anyways. Vital Boon and Mirage Cloak help keep you alive, and both come up PDQ if stripped, alongside Mystic Regen. Conjure Flame for more damage and another booster for Regen.
If I were running EleScythe, this is how I’d do it meself. May not be optimal, may be hard finding a group…but ye know, it looks like a lot of fun. And certainly has a lot more style than the average Searing Flamer. Do make sure to get those Destroyer Gauntlets and that scythe, man!
