Weapon Mods:
M1 Crippling Sword Hilt
M2 Cruel Sword Hilt
M3 Barbed Sword Hilt
M4 Shocking Bow String
M5 Insightful Staff Head (+4)
Swords:
B1
Crippling Gladius of Shelter
Slashing Dmg: 15-22 (Req 9)
+13% (stance)
Armor +7 (vs. physical)
Lengthens Crippled by 33% (stacking)
Hammers
H1
Shocking War Hammer of Shelter
Lightning Dmg: 19-35 (Req 11)
+13%>50%
Armor +6 (vs. physical)
H2
Furious Giant Slayers Hammer
Blunt Dmg: 19-35 (req 11)
+14% (enchanted)
Double Adrenaline (9%)
H3
Sundering Foehammer
Blunt Dmg: 19-35 (req 10)
+14>50%
Armor Penetration 10/7 (real old, not a typo)
Axes
A1
Zealous Spiked Axe of Enchanting
Slashing Dmg: 6-28 (req 8)
Energy 1/-1
Enchants last 15% longer
A2
Zealous Spiked Axe of Tenguslaying
Slashing Dmg: 6-28 (req 9)
Energy 1/-1
Damage +17% (vs. Tengu)
A3
War Axe of Axe Mastery
Slashing Dmg: 6-28 (req 8)
+14%<50% (i feel i should make it clear this is below 50, all others are above 50, just want to avoid confusion)
Axe Mastery +1 (15%)
A4
Great Axe of Defense
Slashing Dmg: 6-28 (req 8)
Armor +5
A5
Shocking War Axe of Defense
Lightning Dmg: 6-28 (req 8)
+14% (vs. hexed)
Armor +5
A6 C/O 1k
Spiked Axe of Warding
Slashing Dmg: 6-28 (req 8)
+13% (stance)
Armor +6 (vs. elemental)
A7 C/O 1k
Fiery Spiked Axe of Enchanting
Fire Dmg: 6-28 (req 8)
+13%>50%
Enchants last 15% longer
A8
Heavy Great Axe of Axe Mastery
Slashing Dmg: 6-28 (req 9)
+13%/-10 armor (while attacking)
Lengthens Weakness by 33% (stacking)
Axe Mastery +1 (16%)
A9
Furious Great Axe of Shelter
Slashing Dmg: 6-28 (req 8)
+14% (enchanted)
Double Adrenaline (8%)
Armor +6 (vs. physical)
A10 C/O 1k
Shocking Cleaver of Enchanting
Lightning Dmg: 6-28 (req 8)
+14%>50%
Enchants last 16% longer
Shields
S1
Skull Shield
Armor: 16 (req 10 tactics)
Health +28 always
S2
Sharktooth Shield of Fortitude
Armor: 16 (req 13 tactics)
Health +27 always
Inscription Strength of Body
Reduces Deep Wound 20% (stacking)
S3
Tower Shield
Armor: 16 (req 10 strength)
Reduces Blind 20% (stacking)
S4
Tower Shield
Armor: 16 (req 9 strength)
Reduces Weakness 20% (stacking)
S5
Ornate Buckler
Armor: 16 (req 9 tactics)
Health +43 (enchanted)
S6
Wooden Buckler
Armor: 16 (req 9 tactics)
Health +41 (enchanted)
S7
Ornate Buckler
Armor: 16 (req 11 tactics)
Reduces Crippled 20% (stacking)
all items are subject to be sold in game, most of this stuff has been sitting in storage for very long, i quit playing for a long time, but now im back and want some room
Storage Clean Out-all items max golds
Gamba Chimelu
bodyboarder
1k on A6, A7, A10
Gamba Chimelu
bump it up...
Gamba Chimelu
bump it up...
Gamba Chimelu
bump it up...
Gamba Chimelu
buy my junk!