I just made a R/E trapping build and I need some advice for it.
These are my skills:
Barbed Trap
Flame Trap
Dust Trap
Apply Poisin
Lightning Reflexes
Troll Ungent
Oath Shot [E]
Fire Storm
Fire Magic: 7
Expertise: 7
Wilderness Survival 14 [11 +3]
Marksmanship 9 [8 + 1 Mask]
I tried to farm outside of Warcamp with that build. I just need some few modifications.
need help with trapping build
Andy Roo
lordpwn
Isn't investing a lot of attribute points to get 7 Fire Magic just for one of the worst Elementalist skills in the game a little wasteful? You could use the energy (and the skill slot) much better than that.
Also, why take Apply Poison and a relatively expensive, short-duration, attack speed-increasing stance if you're going trapping? A spirit like Winnowing (iirc traps deal a large number of physical damage pulses which gain extra dmg from it) or Edge of Extinction would work better if you want to trap.
Also, why take Apply Poison and a relatively expensive, short-duration, attack speed-increasing stance if you're going trapping? A spirit like Winnowing (iirc traps deal a large number of physical damage pulses which gain extra dmg from it) or Edge of Extinction would work better if you want to trap.
Age
Go look in the farming section for a good trapper build also the The Ranger forum.
wetsparks
as lordpwn said, you have no spirits to increase damage or to reduce your energy costs and skill recharge. people use energizing wind and quickening zephir to reduce energy cost and skill recharge, for more traps. The also hold your enemies on the traps to do maximum damage. you want 16 in wilderness to maximize damage from your traps and with 15 expertise you will have your traps only cost 4 energy. if you go solo, people triple dust trap, which does the most damage, other wise you can mix and match vipers nest and what not to maxize damage if you duo.
Andy Roo
I fixed it up:
Attributes:
Expetise:15[12+3(Sup.Rune)]
Wilderness Survival:16[12+3(Sup.Rune)+Mask]
Beast Mastery:4[3+1(Min.Rune)]
Quickening Zephyr
Energizing Wind
Barbed Trap
Flam Trap
Dust Trap
Edge of Extinction
Oath Shot [E]
Troll Ungent
Tell me if u think this is fine. If it is, please tell me what would be good to farm with this build
Thanks
Attributes:
Expetise:15[12+3(Sup.Rune)]
Wilderness Survival:16[12+3(Sup.Rune)+Mask]
Beast Mastery:4[3+1(Min.Rune)]
Quickening Zephyr
Energizing Wind
Barbed Trap
Flam Trap
Dust Trap
Edge of Extinction
Oath Shot [E]
Troll Ungent
Tell me if u think this is fine. If it is, please tell me what would be good to farm with this build
Thanks
wetsparks
Maybe you can farm some enemies in the northern shiverpeaks, on normal mode. You aren't doing that much damage even if you stack your traps. If you are planning on going with someone else, that is enough damage, even though oath shot doesn't belong. bring spike trap or something similar. if you are planning on going alone, to do enough damage to actually kill something you need the skill bar [skill]arcane echo[/skill][skill]echo[/skill][skill]dust trap[/skill], use the two echos to get more dust traps, you will probably need [skill]trapper's speed[/skill] or [skill]serpent's quickness[/skill] to get them to recharge fast enough to lay a second set down before the echo expires. then use barbed trap to cripple your enemies to keep them on the traps longer. As for what to farm, most people farm underworld for the echos, could also farm stygian veil, but you would also need [skill]tripwire[/skill] for that.