Need some assassin help

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M
ManCub
Pre-Searing Cadet
#1
Im making an assassin/elementalist; if you think you have a good PvE build plz post; anything is much appreciated.
X
X Cytherea X
Wilds Pathfinder
#2
www.pvxwiki.com
Utaku
Utaku
Krytan Explorer
#3
You move like a dwarf (norn)
falling lotus
trampling ox
Moebius strike
Golden phenix
death blossom
Critical agility (sunspear)
Rez

You'll need Nightfall and GWEN...
Sir Pandra Pierva
Sir Pandra Pierva
Forge Runner
#4
Pve sin.

[skill]Critical Defenses[/skill][skill]Shock[/skill][skill]Falling Spider[/skill][skill]Critical Strike[/skill][skill]Dark Prison[/skill]or maybey[skill]Shadow Prison[/skill][skill]Caltrops[/skill][skill]Death's Retreat[/skill][skill]Resurrection Signet[/skill]Etc

I think this is a little more of a pvp build but it would still work in pve. Maybey a little too much snare btw the way I just tossed this build together while typing this.

Maybey switching out Caltrops with Conjure Lightning
SotiCoto
SotiCoto
Banned
#5
Quote: Originally Posted by Utaku You move like a dwarf (norn)
falling lotus
trampling ox
Moebius strike
Golden phenix
death blossom
Critical agility (sunspear)
Rez

You'll need Nightfall and GWEN... No self heal. No speed boost or shadowstep.
Fail.


Quote:
Originally Posted by Sir Pandra Pierva
Pve sin.

[skill]Critical Defenses[/skill][skill]Shock[/skill][skill]Falling Spider[/skill][skill]Critical Strike[/skill][skill]Dark Prison[/skill]or maybey[skill]Shadow Prison[/skill][skill]Caltrops[/skill][skill]Death's Retreat[/skill][skill]Resurrection Signet[/skill]Etc

I think this is a little more of a pvp build but it would still work in pve. Maybey a little too much snare btw the way I just tossed this build together while typing this.

Maybey switching out Caltrops with Conjure Lightning No.
Just.... no.




Look.... As far as I can recall on the spot.... the only good DISTINCTLY A/E build.... is the Shadow Form / Sliver Armor boss farm build. That isn't general purpose PvE either.
I'd recommend going pure Assassin no matter what and perhaps only bring a utility enchantment from one of the elemental fields depending on circumstances. Stoneflesh Aura is good damage reduction and protects against other Sins. Frigid Armor is perfect for the Ring of Fire isles to protect against burning.
Utaku
Utaku
Krytan Explorer
#6
Quote: Originally Posted by SotiCoto
No self heal. No speed boost or shadowstep.
Fail.
come on, assassin's self heals are pure crap, they just waste skill slots that can be used to kill. There is no speed boost indeed, but an instant shout range knock down is very nice to catch up a kiting target.
jesh
jesh
Forge Runner
#7
Uh.. dark escape+feigned neutrality? Or the PvE variant even better, since you can just Signet of Malice the undesirable part away. Or plague touch it.
Coloneh
Coloneh
Furnace Stoker
#8
or you could use way of perfection. or you could use crit defense + crit agility + mystic regen + MS + DB, like everyone else
T
Tyla
Emo Goth Italics
#9
[skill]death blossom[/skill][skill]moebius strike[/skill][skill]way of perfection[/skill][skill]golden phoenix strike[/skill]
is one brilliant combo!
Bobby2
Bobby2
Furnace Stoker
#10
Wow.
[skill]Way of perfection[/skill]
is getting a lot of love. Far more than I'd give it credit for. Also, no big fan of GPS; it's the only 'cheat' offhand without a secondary benefit (energy gain/poison are its rivals. far better IMO)

Hard to argue with the Moebius-Blossom part. It rocks. Everyone knows this.
Bowstring Badass
Bowstring Badass
Forge Runner
#11
Quote: Originally Posted by Utaku
You move like a dwarf (norn)
falling lotus
trampling ox
Moebius strike
Golden phenix
death blossom
Critical agility (sunspear)
Rez

You'll need Nightfall and GWEN... And factions lol.
Coloneh
Coloneh
Furnace Stoker
#12
WOP and GPS ore both fantastic. GPS bypasses the lead attack and can be recharged by MS. WOP gives some incredible healing for a primary heal. every time you crit? thats like 1/3 hits at least.
Bobby2
Bobby2
Furnace Stoker
#13
Hm.

As far as WoP goes, I never invest too much in Shadow, so it'll be a very minor heal... on top of that, when running WoP as a primary heal, Blind shuts you down COMPLETELY. I was never one to rely too much on one thing - in this case: getting hits in. Rather have an unconditional heal, or one with a different condition. Currently I'm goofing around with Resilient Weapon and Wielder's Boon at Rest8 - hardly ideal, but fun, and it makes for a very strong defensive package that is hard to disable.

I'm swerving away from the 'must-include-self-heal' attitude; my Heroes (spec. Dunkoro) are far smarter than the occasional PUG Monks.

GPS offers a shortcut - but only that. There are other (IMO better) ways to establish that.
fireflyry
fireflyry
Jungle Guide
#14
Quote: Originally Posted by Bobby2
Wow.
[skill]Way of perfection[/skill]
is getting a lot of love. Far more than I'd give it credit for. Agreed.

I've found the Mystic Regen and Assassin's Remedy combo vastly superior at mitigation.WoP just seems like a wasted use of a skill slot and attribute points to me.I'd rather have a +9pip heal and near constant condition removal, especially in GWEN and ESPECIALLY if pugging.

I too have found WoP to conditional, sporadic and expensive in practice while the 30 second vs 5 second downtime if stripped when compared to Mystic seals the deal for me.

Each to their own.
j
jaeharys targaryen
Wilds Pathfinder
#15
Quote: Originally Posted by tyla salanari
[skill]death blossom[/skill][skill]moebius strike[/skill][skill]way of perfection[/skill][skill]golden phoenix strike[/skill]
is one brilliant combo! [skill]Critical Strike[/skill]
gotta fit that in somewhere
SotiCoto
SotiCoto
Banned
#16
Quote: Originally Posted by Bobby2
Hm.

As far as WoP goes, I never invest too much in Shadow, so it'll be a very minor heal... on top of that, when running WoP as a primary heal, Blind shuts you down COMPLETELY. I was never one to rely too much on one thing - in this case: getting hits in. Rather have an unconditional heal, or one with a different condition. Currently I'm goofing around with Resilient Weapon and Wielder's Boon at Rest8 - hardly ideal, but fun, and it makes for a very strong defensive package that is hard to disable.

I'm swerving away from the 'must-include-self-heal' attitude; my Heroes (spec. Dunkoro) are far smarter than the occasional PUG Monks.

GPS offers a shortcut - but only that. There are other (IMO better) ways to establish that. Ah yes... Way of Perfection versus other heals.
Coloneh seems to prefer Mystic Regeneration... which becomes considerably less useful when Critical Defenses drops off the bar (try farming for Norn points against Elementals and Ice Imps and you'll see how that happens)...
And you seem to prefer Weapon spells (which have awkward conditions at best IMHO).
Considering that with 13 or 14 Critical Strikes, 13 or 14 Dagger Mastery, Critical Agility AND Critical Strike on the skill-bar, Critical Hits are common as muck for healing purposes (though not always for keeping CD up apparently).

Plus if you have a paragon in the party (and I always have one now) they should probably have "Go For The Eyes!" on their skillbar... which likewise helps keep up the Critical Hits and indeed keep the whole build running smoothly. On the flipside, I suppose Mystic Regen can also be helped by having Prot monks in the party.

What it basically comes down to however is that Way of Perfection is an Assassin skill to be used BY Assassins under exactly such circumstances as these... and thus doesn't require any particular secondary class. It can therefore be used for elite skill-capping and the like... among other things.
bungusmaximus
bungusmaximus
Forge Runner
#17
For PvE I directly think [wiki]feigned neutrality[/wiki]. Overpowered monsters can hit really hard, so when you see something nasty coming you can hit the feigned button right away and back off a bit.
A
Am I A Good Sin
Academy Page
#18
Honestly I think that depending on what you want your build to be changes your heal. For example. The guy asking for help is an A/E he can't use mystic regen so a nice heal for him would be WOP. Anyways you guys are totally off topic.
Here is my idea:
Critical strikes-11+1+1 ( mask and minor )
Dagger mastery-10+2 ( major )
Air,fire,earth,or water- 7
Shadow arts- put rest of them here.
Weapon- Zealous *dagger name* of fortitude (+30)
Build:
Golden Phoenix strike
Critical strike
Moebious strike
Death blossom
WOP
Conjure ( element )
Feigned neutrality, dark escape ( damage reductor )
Res sig

Alternative build:
Golden lotus strike
Golden fang strike
Shattering assault ( E )
Malicious strike
WOP
Conjure (element )
Feigned Neutrality/Dark escape
Res sig.
Either 1 heals you when you need one and does a decent amount of damage. I gotta go eat so can't type anymore.
Bobby2
Bobby2
Furnace Stoker
#19
Quote: And you seem to prefer Weapon spells It was just an example of a heal that doesn't require you to hit your opponent.

Overall, the more I play, the more I think Sin self-heals are pretty pathetic. In serious play, it's either Shadow Refuge or Restful Breeze (if A/Mo) for me. Or none at all ^^
draxynnic
draxynnic
Furnace Stoker
#20
Quote: Originally Posted by Am I A Good Sin Honestly I think that depending on what you want your build to be changes your heal. For example. The guy asking for help is an A/E he can't use mystic regen so a nice heal for him would be WOP. Anyways you guys are totally off topic.
Here is my idea:
Critical strikes-11+1+1 ( mask and minor )
Dagger mastery-10+2 ( major )
Air,fire,earth,or water- 7
Shadow arts- put rest of them here.
Weapon- Zealous *dagger name* of fortitude (+30)
Build:
Golden Phoenix strike
Critical strike
Moebious strike
Death blossom
WOP
Conjure ( element )
Feigned neutrality, dark escape ( damage reductor )
Res sig

Alternative build:
Golden lotus strike
Golden fang strike
Shattering assault ( E )
Malicious strike
WOP
Conjure (element )
Feigned Neutrality/Dark escape
Res sig.
Either 1 heals you when you need one and does a decent amount of damage. I gotta go eat so can't type anymore. Conjure (element) won't work with a zealous set - you need to use a dagger set of the appropriate damage type. Also note that there is no Conjure Earth.

On the topic of 'cheat' offhand attacks - Phoenix may not have the extra benefits of the other two, but it also has the advantage of not requiring a knockdown - something that few Assassins can produce reliably on demand without having already gone through some or all of their chain already. The 'Falling' skills seem more suited to extending a combo than starting one.

Now, I know there ARE ways to do it (Shock, for example, if you feel you can afford the exhaustion... but if you're using the combo on every opponent in PvE, that exhaustion is going to pile up fast. Been there, tried that), but at the very least GPS is more useful when fighting giants.

I think I'd agree with the poster that said that distinctive A/Es are difficult to do well - you're probably better off using the points somewhere else for general use. The E secondary is best kept for the occasional utility like Frigid Armor - but when you use that utility, you might as well throw in a conjure as well.