cydnrs edge
Sword
* Slashing Dmg: 15-22 (req. 9 Swordsmanship)
* Damage +15% (while Health is above 50%)
* Double adrenaline on hit (Chance: 10%)
* Health +30
droknars sword
Sword
* Slashing damage: 15-22 (req. 9 Swordsmanship)
* Damage +15% (while Health is above 50%)
* Armor penetration +20% (Chance: 20%)
* Health +30
bogroot staff
Staff
* Dark damage: 11-22 (req. 9 Restoration Magic)
* Halves casting time of Restoration Magic spells (Chance: 20%)
* Halves skill recharge of Restoration Magic spells (Chance: 20%)
HP + 60
Gwens Flute
* Energy +12 (req. 9 Inspiration Magic)
* Halves skill recharge of spells (Chance: 10%)
* Health +30
Rose Focus - LOVELY SKIN
* Energy +12 (Requires 9 Fast Casting)
* Halves casting time of spells (Chance: 10%)
* Health +30
Magmus's staff
Staff
* Energy +15
* Chaos damage: 11-22 (req. 9 Energy Storage)
* Halves skill recharge of spells (Chance: 20%)
* Halves casting time of spells (Chance: 10%)
* Health +30
illyanas staff
* Energy +10
* Chaos damage: 11-22 (req. 9 Domination Magic)
* Halves casting time of spells (Chance: 10%)
* Halves skill recharge of spells (Chance: 20%)
* Health +30
* Energy +5
The Bludgeoner
Hammer
* Blunt damage: 19-35 (req. 9 Hammer Mastery)
* Damage +15% (while enchanted)
* Health +30
* Armor penetration +20% (Chance: 20%)
The Stonereaper x2
* Energy +10
* Dark damage: 11-22 (req. 9 Curses)
* Halves casting time of Curses spells (Chance: 20%)
* Halves skill recharge of spells (Chance: 20%)
* Curses +1 (20% chance while using skills)
* Energy +5
Kephets Refuge
Holy Staff
* Energy +10
* Fire Damage: 11-22 (req. 9 Divine Favor)
* Halves casting time of Protection Prayers spells (Chance: 20%)
* Halves skill recharge of spells (Chance: 20%)
* Enchantments last 20% longer
* Energy +5
Ivors Smiting Rod
Wand
* Holy Dmg: 11-22 (req. 9 Smiting Prayers)
* Halves skill recharge of Smiting Prayers spells (Chance: 20%)
* Energy +5 (while enchanted)
Staff of the Forgotten
Staff
* Energy +15
* (Fire Damage): 11-22 (req. 9 Fire Magic)
* Halves skill recharge time of spells (Chance: 20%)
* Energy +5 (while health is above 50%)
* Health +30
Hajoks Prism
Focus
* Energy +12 (req. 9 Earth Magic)
* Halves skill recharge of Earth Magic spells (Chance: 20%)
* Health +30
Zarnas Wrath
Wand
* Earth damage: 11-22 (Requires 9 Earth Magic)
* Halves skill recharge of Earth Magic spells (Chance: 20%)
* Energy +5 (while Health is above 50%)
Gordacs Holy Rod
Wand
* Fire damage 11-22 (req. 9 Divine Favor)
* Halves casting time of spells (Chance: 10%)
* Halves skill recharge of spells (Chance: 10%)
Flints Wand
Wand
* Cold damage: 11-22 (req. 9 Water Magic)
* Halves skill recharge of Water Magic spells (Chance: 20%)
* Energy +5 (while Health is above 50%)
Flints Artifact
Focus Item
* Energy +12 (req. 9 Water Magic)
* Water Magic +1 (20% chance while using skills)
* Halves skill recharge of Water Magic spells (Chance: 20%)
Zelnehluns Longbow
Bow
* Piercing Dmg: 15-28 (req. 9 Marksmanship)
* Damage +15%
* Armor -10 (While Attacking)
* Armor penetration +20% (Chance: 20%)
* Health +30
Morgriffs Staff
Staff
* Energy +10
* Cold damage: 11-22 (req. 9 Death Magic)
* Halves casting time of spells (Chance: 10%)
* Halves skill recharge of spells (Chance: 20%)
* Armor +5
* Armor +5
Wayward Wand
* <lightning damage>:11-22 (Requires 9 <channeling>)
* Halves skill recharge of <Enhanced Attribute> spells (Chance: 20%)
* Energy +5 (while Health is above 50%)
Spiriteater
Focus item
* Energy +12 (req. 9 Spawning Power)
* Energy +15
* Energy regeneration -1
* Health +30
AT LAST THATS ALL OF THEM!!!!! MOST HERE I THINK.....
Buying Most Of Your Greens!
2 pages • Page 2
G
M
W
**Rose Focus**
energy+12(req 9 fast casting)
halves cast time of spells (10%)
health+30
**Kole's Torment**
energy +10
dark dmg 11-22 (req 9 blood magic)
halves cast time of spells (10%)
halves skill recharge of spells (20%)
energy +5
health+30
**Milius' Pillar**
energy +10
earth dmg 11-22 (req 9 earth magic)
halves cast time of spells (10%)
halves skill recharge of spells (20%)
energy +5
health+30
**shen's censure**
energy+12(req 9 smiting prayers)
smiting prayers +1 (20%)
halves skill recharge of smiting prayers spells (20%)
**hidesplitter's Daggers**
slashing dmg 7-17(req 9 dagger mastery)
15^50
energy gain on hit:1
energy regeneration : -1
health +30
energy+12(req 9 fast casting)
halves cast time of spells (10%)
health+30
**Kole's Torment**
energy +10
dark dmg 11-22 (req 9 blood magic)
halves cast time of spells (10%)
halves skill recharge of spells (20%)
energy +5
health+30
**Milius' Pillar**
energy +10
earth dmg 11-22 (req 9 earth magic)
halves cast time of spells (10%)
halves skill recharge of spells (20%)
energy +5
health+30
**shen's censure**
energy+12(req 9 smiting prayers)
smiting prayers +1 (20%)
halves skill recharge of smiting prayers spells (20%)
**hidesplitter's Daggers**
slashing dmg 7-17(req 9 dagger mastery)
15^50
energy gain on hit:1
energy regeneration : -1
health +30
c
R
z
Byndliss' Reaver
Slashing Dmg: 6-28 (Requires 9 Axe Mastery)
Damage +15% (while Enchanted)
Armor Penetration +20% (chance: 20%)
Health +30
Antiquated Focus
Energy +12 (Requires 9 Water Magic)
Halves skill recharge of Water Magic spells (Chance: 20%)
Health +30
The Mindsquall
Energy +12 (Requires 9 Domination Magic)
Halves casting time of Domination Magic spells (Chance: 20%)
Halves skill recharge of Domination Magic spells (Chance: 20%)
Kerssh's Staff
Energy +10
Fire Dmg: 11-22 (Requires 9 Divine Favor)
Fire Dmg: 11-22 (Requires 9 Fast Casting)
Fire Dmg: 11-22 (Requires 9 Soul Reaping)
Fire Dmg: 11-22 (Requires 9 Energy Storage)
Fire Dmg: 11-22 (Requires 9 Spawning Power)
Halves skill recharge of spells (Chance: 20%)
Energy +5 (while Health is above 50%)
Health +60
<--- IGN
Slashing Dmg: 6-28 (Requires 9 Axe Mastery)
Damage +15% (while Enchanted)
Armor Penetration +20% (chance: 20%)
Health +30
Antiquated Focus
Energy +12 (Requires 9 Water Magic)
Halves skill recharge of Water Magic spells (Chance: 20%)
Health +30
The Mindsquall
Energy +12 (Requires 9 Domination Magic)
Halves casting time of Domination Magic spells (Chance: 20%)
Halves skill recharge of Domination Magic spells (Chance: 20%)
Kerssh's Staff
Energy +10
Fire Dmg: 11-22 (Requires 9 Divine Favor)
Fire Dmg: 11-22 (Requires 9 Fast Casting)
Fire Dmg: 11-22 (Requires 9 Soul Reaping)
Fire Dmg: 11-22 (Requires 9 Energy Storage)
Fire Dmg: 11-22 (Requires 9 Spawning Power)
Halves skill recharge of spells (Chance: 20%)
Energy +5 (while Health is above 50%)
Health +60
<--- IGN
E
t
Oolas Staff:11k
http://gw.gamewikis.org/wiki/Oola%27s_Staff
Cermonial Daggers: 4k
http://gw.gamewikis.org/wiki/Ceremon...unique_item%29
IGN: Zalreth Shadowfang
http://gw.gamewikis.org/wiki/Oola%27s_Staff
Cermonial Daggers: 4k
http://gw.gamewikis.org/wiki/Ceremon...unique_item%29
IGN: Zalreth Shadowfang
d
K
Warrior
Cho Wei's Axe (awesome)
-6-15 (Req 5 Axe Mastery)
-Damage +10% (while Health is above 50%)
-Double Adrenaline on hit (10%)
-Axe Master +1 (20% while using skills)
Chor's Axe
-Earth Damage
-Damage +15% (while health is above 50%)
-Health +30
Forgotten Sword
-Damage +15% (when Health is above 50%)
-Armor Penetration +20% (Chance 20%)
-Health +30
Kanaxai's Edge
-Damage +15% (when Health is above 50%)
-Armor Penetration +20% (Chance 20%)
-Health +30
Eldritch Sword
-Damage +15% (when Health is above 50%)
-Armor Penetration +20% (Chance 20%)
-Health +30
Droknar's Sword (2)
-Damage +15% (when Health is above 50%)
-Armor Penetration +20% (Chance 20%)
-Health +30
Victo's Blade
-Damage +15% (when Health is above 50%)
-Life Stealing:3; Health Regen: -1
-Health +30
Geoffer's Bulwark (Tactics)
-Armour +10 (vs Piercing Damage)
-Health +30
Ranger
Meynsang's Longbow (Marksmanship)
-Damage +15%; Armour -10 (while attacking)
-Lengthens Bleeding duration by 33% (stacking)
-Health +30
Necromancer
Zoldark's Rod (Soul Reaping)
-Energy +15; Energy regen -1
-Halves skill recharge of spells (10%)
Woe Spreader (Death Magic)
-Energy +10
-Dark damage
-Halves casr time of Death Magic spells (20%)
-Halves skill recharge of spells (20%)
-Health +30
-Health +30
Elementalist
Zarna's Wrath (Earth Magic)
-Halves skill recharge of Earth Magic spells (Chance 20%)
-Energy +5 (while health is above 50%)
Mesmer
Illyana's Staff (Domination)
-Energy +10
-Halves casting time of spells (10%)
-Halves skill recharge of spells (20%)
-Health +30
-Energy +5
Assassin
Shreader's Talons (Dagger Mastery)
-Damage +15% (vs. Hexed foes)
-Lengthens Bleeding duration on foes by 33%
-Health +30
IGN- Khazad Guard (easier to add to friends list, as i swap chars alot)
Cho Wei's Axe (awesome)
-6-15 (Req 5 Axe Mastery)
-Damage +10% (while Health is above 50%)
-Double Adrenaline on hit (10%)
-Axe Master +1 (20% while using skills)
Chor's Axe
-Earth Damage
-Damage +15% (while health is above 50%)
-Health +30
Forgotten Sword
-Damage +15% (when Health is above 50%)
-Armor Penetration +20% (Chance 20%)
-Health +30
Kanaxai's Edge
-Damage +15% (when Health is above 50%)
-Armor Penetration +20% (Chance 20%)
-Health +30
Eldritch Sword
-Damage +15% (when Health is above 50%)
-Armor Penetration +20% (Chance 20%)
-Health +30
Droknar's Sword (2)
-Damage +15% (when Health is above 50%)
-Armor Penetration +20% (Chance 20%)
-Health +30
Victo's Blade
-Damage +15% (when Health is above 50%)
-Life Stealing:3; Health Regen: -1
-Health +30
Geoffer's Bulwark (Tactics)
-Armour +10 (vs Piercing Damage)
-Health +30
Ranger
Meynsang's Longbow (Marksmanship)
-Damage +15%; Armour -10 (while attacking)
-Lengthens Bleeding duration by 33% (stacking)
-Health +30
Necromancer
Zoldark's Rod (Soul Reaping)
-Energy +15; Energy regen -1
-Halves skill recharge of spells (10%)
Woe Spreader (Death Magic)
-Energy +10
-Dark damage
-Halves casr time of Death Magic spells (20%)
-Halves skill recharge of spells (20%)
-Health +30
-Health +30
Elementalist
Zarna's Wrath (Earth Magic)
-Halves skill recharge of Earth Magic spells (Chance 20%)
-Energy +5 (while health is above 50%)
Mesmer
Illyana's Staff (Domination)
-Energy +10
-Halves casting time of spells (10%)
-Halves skill recharge of spells (20%)
-Health +30
-Energy +5
Assassin
Shreader's Talons (Dagger Mastery)
-Damage +15% (vs. Hexed foes)
-Lengthens Bleeding duration on foes by 33%
-Health +30
IGN- Khazad Guard (easier to add to friends list, as i swap chars alot)
~

