Question for Gaile/ Andrew re: GWEN

Prowlinger

Prowlinger

Lion's Arch Merchant

Join Date: May 2005

Georgia, USA

[HYE]

E/

Dear Gaile/ Andrew:

The community is in limbo about GWEN's HoM section. Many of us, including myself, are waiting to do anything with the HoM (besides just applying the tapestries) until Anet makes changes.

Why?

Nobody likes the HoM current design. We all want it to be account based and not character based. Only destroyer weapons are allowed/saved in the weapon section but greens are not (and the destroyer weapons are far from being liked). There are still numerous issues in placement of heroes and pets... they don't show up correctly. The design should allow any and all heroes to be shown but maybe only 5 on the pedestal at a time. Titles are only shown for the character that has grinded there and spent alot of time to do so.

Chances are that there are 20 other titles on the account but not on this one character. A smarter design would be to link all the titles to the HoM for the account; and when GW2 shows up, the whole account can unlock various items (maybe 1 at a time per character in GW2)... from your past GW1 rewards in HoM.

The community thought the HoM would be an account accumulation of titles, awards, and recognitions to show off to everyone. Alas, it is character based and severely crippled in its design. Nobody wants to tie their hard earned pets and customize them just for HoM.

Sure I have 8 characters... but bringing all 8 to the HoM, customizing pets for them.... each having different titles etc... we imagine the original design model was to encourage re-playability using all your characters but some of us think it has produced the opposite effect.

This question is mainly for the community to get some answers -

Will there be changes to the Hall of Monuments in the future that *may* encompass community requested alterations over the current design?


As always, thanks for listening and all the hard work.... the Mad King dost cometh soon!

Lonesamurai

Lonesamurai

Furnace Stoker

Join Date: Apr 2006

Cheltenham, Glos, UK

Wolf Pack Samurai [WPS]

R/A

Well i think its more a case of lets let them know what we want and desire and hell, it might just come true

The Cold One

Academy Page

Join Date: Dec 2006

While I understand and agree with most of the 'problems' you pointed out, except the the minis customization nothing you listed should prevent you from adding things to your hall now.

Any changes that are made (if they are made) would have to be made to all halls.

Enjoy it now as is and hope for changes later.

Crom The Pale

Crom The Pale

Furnace Stoker

Join Date: Nov 2006

Ageis Ascending

W/

Most of these questions have been asked and aswered. People just don't like the "wait and see" answer we were given.

It will remain character based, that will not change.

Customizing of mini-pets will remain.

Mixed armor is a maybe, Andrew stated this.

As for weapons they just do not have a good answer yet, its been sugested many times that a 2 lvl system be set up. One level for Destroyer weapons that unlock stuff for GW2 and a second level simply for display of any weapon we chose with 0 unlocks tied to it.

EternalTempest

EternalTempest

Furnace Stoker

Join Date: Jun 2005

United States

Dark Side Ofthe Moon [DSM]

E/

The effect HoM has had on me is I only play a single character now, all other's are "storage" characters. The amount of time I have to play pretty much will allow me my main chacter only.

To me this is ok, but I know other people who have put a lot of time and effort in multiple characters, this doesn't sit well.

lyra_song

lyra_song

Hell's Protector

Join Date: Oct 2005

R/Mo

PLEASE stop talking about your desires as everyone's desires.

PLEASE stop talking about your thoughts as everyone's thoughts.

i dont have a problem with you voicing a complaint, but generalizing for all of us is really really annoying.

Bankai

Bankai

Desert Nomad

Join Date: Sep 2006

Bubblegum Dragons

Mo/E

I like the character-based HoM.

Now stfu.

KANE OG

KANE OG

Banned

Join Date: Oct 2005

Ogmios Graybeards

W/

Yay! It should make things simpler knowing one person is the entire community!

KANE

Yichi

Yichi

Furnace Stoker

Join Date: Sep 2005

Guild Hall, Vent, Guesting, PvE, or the occasional HA match...

Dark Alley [dR]

Quote:
Originally Posted by KANE OG
Yay! It should make things simpler knowing one person is the entire community!

KANE
I am??? sweet. gib me your stuff

thezed

thezed

Krytan Explorer

Join Date: Oct 2006

Iowa, USA

HoTR

Account based mini customization is needed, and more weapons in Valor would be nice.

But your assumption that "We all want it to be account based and not character based." is WAY off. The HoM should remain character based. My mesmer i have played for a total of 12 hours should not get credit for the 5000+ hours i have put into my warrior.

Mordakai

Mordakai

Grotto Attendant

Join Date: Aug 2005

Kyhlo

W/

Quote:
Originally Posted by Prowlinger
We all want it to be account based and not character based.
I don't. How would this work anyway? I don't want my Warrior having my Mesmer's armor in her HoM.

Quote:
Originally Posted by Prowlinger
Only destroyer weapons are allowed/saved in the weapon section but greens are not (and the destroyer weapons are far from being liked).
Agreed, weapons need to be expanded. Maybe not all Greens, but definately all end-game weapons.

Quote:
Originally Posted by Prowlinger
There are still numerous issues in placement of heroes and pets... they don't show up correctly. The design should allow any and all heroes to be shown but maybe only 5 on the pedestal at a time.
I have no problem with requiring "elite" Hero Armor to be needed. After all, we have to have "eilte" character armor to be shown, correct? Is this a Hall of Monuments, or Hall of Everything?

Quote:
Originally Posted by Prowlinger
Titles are only shown for the character that has grinded there and spent alot of time to do so.
And so they should be given the reward. Why should a brand new Factions character that's been around for 10 hours get the same treatment as one that's been around for 2 years, and has many Titles maxed?

Quote:
Originally Posted by Prowlinger

The community thought the HoM would be an account accumulation of titles, awards, and recognitions to show off to everyone. Alas, it is character based and severely crippled in its design. Nobody wants to tie their hard earned pets and customize them just for HoM.
Hard earned? You mean, being around for a year? Only a few mini-pets are "hard earned" and, again, they would be cheapened if available for all your Characters.

Quote:
Originally Posted by Prowlinger
Sure I have 8 characters... but bringing all 8 to the HoM, customizing pets for them.... each having different titles etc... we imagine the original design model was to encourage re-playability using all your characters but some of us think it has produced the opposite effect.
Then don't bring all 8 characters over. Only focus all the names and characters you want to carry over to GW2.

If you want all 8 characters' names reseverved, it's really not that hard to get to the Eye of the North and at least have something (if not everything) for every character.

lucifer_uk

lucifer_uk

Wilds Pathfinder

Join Date: Nov 2006

Nottingham, England

The Venerable Truth [TvT] The Venerable Alliance [TvH] [TvL]

R/

It looks like to me that the ones that don't have time to grind multiple characters on multiple titles and multiple achievements want an account based HoM.

And the ones that do have time to grind multiple characters on multiple titles and multiple achievements want a character based HoM.

Is there anyway we can have a balance between the two? To please both parties and both sets of minds?

At the end of the day I'm happy with either. I do concentrate on my main more than others, but GW2 will be a new start and I'm not really that concerned with my past achievements now.

immortius

immortius

Krytan Explorer

Join Date: Aug 2005

Black Cats

E/Mo

There is no reason for people not to hold out until GW2 is released. In fact, I probably won't purchase any destroyer weapon and armour sets until after GW2 is released and the exact unlocks are known. Although I'll probably buy the materials in advanced to avoid any sort of last minute sellout.

Meat Axe

Meat Axe

Wilds Pathfinder

Join Date: Jan 2007

Brisbane, Australia

R/

I really don't see how you could have assumed that the HoM was going to be account based from the information they gave us about it. I, and I'm sure many others, simply assumed that it was going to be character based. Sure, it was a bit iffy from those videos they showed from that game expo (the ones that showed the armour monuments as a mix of various professions and genders, but turned out these were just generic statues).

I don't particularly care about the fact that it's character based. In fact, it's better in the fact that I now have something to do before GW2 (at the moment I am thinking I want enough Halls to make a character of each race. This may change, and probably will, if I start finding it too tedious).

Also, if you read the talk page about the minipet monument, Gaile has stated the team is working on a way for the minipets to be customised for the account, but only the character that initially stores them will be given benefits from them.

Prowlinger

Prowlinger

Lion's Arch Merchant

Join Date: May 2005

Georgia, USA

[HYE]

E/

If my perspective isn't yours, then post about it... but no need to be rude about it ....

If there was a "wait and see" post from Anet... I obviously missed it...

TabascoSauce

Wilds Pathfinder

Join Date: Jan 2007

Virginia, US

TFgt

W/Me

Quote:
Originally Posted by lucifer_uk
It looks like to me that the ones that don't have time to grind multiple characters on multiple titles and multiple achievements want an account based HoM.

And the ones that do have time to grind multiple characters on multiple titles and multiple achievements want a character based HoM.
QFT. ANet seems to be on the side of those who prioritize GW high in their life, and therefore spend the time in-game instead of elsewhere.

Thanks!
TabascoSauce

YunSooJin

YunSooJin

Pyromaniac

Join Date: Aug 2005

Mo/W

It's not just greens. Personal golds that we have obtained cannot be enshrined in HoM either.

I have 2 sets of req 8 weapons that I would like to put into HoM since they are the only weapons I have used since Factions (since I like the skins) and instead ANET has saved that area for some relatively cheap crappy looking skins.

Not to mention, onyx gemstone + diamonds = magma-type weapons? WTF were you smoking?

lyra_song

lyra_song

Hell's Protector

Join Date: Oct 2005

R/Mo

Quote:
Originally Posted by lucifer_uk
It looks like to me that the ones that don't have time to grind multiple characters on multiple titles and multiple achievements want an account based HoM.

And the ones that do have time to grind multiple characters on multiple titles and multiple achievements want a character based HoM.

Is there anyway we can have a balance between the two? To please both parties and both sets of minds?

At the end of the day I'm happy with either. I do concentrate on my main more than others, but GW2 will be a new start and I'm not really that concerned with my past achievements now.
The HoM titles should be all based on how the title works....

Cartography titles are char based, so it should be char based in HoM.
Hero titles are account based, so it should be account based in HoM.

Makes sense right?

Dougal Kronik

Dougal Kronik

Forge Runner

Join Date: Aug 2005

Ontario, Canada

Glengarry Fencibles

R/

I'm pretty satisfied with the HoM the way it is now.

I do think they should get rid of the mini pet section completely, so I just don't use it.

Vinraith

Vinraith

Desert Nomad

Join Date: Dec 2006

Quote:
Originally Posted by TabascoSauce
QFT. ANet seems to be on the side of those who prioritize GW high in their life, and therefore spend the time in-game instead of elsewhere.

Thanks!
TabascoSauce
That's a strange way to put it. Isn't it really just a case of greater rewards for those who have put more time into the game? How is that a surprising thing?

I'm guessing I'll never get anything close to a maxed HoM on even one character, but the concept of the HoM makes more sense to me as a character based thing anyway. Ultimately, though, I'm just not that worried about it one way or the other.

TabascoSauce

Wilds Pathfinder

Join Date: Jan 2007

Virginia, US

TFgt

W/Me

Maybe a clearer way of phrasing would be to say that if skill > time, then rewards for skill should be > those for time?

Thanks!
TabascoSauce

Hyper Cutter

Hyper Cutter

Desert Nomad

Join Date: Jun 2006

Knights of the White Eye [HINA]

Quote:
Originally Posted by Mordakai
I have no problem with requiring "elite" Hero Armor to be needed. After all, we have to have "eilte" character armor to be shown, correct? Is this a Hall of Monuments, or Hall of Everything?
If they require armor upgrades for heroes, they should at least show the hero in upgraded armor. Also, they need to get rid of that generic animal statue and show what our pets actually are...

And allowing greens into Valor would go a long way towards making it not suck.

Str0b0

Desert Nomad

Join Date: Feb 2006

North Carolina

N/Me

I agree with the weapons section. I was looking forward to putting my hard earned Torment Scythe up there but noooo. I have to put a lame Destroyer skin that is five times easier to get.

Loviatar

Underworld Spelunker

Join Date: Feb 2005

Quote:
Quote:
Originally Posted by thezed
Account based mini customization is needed, and more weapons in Valor would be nice.

But your assumption that "We all want it to be account based and not character based." is WAY off. The HoM should remain character based. My mesmer i have played for a total of 12 hours should not get credit for the 5000+ hours i have put into my warrior.
they have already stated that the minis will be corrected to account based but it is a low priority at the time.

they stated the correction would be retroactive covering all pets already done

another vote for character based as it is a monument to what that character achieved not the account.

that is why each character has their own hall

Vinraith

Vinraith

Desert Nomad

Join Date: Dec 2006

Quote:
Originally Posted by TabascoSauce
Maybe a clearer way of phrasing would be to say that if skill > time, then rewards for skill should be > those for time?

Thanks!
TabascoSauce
That I can agree with.

Still, Anet really painted themselves into a corner with that initial game design. If you make a game where skill is actually more important than time spent, how do you keep skilled players playing? How do you keep adding content if the power curve is flat? What's the motivation for players to play for thousands of hours if they get nothing of any substance for the effort?

I think they originally though most people would play the game for a few hundred hours and move on, the community they got is very different from the community they envisioned. I'm not necessarily defending the direction the game has taken, but I can understand how it got here. To be honest, if they were going to keep the 1000+ hour component of the community happy without some kind of massive overhaul of the game design (ie raising the level cap) I don't know what else they could have done. In game effects for title grind is basically just a way of providing greater power for greater time spent while, at least nominally, keeping the impact minor enough that the rewards for skill are still more substantial than the rewards for time spent. I think that was the idea, at least.

MudBone

MudBone

Academy Page

Join Date: Jul 2006

Citadel of Immortals

R/Mo

I agree with 90% of the respondents to this thread, why would I want my LvL 2 mules tied to the HoM, I also think that I should be able to display my two bows(greens) that I worked hard(grind) to get.

Shadowmoon

Shadowmoon

Wilds Pathfinder

Join Date: Jun 2006

N/A

N/

Curruntly I like how hall is set up as it is now. yeah account based mini sounds like a needed improvement, but how valor works I like it. I have to agree that only destroyer weapons should lead to unlocks, only other canidate would be tormented imo, but then you have to remember the mass dubing of armbraces. Even if they tell us that exploit was only used for mb a week before the banning, I beleive that was just PR CPR right before GW:ENs release. I'm right now sketical of the legitamacy of the average armbrace on the market today, and if a reward was added to a items that was known to be mass duped i would be disappointed. Do you honestly beleive every duped armbrace was removed from the game then?

cebalrai

Jungle Guide

Join Date: Mar 2007

Mature Gaming Association

Me/E

I think having a ton of different little HoM's is kind of silly. It's fiddly and fussy to say the least. I agree with the OP for the most part.

I'd like to see the HoM be a shrine to things I've accomplished as a *player*. I think that having to login as all 7 of my characters to see what I've done in this game is a disorganized royal pain.

Also, my most precious weapons are almost all golds. Why can't those be enshrined?

Divinus Stella

Divinus Stella

Desert Nomad

Join Date: Nov 2005

Wales

Steel Phoenix

I was hoping that it would be an account based representation of a players experience and skill to carry into GW2.

Instead it's just a single characters armour and titles, but anet never admits mistakes so i think it'll just stay crap.

Mordakai

Mordakai

Grotto Attendant

Join Date: Aug 2005

Kyhlo

W/

Quote:
Originally Posted by Hyper Cutter
If they require armor upgrades for heroes, they should at least show the hero in upgraded armor. Also, they need to get rid of that generic animal statue and show what our pets actually are...

And allowing greens into Valor would go a long way towards making it not suck.
Agree with both these points. Although, if they get rid of the generic animal companion, could you just enter one non-"elite" pet, or could you have a whole zoo?

That might be what Anet was trying to avoid... (although if somoeone wants to level up all the animals... wow. That should be rewarded, right?)

zamial

zamial

Site Contributor

Join Date: Apr 2006

Usa

TKC

N/

The HoM is designed as a "inheritance" system. With this take on the HoM, I wouldn't be at all suprized that the inheritee in gw2 will need to be human. there will be many playable races but it would stand to reason that my human necro did not mate with an asura......

Account based is not necessary. The HoM is for UNLOCKS only in gw2. It has been stated that the unlocks will not provide any advantage over a new player.
If all it does is unlock stuff who cares what weapon is displayed. I for 1 am happy that I will get ANYTHING for gw2 from gw1, think how many games in the past have done this..........

greendc27

Frost Gate Guardian

Join Date: Mar 2006

Wisconsin

Gaming Continuum [GCon]

R/Mo

There are only a couple things I really think need to be changed. I definitly think we should be able to display more weapons than just the destroyer ones.

Also, I know this has been brought up many times before but they really should find a way to let older characters at least have a chance to get the survivor title. As of right now characters that have been around since the beginning are at a disadvantage. Then people wouldn't be able to complain about it being character based since every character would have the same chance at all the titles.

Loviatar

Underworld Spelunker

Join Date: Feb 2005

[QUOTE]
Quote:
Originally Posted by greendc27
Also, I know this has been brought up many times before but they really should find a way to let older characters at least have a chance to get the survivor title. As of right now characters that have been around since the beginning are at a disadvantage.
exactly what is the disadvantage and how does it affect you?

they said GW1 UNLOCKS will not give any ADVANTAGE in GW2

if it will not give any advantage how is not having it a disadvantage?

EternalTempest

EternalTempest

Furnace Stoker

Join Date: Jun 2005

United States

Dark Side Ofthe Moon [DSM]

E/

[QUOTE=Loviatar]
Quote:

exactly what is the disadvantage and how does it affect you?

they said GW1 UNLOCKS will not give any ADVANTAGE in GW2

if it will not give any advantage how is not having it a disadvantage?
But will give some sort of weapon skins, armor skins, useless in combat mini-pets. Same reason why people tend to work for festive items, they have some form of "Exclusiveness" to it. PvE's love this stuff. PvP's tend to not care, there looking for the combat advantage 1st (and cool looking is a good 2nd).

That aside, other then survior and Ldoa titles, older charaters are at an advantage (more bdays = more mini's, more likely to have more skills / elite unlocks, better mapping progression, etc).

Stormcloud

Stormcloud

Lion's Arch Merchant

Join Date: Jul 2006

Oregon, USA

Quote:
Originally Posted by Prowlinger
Dear Gaile/ Andrew:

Nobody likes the HoM current design.


Really? Thank you for letting me know cause as confused as I get sometimes I actually thought I liked it.

I mean wow thank you so much for setting me straight.

greendc27

Frost Gate Guardian

Join Date: Mar 2006

Wisconsin

Gaming Continuum [GCon]

R/Mo

[QUOTE=Loviatar]
Quote:

exactly what is the disadvantage and how does it affect you?

they said GW1 UNLOCKS will not give any ADVANTAGE in GW2

if it will not give any advantage how is not having it a disadvantage?
Maybe disadvantage was the wrong word, all I meant is that it would give people with older characters the same opportunity as a character that was created today. To be perfectly honest I don't care about that title too much, the point I was trying to make was that if they did that people wouldn't be able to make as much of an argument for an account based hom.

Kahlindra

Kahlindra

Frost Gate Guardian

Join Date: May 2006

England

Anthems to the Welkin at [Dusk]. 2 man guilds are king.

N/Me

Absolutely agree about the weapons, especially as it is account-based... my necromancer won't be displaying her Destroyer shield now, will she? Would be much better to have a different selection of weapons, tormented and greens for example, so that you can have a good selection for your class and make a really classy display.

I was skeptical about character-based until I actually saw it in action; even the characters I don't play much don't really have too crappy a hall, because you get the 'hero' monuments for completing the campaigns, and they have the best statues! Lich statue ftw. Plus I have a 15k set and a mini on each character and that looks great in the hall. Ok maybe some people don't have that, but for a bunch of characters with only a few maxed titles between them, my alts actually have pretty cool halls. Maybe I have low expectations, haha.

Additionally, my main has SO MUCH STUFF that displaying the whole thing in one hall would be impossible. Unless they remade the HoM to be a huge palace, with different rooms for each character (all in one instance). If all my characters achievements had to be displayed in that completion/carto/skillhunter etc. bit that exists now, then it would be a complete mess.

So yeah... if you haven't seen it in action or tried it out, you really should; as stated above the only thing that makes a difference is the customisation of the minis, so avoid that if you want to. But give it a try and see how it actually looks. It's quite fun.

Only gripes= lack of weapons and the fact that my armour colour bugged on nearly every character. Boo hoo!

As for the inheritance thing.... I can't even get my head round it yet. I usually make and delete a few experimental characters before sticking with the perfect one, so I hope there is a good system for allocating the inheritances.

Vinraith

Vinraith

Desert Nomad

Join Date: Dec 2006

Quote:
Originally Posted by zamial
The HoM is designed as a "inheritance" system. With this take on the HoM, I wouldn't be at all suprized that the inheritee in gw2 will need to be human. there will be many playable races but it would stand to reason that my human necro did not mate with an asura......
Maybe they adopted?

Lady Ana Stacia

Lady Ana Stacia

Krytan Explorer

Join Date: Jun 2006

Germany

Beware of our Temper [BooT]

Me/

Quote:
Originally Posted by Prowlinger
Dear Gaile/ Andrew:

The community is in limbo about GWEN's HoM section. Many of us, including myself, are waiting to do anything with the HoM (besides just applying the tapestries) until Anet makes changes.

Why?

Nobody likes the HoM current design. We all want it to be account based and not character based. Only destroyer weapons are allowed/saved in the weapon section but greens are not (and the destroyer weapons are far from being liked). There are still numerous issues in placement of heroes and pets... they don't show up correctly. The design should allow any and all heroes to be shown but maybe only 5 on the pedestal at a time. Titles are only shown for the character that has grinded there and spent alot of time to do so.

the Mad King dost cometh soon!
Please don't post something and ASSUME that everyone agrees with you. If anyone had truly thought about it, listened to what anet said about it before the preview weekend, logic says it would be charactor based.

I prefer the charactor based system, and so for me wow I actually like the HoM's current set up. I have a ton of weapons that I would like to display but oh well, life goes on. How often really will you be dragging people in to ooh and aah over all your great achievements and prestigious hall?

The only thing I would like to see changed is the mini's and they have already stated it will be changed to account based eventually.

Btw, all those screaming for acct wide? No thanks, 1 hall is full enough without being able to display 2/3rds of it so why would I want to even attempt to cram 10 chars worth of stuff in one?

Personally my opinion they look sharp and clean the way they are currently.

Kattar

Kattar

EXCESSIVE FLUTTERCUSSING

Join Date: Mar 2007

SMS (lolgw2placeholder)

Me/

I don't know if this has been mentioned yet and I by no means want to get involved in a flame war, but has any thought been given to letting us buy more than one copy of GW2 to bring more than one character into the new game? This way, if you want to get the benefits of more than one of your GW1 characters' Hall of Monuments you can, but you have to spend more money buying more copies of GW2 and create separate accounts. This would allow the players to get the benefits of more than one character's Hall of Monuments if they want and A-Net would make more money without creating too much more hassle for them. This seems like a simple solution to me.