Question for Gaile/ Andrew re: GWEN
Prowlinger
Dear Gaile/ Andrew:
The community is in limbo about GWEN's HoM section. Many of us, including myself, are waiting to do anything with the HoM (besides just applying the tapestries) until Anet makes changes.
Why?
Nobody likes the HoM current design. We all want it to be account based and not character based. Only destroyer weapons are allowed/saved in the weapon section but greens are not (and the destroyer weapons are far from being liked). There are still numerous issues in placement of heroes and pets... they don't show up correctly. The design should allow any and all heroes to be shown but maybe only 5 on the pedestal at a time. Titles are only shown for the character that has grinded there and spent alot of time to do so.
Chances are that there are 20 other titles on the account but not on this one character. A smarter design would be to link all the titles to the HoM for the account; and when GW2 shows up, the whole account can unlock various items (maybe 1 at a time per character in GW2)... from your past GW1 rewards in HoM.
The community thought the HoM would be an account accumulation of titles, awards, and recognitions to show off to everyone. Alas, it is character based and severely crippled in its design. Nobody wants to tie their hard earned pets and customize them just for HoM.
Sure I have 8 characters... but bringing all 8 to the HoM, customizing pets for them.... each having different titles etc... we imagine the original design model was to encourage re-playability using all your characters but some of us think it has produced the opposite effect.
This question is mainly for the community to get some answers -
Will there be changes to the Hall of Monuments in the future that *may* encompass community requested alterations over the current design?
As always, thanks for listening and all the hard work.... the Mad King dost cometh soon!
The community is in limbo about GWEN's HoM section. Many of us, including myself, are waiting to do anything with the HoM (besides just applying the tapestries) until Anet makes changes.
Why?
Nobody likes the HoM current design. We all want it to be account based and not character based. Only destroyer weapons are allowed/saved in the weapon section but greens are not (and the destroyer weapons are far from being liked). There are still numerous issues in placement of heroes and pets... they don't show up correctly. The design should allow any and all heroes to be shown but maybe only 5 on the pedestal at a time. Titles are only shown for the character that has grinded there and spent alot of time to do so.
Chances are that there are 20 other titles on the account but not on this one character. A smarter design would be to link all the titles to the HoM for the account; and when GW2 shows up, the whole account can unlock various items (maybe 1 at a time per character in GW2)... from your past GW1 rewards in HoM.
The community thought the HoM would be an account accumulation of titles, awards, and recognitions to show off to everyone. Alas, it is character based and severely crippled in its design. Nobody wants to tie their hard earned pets and customize them just for HoM.
Sure I have 8 characters... but bringing all 8 to the HoM, customizing pets for them.... each having different titles etc... we imagine the original design model was to encourage re-playability using all your characters but some of us think it has produced the opposite effect.
This question is mainly for the community to get some answers -
Will there be changes to the Hall of Monuments in the future that *may* encompass community requested alterations over the current design?
As always, thanks for listening and all the hard work.... the Mad King dost cometh soon!
Lonesamurai
Well i think its more a case of lets let them know what we want and desire and hell, it might just come true
The Cold One
While I understand and agree with most of the 'problems' you pointed out, except the the minis customization nothing you listed should prevent you from adding things to your hall now.
Any changes that are made (if they are made) would have to be made to all halls.
Enjoy it now as is and hope for changes later.
Any changes that are made (if they are made) would have to be made to all halls.
Enjoy it now as is and hope for changes later.
Crom The Pale
Most of these questions have been asked and aswered. People just don't like the "wait and see" answer we were given.
It will remain character based, that will not change.
Customizing of mini-pets will remain.
Mixed armor is a maybe, Andrew stated this.
As for weapons they just do not have a good answer yet, its been sugested many times that a 2 lvl system be set up. One level for Destroyer weapons that unlock stuff for GW2 and a second level simply for display of any weapon we chose with 0 unlocks tied to it.
It will remain character based, that will not change.
Customizing of mini-pets will remain.
Mixed armor is a maybe, Andrew stated this.
As for weapons they just do not have a good answer yet, its been sugested many times that a 2 lvl system be set up. One level for Destroyer weapons that unlock stuff for GW2 and a second level simply for display of any weapon we chose with 0 unlocks tied to it.
EternalTempest
The effect HoM has had on me is I only play a single character now, all other's are "storage" characters. The amount of time I have to play pretty much will allow me my main chacter only.
To me this is ok, but I know other people who have put a lot of time and effort in multiple characters, this doesn't sit well.
To me this is ok, but I know other people who have put a lot of time and effort in multiple characters, this doesn't sit well.
lyra_song
PLEASE stop talking about your desires as everyone's desires.
PLEASE stop talking about your thoughts as everyone's thoughts.
i dont have a problem with you voicing a complaint, but generalizing for all of us is really really annoying.
PLEASE stop talking about your thoughts as everyone's thoughts.
i dont have a problem with you voicing a complaint, but generalizing for all of us is really really annoying.
Bankai
I like the character-based HoM.
Now stfu.
Now stfu.
KANE OG
Yay! It should make things simpler knowing one person is the entire community!
KANE
KANE
Yichi
Quote:
Originally Posted by KANE OG
Yay! It should make things simpler knowing one person is the entire community!
KANE |
thezed
Account based mini customization is needed, and more weapons in Valor would be nice.
But your assumption that "We all want it to be account based and not character based." is WAY off. The HoM should remain character based. My mesmer i have played for a total of 12 hours should not get credit for the 5000+ hours i have put into my warrior.
But your assumption that "We all want it to be account based and not character based." is WAY off. The HoM should remain character based. My mesmer i have played for a total of 12 hours should not get credit for the 5000+ hours i have put into my warrior.
Mordakai
Quote:
Originally Posted by Prowlinger
We all want it to be account based and not character based.
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Quote:
Originally Posted by Prowlinger
Only destroyer weapons are allowed/saved in the weapon section but greens are not (and the destroyer weapons are far from being liked).
|
Quote:
Originally Posted by Prowlinger
There are still numerous issues in placement of heroes and pets... they don't show up correctly. The design should allow any and all heroes to be shown but maybe only 5 on the pedestal at a time.
|
Quote:
Originally Posted by Prowlinger
Titles are only shown for the character that has grinded there and spent alot of time to do so.
|
Quote:
Originally Posted by Prowlinger
The community thought the HoM would be an account accumulation of titles, awards, and recognitions to show off to everyone. Alas, it is character based and severely crippled in its design. Nobody wants to tie their hard earned pets and customize them just for HoM. |
Quote:
Originally Posted by Prowlinger
Sure I have 8 characters... but bringing all 8 to the HoM, customizing pets for them.... each having different titles etc... we imagine the original design model was to encourage re-playability using all your characters but some of us think it has produced the opposite effect.
|
If you want all 8 characters' names reseverved, it's really not that hard to get to the Eye of the North and at least have something (if not everything) for every character.
lucifer_uk
It looks like to me that the ones that don't have time to grind multiple characters on multiple titles and multiple achievements want an account based HoM.
And the ones that do have time to grind multiple characters on multiple titles and multiple achievements want a character based HoM.
Is there anyway we can have a balance between the two? To please both parties and both sets of minds?
At the end of the day I'm happy with either. I do concentrate on my main more than others, but GW2 will be a new start and I'm not really that concerned with my past achievements now.
And the ones that do have time to grind multiple characters on multiple titles and multiple achievements want a character based HoM.
Is there anyway we can have a balance between the two? To please both parties and both sets of minds?
At the end of the day I'm happy with either. I do concentrate on my main more than others, but GW2 will be a new start and I'm not really that concerned with my past achievements now.
immortius
There is no reason for people not to hold out until GW2 is released. In fact, I probably won't purchase any destroyer weapon and armour sets until after GW2 is released and the exact unlocks are known. Although I'll probably buy the materials in advanced to avoid any sort of last minute sellout.
Meat Axe
I really don't see how you could have assumed that the HoM was going to be account based from the information they gave us about it. I, and I'm sure many others, simply assumed that it was going to be character based. Sure, it was a bit iffy from those videos they showed from that game expo (the ones that showed the armour monuments as a mix of various professions and genders, but turned out these were just generic statues).
I don't particularly care about the fact that it's character based. In fact, it's better in the fact that I now have something to do before GW2 (at the moment I am thinking I want enough Halls to make a character of each race. This may change, and probably will, if I start finding it too tedious).
Also, if you read the talk page about the minipet monument, Gaile has stated the team is working on a way for the minipets to be customised for the account, but only the character that initially stores them will be given benefits from them.
I don't particularly care about the fact that it's character based. In fact, it's better in the fact that I now have something to do before GW2 (at the moment I am thinking I want enough Halls to make a character of each race. This may change, and probably will, if I start finding it too tedious).
Also, if you read the talk page about the minipet monument, Gaile has stated the team is working on a way for the minipets to be customised for the account, but only the character that initially stores them will be given benefits from them.
Prowlinger
If my perspective isn't yours, then post about it... but no need to be rude about it ....
If there was a "wait and see" post from Anet... I obviously missed it...
If there was a "wait and see" post from Anet... I obviously missed it...
TabascoSauce
Quote:
Originally Posted by lucifer_uk
It looks like to me that the ones that don't have time to grind multiple characters on multiple titles and multiple achievements want an account based HoM.
And the ones that do have time to grind multiple characters on multiple titles and multiple achievements want a character based HoM. |
Thanks!
TabascoSauce
YunSooJin
It's not just greens. Personal golds that we have obtained cannot be enshrined in HoM either.
I have 2 sets of req 8 weapons that I would like to put into HoM since they are the only weapons I have used since Factions (since I like the skins) and instead ANET has saved that area for some relatively cheap crappy looking skins.
Not to mention, onyx gemstone + diamonds = magma-type weapons? WTF were you smoking?
I have 2 sets of req 8 weapons that I would like to put into HoM since they are the only weapons I have used since Factions (since I like the skins) and instead ANET has saved that area for some relatively cheap crappy looking skins.
Not to mention, onyx gemstone + diamonds = magma-type weapons? WTF were you smoking?
lyra_song
Quote:
Originally Posted by lucifer_uk
It looks like to me that the ones that don't have time to grind multiple characters on multiple titles and multiple achievements want an account based HoM.
And the ones that do have time to grind multiple characters on multiple titles and multiple achievements want a character based HoM. Is there anyway we can have a balance between the two? To please both parties and both sets of minds? At the end of the day I'm happy with either. I do concentrate on my main more than others, but GW2 will be a new start and I'm not really that concerned with my past achievements now. |
Cartography titles are char based, so it should be char based in HoM.
Hero titles are account based, so it should be account based in HoM.
Makes sense right?
Dougal Kronik
I'm pretty satisfied with the HoM the way it is now.
I do think they should get rid of the mini pet section completely, so I just don't use it.
I do think they should get rid of the mini pet section completely, so I just don't use it.
Vinraith
Quote:
Originally Posted by TabascoSauce
QFT. ANet seems to be on the side of those who prioritize GW high in their life, and therefore spend the time in-game instead of elsewhere.
Thanks! TabascoSauce |
I'm guessing I'll never get anything close to a maxed HoM on even one character, but the concept of the HoM makes more sense to me as a character based thing anyway. Ultimately, though, I'm just not that worried about it one way or the other.
TabascoSauce
Maybe a clearer way of phrasing would be to say that if skill > time, then rewards for skill should be > those for time?
Thanks!
TabascoSauce
Thanks!
TabascoSauce
Hyper Cutter
Quote:
Originally Posted by Mordakai
I have no problem with requiring "elite" Hero Armor to be needed. After all, we have to have "eilte" character armor to be shown, correct? Is this a Hall of Monuments, or Hall of Everything?
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And allowing greens into Valor would go a long way towards making it not suck.
Str0b0
I agree with the weapons section. I was looking forward to putting my hard earned Torment Scythe up there but noooo. I have to put a lame Destroyer skin that is five times easier to get.
Loviatar
Quote:
Quote:
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they stated the correction would be retroactive covering all pets already done
another vote for character based as it is a monument to what that character achieved not the account.
that is why each character has their own hall
Vinraith
Quote:
Originally Posted by TabascoSauce
Maybe a clearer way of phrasing would be to say that if skill > time, then rewards for skill should be > those for time?
Thanks! TabascoSauce |
Still, Anet really painted themselves into a corner with that initial game design. If you make a game where skill is actually more important than time spent, how do you keep skilled players playing? How do you keep adding content if the power curve is flat? What's the motivation for players to play for thousands of hours if they get nothing of any substance for the effort?
I think they originally though most people would play the game for a few hundred hours and move on, the community they got is very different from the community they envisioned. I'm not necessarily defending the direction the game has taken, but I can understand how it got here. To be honest, if they were going to keep the 1000+ hour component of the community happy without some kind of massive overhaul of the game design (ie raising the level cap) I don't know what else they could have done. In game effects for title grind is basically just a way of providing greater power for greater time spent while, at least nominally, keeping the impact minor enough that the rewards for skill are still more substantial than the rewards for time spent. I think that was the idea, at least.
MudBone
I agree with 90% of the respondents to this thread, why would I want my LvL 2 mules tied to the HoM, I also think that I should be able to display my two bows(greens) that I worked hard(grind) to get.
Shadowmoon
Curruntly I like how hall is set up as it is now. yeah account based mini sounds like a needed improvement, but how valor works I like it. I have to agree that only destroyer weapons should lead to unlocks, only other canidate would be tormented imo, but then you have to remember the mass dubing of armbraces. Even if they tell us that exploit was only used for mb a week before the banning, I beleive that was just PR CPR right before GW:ENs release. I'm right now sketical of the legitamacy of the average armbrace on the market today, and if a reward was added to a items that was known to be mass duped i would be disappointed. Do you honestly beleive every duped armbrace was removed from the game then?
cebalrai
I think having a ton of different little HoM's is kind of silly. It's fiddly and fussy to say the least. I agree with the OP for the most part.
I'd like to see the HoM be a shrine to things I've accomplished as a *player*. I think that having to login as all 7 of my characters to see what I've done in this game is a disorganized royal pain.
Also, my most precious weapons are almost all golds. Why can't those be enshrined?
I'd like to see the HoM be a shrine to things I've accomplished as a *player*. I think that having to login as all 7 of my characters to see what I've done in this game is a disorganized royal pain.
Also, my most precious weapons are almost all golds. Why can't those be enshrined?
Divinus Stella
I was hoping that it would be an account based representation of a players experience and skill to carry into GW2.
Instead it's just a single characters armour and titles, but anet never admits mistakes so i think it'll just stay crap.
Instead it's just a single characters armour and titles, but anet never admits mistakes so i think it'll just stay crap.
Mordakai
Quote:
Originally Posted by Hyper Cutter
If they require armor upgrades for heroes, they should at least show the hero in upgraded armor. Also, they need to get rid of that generic animal statue and show what our pets actually are...
And allowing greens into Valor would go a long way towards making it not suck. |
That might be what Anet was trying to avoid... (although if somoeone wants to level up all the animals... wow. That should be rewarded, right?)
zamial
The HoM is designed as a "inheritance" system. With this take on the HoM, I wouldn't be at all suprized that the inheritee in gw2 will need to be human. there will be many playable races but it would stand to reason that my human necro did not mate with an asura......
Account based is not necessary. The HoM is for UNLOCKS only in gw2. It has been stated that the unlocks will not provide any advantage over a new player.
If all it does is unlock stuff who cares what weapon is displayed. I for 1 am happy that I will get ANYTHING for gw2 from gw1, think how many games in the past have done this..........
Account based is not necessary. The HoM is for UNLOCKS only in gw2. It has been stated that the unlocks will not provide any advantage over a new player.
If all it does is unlock stuff who cares what weapon is displayed. I for 1 am happy that I will get ANYTHING for gw2 from gw1, think how many games in the past have done this..........
greendc27
There are only a couple things I really think need to be changed. I definitly think we should be able to display more weapons than just the destroyer ones.
Also, I know this has been brought up many times before but they really should find a way to let older characters at least have a chance to get the survivor title. As of right now characters that have been around since the beginning are at a disadvantage. Then people wouldn't be able to complain about it being character based since every character would have the same chance at all the titles.
Also, I know this has been brought up many times before but they really should find a way to let older characters at least have a chance to get the survivor title. As of right now characters that have been around since the beginning are at a disadvantage. Then people wouldn't be able to complain about it being character based since every character would have the same chance at all the titles.
Loviatar
[QUOTE]
exactly what is the disadvantage and how does it affect you?
they said GW1 UNLOCKS will not give any ADVANTAGE in GW2
if it will not give any advantage how is not having it a disadvantage?
Quote:
Originally Posted by greendc27
Also, I know this has been brought up many times before but they really should find a way to let older characters at least have a chance to get the survivor title. As of right now characters that have been around since the beginning are at a disadvantage.
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they said GW1 UNLOCKS will not give any ADVANTAGE in GW2
if it will not give any advantage how is not having it a disadvantage?
EternalTempest
[QUOTE=Loviatar]
But will give some sort of weapon skins, armor skins, useless in combat mini-pets. Same reason why people tend to work for festive items, they have some form of "Exclusiveness" to it. PvE's love this stuff. PvP's tend to not care, there looking for the combat advantage 1st (and cool looking is a good 2nd).
That aside, other then survior and Ldoa titles, older charaters are at an advantage (more bdays = more mini's, more likely to have more skills / elite unlocks, better mapping progression, etc).
Quote:
exactly what is the disadvantage and how does it affect you? they said GW1 UNLOCKS will not give any ADVANTAGE in GW2 if it will not give any advantage how is not having it a disadvantage? |
That aside, other then survior and Ldoa titles, older charaters are at an advantage (more bdays = more mini's, more likely to have more skills / elite unlocks, better mapping progression, etc).
Stormcloud
Quote:
Originally Posted by Prowlinger
Dear Gaile/ Andrew:
Nobody likes the HoM current design. |
I mean wow thank you so much for setting me straight.
greendc27
[QUOTE=Loviatar]
Maybe disadvantage was the wrong word, all I meant is that it would give people with older characters the same opportunity as a character that was created today. To be perfectly honest I don't care about that title too much, the point I was trying to make was that if they did that people wouldn't be able to make as much of an argument for an account based hom.
Quote:
exactly what is the disadvantage and how does it affect you? they said GW1 UNLOCKS will not give any ADVANTAGE in GW2 if it will not give any advantage how is not having it a disadvantage? |
Kahlindra
Absolutely agree about the weapons, especially as it is account-based... my necromancer won't be displaying her Destroyer shield now, will she? Would be much better to have a different selection of weapons, tormented and greens for example, so that you can have a good selection for your class and make a really classy display.
I was skeptical about character-based until I actually saw it in action; even the characters I don't play much don't really have too crappy a hall, because you get the 'hero' monuments for completing the campaigns, and they have the best statues! Lich statue ftw. Plus I have a 15k set and a mini on each character and that looks great in the hall. Ok maybe some people don't have that, but for a bunch of characters with only a few maxed titles between them, my alts actually have pretty cool halls. Maybe I have low expectations, haha.
Additionally, my main has SO MUCH STUFF that displaying the whole thing in one hall would be impossible. Unless they remade the HoM to be a huge palace, with different rooms for each character (all in one instance). If all my characters achievements had to be displayed in that completion/carto/skillhunter etc. bit that exists now, then it would be a complete mess.
So yeah... if you haven't seen it in action or tried it out, you really should; as stated above the only thing that makes a difference is the customisation of the minis, so avoid that if you want to. But give it a try and see how it actually looks. It's quite fun.
Only gripes= lack of weapons and the fact that my armour colour bugged on nearly every character. Boo hoo!
As for the inheritance thing.... I can't even get my head round it yet. I usually make and delete a few experimental characters before sticking with the perfect one, so I hope there is a good system for allocating the inheritances.
I was skeptical about character-based until I actually saw it in action; even the characters I don't play much don't really have too crappy a hall, because you get the 'hero' monuments for completing the campaigns, and they have the best statues! Lich statue ftw. Plus I have a 15k set and a mini on each character and that looks great in the hall. Ok maybe some people don't have that, but for a bunch of characters with only a few maxed titles between them, my alts actually have pretty cool halls. Maybe I have low expectations, haha.
Additionally, my main has SO MUCH STUFF that displaying the whole thing in one hall would be impossible. Unless they remade the HoM to be a huge palace, with different rooms for each character (all in one instance). If all my characters achievements had to be displayed in that completion/carto/skillhunter etc. bit that exists now, then it would be a complete mess.
So yeah... if you haven't seen it in action or tried it out, you really should; as stated above the only thing that makes a difference is the customisation of the minis, so avoid that if you want to. But give it a try and see how it actually looks. It's quite fun.
Only gripes= lack of weapons and the fact that my armour colour bugged on nearly every character. Boo hoo!
As for the inheritance thing.... I can't even get my head round it yet. I usually make and delete a few experimental characters before sticking with the perfect one, so I hope there is a good system for allocating the inheritances.
Vinraith
Quote:
Originally Posted by zamial
The HoM is designed as a "inheritance" system. With this take on the HoM, I wouldn't be at all suprized that the inheritee in gw2 will need to be human. there will be many playable races but it would stand to reason that my human necro did not mate with an asura......
|
Lady Ana Stacia
Quote:
Originally Posted by Prowlinger
Dear Gaile/ Andrew:
The community is in limbo about GWEN's HoM section. Many of us, including myself, are waiting to do anything with the HoM (besides just applying the tapestries) until Anet makes changes. Why? Nobody likes the HoM current design. We all want it to be account based and not character based. Only destroyer weapons are allowed/saved in the weapon section but greens are not (and the destroyer weapons are far from being liked). There are still numerous issues in placement of heroes and pets... they don't show up correctly. The design should allow any and all heroes to be shown but maybe only 5 on the pedestal at a time. Titles are only shown for the character that has grinded there and spent alot of time to do so. the Mad King dost cometh soon! |
I prefer the charactor based system, and so for me wow I actually like the HoM's current set up. I have a ton of weapons that I would like to display but oh well, life goes on. How often really will you be dragging people in to ooh and aah over all your great achievements and prestigious hall?
The only thing I would like to see changed is the mini's and they have already stated it will be changed to account based eventually.
Btw, all those screaming for acct wide? No thanks, 1 hall is full enough without being able to display 2/3rds of it so why would I want to even attempt to cram 10 chars worth of stuff in one?
Personally my opinion they look sharp and clean the way they are currently.
Kattar
I don't know if this has been mentioned yet and I by no means want to get involved in a flame war, but has any thought been given to letting us buy more than one copy of GW2 to bring more than one character into the new game? This way, if you want to get the benefits of more than one of your GW1 characters' Hall of Monuments you can, but you have to spend more money buying more copies of GW2 and create separate accounts. This would allow the players to get the benefits of more than one character's Hall of Monuments if they want and A-Net would make more money without creating too much more hassle for them. This seems like a simple solution to me.