[ The Iron Wolves Store ] (Weapons, Mods, Minis and MORE!)

y2krazy

Academy Page

Join Date: Apr 2006

Houston, Texas

RO

N/Me

ALL ITEMS WILL HOLD A C/O UNTIL AN ACCEPTABLE PRICE HAS BEEN REACHED.

ABSOLUTELY NO LOWBALLS WILL BE ACCEPTED!

PLEASE READ THE ABOVE LINES AGAIN TO MAKE SURE YOU UNDERSTAND THEM. THANKS FOR LOOKING!

IGN: Abigail Fallon
Usually Online: After 4pm CST (available almost any time of day during weekends)

GOLDS (Rares)
Ancient Shield of Devotion [screenshot]
--- Armor: 16 (Requires 10 Tactics)
--- Health +43 (while Enchanted)
--- Inscription: "Swift as the Wind"
--- Reduces Crippled duration on you by 20% (Stacking)

Ancient Shield of Fortitude [screenshot]
--- Armor: 16 (Requires 11 Command)
--- Health +28
--- Inscription: "Sleep Now in the Fire"
--- Armor +10 (vs. Fire damage)

Chromium Shards of Fortitude [screenshot]
--- Piercing Dmg: 7-17 (Requires 10 Dagger Mastery)
--- Damage +15% (while Health is above 50%)
--- Health +29

Crippling Dead Bow [screenshot]
--- Piercing Dmg: 15-28 (Requires 9 Marksmanship)
--- Damage +15% (while Health is above 50%)
--- Lengthens Crippled duration on foes by 33% (Stacking)

Dead Bow [screenshot]
--- Piercing Dmg: 15-28 (Requires 9 Marksmanship)
--- Damage +15% (while Enchanted)

Dead Bow of Enchanting [screenshot]
--- Piercing Dmg: 15-28 (Requires 10 Marksmanship)
--- Damage +15% (while in a Stance)
--- Enchantments last 19% longer

Diamond Aegis (UNID)
--- Armor: 16 (Requires 10 Tactics)

Icy Dead Bow [screenshot]
--- Cold Dmg: 15-28 (Requires 10 Marksmanship)
--- Damage +15%
--- Energy -5

Runic Axe of Defense [screenshot]
--- Slashing Dmg: 6-28 (Requires 13 Axe mastery)
--- Damage +15%
--- Energy -5
--- Armor +5

Silencing Dirks of Dagger Mastery [screenshot]
--- Piercing Dmg: 7-17 (Requires 12 Dagger Master)
--- Damage +15% (while Health is above 50%)
--- Lengthens Dazed duration on foes by 33% (Stacking)
--- Dagger Mastery +1 (19% chance while using skills)

PURPLES
Golden Chalice [screenshot]
--- Energy +12 (Requires 9 Energy Storage)
--- Halves skill recharge of Air Magic spells (Chance: 17%)
--- Armor +5
--- Health -20

BLUES
Flame Artifact (2-BA) [screenshot]
--- Energy +10 (Requires 9 Fire Magic)
--- Fire Magic +1 (20% chance while using skills)
--- Health +30

Healing Ankh [screenshot]
--- Energy +12 (Requires 9 Healing Prayers)
--- Energy +15
--- Energy Regeneration -1
--- Health +30

Healing Ankh [screenshot]
--- Energy +10 (Requires 8 Healing Prayers)
--- Halves casting time of spells (Chance: 6%)

Inscribed Chakram [screenshot]
--- Energy +6 (Requires 5 Dominaton Magic)
--- Domination Magic +1 (20% chance while using skills)
--- Health +30

GREENS (Uniques)
Churkeh's Defiance
Cyndr's Edge
Cyndr's Heart [x3]
Kaolin Daggers
Stygian Aegis

MINIATURE PETS
Juggernaut (2-BA)
Necrid Horseman (2-BA)
Prince Rurik
Whiptail Devourer (2-BA)

UPGRADE COMPONENTS
Cruel Sword Hilt (CP)
--- Lengthens Deep Wound duration on foes by 33% (Stacking)
Cruel Sword Hilt (DK)
--- Lengthens Deep Wound duration on foes by 33% (Stacking)
Ebon Sword Hilt (DK)
--- Earth Damage
Ebon Sword Hilt (2-BA)
--- Earth Damage
Icy Sword Hilt (CP)
--- Cold Damage
Icy Sword Hilt (IB)
--- Cold Damage
Poisonous Sword Hilt (CP)
--- Lengthens Poison duration on foes by 33% (Stacking)
Shocking Sword Hilt (WZW)
--- Lightning Damage
Sword Pommel of Fortitude (IB)
--- Armor +29
Sword Pommel of Shelter (PL)
--- Armor +7 (vs. physical damage)

Axe Grip of Axe Mastery (AH)
--- Axe Mastery +1 (20% Chance while using skills)
Axe Grip of Axe Mastery (2-BA)
--- Axe Mastery +1 (20% Chance while using skills)
Axe Grip of Defense (AF)
--- Armor +5
Axe Grip of Defense (CP)
--- Armor +5
Axe Grip of Defense (DK)
--- Armor +5
Axe Grip of Enchanting (2-BA)
--- Enchantments last 20% longer
Axe Grip of Giantslaying (DK)
--- Dmg +20% (vs. giants)
Axe Grip of Shelter (CP)
--- Armor +7 (vs. physical damage)
Axe Grip of Warding (DK)
--- Armor +7 (vs. elemental damage)
Barbed Axe Haft [x2] (CP)
--- Lengthens Bleeding duration on foes by 33% (Stacking)
Crippling Axe Haft (DK)
--- Lengthens Crippled duration on foes by 33% (Stacking)
Cruel Axe Haft (AF)
--- Lengthens Deep Wound duration on foes by 33% (Stacking)
Cruel Axe Haft (2-BA)
--- Lengthens Deep Wound duration on foes by 33% (Stacking)
Ebon Axe Haft (PL)
--- Earth Damage
Fiery Axe Haft [x2] (CP)
--- Fire Damage
Fiery Axe Haft (DK)
--- Fire Damage
Heavy Axe Haft (CP)
--- Lengthens Weakness duration on foes by 33% (Stacking)
Heavy Axe Haft (DK)
--- Lengthens Weakness duration on foes by 33% (Stacking)
Icy Axe Haft (AH)
--- Cold Damage
Shocking Axe Haft (CP)
--- Lightning Damage
Shocking Axe Haft (DK)
--- Lightning Damage
Vampiric Axe Haft (2-BA)
--- Life stealing: 3
--- Health regeneration -1
Zealous Axe Haft [x2] (2-BA)
--- Energy gain on hit: 1
--- Energy regeneration -1

Barbed Bow String [x2] (AH)
--- Lengthens Bleeding duration on foes by 33% (Stacking)
Barbed Bow String [x2] (CP)
--- Lengthens Bleeding duration on foes by 33% (Stacking)
Barbed Bow String [x2] (DK)
--- Lengthens Bleeding duration on foes by 33% (Stacking)
Barbed Bow String [x2] (IB)
--- Lengthens Bleeding duration on foes by 33% (Stacking)
Bow Grip of Deathbane (VT)
--- Dmg +20% (vs. undead)
Bow Grip of Defense (AF)
--- Armor +5
Bow Grip of Defense [x2] (DK)
--- Armor +5
Bow Grip of Defense (WZW)
--- Armor +5
Bow Grip of Enchanting (IB)
--- Enchantments last 20% longer
Bow Grip of Enchanting (IB)
--- Enchantments last 19% longer
Bow Grip of Fortitude (DK)
--- Armor +30
Bow Grip of Fortitude [x2] (AF)
--- Armor +29
Bow Grip of Marksmanship (2-BA)
--- Marksmanship +1 (20% Chance while using skills)
Bow Grip of Shelter [x3] (AF)
--- Armor +7 (vs. physical damage)
Bow Grip of Shelter [x2] (CP)
--- Armor +7 (vs. physical damage)
Bow Grip of Shelter [x2] (IB)
--- Armor +7 (vs. physical damage)
Bow Grip of Shelter [x2] (PL)
--- Armor +7 (vs. physical damage)
Bow Grip of Warding [x3] (AF)
--- Armor +7 (vs. elemental damage)
Bow Grip of Warding [x2] (DK)
--- Armor +7 (vs. elemental damage)
Bow Grip of Warding [x3] (IB)
--- Armor +7 (vs. elemental damage)
Crippling Bowstring (AF)
--- Lengthens Crippled duration on foes by 33% (Stacking)
Crippling Bowstring [x3] (DK)
--- Lengthens Crippled duration on foes by 33% (Stacking)
Crippling Bowstring (IB)
--- Lengthens Crippled duration on foes by 33% (Stacking)
Crippling Bowstring (WZW)
--- Lengthens Crippled duration on foes by 33% (Stacking)
Ebon Bow String [x2] (AF)
--- Earth Damage
Ebon Bow String (JS)
--- Earth Damage
Ebon Bow String (2-BA)
--- Earth Damage
Fiery Bow String [x3] (CP)
--- Fire Damage
Fiery Bow String [x3] (WZW)
--- Fire Damage
Icy Bow String (AF)
--- Cold Damage
Icy Bow String [x2] (CP)
--- Cold Damage
Icy Bow String (DK)
--- Cold Damage
Icy Bow String (IB)
--- Cold Damage
Icy Bow String (2-BA)
--- Cold Damage
Poisonous Bowstring [x4] (AF)
--- Lengthens Poison duration on foes by 33% (Stacking)
Poisonous Bowstring [x2] (DK)
--- Lengthens Poison duration on foes by 33% (Stacking)
Poisonous Bowstring (IB)
--- Lengthens Poison duration on foes by 33% (Stacking)
Poisonous Bowstring (2-BA)
--- Lengthens Poison duration on foes by 33% (Stacking)
Shocking Bow String (AF)
--- Lightning Damage
Shocking Bow String [x2] (IB)
--- Lightning Damage
Shocking Bow String [x2] (PL)
--- Lightning Damage
Sundering Bow String (AF)
--- Armor penetration +20% (Chance: 20%)
Sundering Bow String (PL)
--- Armor penetration +20% (Chance: 20%)
Vampiric Bow String (IB)
--- Life stealing: 5
--- Health regeneration -1
Vampiric Bow String (WZW)
--- Life stealing: 5
--- Health regeneration -1
Zealous Bow String (CP)
--- Energy gain on hit: 1
--- Energy regeneration -1
Zealous Bow String (IB)
--- Energy gain on hit: 1
--- Energy regeneration -1
Zealous Bow String [x2] (WZW)
--- Energy gain on hit: 1
--- Energy regeneration -1

Defensive Staff Head [x4] (CP)
--- Armor +5
Defensive Staff Head (DK)
--- Armor +5
Defensive Staff Head (WZW)
--- Armor +5
Hale Staff Head (WZW)
--- Health +30
Hale Staff Head (2-BA)
--- Health +30
Hale Staff Head (DK)
--- Health +29
Hale Staff Head (IB)
--- Health +29
Insightful Staff Head (IB)
--- Energy +5
Staff Wrapping of Defense (CP)
--- Armor +5
Staff Wrapping of Defense (VT)
--- Armor +5
Staff Wrapping of Deathbane (IB)
--- Dmg +20% (vs. undead)
Staff Wrapping of Enchanting (CP)
--- Enchantments last 19% longer
Staff Wrapping of Enchanting (WZW)
--- Enchantments last 19% longer
Staff Wrapping of Fortitude (JS)
--- Health +30
Staff Wrapping of Shelter (CP)
--- Armor +7 (vs. physical damage)
Staff Wrapping of Shelter (WZW)
--- Armor +7 (vs. physical damage)
Staff Wrapping of Smiting Prayers (PL)
--- Smiting Prayers +1 (20% Chance while using skills)
Staff Wrapping of Warding (JS)
--- Armor +7 (vs. elemental damage)
Staff Wrapping of Warding (PL)
--- Armor +7 (vs. elemental damage)
Staff Wrapping of Warding [x3] (WZW)
--- Armor +7 (vs. elemental damage)
Swift Staff Head (AF)
--- Halves casting time of spells (Chance: 10%)
Swift Staff Head (AH)
--- Halves casting time of spells (Chance: 10%)

Cruel Hammer Haft [x2] (CP)
--- Lengthens Deep Wound duration on foes by 33%)
Cruel Hammer Haft (WZW)
--- Lengthens Deep Wound duration on foes by 33%)
Ebon Hammer Haft (AF)
--- Earth Damage
Ebon Hammer Haft (PL)
--- Earth Damage
Ebon Hammer Haft (WZW)
--- Earth Damage
Fiery Hammer Haft (AH)
--- Fire Damage
Fiery Hammer Haft [x2] (DK)
--- Fire Damage
Fiery Hammer Haft (PL)
--- Fire Damage
Hammer Grip of Defense (CP)
--- Armor +5
Hammer Grip of Defense (WZW)
--- Armor +5
Hammer Grip of Shelter (PL)
--- Armor +7 (vs. physical damage)
Hammer Grip of Warding [x2] (CP)
--- Armor +7 (vs. elemental damage)
Heavy Hammer Haft (CP)
--- Lengthens Weakness duration on foes by 33%)
Heavy Hammer Haft (JS)
--- Lengthens Weakness duration on foes by 33%)
Heavy Hammer Haft (VT)
--- Lengthens Weakness duration on foes by 33%)
Icy Hammer Haft (CP)
--- Cold Damage
Icy Hammer Haft (WZW)
--- Cold Damage
Shocking Hammer Haft (CP)
--- Lightning Damage
Shocking Hammer Haft (DK)
--- Lightning Damage
Shocking Hammer Haft [x3] (WZW)
--- Lightning Damage
Sundering Hammer Haft (CP)
--- Armor penetration +20% (Chance: 19%)
Sundering Hammer Haft (PL)
--- Armor penetration +20% (Chance: 20%)
Sundering Hammer Haft [x2] (WZW)
--- Armor penetration +20% (Chance: 20%)

Dagger Handle of Shelter (AF)
--- Armor +7 (vs. physical damage)
Dagger Handle of Warding [x2] (AF)
--- Armor +7 (vs. elemental damage)
Dagger Handle of Warding (DK)
--- Armor +7 (vs. elemental damage)
Dagger Handle of Warding (WZW)
--- Armor +7 (vs. elemental damage)
Crippling Dagger Tang (AH)
--- Lengthens Crippled duration on foes by 33% (Stacking)
Cruel Dagger Tang [x2] (AF)
--- Lengthens Deep Wound duration on foes by 33%)
Ebon Dagger Tang (PL)
--- Earth Damage
Fiery Dagger Tang (JS)
--- Fire Damage
Icy Dagger Tang (AF)
--- Cold Damage
Icy Dagger Tang (WZW)
--- Cold Damage
Furious Dagger Tang (AF)
--- Double adrenaline on hit (Chance: 10%)
Poisonous Dagger Tang (AF)
--- Lengthens Poison duration on foes by 33% (Stacking)
Shocking Dagger Tang (AF)
--- Lightning Damage
Vampiric Dagger Tang (AF)
--- Life stealing: 3
--- Health regeneration -1

Crippling Scythe Snathe (AH)
--- Lengthens Crippled duration on foes by 33% (Stacking)
Crippling Scythe Snathe (VT)
--- Lengthens Crippled duration on foes by 33% (Stacking)
Heavy Scythe Snathe (JS)
--- Lengthens Weakness duration on foes by 33%)
Scythe Grip of Shelter (JS)
--- Armor +7 (vs. physical damage)
Shocking Scythe Snathe (JS)
--- Lightning Damage
Shocking Scythe Snathe (PL)
--- Lightning Damage

Barbed Spearhead [x2] (PL)
--- Lengthens Bleeding duration on foes by 33% (Stacking)
Cruel Spearhead (AH)
--- Lengthens Deep Wound duration on foes by 33%)
Cruel Spearhead (IB)
--- Lengthens Deep Wound duration on foes by 33%)
Shocking Spearhead (AF)
--- Lightning Damage
Ebon Spearhead (IB)
--- Earth Damage
Ebon Spearhead (PL)
--- Earth Damage
Poisonous Spearhead (JS)
--- Lengthens Poison duration on foes by 33% (Stacking)
Spear Grip of Defense (PL)
--- Armor +5
Spear Grip of Warding (PL)
--- Armor +7 (vs. elemental damage)

Shield Handle of Endurance (JS)
--- Health +45 (while in a Stance)

Focus Core of Devotion (VT)
--- Health +44 (while Enchanted)
Focus Core of Endurance (PL)
--- Health +44 (while in a Stance)
Focus Core of Valor (VT)
--- Health +45 (while Hexed)

Wand Wrapping of Memory (JS)
--- Halves skill recharge on spells of item's attribute (Chance: 20%)
Wand Wrapping of Quickening (DK)
--- Halves skill recharge of spells (Chance: 10%)

"Aptitude not Attitude" (JS)
--- Halves casting time on spells of item's attribute (Chance: 20%)
"Aptitude not Attitude" (DK)
--- Halves casting time on spells of item's attribute (Chance: 19%)
"Dance with Death" (PL)
--- Damage +15% (while in a Stance)
"Don't Fear the Reaper" (VT)
--- Damage +15% (while Hexed)
"Don't Think Twice" (AH)
--- Halves casting time of spells (Chance: 10%)
"Don't Think Twice" (IB)
--- Halves casting time of spells (Chance: 10%)
"Don't Think Twice" (JS)
--- Halves casting time of spells (Chance: 10%)
"Guided by Fate" (JS)
--- Damage +15% (while Enchanted)
"Hale and Hearty" (AF)
--- Energy +5 (While health is above 50%)
"Hale and Hearty" (JS)
--- Energy +5 (While health is above 50%)
"Have Faith" [x4] (JS)
--- Energy +5 (while Enchanted)
"I Can See Clearly Now" (AH)
--- Reduces Blind duration on you by 20% (Stacking)
"I Can See Clearly Now" [x2] (PL)
--- Reduces Blind duration on you by 20% (Stacking)
"I am Sorrow." (JS)
--- Energy +7 (while Hexed)
"Leaf on the Wind" (AF)
--- Armor +10 (vs. Cold damage)
"Leaf on the Wind" (JS)
--- Armor +10 (vs. Cold damage)
"Let the Memory Live Again" (AF)
--- Halves skill recharge of spells (Chance: 10%)
"Life is Pain" (JS)
--- Armor +5
--- Health -20
"Nothing to Fear" (JS)
--- Received physical damage -3 (while Hexed)
"Sleep Now in the Fire" (AF)
--- Armor +10 (vs. Fire damage)
"Soundness of Mind" (JS)
--- Reduces Dazed duration on you by 20% (Stacking)
"Strength and Honor" (AF)
--- Damage +15% (while Health is above 50%)
"Strength and Honor" (JS)
--- Damage +15% (while Health is above 50%)
"Strength of Body" (AH)
--- Reduces Deep Wound duration on you by 20% (Stacking)
"Strength of Body" (PL)
--- Reduces Deep Wound duration on you by 20% (Stacking)
"Swift as the Wind" (PL)
--- Reduces Crippled duration on you by 20% (Stacking)
"To the Pain!" (PL)
--- Damage +15%
--- Armor -10 (while attacking)
"Vengeance is Mine"
--- Damage +20% (while Health is below 50%)

RUNES
NONE

PRE-SEARING
NONE

MISC
Armors of Salvation [x2]
Candy Cane Axe (IB)
Candy Cane Bow (IB)
Candy Cane Hammer [x2] (IB)
Candy Cane Shards [x18] (IB)
Candy Cane Staff [x2] (IB)
Candy Cane Sword [x2] (IB)
Candy Cane Wand [x2] (IB)
Festival Prizes [x100] (WZW)
Peppermint Candy Canes [x64] (IB)
Snowman Summoners [x4] (IB)
Spiked Eggnog (WZW)
Transmogrifier Tonics [x10]
Winter Gifts [x3] (WZW)
Wintergreen Candy Cane (IB)
Wintersday Gifts [x2]

(XX) = Personal Note To The Character That Item Is On
--- If you see this notation next to an item, and it looks like I just added an extra line on accident (ie - a duplicate item), add the line above it together with the line with this notation to get the total amount of that item I have.

Yang Whirlwind

Yang Whirlwind

~ Retired ~

Join Date: Nov 2005

Copenhagen, Denmark (GMT +1)

E/

Flasks of Firewater [x21] - 300 (ea)

<--- IGN

Edit: Thank you too

Flinte

Flinte

Lion's Arch Merchant

Join Date: Jan 2007

Detroit Metro

The Good Old Days [Old]

W/

Ill take a "Dance with Death Inscription". - Offering 1k

IGN- Flinte Alchemist

y2krazy

Academy Page

Join Date: Apr 2006

Houston, Texas

RO

N/Me

Quote:
Originally Posted by Yang_Whirlwind
Flasks of Firewater [x21] - 300 (ea)

<--- IGN
Ty for successful trade.

Quote:
Originally Posted by Flinte
Ill take a "Dance with Death Inscription". - Offering 1k

IGN- Flinte Alchemist c/o. Will close in 24 hours.

Draak Calinca

Draak Calinca

Lol wat is retirement :)

Join Date: Jan 2007

Washington State.

IGN: Wydz Luvs

Me/

ill take unid'ed diamond aegis r10 tact for 1k

y2krazy

Academy Page

Join Date: Apr 2006

Houston, Texas

RO

N/Me

Quote:
Originally Posted by Draak Calinca
ill take unid'ed diamond aegis r10 tact for 1k c/o on UNID Diamond Aegis.

Bran Signe

Bran Signe

Frost Gate Guardian

Join Date: Oct 2005

Me/

12k for the Juggernaut Mini

<-IGN

Phi

Phi

Wilds Pathfinder

Join Date: Nov 2006

At Home

E/

13k on mini juggernaut
10k on rurik

Bran Signe

Bran Signe

Frost Gate Guardian

Join Date: Oct 2005

Me/

14k on Juggernaut

Steboy93

Steboy93

Furnace Stoker

Join Date: Feb 2007

Trinity of the Ascended [ToA] | Ex-Officer [TAM]

W/

1k mini devourer
2k necrid horseman
11k rurik

IGN: Dharok the Tyrant

David The Impaler

David The Impaler

Frost Gate Guardian

Join Date: Oct 2006

12k for mini Rurik

BeowulfD7

BeowulfD7

Lion's Arch Merchant

Join Date: Jun 2007

A/

Quote:
Originally Posted by y2krazy
c/o on UNID Diamond Aegis. 2.5k for Diamond Aegis...
17k mini Rurik...

y2krazy

Academy Page

Join Date: Apr 2006

Houston, Texas

RO

N/Me

Quote:
Originally Posted by Phi
13k on mini juggernaut
10k on rurik
Outbid.

Quote: Originally Posted by Bran Signe 14k on Juggernaut c/o.

Quote: Originally Posted by Steboy93 1k mini devourer
2k necrid horseman
11k rurik

IGN: Dharok the Tyrant c/o on Whiptail Devourer and Necrid Horseman. Outbid on Rurik.

Quote:
Originally Posted by David The Impaler
12k for mini Rurik Outbid.

Quote:
Originally Posted by BeowulfD7
2.5k for Diamond Aegis...
17k mini Rurik... c/o on both.

PBA Tenebrion

Pre-Searing Cadet

Join Date: Sep 2007

Plagueborn Allies [PBA]

A/

bid on vampiric dagger tang (750g)

Carboplatin

Carboplatin

Jungle Guide

Join Date: Jul 2005

[PIG]

W/A

"Sleep Now in the Fire" (AF)
--- Armor +10 (vs. Fire damage)

1k

ign: R Langdon