What are the most accepted professions?

ant_sutton

Ascalonian Squire

Join Date: May 2007

UK

WASP

A/Mo

Apart from the usual Warrior, Monk, Ranger, Ele, can you rank the other professions in the order that they most often/easily accepted into PUGS.

I ask this as I have the 4 main profs plus sin and derv but to create a new fun char but I also dont want to find it hard to join groups.

I am really tempted to create a Mes or a Rit. Not sure which tho.

thanks for any help

Darko_UK

Darko_UK

Lion's Arch Merchant

Join Date: Feb 2007

England

R/

Would hardly put ranger in that top 4, Try getting in any elite areas (Par tombs and fow/uw) with a ranger. They are hardly sought after. I'd replace Necro with Ranger

After Warrior, Monk, Necro Ele I'd go like this

5# Ranger
6# Paragon
7# Mesmer
8# Dervish
9# Rt
10# Assasin

Reasoning: #5 because I've never had trouble getting into PuGs (Par elite areas) #6 Paragons are always welcome in my groups. They are far more usefull then most people think #7 Same as paragon - Mesmers are very usefull if you have someone who knows what they are doing playing them #8-#10 Only ever had a rit in a tombs group if I want spirit spam or resto Ill take a N/rt over a rit any day, I find most dervish and assasin players think they are invincible - Ive had 1 or 2 good sins in pugs but the majority just fail

Nestaron

Nestaron

Krytan Explorer

Join Date: Mar 2006

Glasgow, Scotland

Banished Dragons

A/

Quote:
Originally Posted by ant_sutton
Apart from the usual Warrior, Monk, Ranger, Ele, can you rank the other professions in the order that they most often/easily accepted into PUGS.

I ask this as I have the 4 main profs plus sin and derv but to create a new fun char but I also dont want to find it hard to join groups.

I am really tempted to create a Mes or a Rit. Not sure which tho.

thanks for any help
Tbh the days of accepted toons are dying since alot of people just choose to spend their time with H&H or guildies nowadays.

But i'd say...

1) Monk - Elementalist - Warrior (aka the holy trinity)
2) Necro(SS or MM)
3) Ranger - Dervish
4) Ritualist
5) Assasin - Mesmer - Paragon

Though in my defense i haven't been paying attention to pugs as of late as i've been using H&H... Personally i don't care what Prof someone is as they all have something to offer.

enxa

enxa

Krytan Explorer

Join Date: Sep 2006

Novi Sad, Serbia

Rt/

Well, it kinda depends on areas you want to play in, for elite areas, you would be having much trouble finding a group if you are anything other than monk, warr, ele or necro. For normal missions and quests its alot easier, but these 4 are still on the top. I would put a ritualist on #5, they can be good healers, provide nice support for primary monks, and also good damage dealers. Next up, rangers, paragons and mesmers. The dervish and assasin are last because the ones that arent careful can often put alot of strain on the healers, with bad consequences...

ant_sutton

Ascalonian Squire

Join Date: May 2007

UK

WASP

A/Mo

Hi guys, thanks for your replies. I like that Assassin and Dervs come quite low on your lists. I have both and have no trouble getting in groups so maybe I should too worried about it if I make a Mes or Rit.

I have to agree, the number of times you try and join a group only to have them say we are waiting for guildies is increasing but I have a great guild so if I cant get in groups, I'll just get a guild group.

Now just to decide whether I will enjoy Rit or Mes more

thanks

enxa

enxa

Krytan Explorer

Join Date: Sep 2006

Novi Sad, Serbia

Rt/

Mesmers are probably the rarest proffesion in pve. You might be having trouble grouping as a mesmer for the sole reason of people not being used to have them in a party. But theyre a fun proffesion. Ritualist too. Id personally recommend ritualist ( because he is my main char ), but you should really try both and see which you like better.

onerabbit

onerabbit

Grotto Attendant

Join Date: Mar 2006

Thanks to all the guru [mods]

monk ele necro warrior

Crom The Pale

Crom The Pale

Furnace Stoker

Join Date: Nov 2006

Ageis Ascending

W/

It is very hard to rank this because some missions/dungeons are more suited to one class than another.

There are times where Necros are much more usefull than say a Rit, but in a few instances the Rits are more benificial to the team. The same can be said of all classes.

Personaly I find my Rit with channeling + Restoration is a great means of dealing dmg and buffing the party.

My mesmer is more a utillity char now with Signet of Illusions but can be very powerful interupter should the need arise.

Dervish has its ups and downs, its good for killing minions and undead if they are smart enought to keep themselves alive in the process.

Sins are good at spike dmg but tend to draw far to much resorces from the monks to keep them alive.

Necros can change builds to suite almost any party style from MM, SS, BIP, Orders, ect....

A good Ranger can interupt or spread conditions, has good spike dmg and can bring a pet tank along.

A Paragon can take the place of a protect monk if hes smart and has the right skills.



It would be easier to pick what builds for these profs get into PUG's easier than if any of the profs themselves do.

Smile Like Umean It

Smile Like Umean It

Desert Nomad

Join Date: Jul 2006

E/Rt

Quote:
Originally Posted by Nestaron
Tbh the days of accepted toons are dying since alot of people just choose to spend their time with H&H or guildies nowadays.

But i'd say...

1) Monk - Elementalist - Warrior (aka the holy trinity)
2) Necro(SS or MM)
3) Ranger - Dervish
4) Ritualist
5) Assasin - Mesmer - Paragon

Though in my defense i haven't been paying attention to pugs as of late as i've been using H&H... Personally i don't care what Prof someone is as they all have something to offer.
Exactly. My heroes accept whatever profession I am.

I will also agree on the order you list them. Except I'm not so sure about the Dervish, they might be down one more.

When I make groups, unless it's something that I really need and there's a high chance of failure, I take whoever wants to come, no matter the profession as long as they know how to play their character and what we're doing. Or at least listen so others can tell them.

margretli

margretli

Academy Page

Join Date: Nov 2005

N/W

I remember back when rangers were at (maybe second to) the bottom of the barrel in terms of getting into PUGs. At that time, even some of our guild mates were discriminating against rangers and mesmers. I made both my ranger and my mesmer to show my guild mates that it's all about the person playing the profession.

Due to the fact that they (my guild mates) simply can not say "no" to a fellow guild mate when it comes to helping out and stuff, a lot of them were impressed and have a much broader understanding of the two professions as a result.

Nemo the Capitalist

Nemo the Capitalist

Desert Nomad

Join Date: Aug 2006

Trust me you dont want to know my Chasms of Despair

Zaishen Brotherhood

N/Me

monks. when is there a time people dont need heals..


raises hand Deathleveling master Saygon

Holly Herro

Holly Herro

Jungle Guide

Join Date: Dec 2005

Kangaroo-land.

Blades of the Dingo [AUST]

Quote:
Originally Posted by margretli
I remember back when rangers were at (maybe second to) the bottom of the barrel in terms of getting into PUGs. At that time, even some of our guild mates were discriminating against rangers and mesmers. I made both my ranger and my mesmer to show my guild mates that it's all about the person playing the profession.

Due to the fact that they (my guild mates) simply can not say "no" to a fellow guild mate when it comes to helping out and stuff, a lot of them were impressed and have a much broader understanding of the two professions as a result.
When I can be bothered(2 years or something probably >.>) I'll make a video showing all classes are good.

lennymon

lennymon

Forge Runner

Join Date: Nov 2005

Seattle

Odin's Hammer [OH] - Servant's of Fortuna [SoF]

R/

I've been playing around in the elite dungeon in GWEN lately on my ranger. The only class you *don't* see there is sin. All the others have builds which can contribute well to group success and are included. Sins may also, but I just haven't seen one yet. With a good tank, a ranger can not only keep the dwarves from ressing each other but also deal >500 damage per splinter barrage. This seems to help some ;P

Mohnzh

Mohnzh

Krytan Explorer

Join Date: Mar 2007

Might find me roaming around doing missions in hard mode...or maybe I'm lost in the Underworld...

[KCOR]

Mo/

The only class I have ever not enjoyed having in a group was a sin. A lot of people think that because sins are melee that they should tank. A sin is supposed to get in and out quickly, not stand around and trade blows. However, I haven't done much PUGing since early in the Factions era, so maybe people have gotten better at using sins and are more acceptable. I remember going through the Canthan missions listening to "GLF anything except sin" all the time.

Personally, I always liked to see resto rits in the PUGs I joined. But I think necros might join your top 4 as pretty much auto-accepted into group. B4 factions came out with all the good skills, rangers had a hard time grouping (I had one and it was horrible). But now there is a good skillset and a ton of awesome ranger builds.

Dreikki

Dreikki

Krytan Explorer

Join Date: Jun 2006

Kemi, Finland.

Pirates of the Searing [YoHo]

Mo/

As a mesmer I can tell you that finding a decent group is very hard.

That's why I gave up and created a monk.

Lorinda

Lorinda

Lion's Arch Merchant

Join Date: Oct 2006

The Netherlands

Quote:
Originally Posted by onerabbit
monk ele necro warrior
nothing to add.

well maybe a lost dervish here and there. But thats basically a warrior

_June

_June

Guest

Join Date: Sep 2007

Denmark

{MM}

Mo/

In regards to the Ritualist or the Mesmer, it's very hard to find groups with either. As most people have a narrow mind and rarely follow anything but gimmick builds or the "typical team" I would say the easiest out of the two to find a group with would be the ritualist as they are capable of being a monk substitute.

ant_sutton

Ascalonian Squire

Join Date: May 2007

UK

WASP

A/Mo

Hi Guys

Thanks alot for your comments, some interesting points.

Based on your comments I have created a Mesmer in NF so if I can't find groups I can use my always accepting heroes. I also did a little test. I've been in v few groups that included a Rit so I purposefully looked for one. They had a resto build and with some weapon spells and they kicked ass. So I've created a Rit in Factions to see what it's like.

thanks for your help

ANy tips on the Rit?

gremlin

Furnace Stoker

Join Date: Oct 2006

GWAR

Me/Mo

Think its all been covered, and you have plenty of good advice there.
What class is accepted by pugs and what class/build is valued by good parties may be different.

Its true there is a dislike of assassins but they are brilliant soft target killers when played properly.
Play them like a warrior as many do and they are a waste of space.

Mesmers are very underated "I play and like them" but its a pretty good secondary class.

In the game you will often need to interrupt efficiantly.
Necro and ranger can do it but mesmers can do it far better imho.

They also have the ability to steal a skill or 2 and with a boss its great to steal and disable his skills "or did that get nerfed"

So consider trying mesmer as a secondary.

Ichabod The Ranger

Ichabod The Ranger

Lion's Arch Merchant

Join Date: Sep 2005

USA (EST)

DaP

Mo/

Eh I get in very fast as a monk, the problem is that half the PUGs I get into are terrible.

Tutis Evito

Krytan Explorer

Join Date: Aug 2006

England,UK

Incredible Edible Bookah [YUM]

R/

I play ranger primarly and find it hard to pug in elite area's other than that they are widely accetpted

Masseur

Wilds Pathfinder

Join Date: Dec 2005

Southern California

R/Mo

My Ranger has absolutely NO problem getting into FoW and UW or wherever as I'm setup as Interrupts/degen. In the higher areas, they are always looking for Interrupts.

In answer to your question, Rits are very fun and are fairly popular depending on the area/mission/quest

Tutis Evito

Krytan Explorer

Join Date: Aug 2006

England,UK

Incredible Edible Bookah [YUM]

R/

I agree, fow and uw are fine for ranger, i meant the deep in particular...i remember getting there as my ranger and getting flamed with people saying 'why are you here, this isnt a place for rangers, get lost etc'

Serra_Nightbloom

Serra_Nightbloom

Academy Page

Join Date: Jun 2006

N/Me

My list of most accepted professions in PVE elite areas:

1. Monks, 2 or more monks are usually in the party to heal, prot, or bond.
2. Ele, 2 or more to deal massive AOE damage.
3. Necro, usually 1 but sometimes 2 for AOE or Degen (SS, MM, BiP, SV, SoS, or FoC).
4. Stance Tank to gather and hold agro (At 4 because you only need one).
5. Ranger, biggest problem is the need to be line of sight (Barrage/Splinter/Interrupt, BHA/Conditions/Epidemic).
6. Ritualist (Spirit Spammer, Splinter/Barrage/Interrupt, Healer)
7. Dervish (Tank replacement)
8. Paragon
9. Mesmer
10. Assassin, most unloved class.

Bowstring Badass

Bowstring Badass

Forge Runner

Join Date: Nov 2005

Character selection screen figuring what I want to play...

Purple Lingerie - :D

Quote:
Originally Posted by Serra_Nightbloom
My list of most accepted professions in PVE elite areas:
10. Assassin, most unloved class.
I disagree here. I find it easier to find a group on my sin then anything else then again it only takes me about 2 minutes to find a group for anything that I am doing.

chillpill_2u

Ascalonian Squire

Join Date: Aug 2007

W/Mo

Why are mesmers so underrated? I think they are a great class, in fact in alot of the missions that I do with henchies and heroes I pick the mesmer and it makes the fighting much easier. Just my .2 cents.

Serra_Nightbloom

Serra_Nightbloom

Academy Page

Join Date: Jun 2006

N/Me

Bowstring Baddass,

I'm just recalling my experience of the type of groups forming and professions being requested at the various elite areas (FoW, The Underworld, The Deep, Urgoz Warren, GoA, Slavers Exile).

In these areas, I have never seen a serious post of a "GLF Assassin" (Group Looking For Assassin). The same can be said regarding the Ritualist, Dervish, Paragon and Mesmer professions.

There are some team builds that use these underused professions (usually guild groups looking to try something different).

Plushie Penguin

Plushie Penguin

Krytan Explorer

Join Date: Apr 2006

That plushie penguin on a shelf in your bed room

Rt/E

Well, at least for me, when I do play my ritualist, she can get a group rather quickly. Personally I think it's because I can use the typical pain/bloodsong/shadowsong/vampirism or be a replacement monk. If I ever really bothered to start a group, I guess this is how I would have my order of preference:
-Monk/restorationRt
-Warrior[kept to one or two]
-Tanking Dervish[only if there arn't any warriors around]
-Rest of the group made of non-mele damage, don't really care much
-Assassin/nontanking Dervish[mele= ] (I might even take a assassin over a dervish, depending on how the group is and how I'm feeling)
-Mesmer[hate to say it, but this class usually sucks outside of what the skill set is set for, ex:degen, interrupting spell casters, anti-mele.... any good mesmer won't be set for more then one kind of target.]

I know I stuck ele, ranger, necro, paragon, non-rest rits in the third spot, that's because once the team has the meat shields and the healers, all you really need is damage, the non-mele kind. Alot of people who have posted in this topic have listed classes by their names, rather then what true position they fill in a team... Most of us can agree that some classes would be higher up depending on what the quest/mission/whatever has in the way of mobs[EX:I was asked to bring my monk as a smiter for Divinity coast on hard mode after we had two healers], weaknesses[fire>ice, typical elemental mob armor stuff], or proven effective builds[spoil victor for our friend shiro on necros].

As for what chillpill said[two posts up from this], I wouldn't say that mesmers are "bad" class as much as, there are other classes that can do the same thing, and still be able to do something else as well. A ranger can hit a monk with concussion shot or broad head arrow to daze them, no need for nearly all of their skill bar to be set to interrupt. Maybe the best way to put it is that mesmers need to devote more of their skill slots to be able to compete with another class who can use just one or two slots to do the same thing.

freaky naughty

Krytan Explorer

Join Date: Sep 2007

Mo/N

I hate the damn holy trinity it just destroys other players creativity.

However ignoring that I'd say the list goes a bit like this:

1.Monk
2.Warrior
3.Elementalist (that damn holy trinity)
4.Necro
5.Ranger
6.Ritualist
7.Paragon
8.Mesmer
9.Dervish
10.Assassin

For the record I don't agree with profession discrimination but for a list of most discriminated classes this would be it.

freaky naughty

Krytan Explorer

Join Date: Sep 2007

Mo/N

Quote:
Originally Posted by Bowstring Badass
I disagree here. I find it easier to find a group on my sin then anything else then again it only takes me about 2 minutes to find a group for anything that I am doing.
Whoa what GW are you playing? On my sin I just go hench

Age

Age

Hall Hero

Join Date: Jul 2005

California Canada/BC

STG Administrator

Mo/

Quote:
Originally Posted by freaky naughty
I hate the damn holy trinity it just destroys other players creativity.

However ignoring that I'd say the list goes a bit like this:

1.Monk
2.Warrior
3.Elementalist (that damn holy trinity)
4.Necro
5.Ranger
6.Ritualist
7.Paragon
8.Mesmer
9.Dervish
10.Assassin

For the record I don't agree with profession discrimination but for a list of most discriminated classes this would be it.
I couldn't of said any better sometimes Ranger then Necro.

Serra_Nightbloom

Serra_Nightbloom

Academy Page

Join Date: Jun 2006

N/Me

Quote:
Originally Posted by freaky naughty
I hate the damn holy trinity it just destroys other players creativity.

However ignoring that I'd say the list goes a bit like this:

1.Monk
2.Warrior
3.Elementalist (that damn holy trinity)
4.Necro
5.Ranger
6.Ritualist
7.Paragon
8.Mesmer
9.Dervish
10.Assassin

For the record I don't agree with profession discrimination but for a list of most discriminated classes this would be it.
But there is only one warrior in most groups, for most parties there will be multiple monks for healing and multiple damage dealers (ele, necro, ranger).

You only need one stance tank in a elite group (except for the deep). Thats why I put warrior further down on my list.

Coloneh

Coloneh

Furnace Stoker

Join Date: Nov 2006

D/W

Quote:
Originally Posted by chillpill_2u
Why are mesmers so underrated? I think they are a great class, in fact in alot of the missions that I do with henchies and heroes I pick the mesmer and it makes the fighting much easier. Just my .2 cents.
because anyting a mesmer primary can do a N/Me or E/Me can do better.

Crom The Pale

Crom The Pale

Furnace Stoker

Join Date: Nov 2006

Ageis Ascending

W/

Quote:
Originally Posted by Coloneh
because anyting a mesmer primary can do a N/Me or E/Me can do better.
Not exactly true.

The main problem with memsers is that they tend to be built around shutting down one class of foes and weak to all others.

If you try for a balanced build your just not strong enough against any to be of benifit to a party.

A pure anti-melee mesmer can destroy a war with little effort but is toast vs most casters.

A pure anti-caster mesmer may take out a caster fast and easy but a war will deal 33% of his hit points in dmg to him per hit.(not in every case but in pve vs lvl 28wars and such)

SotiCoto

SotiCoto

Banned

Join Date: Jan 2007

Drazach Thicket

Temple of Zhen Xianren [Sifu]

Simple enough question:

Do all the Elite Dungeons have critters that can damage through or otherwise stop / strip Shadow Form? I mean aside from Urgoz Warren, which I know has Hopping Vampires of much doominess...

Might seem like a downright silly question.... but given that yesterday I was running around Nahpui Quarter (mission) in Hard Mode looking for Locked Chests.... in perpetual Shadow Form.... and the only thing I had to watch out for was the Celestial Phoenix's leech signet..... I'm figuring there is quite an amount out there that an Assassin could POTENTIALLY tank.




... Then again, after my experience trying that in the Garden of Seborhin, I concluded that enemies generally tire very quickly of targets they cannot even hit nor cast spells at, and will tend to go for any other fleshie within range at first oppurtunity. Holding Aggro in Shadow Form isn't the easiest thing in the world unless you're the only target there.

Crom The Pale

Crom The Pale

Furnace Stoker

Join Date: Nov 2006

Ageis Ascending

W/

There are a few skills that will strip shadow form, Chillblians for one, and most foes in an area have at least one of these. Now in Prophicies your more likely to find a few maps that contain nothing that could hurt you, but in Nightfall and GW:EN chances are something out there has your number.

jimmyboveto

jimmyboveto

Krytan Explorer

Join Date: Jul 2006

US

Legion of Avalon

W/

Quote:
Originally Posted by Darko_UK
Would hardly put ranger in that top 4, Try getting in any elite areas (Par tombs and fow/uw) with a ranger. They are hardly sought after. I'd replace Necro with Ranger
Umm, this is just wrong. People are constantly doing BP(barrage pet) teams in places like urgoz, tombs, and sorrow's furnace. Also, people make trapping groups in places like the Under World. In terms of HM, rangers are also used a lot as their interrupt skills, such as broad head arrow, are extremely good at handling monks and elementalists.