I apologize if there is another thread dealing with this, but I don't have access to the SEARCH function for some reason.
I would like to petition ANet to adjust the Vizunah Square Cooperative Mission. I have had many instances where I enter the mission from one side (Local Quarter or Foreign Quarter), and meet up with the other team coming from the other side only to have that team bail on me for unkown reasons. That leaves me two options: 1) zone out and retry the mission again; 2) try to accomplish the mission on my own.
The problem is - the mission is designed for 2 8-man teams. If one side zones out, you're stuck trying to accomplish the mission with 1/2 of the people needed to get through it! (I've tried and failed miserably in the next to last onslaught. There's simply too many enemies to attack while keeping Mehnlo and Togo alive.)
I would like ANet to make it so that, if one of the 2 teams decides to bail: a) you are notified of their intention to zone (just like the misson cut-scenes); and b) are provided an 8-man Henchman team to replace the missing group.
Most people end up simply rezoning, and take their chances on meeting up with a team that will stick the mission out to the end. I had a Paragon try to do this mission, and tried 7 times only to fail because the other team zoned on me! It was completely out of my hands, and I could not progress him through the game until I finally met up with a player who stayed in the mission. (We got Master's after all of that!)
Thank you for your consideration.
s
