What kind of rit are you?

Rosa Vixen

Rosa Vixen

Frost Gate Guardian

Join Date: Sep 2007

Canada

Rt/

My ritualist is very close to where i can farm Ssyn's Staff..around one mish away..and i was just wondering if anyone has any good channeling builds since the staff is channeling.
It's for PvE general with elites. Please post factions only builds..yes it's sad i only have factions i know
Thanks

Stormlord Alex

Stormlord Alex

Grotto Attendant

Join Date: Dec 2005

Beyond the Forest of Doom, past the Cavern of Agony... on Kitten & Puppy Island

Soul of Melandru [sOm]

W/E

Channeling is pretty strong, IMO, for PvE.
Splinter Weapon > PvE.

Umm... Try something like...
[skill]splinter weapon[/skill]
[skill]Ancestors' Rage[/skill]
... then... whatever, really. It doesn't matter - spam Splinter Weapon and Rage on the physicals and let them do the work.
Maybe... toss on a spirit, Essence Strike and... uhh... Signet of Spirits? ... to keep energy up, and keep the Splinter Weapons rolling.
[skill]bloodsong[/skill][skill]essence strike[/skill][skill]signet of spirits[/skill]

... or... you can use Restoration stuff quite easily, too, to support the team.

horseradish

horseradish

Wilds Pathfinder

Join Date: Sep 2007

In a donut hole

Rt/A

1.) Channeled Strike – Spell
Energy: 10Activation: 2 Recharge: 4
Spell. Target foe is struck for 5…95 lightning damage. That foe is struck for an additional 5...35 lightning damage if you are holding an item.

2.) Cruel Was Daoshen - Spell
Energy: 15Activation: 1 Duration: 15...60Recharge: 5
Spell. Hold Daoshen's ashes for up to 15...60 seconds. When you drop his ashes, all nearby foes are struck for 10...115 lightning damage.

3.) optional

4.) Soothing Memories - Spell
Energy: 5Activation: 1 Recharge: 5
Spell. Target ally is healed for 10...100 Health. If you are holding an item, you gain 3 Energy.

5.) Resilient Weapon - Weapon Spell
Energy: 10Activation: 1 Duration: 5...20Recharge: 4
Weapon Spell. For 5...20 seconds, target ally has a Resilient Weapon. While suffering from a Hex or Condition, that ally gains +1...6 Health regeneration and +24 armor.

6.) Nightmare Weapon - Weapon Spell
Energy: 5Activation: 1 Duration: 12Recharge: 10
Weapon Spell. For 12 seconds, target ally has a Nightmare Weapon. Target ally's next 3 attacks are reduced by 10…50 damage and steal up to 10...50 Health.

7.) Ancestors' Rage - Spell
Energy: 5Activation: 0.75 Recharge: 8
Spell. All foes adjacent to target ally are struck for 30…130 lightning damage.

8.) Flesh of My Flesh - Spell
Energy: 5Activation: 4 Recharge: 0
Spell. Lose half your Health. Resurrect target ally with your current Health and 5...20% Energy.




fairly good build, especially since it's more mobile cuz of the lack of spirits. needs better e-management though.

Channeling-Restoration builds are really popular and they are VERY effective as support character.

for the optional slot, you can add splinter weapon (since splinter and ancestors' is in most every channeling build nowadays) or wielder's boon if you wanna help the monks or resto rits.

this build has no elite skill. switching Daoshen with Kurrong will work for more utility or whatever.

it really depends on personal tastes.

Dr Strangelove

Dr Strangelove

Furnace Stoker

Join Date: Dec 2005

Wasting away again in Margaritaville

[HOTR]

[skill]Signet of spirits[/skill] fails because [skill]offering of spirit[/skill] exists.

I usually run something like this:

[skill]spirit rift[/skill][skill]ancestors' rage[/skill][skill]splinter weapon[/skill][skill]weapon of warding[/skill][skill]life[/skill][skill]offering of spirit[/skill][skill]death pact signet[/skill]

All the resto skills tend to change based on what I'm fighting, but there's always a spirit and two spells. Spirit rift can be dropped for a decent offensive PvE skill. Flesh of my flesh can be swapped for DP signet, based on your preference.

You need to run a couple good physicals to splinter up and crap ancestor's rage on, but that shouldn't be much of an issue.

Stormlord Alex

Stormlord Alex

Grotto Attendant

Join Date: Dec 2005

Beyond the Forest of Doom, past the Cavern of Agony... on Kitten & Puppy Island

Soul of Melandru [sOm]

W/E

Quote:
Originally Posted by Dr Strangelove
[skill]Signet of spirits[/skill] fails because [skill]offering of spirit[/skill] exists. Factions-only is a bitch though... and SoS does give the energy to shit Rages and Splinters everywhere, albeit less than Offering.

Dr Strangelove

Dr Strangelove

Furnace Stoker

Join Date: Dec 2005

Wasting away again in Margaritaville

[HOTR]

Aw, crap, I lose. Yeah, in that case you're stuck with SoS or (god help you) spirit channeling.

Pure was li ming is a no-go in that case too. I'd probably throw a hex removal or mend body and soul there or something.

frojack

frojack

Wilds Pathfinder

Join Date: Nov 2005

London, UK

Rite Of Passage [RP]

E/Mo

GoLE is still better than SoS though. Which means you can start taking elites like... Like... Like... What was the question again?

Edit: Theres always Spirit Light Weapon but that's kinda' lame in pve... (Kinda' lame if you have WoR as well I guess).

Tyla

Emo Goth Italics

Join Date: Sep 2006

i play this for general pve
[skill]spirit burn[/skill][skill]corrupt enchantment[/skill][skill]bloodsong[/skill][skill]vampirism[/skill][skill]ancestors' rage[/skill][skill]mend body and soul[/skill][skill]spirit light[/skill][skill]flesh of my flesh[/skill]

dont ask about corrupt enchantment i just like it because i use it on my hb rit

Dr Strangelove

Dr Strangelove

Furnace Stoker

Join Date: Dec 2005

Wasting away again in Margaritaville

[HOTR]

Quote:
Originally Posted by frojack
GoLE is still better than SoS though. Which means you can start taking elites like... Like... Like... What was the question again?

Edit: Theres always Spirit Light Weapon but that's kinda' lame in pve... (Kinda' lame if you have WoR as well I guess).
The answer you were looking for was [skill]weapon of quickening[/skill], and take dulled weapon along with that.

Alternatively, expel hexes and some just use essence strike for energy.

frojack

frojack

Wilds Pathfinder

Join Date: Nov 2005

London, UK

Rite Of Passage [RP]

E/Mo

Quote:
Originally Posted by Dr Strangelove
The answer you were looking for was [skill]weapon of quickening[/skill], and take dulled weapon along with that.

Alternatively, expel hexes and some just use essence strike for energy.
Don't you have to spec communing for that...?

Stormlord Alex

Stormlord Alex

Grotto Attendant

Join Date: Dec 2005

Beyond the Forest of Doom, past the Cavern of Agony... on Kitten & Puppy Island

Soul of Melandru [sOm]

W/E

Quote:
Originally Posted by frojack
Don't you have to spec communing for that...? I know, I know... it makes me feel all icky too...
Buuut... what else are ye gonna run?

... bleh

Tab

Tab

Jungle Guide

Join Date: Oct 2006

Under a bridge

Team Quitter [QQ]

Mo/

I am a male Canthan Ritualist. What about yourself?

Dr Strangelove

Dr Strangelove

Furnace Stoker

Join Date: Dec 2005

Wasting away again in Margaritaville

[HOTR]

Quote:
Originally Posted by frojack
Don't you have to spec communing for that...? Unfortunately, yes. No restoration for you! Dulled weapon actually does prevent a surprisingly large amount of damage against high level enemies with broken critical hit percentages, and WoQ is pretty nifty if you're running multiple casters.


Besides, it's not like there's any other elites out there for rits that don't furiously suck.

Fox Reeveheart

Fox Reeveheart

Jungle Guide

Join Date: Jul 2005

Michigan

none q.q

D/

I have a restoration rit.

Cause i'm sorry but Restore Rit > Monk. But what I do hear from people though is that the best combo is both a monk and restore rit.

I'm gonna have to drag him through kurzick lands and get attuned... sigh... I been neglecting him too long. I been using him for a bit of HM farming but thats it.

I might have to try a channeling build at some point.

noocoo

noocoo

Frost Gate Guardian

Join Date: Jan 2006

Quote:
Originally Posted by Fox Reeveheart
I have a restoration rit.

Cause i'm sorry but Restore Rit > Monk. Restoration Rit > Heaking Monk

But,
Protection Monk and the Monk with Divine Boon and 1/4 sec cast spammbale spell >>> Restoration Rit

Restoration Rit get too much restriction. They always waste lots of time to cast spirits and stand within those earshot. 3 sec is enough for killing one person if foes do spike. Also, if foes go killing your spirits first, your great healing spell become worse, ([skill]spirit light[/skill], [skill]mend body and soul[/skill]) and some become useless. ([skill]spirit transfer[/skill]) Therefore, restoration rit is only good in RA since noobs don't know that they should take off those spirits first.

I 'm sorry but it is a truth.

Zahr Dalsk

Grotto Attendant

Join Date: Aug 2007

Canada

Quote:
Originally Posted by noocoo
Restoration Rit > Heaking Monk

But,
Protection Monk and the Monk with Divine Boon and 1/4 sec cast spammbale spell >>> Restoration Rit Defensive Spirit Spammer > Protection Monk

Well, not in PvE where lots of damage is exchanged and spirits die fast, but in PvP, particularly RA/TA... invincible teams.

frojack

frojack

Wilds Pathfinder

Join Date: Nov 2005

London, UK

Rite Of Passage [RP]

E/Mo

Quote:
Originally Posted by Zahr Dalsk
Defensive Spirit Spammer > Protection Monk

Well, not in PvE where lots of damage is exchanged and spirits die fast, but in PvP, particularly RA/TA... invincible teams. .....

Look, I'm just going to so no...

Tab

Tab

Jungle Guide

Join Date: Oct 2006

Under a bridge

Team Quitter [QQ]

Mo/

Give me three reasons why stopping a small amount of damage every 45 seconds with skills taht are stupidly easy to shut down is better then RoF/SoA/SB/PS/SoD/Guardian.
gogo.

Stormlord Alex

Stormlord Alex

Grotto Attendant

Join Date: Dec 2005

Beyond the Forest of Doom, past the Cavern of Agony... on Kitten & Puppy Island

Soul of Melandru [sOm]

W/E

Quote:
Originally Posted by ibreaktoilets
Give me three reasons why stopping a small amount of damage every 45 seconds with skills taht are stupidly easy to shut down is better then RoF/SoA/SB/PS/SoD/Guardian.
gogo. 1. It takes no skill to just put up spirits on recharge, as opposed to protting and preprotting targets.
2. ... PvE forum? Therefore... no skill? A prot monk who sucks is just healing with Divine Favour.
3. Ummm... nope, no actual reasons.

Spirit shitters don't even come close to a half decent Prot monk.

samcobra

samcobra

Krytan Explorer

Join Date: Jan 2006

USA

Mo/Me

"What kind of rit are you?"

-An awesome one.

Zahr Dalsk

Grotto Attendant

Join Date: Aug 2007

Canada

Quote:
Originally Posted by ibreaktoilets
Give me three reasons why stopping a small amount of damage every 45 seconds with skills taht are stupidly easy to shut down is better then RoF/SoA/SB/PS/SoD/Guardian.
gogo. I'll give you one fact and that fact is that in RA I can constantly negate almost all damage with a basic defensive spirit spam build. If you disagree that's your loss, and you can run whatever you prefer to.

Draginvry

Draginvry

Lion's Arch Merchant

Join Date: Oct 2007

The Underground PvP Society (PVPS)

N/Mo

I run several builds, but I generally use this one since I don't like being shatter bait, and most of my other spirit builds are too energy intensive to ditch Boon of Creation.

PvE
[skill]brutal weapon[/skill][skill]anguished was lingwah[/skill][skill]signet of binding[/skill][skill]union[/skill][skill]life[/skill][skill]spirit light[/skill][skill]flesh of my flesh[/skill][skill]signet of creation[/skill]

I typically start off by dropping a Pain down somewhere, and then a Union immediately followed by Signet of Creation and Signet of Binding. This gives a massive protection boost, and the duration of Union is gauranteed in areas with low monster density that lack AoE. From that point, I typically just distract the enemy and use Spirit Light on teammates. Brutal Weapon is replaced with Vital Weapon in a team of casters. Spirit Light may be replaced by Mend Body and Soul, in areas with lots of poison or bleeding. If not needing to aid with healing, I cast Brutal Weapon on myself and aid the offense.

Caution should be used with Signet of Creation because it can be a disaster to allied minions.

Shadowmere

Shadowmere

Wilds Pathfinder

Join Date: Jan 2007

The Grim Squeakers [REAP]

N/

Quote:
Originally Posted by Fox Reeveheart

what I do hear from people though is that the best combo is both a monk and restore rit. This is very very true; a good prot monk + the insane heals from a resto rit = the very best team support duo I've ever seen.

moko

moko

??uo??o??

Join Date: May 2006

you yet have to see dual hybrid monks then.

Dr Strangelove

Dr Strangelove

Furnace Stoker

Join Date: Dec 2005

Wasting away again in Margaritaville

[HOTR]

Quote:
Originally Posted by Shadowmere
This is very very true; a good prot monk + the insane heals from a resto rit = the very best team support duo I've ever seen. N/Rt or decent LoD monk >>>> Pure resto rit.

R E Z E R

R E Z E R

Banned

Join Date: Oct 2007

Grenths Executioners [Reap]

N/

My rt is a farmer.. and I like to keep it that way xD. Got through factions as a resto rit... healing got a bit boring tho =(. Im trying to get some half decent channeling builds but i just dont pay much attention to my rit anymore... =/

k3mikal

Ascalonian Squire

Join Date: Feb 2007

Quote:
Originally Posted by ibreaktoilets
I am a male Canthan Ritualist. What about yourself?
aahaaahahaahahaha good one

k3mikal

Ascalonian Squire

Join Date: Feb 2007

oh forgot my build

grasping was kuurong
arcane echo
spirit rift
essence strike
spirit burn
channeled strike
renewing surge
ancestor's rage

my heroes: 1 tank ,a rit, and a monk
henchies: 2 tanks, 2 healers

does me well, rifts and spikes all over

Marverick

Marverick

Forge Runner

Join Date: Aug 2006

R/

[skill]Spirit Rift[/skill][skill]Ancestors' Rage[/skill][skill]Cruel was Daoshen[/skill][skill]Channeling[/skill][skill]Offering of Spirit[/skill][skill]Bloodsong[/skill]Great Dwarf Armor

Insane AoE spike from Spirit Rift > Ancestors Rage > drop Cruel was Daoshen ashes. With Channeling you can spam them back to back with the occasional Offering of Spirit without ever running dry.