/return to return to outpost
VinnyRidira
Currently we go out to do an area in order to cap a skill or whatever. We then all diligently type in /resign and return to outpost feeling defeated. If we all type in /return and were sent back without seemingly dying would be quite cool. Maybe the leader could type it and all could be presented with a do you wish to return screen, with a yes, no reply.
Elena
so basically you want the same as resign without dying uhh map travel ftw ?
Antheus
Map travel is faster, since it doesn't require confirmation dialog.
MithranArkanere
You just want to remove the dying animation and the 'return to outpost' dialog...
I don't like the idea of giving the leader full rights to take the party without other using the command too.
I don't like the idea of giving the leader full rights to take the party without other using the command too.
Poqow
Pretty stupid change/additional feature. NEXT.
Snow Bunny
This is like the /r for /resign thread.
Who the hell cares?
Just /resign, click "yes", and be done with it.
FFS.
Who the hell cares?
Just /resign, click "yes", and be done with it.
FFS.
Curse You
Resigning doesn't count as a death. Therefore, this idea is useless.
Vinraith
I didn't even know there WAS a /resign command until reading these threads, why wouldn't you just map travel?
linh
I guess the OP is a brave and strong wamo and he can't stand seeing his warrior "laying dead" on the ground.
Darkobra
They COULD implement this, OR they could actually fix the things wrong with the game. But we all know which one would happen first.
VinnyRidira
If you are running around with heroes and henchmen then just map. We use resign as it is, and it is just a silly mechanic. All I asked for was a slicker mechanic. Everybody can scratch the right ear with their left had but generally it is easier with the right hand. I did suggest the leader asks to return and the party accedes to the request with a simple yes/no. Purely mechanics. I really like some of the dumb arse replies.
JeniM
Quote:
Originally Posted by VinnyRidira
I really like some of the dumb arse replies.
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*grabs some pop-corn and kicks feet up to watch*
/notsigned as it's practically already ingame
Tutis Evito
/Notsigned
map travel ftw
map travel ftw
Lorinda
Even more commands..
/resign is all you need. it works in the whole game.
/resign is all you need. it works in the whole game.
Bloodflesh
M
Select town
Y
Problem solved ... stop being lazy.
Select town
Y
Problem solved ... stop being lazy.
Phoenix Tears
it would be nice, when the /resign could be improved ..
often, when you want to resign, but you have then AFK's (leechers, however) in your team, then using resign makes no sense, because the last one won't type it in, so that the party can't warp back to the town ..
the resign should be imo improved, that when like 50% of the team has resigned, that the whole party gets automatically warped back to last outpost/mission ...
or when 7 of 8 have resigned, 3 of 4, regardless of how much players r now in the team, team gets automatically warped back ..
nothing is more annoying, when 7 people have resigned and the last one, is then an AFK leecher and resign won't work then, when not all type it in >.<
often, when you want to resign, but you have then AFK's (leechers, however) in your team, then using resign makes no sense, because the last one won't type it in, so that the party can't warp back to the town ..
the resign should be imo improved, that when like 50% of the team has resigned, that the whole party gets automatically warped back to last outpost/mission ...
or when 7 of 8 have resigned, 3 of 4, regardless of how much players r now in the team, team gets automatically warped back ..
nothing is more annoying, when 7 people have resigned and the last one, is then an AFK leecher and resign won't work then, when not all type it in >.<
Antheus
Quote:
often, when you want to resign, but you have then AFK's (leechers, however) in your team, then using resign makes no sense, because the last one won't type it in, so that the party can't warp back to the town .. |
Phoenix Tears
Quote:
Originally Posted by Antheus
This is what /report is for.
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Linksys
I know what you mean Phoenix. There's always one or two people who won't resign. And because of that, 3 or 4 people will leave the game(mapping back alone). Eventually everyone will map back and spend another 20 minutes trying to form a new team.
A good guideline of etiquette to add is that if someone has to go afk, they go ahead and type /resign. That way if the team has to resign, then can do so and not have to wait for the person to come back.
Also it would be nice if the party list shows who resigned and who hasn't. I know you can look in the chat window but it can be a hassle with other text in the way. Especially if it's an elite mission party of 12 people. Comparing the names in the chat box and the names on the party list can be confusing because the order is always different. Same with counting the 1's people type indicating they're ready to start a mission. Would be nice if there's some on/off switch on the party list simply for a visual for this purpose.
Also let's say there's a cutscene in the middle of the mission. I wish it could be programmed so that anyone who skips will be taken back to his/her character right away and not have to wait on the others. There's always someone who doesn't skip the scene. Often it's the party leader who just wants to see his/her character star in the cutscene and maybe get some screen shots. The cutscene that starts each alliance battle works like this. When you skip, you can move your character right away while waiting on the timer.
And for cutscenes that conclude missions, well let's say you skip but someone hasn't. There should be an Exit button so you can choose to exit the party and appear alone at the next outpost. If others want to do the same, they can do so and rejoin you. And whoever is watching the damn thing can just go ahead and do so.
One of the reasons why I stopped ferrying people to the Consulate Docks for free is because I keep getting someone who won't skip the cutscene. It may be someone planted by those who charge money in order to keep me stalled away while they look for others to pay them. Whatever the case, I don't care, I won't sit through that one ever again.
And for mission runners who request people to skip the scene, I respect their choice to exit the whole thing if someone doesn't skip(unless he/she was paid ahead of time).
A good guideline of etiquette to add is that if someone has to go afk, they go ahead and type /resign. That way if the team has to resign, then can do so and not have to wait for the person to come back.
Also it would be nice if the party list shows who resigned and who hasn't. I know you can look in the chat window but it can be a hassle with other text in the way. Especially if it's an elite mission party of 12 people. Comparing the names in the chat box and the names on the party list can be confusing because the order is always different. Same with counting the 1's people type indicating they're ready to start a mission. Would be nice if there's some on/off switch on the party list simply for a visual for this purpose.
Also let's say there's a cutscene in the middle of the mission. I wish it could be programmed so that anyone who skips will be taken back to his/her character right away and not have to wait on the others. There's always someone who doesn't skip the scene. Often it's the party leader who just wants to see his/her character star in the cutscene and maybe get some screen shots. The cutscene that starts each alliance battle works like this. When you skip, you can move your character right away while waiting on the timer.
And for cutscenes that conclude missions, well let's say you skip but someone hasn't. There should be an Exit button so you can choose to exit the party and appear alone at the next outpost. If others want to do the same, they can do so and rejoin you. And whoever is watching the damn thing can just go ahead and do so.
One of the reasons why I stopped ferrying people to the Consulate Docks for free is because I keep getting someone who won't skip the cutscene. It may be someone planted by those who charge money in order to keep me stalled away while they look for others to pay them. Whatever the case, I don't care, I won't sit through that one ever again.
And for mission runners who request people to skip the scene, I respect their choice to exit the whole thing if someone doesn't skip(unless he/she was paid ahead of time).
Government Flu
Sorry, but this suggestion is pointless. The whole party wiping animation is a farce. No death is actually counted if you resign or fail a mission. So there's no need to nitpick.
MithranArkanere
The only thing that could be done is changing the death animation for 'teleport' animations.
But who cares anyways?
But who cares anyways?
Linksys
As for the death animation, big deal. Doing the /resign thing is voluntarily being defeated anyways.
Phoenix Tears
Quote:
Originally Posted by Linksys
I know what you mean Phoenix. There's always one or two people who won't resign. And because of that, 3 or 4 people will leave the game(mapping back alone). Eventually everyone will map back and spend another 20 minutes trying to form a new team.
A good guideline of etiquette to add is that if someone has to go afk, they go ahead and type /resign. That way if the team has to resign, then can do so and not have to wait for the person to come back. Also it would be nice if the party list shows who resigned and who hasn't. I know you can look in the chat window but it can be a hassle with other text in the way. Especially if it's an elite mission party of 12 people. Comparing the names in the chat box and the names on the party list can be confusing because the order is always different. Same with counting the 1's people type indicating they're ready to start a mission. Would be nice if there's some on/off switch on the party list simply for a visual for this purpose. Also let's say there's a cutscene in the middle of the mission. I wish it could be programmed so that anyone who skips will be taken back to his/her character right away and not have to wait on the others. There's always someone who doesn't skip the scene. Often it's the party leader who just wants to see his/her character star in the cutscene and maybe get some screen shots. The cutscene that starts each alliance battle works like this. When you skip, you can move your character right away while waiting on the timer. And for cutscenes that conclude missions, well let's say you skip but someone hasn't. There should be an Exit button so you can choose to exit the party and appear alone at the next outpost. If others want to do the same, they can do so and rejoin you. And whoever is watching the damn thing can just go ahead and do so. One of the reasons why I stopped ferrying people to the Consulate Docks for free is because I keep getting someone who won't skip the cutscene. It may be someone planted by those who charge money in order to keep me stalled away while they look for others to pay them. Whatever the case, I don't care, I won't sit through that one ever again. And for mission runners who request people to skip the scene, I respect their choice to exit the whole thing if someone doesn't skip(unless he/she was paid ahead of time). |
iriyabran
/resign=matrix death ftw xD
Linksys
Quote:
Originally Posted by iriyabran
/resign=matrix death ftw xD
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Wouldn't that be strange to see.
Diddy bow
/notsigned
such a lazy idea...
such a lazy idea...
Deadlyjunk
/notsigned
/wastedevtimeonotherthingskthxbye (like a Celestial Beaver!)
/wastedevtimeonotherthingskthxbye (like a Celestial Beaver!)
Fitz Rinley
The idea is a good one as it saves a great deal of party time.
Joe Black: Everyone resign.
Tidy Mouse: I'm survivor.
Party observes location at far end of falls, seven, "ughs" written or not.
Party all looks at map.
Joe Black: Map to Vent 3.
Tidy Mouse: Map to Vent?
Big Fist: Aurora.
Runninnn Fuul: Where's Hammer Wench?
Tanks Alot: Back - um - what are we doin?
Hammer Wench << Hey Joe, I'm in Quarrel Falls. Where is everyone?>>
Yeah, I like the idea of a return function much better than a resign function.
Joe Black: Everyone resign.
Tidy Mouse: I'm survivor.
Party observes location at far end of falls, seven, "ughs" written or not.
Party all looks at map.
Joe Black: Map to Vent 3.
Tidy Mouse: Map to Vent?
Big Fist: Aurora.
Runninnn Fuul: Where's Hammer Wench?
Tanks Alot: Back - um - what are we doin?
Hammer Wench << Hey Joe, I'm in Quarrel Falls. Where is everyone?>>
Yeah, I like the idea of a return function much better than a resign function.
Deadlyjunk
/retarded
/boring
Those are the real commands needed. Oh wait, /boring is already there. /retarded it is then
/boring
Those are the real commands needed. Oh wait, /boring is already there. /retarded it is then
Micromaster
/notsigned
Learn to use /resign, it's not that bad.
Learn to use /resign, it's not that bad.
Steboy93
Just type /resign ffs
Exterminate all
Map travel is awesome. LOL who cares if you die when you press /resign???
DarkGanni
Quote:
Originally Posted by Diddy bow
/notsigned
such a lazy idea... |
Curse You
Quote:
Originally Posted by Fitz Rinley
The idea is a good one as it saves a great deal of party time.
Joe Black: Everyone resign. Tidy Mouse: I'm survivor. Party observes location at far end of falls, seven, "ughs" written or not. Party all looks at map. Joe Black: Map to Vent 3. Tidy Mouse: Map to Vent? Big Fist: Aurora. Runninnn Fuul: Where's Hammer Wench? Tanks Alot: Back - um - what are we doin? Hammer Wench << Hey Joe, I'm in Quarrel Falls. Where is everyone?>> Yeah, I like the idea of a return function much better than a resign function. |
Resigning does not, and had never, caused a death. If someone going for the survivor title is too dumb to know this, maybe they aren't worth having on the team in the first place. Anyone with half a brain will do at least some research before going for a title like that.
VinnyRidira
The ability to be able to map travel with a party if you are the leader without breaking up the party, but giving individual member of the party to not travel would have been good. The lack of this facility together with the stupid Kamadan 4 in a party and the Lions Arch 6 in a party restrictions only serve to illustrate the majority of the dumb arse responses to this thread.
Mineria
Quote:
Originally Posted by Vinraith
I didn't even know there WAS a /resign command until reading these threads, why wouldn't you just map travel?
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That way you all stay in group, can sell stuff to the merchants, put stuff in your storage, and still be in your group ready to let the leader map travel you to the next spot.
/notsigned
I think the /resign option has some sense of humor.
John Panda
are you aware of the /resign option..? or mapping option?
linh
Quote:
Originally Posted by VinnyRidira
The ability to be able to map travel with a party if you are the leader without breaking up the party, but giving individual member of the party to not travel would have been good. The lack of this facility together with the stupid Kamadan 4 in a party and the Lions Arch 6 in a party restrictions only serve to illustrate the majority of the dumb arse responses to this thread.
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