Duncan

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M
Mello_Macabre
Ascalonian Squire
#1
OK, me and my guildies are having trouble with Duncan The Black in Slaver's Exile.

We have 2 human monks, a warrior, and a ranger.

We also have all heroes and skills at our disposal.

Any suggestions?

We tried the SV thing that Wiki suggests, but it just doesn't seem to work, we can't even get to him because of lack of damage.
Sergeant of Marines
Sergeant of Marines
Desert Nomad
#2
With 2 monks Healing

Take SS or SV necro
Splinter/Barrage Ranger
Warrior um cookie cutter Obsidian Tank
I would take the easy way out if you just want to finish and bring 3 to 4 Eles or a third monk/Rit.

Have 2 SF eles and 2 Sandstorm with (earth quake eles) Mass AOE maybe even a ward ele, I like water, but that is me.
b
bolomax
Academy Page
#3
I've just finished Duncan challenge, yesterday evening, 2 human players and heroes.
1. Ele SF - human (pain inverter on it)
2. Nec SS - human (pain inverter on it)
3. Nec SV - hero (signet of sorrow, blood)
4. Ele SF - Hero (holding also Swap)
5. Rit lord - Hero (Union, shelter, etc)
6. Nec MM - Hero (frozen soil)
7. Monk - Hero (healing + prot spirit)
8. Monk - Hero (healing + prot spirit)

We reach Duncan in 15 min, no deaths for team.

Duncan died in aprox 15 min.

Important steps to kill Duncan:
1. Use Swap to move recuperation spirits to avoid Duncan healing.
2. SS & SV necro spamming from corner near stairs.
3. Protection spirits up all the time
4. Protective spirit up all the time.

It was quite smooth I may say
therangereminem
therangereminem
Jungle Guide
#5
duncun is a easy s/e is easy can eb done with h/h group and a coupe of human players if not just one ..
all you need is 4 pople to beat duncun part of quest the rest just make it faster. bring eoe and frozen helps out alot aoe makes thig scatter so dont go to heavy but not to light smits do good here and famine/sv/spirt
RTSFirebat
RTSFirebat
The Humanoid Typhoon
#6