
Gold Items:
GO1. Furious Colossal Pick Of Enchanting = 5K
Req.11
Max Damage (Only Piercing Type Hammer)
Damage +15% (While Enchanted)
Double Adrenaline On Hit (10% Chance)
Enchantments Last 20% Longer
GO2. Poisonous Summit Axe (Inscribable) = 5K
Req.10
Max Damage
Halves Casting Time Of All Spells (Chance 9%)
Lengthens Poison Duration On Foes By 33%
GO3. Suntouched Shield (Inscribable) = 2K
Req.10 (Motivation)
Max Armor
Received Physical Damage -3 (While Hexed)
GO4. Wooden Boar Scepter (Inscribable) = 5K
Req.10 (Soul Reaping)
Max Damage
Energy +5 (While Health Is Above 50%)
GO5. Scepter of The Forgotten Of Quickening (Inscribable) = 10K
Req.10 (Divine Favor)
Max Damage
Halves Skill Recharge Of All Spells (Chance 10%)
Halves Casting Time Of All Spells (Chance 10%)
GO6. Earth Magic Set - Earth Wand Of Quickening & Earth Prism Of Swiftness (Inscribable) = 20K
Req.9 (Earth Magic)
Max Damage
Halves Skill Recharge Of All Spells (Chance 10%)
Energy +5 (Above 50% Health)
Req.9 (Earth Magic)
Max Energy
Halves Casting Time Of All Spells (Chance 10%)
Earth Magic +1 (Chance 20%)
Upgrades:
U1. 2x Wand Wrapping Of Quickening = 1K Each
Halves Skill Recharge Of All Spells (Chance 10%)
U2. 3x Swift Staff Head = 2K Each
Halves Casting Time Of All Spells (Chance 10%)
U4. 2x Staff Wrapping Of Blood Magic = 3K Each
Blood Magic +1 (Chance 20%)
U5. Spear Grip Of Mastery = 1K
Spear Mastery +1 (Chance 20%)
U6. Hammer Grip Of Enchanting = 1K
Enchantments Last 20% Longer
U7. Sundering Dagger Tang = 5K
Armor Penetration +20% (Chance 20%)
U8. Scythe Grip Of Fortitude = 6K
Health +30