Vote System: Nerfs, Loot Scaling, Stuff

sythmoi

Ascalonian Squire

Join Date: Nov 2006

W/

Ok so I have been playing the game a bit and it seems that there is endless tension between players and ANet. Topics have been covered E.G:

Loot Scaling
Nerfs
Glad Points
Title Grinding
Farming
Dishonor Points ETC..

point of the matter is 1000s of people are complaining, to ANet about unfair play and then people like me, wondering of I will ever get 10k unid golds or Lucky maxed out, and then I complain, but it always seems that it is the other side that gets their say, and then they nerf my Paragon or Necro, or tell me Glad Points are for Sissies/UBER PvE peeps...BLEH.

So I think/ suggest a voting system, so now if they want to nerf, buff, annoy or make happy, should we the client/ gamer the person giving them money not have a say in it?

i suggest a NPC in a GH or major towns, where every one can go vote, hell it could be a weekend event YAY..then maybe less FAME weekends hey?

This is the question I ask, hell if you don’t like your public health insurance you vote for the other guy right?

Logging Off

Syth

Antheus

Forge Runner

Join Date: Jan 2006

No, there is no tension. No, there aren't thousands of people complaining.

There is just a select few individuals who spam multiple forums, through multiple accounts, trolling on the same topics.

The true response to changes in game is measured through different means. Forums are not too relevant, at least not in the way people think they are.

KANE OG

KANE OG

Banned

Join Date: Oct 2005

Ogmios Graybeards

W/

If they added an npc, when you clicked on him/her, he/she'd just tell you to go to a fan-site and bitch or vote there. Then spout off some long advertisement for the online store.

KANE

Vanquisher

Site Contributor

Join Date: Mar 2005

Herts, UK

One Hitter Quitters [QQ]

No. Players voting on nerfs and buffs would lead to even more imbalance than there has been in the past.

Effendi Westland

Effendi Westland

Wilds Pathfinder

Join Date: Dec 2005

Isle of the dead

[DVDF][LDS]

P/W

That is not a good idea.

Really the same with running a country, if you let the popular opinions effect all your desicions, the country goes south real quick.

Retribution X

Retribution X

Desert Nomad

Join Date: Nov 2005

Check behind you again.

N/

yay! Lets all run around like headless chickens, following every person who has a retarded idea.

Better yet, let's vote on that idea. Exactly why the hell should I be assed to vote for something so retarded I won't even read it on the forums?

Anet has a brain, and they have common sense. they know what's good and what's not.

Big_Iron

Big_Iron

Desert Nomad

Join Date: Dec 2005

The Edge

Tormented Weapons [emo]

You can't really use the forums as a barometer. Anet has said it before. The vast majority of players never post or even look at the forums. So the complaints you see here are most likely not the opinion of the majority of players, though some are quite vlaid. While I may not agree with some of Anet’s decisions, I am but one player. And, as noted above, this is not a democracy. GW is Anets property and they allow us to play with it. They can do whatever they want, even if it means alienating players.

Wol Fenrook

Academy Page

Join Date: Aug 2007

UK

The Dim Circle Ring [DCR]

E/

I have played a game where the devs follow the requests of the player community. It is one of the worst designed, boring MMORPGs out there, with everything completely out of balance, and requiring months of grind, let alone hours.

So as far as I am concerned, I would rather that Guild Wars be built to how the devs think it should be.

Wol

Antheus

Forge Runner

Join Date: Jan 2006

Quote:
I am but one player. And, as noted above, this is not a democracy
GW is a commercial product. As such, it's subject to rules of free market (not government systems).

All commercial products are representation of ultimate freedom - every customer has the ability to not buy it.

Companies therefore seek to develop their product in such a way to attract most customers. But political regimes do not apply to handling of products or services no more than to design of cars, selection of milk in stores, or salaries of dog walkers.

GW is a product offered at a price. Anet is responsible for finding a balance between production cost, features offered and price paid by customers.

Yea, you could say it's all about money.

Havre Fras

Havre Fras

Lion's Arch Merchant

Join Date: Jun 2006

N/Me

Quote:
Originally Posted by KANE OG
If they added an npc, when you clicked on him/her, he/she'd just tell you to go to a fan-site and bitch or vote there. Then spout off some long advertisement for the online store.

KANE
You speaketh the truth. I like it.

EternalTempest

EternalTempest

Furnace Stoker

Join Date: Jun 2005

United States

Dark Side Ofthe Moon [DSM]

E/

@OP

The only way any sort of voting system could even work if your forced (and I do mean everyone not an optional npc you have to choose) to choose from within Guildwars.

Anything done from a web site is only splinter population and does not represent the complete picture.

TabascoSauce

Wilds Pathfinder

Join Date: Jan 2007

Virginia, US

TFgt

W/Me

To the OP.

Your suggestion, though well-intended, is rather optimistic about the relative maturity levels of the players in question, to make good decisions regarding the future of the game. Just read these forums and see all the name calling and general tomfoolerty and that is all the proof needed.

The previous poster, Antheus, has it right - the market should decide. I can safely state that I bought 1 copy of EotN, and will buy no more. Guild Wars is now aimed at a different market segment, and is not appealing to me anymore. While Guild Wars has overall been a fantastic value, it has moved away from those original precepts of (Skill > Time/Grind).

Thanks!
TabascoSauce

JeniM

Desert Nomad

Join Date: May 2007

W/E

For what its worth i play a game where votes can be started (mainly just skipping maps)
People that want to skip always vote yes but people that don't never bother voting no they just complain afterwards, same thing would happen here no body would vote apart from the ones that started the idea and it would pass and the rest would be stuck with it

wilebill

wilebill

Desert Nomad

Join Date: Dec 2005

Mt Vernon, Ohio

Band of the Hawk

W/Mo

"it seems that there is endless tension between players and ANet" -- no, most of us are pleased with ANet's performance overall. Hurrah for ANet!

If you examine the forums of all games, online or not, there are always issues, problems, changes that players think should be made. GW's forums are no different.

The ANet devs should make the developer level decisions, not the players. They should know our concerns and reactions, yes; always with an eye on the market demand for game features ... and their budget! Antheus put it well.

The most often mentioned player concern that I have noted is the drift away from "those original precepts of (Skill > Time/Grind)" -- as TabascoSauce said above.

SotiCoto

SotiCoto

Banned

Join Date: Jan 2007

Drazach Thicket

Temple of Zhen Xianren [Sifu]

Quote:
Originally Posted by sythmoi
Ok so I have been playing the game a bit and it seems that there is endless tension between players and ANet. ....
point of the matter is 1000s of people are complaining, to ANet about unfair play and then people like me, wondering of I will ever get 10k unid golds or Lucky maxed out, and then I complain, but it always seems that it is the other side that gets their say, and then they nerf my Paragon or Necro, or tell me Glad Points are for Sissies/UBER PvE peeps...BLEH.
There is endless tension between myself and the players/A-Net collective.... Not sure about the rest.
*shrugs*
I make do.... I ask them to make do with anything and they tell me they shouldn't have to.....
... But I make do...


Quote:
So I think/ suggest a voting system, so now if they want to nerf, buff, annoy or make happy, should we the client/ gamer the person giving them money not have a say in it?
Because Guild Wars is not a democracy. Guild Wars is a dictatorship.... and anyone who ultimately can't accept that is going to be chucked out eventually. I'm possibly headed that way myself....

moriz

moriz

??ber t??k-n??sh'??n

Join Date: Jan 2006

Canada

R/

you mean, by being an absolute jackass will win you no friends? what a concept.

Dr Strangelove

Dr Strangelove

Furnace Stoker

Join Date: Dec 2005

Wasting away again in Margaritaville

[HOTR]

If you browse through sardelac, it quickly becomes clear that the average player has no clue what they're talking about. I'll take me a dictatorship any day.

Young Hero

Young Hero

Krytan Explorer

Join Date: Nov 2005

Mi

N/Mo

Quote:
Originally Posted by Antheus
No, there is no tension. No, there aren't thousands of people complaining.
You are correct! The thousands aren't complaining there gone.GG Anerf

EternalTempest

EternalTempest

Furnace Stoker

Join Date: Jun 2005

United States

Dark Side Ofthe Moon [DSM]

E/

Famous (Source ?) but true Quote

You can please some of the people, some of the time, You can't please all the people all the time.

Timeless Logic

Timeless Logic

Academy Page

Join Date: Jun 2005

Behind you.

The Way Of Zerthimon (TWOZ)

In response to the multiple posts regarding forums:
The fastest way to become depressed about a game is to visit its official forums or those of a popular fansite. This is because:

A) Forums host a consistent flow of traffic.

B) There is always someone willing to respond to you.

C) Forums attract both the most knowledgeable and ignorant of players.
C1) The most knowledgeable players are often the most frustrated with the current state of the game.
C2) The most ignorant players are often the most annoying, which in turn brings more frustration to the knowledgeable among us.
D) Points A-C cause semi-frequent forumgoers to take much of what is posted as near-gospel.

E) Point D compounds the difficulty of game developers who take the time to visit fansites and compile feedback in addition to collecting in-game data. Case in point: ArenaNet.

F) After development teams release game updates point C again takes center stage.

To the OP:
The degree of debate displayed on GWGuru is nonexistent in-game. People are too busy playing. Forums, while a valuable resource and tool, are in themselves not enough cause to instate an in-game feedback system, nor are they all-encompassing enough to solely provide grounds for game changes.

While I agree that as the player base our input should be of the utmost importance, I don't think this is a good way to deal with the issue. I think you raise valid points, however, and I hope to discuss them further.

IlikeGW

Jungle Guide

Join Date: Aug 2005

Quote:
Originally Posted by Antheus
There is just a select few individuals who spam multiple forums, through multiple accounts, trolling on the same topics.
zOMG CONSPIRACY it's all done by the COMMIES!!!

Jetdoc

Jetdoc

Hell's Protector

Join Date: Jul 2005

The Eyes of Texas [BEVO]

D/A

Quote:
Originally Posted by sythmoi
So I think/ suggest a voting system, so now if they want to nerf, buff, annoy or make happy, should we the client/ gamer the person giving them money not have a say in it?
The flaw in this type of voting system is that, in general, the substantial majority of the population would vote FOR buffs, AGAINST nerfs, and FOR anything else that makes their playstyle more powerful and easier.

Many, many of those things are not good for the game, so an ingame voting option such as this would be pretty irrelevant.

I MP I

I MP I

Hustler

Join Date: Nov 2006

in between GW2 servers

Mo/

Nah. I prefer to have the devs read suggestions and ideas posted forums and then make the hard decisions with the help of testing. Sure they're not always perfect. But hey; I'd prefer developers who actually know something about guildwars rather than some newbflakes who can't figure out their builds are bad making decisions that can make a game far worse than it currently is.

Lagg

Lagg

Wilds Pathfinder

Join Date: Jun 2005

W/

Guild Wars, not OpenGuildWars.



Whiners is the reason why things got nerfed in the first place.

ArenaNet's original game was pure awesome.

All the bad things have happened to somehow please the whining community (and ironically, though not surprisingly, never pleased anyone).

freaky naughty

Krytan Explorer

Join Date: Sep 2007

Mo/N

Whoa there dude, think about it before handing over power to the public. We're gonna have elemental swords dropping from lvl 0 mantid hatchlings if that system gets accepted. i think Anets done a great job, a few things could be done better here or there but this game is awesome.

Deadly Eyezz

Academy Page

Join Date: Oct 2006

Yeah right, so all sins can vote to get 80 AL..Who doesn't want a sin that tanks like a warrior?!
And all rangers can vote to get 30-50 max damage weapons... Who doesn't want a ranger that hits like an ele?
And all farmers can vote to double ot even more the loot.. who doesn't want more money?
And so on..
Democracy fails! anytime, anywhere..

Crom The Pale

Crom The Pale

Furnace Stoker

Join Date: Nov 2006

Ageis Ascending

W/

Keep in mind that even when 1000's of people are complaining on forum there are 100 000's that never post and may strongly dissagree but are to busy playing to bother with forums.

You will find most people on the forums have been here for a long while or just arrived.

I played GW for a year without ever visiting a forum let alone posting.

Now that I feel my knowladge is competent and I can be of help to those new to the game or I can debate with other knowladgable players on topics that I find interesting.

Forums are almost a game in and of themselves, many people come here to play

sythmoi

Ascalonian Squire

Join Date: Nov 2006

W/

To Everyone,

Thanks for the replies, I think for me and many people reading this post thinking that ANet might be starting to sit the pot miss, there and base their decisions open fair play disregarding the players feelings about their decisions. This is why I did not add this "idea" thought process to the idea forum bit but rather here to get responses and see that other people think. I seem’s a BAD Idea 

This is what I read.
1. People might not be mature enough to VOTE and they will vote in their Favor - True, But I must admit there have been really mature responses in this thread, and I think more mature 18+ play this game then 18- ?
2. I didn't intend to make this voting system ANets decision making tool on what the people vote for, but a measuring stick for them to make their decisions more player friendly, IE people complaining a lot, is there really so many, or just "few individuals who spam multiple forums" <- really nice response as this might be the case I was to blinded to think of this.
3. I understand that ANet makes decisions for fair play more important to make people play MORE and for LONGER, not necessarily per day but per year.

I am loosing interest in the game, I feel I get no where, get no money and still don’t have a ele sword I've clocked all three games 5 times with my 5 different characters (LB8 X5 surely I must have gotten a drop ONCE doing the dam temple farm?), and I don’t find GWEN so interesting that I will do it a second time.

Logging Off

Syth
PS I want a JOB at ANet! Must B Cool working there hey.

Fitz Rinley

Fitz Rinley

Wilds Pathfinder

Join Date: Oct 2005

The Rusty Rose

W/Mo

Quote:
Originally Posted by Antheus
GW is a commercial product. As such, it's subject to rules of free market (not government systems).

All commercial products are representation of ultimate freedom - every customer has the ability to not buy it.

Companies therefore seek to develop their product in such a way to attract most customers. But political regimes do not apply to handling of products or services no more than to design of cars, selection of milk in stores, or salaries of dog walkers.

GW is a product offered at a price. Anet is responsible for finding a balance between production cost, features offered and price paid by customers.

Yea, you could say it's all about money.
Antheus, there is a major difference in what you compare GW to in the market. If you buy a package of t-shirts and it does not work you can buy t-shirts from a different company and use them instead. You cannot get something else like GW because there is nothing else like GW.

The key element to making GW different is that we do not pay to play on a monthly fee basis. When other companies screw up then they begin to lose subscribership. ANet avoids the influence of renewel clients by not having any. They do not have to give a damn about what we think or want once we have purchased the product. Only the minimum amount of attention necessary to get people to purchase the next product must be done. Since, each of those has been a stand alone game up until GWEN, they have been able to truthfully advertise them as different games - thus any word of mouth negatives can be down-played. The marketing schema for GW is very sure footed.

As to whether politics applies to markets - evidently you have never studied either. By definition of Political Science, Politics is the authoritative allocation of value. It is specifically and always the job of governments to define, allocate, and defend the various values (moral and fiscal) of their society by any means necessary and available. (Keeping in mind War is the extension of politics by other means.) Economic science is still in its infancy, and has not yet learned to bridge the gap between definitions of micro-economics and macro-economics, but it will. That lack of continuity has left the door open for all sorts of wild claims about separation to come in. But those claims only make sense if one forgets that government is the ultimate business, providing the ultimate services, at the ultimate price, in the most absolute monopoly.

ANet has a problem in that the continued observance of profit will depend on the continued happiness of the consumer base. At some point they will reach the maximum saturation of the audience they can get with advertising of what they have. Their only recourse to maintain income out of that audience is to keep it satisfied. Currently if someone were to tell me I could purchase these 3 great games and one expansion that:
  • I could spend months to years grinding for titles, weapons, and/or armor,
  • I would rarely or never see anything I liked drop while I played,
  • I would constantly be punished in income because of foreign sweatshops and bots,
  • Everything I developed or liked would be meaningless for the pivotal reward monument,
  • All high end drops would be reserved for only elite players to find in only elite areas,
  • Henchmen and heroes would take huge cuts of the drops but seemingly never benefit from it in improved weaponry, armor, or ability, and
  • Storage would always be inadequate.
Well, that's certainly where I would want to plop down my $200 or more.

Age

Age

Hall Hero

Join Date: Jul 2005

California Canada/BC

STG Administrator

Mo/

Quote:
Originally Posted by Effendi Westland
That is not a good idea.

Really the same with running a country, if you let the popular opinions effect all your desicions, the country goes south real quick.
When does a game become a democracecy they never have to listen to anything that we and hope we continue to buy thier product in this case GW2.I don't see anything coming foward for GW now as in new content as they are mostly concerned with all mighty GW2.Anet may fix bugs but that is about as for any new content I think that maybe up to the players to come up with.