Comsumables, Great Resource or Money Sink?

I Might Avenge U

I Might Avenge U

Jungle Guide

Join Date: Dec 2005

California

R/

Everyone is familiar with consumables..

http://wiki.guildwars.com/wiki/Eyja

http://wiki.guildwars.com/wiki/Edwin

http://wiki.guildwars.com/wiki/Kwat

http://wiki.guildwars.com/wiki/Alcus_Nailbighter

Now we are all familiar with consumables..

I am personally liking a lot of the consumables, especially that essence of celerity and Armor of Salvation..

But I want to know what you guys think, what's your opinion of consumables...

Darkobra

Darkobra

Forge Runner

Join Date: Aug 2006

Scotland

Type like an idiot, I'll treat you like an idiot

E/Me

Hard to say. I love the Grail of Might and Powerstone of Courage. Both very useful. It's hard to find places where you'd really, REALLY need them though. Fair enough, they do make the game easier and they are more luxuries than necessities at times. I always keep a Powerstone of Courage incase things go BRUTALLY wrong.

I guess for people who rely on them more heavily than I do, they're well worth the money they spend on it. As for me, I can easily live without them, but that doesn't mean I won't use them for fun, like the Grail of Might, or for absolute necessity, like the Powerstone. Also saves me giving out the candy canes I've been stacking up on.

Sergeant of Marines

Sergeant of Marines

Desert Nomad

Join Date: Jul 2006

Japan

[트두므s], Guild Leader

Mo/

I think they are great, and they even allow some (not so organized teams) to vanquish some tricky area with eaze. Example would be, whole team going from 45%DP to a 10% Morale boost....love those...Perfect Salvage kits are cool too. All around good idea and good update to the game. Thanks ANET....

Crom The Pale

Crom The Pale

Furnace Stoker

Join Date: Nov 2006

Ageis Ascending

W/

I would have to agree, they were a great addition.

The perfect salvage kits are a great tool to swap mods from one skin to another, ie I get a nice shield and swaped 2 perfect mods of a shield with a skin that didnt mesh well with my armor.

The other consumables all have thier uses, just like the cany canes before them.

HawkofStorms

HawkofStorms

Hall Hero

Join Date: Aug 2005

E/

A.net needed to come up with something for people to use there 200+ unspent skill points on.

Neo Nugget

Neo Nugget

Site Contributor

Join Date: Jan 2006

R/

Moving to GW:EN forum.

I love consumables btw.

Warskull

Site Contributor

Join Date: Jul 2005

[out]

The consumables vary from nice bonuses to monster items. The problem is they are overkill in most places, but in certain areas the are more than worth it.

Powerstone of Courage is the big reset button. Having one of these in your inventory at all times is a good idea. That way if the party ever takes severe DP and you decide it is worth pushing through to the end and erasing the DP you have the option.

Scrolls of Resurrection are mostly for areas where you can't wipe. Anywhere where all party members can die and then res you should just go wipe and res at the shrine. Not too valuable really.

Essences of Celerity are the best item by far. This is turbo mode for your entire party. Massive overkill for most places, but makes your team pretty much unstoppable.

Grail of Might, really just a mediocre bonus. Nice to have on you, but not really worth it.

Armor of Salvation, a pretty good defensive item. Somewhat worth it.

Gore

Lion's Arch Merchant

Join Date: Jan 2006

SIMPLE MATHS :

1 - 60% Dp to +10 MBoost with rainbow = 12 rainbows

2 - 60 Dp to 0 dp with clovers = 4-8 clovers

3 - 60 Dp to +10 MB = 1 consumable worth 1.5k ish + 1 pts

4 - For evrything else, theres Mastercard

fenix

fenix

Major-General Awesome

Join Date: Aug 2005

Aussie Trolling Crew HQ - Event Organiser and IRC Tiger

Ex Talionis [Law], Trinity of the Ascended [ToA] ????????????????&#

W/

Massive overkill imo, and also a big money sink. There's never a time where I've needed any of the consumables, because we either win, or we all die and lose...

seut

seut

Wilds Pathfinder

Join Date: Jun 2005

Europa

Powerstones are nice to have for freaky accidents, when playing with heroes&hench. Menhlo & Lina like to stay in dungeon traps..
For normal mode the rest of buff items are overkill.
Perfect Salvage kit is pretty useful.

_June

_June

Guest

Join Date: Sep 2007

Denmark

{MM}

Mo/

I like the consumables, not only because they offer an alternative to the candy canes and other stuff people stock up on to tackle tough areas, but they can be a blessing in some of the later missions in Hard Mode. They can also be used as a gold sink but atleast it's a gold sink that has a use :P

Ensign

Ensign

Just Plain Fluffy

Join Date: Dec 2004

Berkeley, CA

Idiot Savants

I think they're a nice shortcut for some of the harder content in the game; if you're running into trouble you can throw some money at the problem. I expect to make spot usage of them when clearing out all the dungeons in Hard Mode, for that extra oomph to push through the tight spots with hero/hench. I'm sure they're useful for all but the best teams trying to do content they normally couldn't.

As long as the game never becomes balanced around those consumables, ala WoW, I think they're a boon.

I get more use out of the Perfect Salvage Kits and Scrolls of Resurrection, however. Perfect Kits are awesome for swapping mods around, or for pulling out the expensive crap mods whenever I buy a new weapon; putting some Scrolls of Resurrection in my inventory will give me a similar failsafe of having a Ressig on my bar, without using a skill slot.

Arkantos

Arkantos

The Greatest

Join Date: Feb 2006

W/

PvE with consumables = super easy mode. Honestly, these things make mostly everything in PvE impossible to lose, unless your a full team of warriors with healing signet and frenzy.

Nice gold sink too btw.

Drop of Fear

Drop of Fear

Forge Runner

Join Date: Nov 2006

W/

essence of celerity is always up for me. saing 15 minutes every hour i play is priceless.
everything else... meh, don't rly need them. i keep few powerstones with me for emergencies, only used one with mallyx tho in over a month!

Ghryphon

Ghryphon

Lion's Arch Merchant

Join Date: Jul 2007

Iowa, United States

LOD

Mo/

Grail, Armor and Powerstone make vanquishing a ton easier....specially in Tyria

Overall I would say its good to have consumables, and the prices are fair

Redfeather1975

Redfeather1975

Forge Runner

Join Date: Sep 2006

Apartment#306

Rhedd Asylum

Me/

I may be crazy but I would have prefered if consumables were only attained through questies.
U
se up your skill points on skills. Skills are like pokemon. You have to collect them all if only for the sake of having a character with tons of skills. Actually I think the only reason I use my skill points up all the time on skills is because I have a wicked ADD and can't use the same build two sessions in a row.

I Might Avenge U

I Might Avenge U

Jungle Guide

Join Date: Dec 2005

California

R/

Getting a lot of good reviews, and a few of bad reviews..

Right now I have like 70 unused skill points ( use a lot of tomes most of the time ) an I'm thinking of spending a bit of them on consumables.. Not sure yet..

mazey vorstagg

mazey vorstagg

Wilds Pathfinder

Join Date: Aug 2006

Nodnol

Meeting of Lost Minds

E/Mo

I'm loving them! without powerstones of courage I wouldn't have been able to do half the dungeons I have done

Painbringer

Painbringer

Furnace Stoker

Join Date: Jun 2006

Minnesota

Black Widows of Death

W/Mo

Nice addition and useful in many situations. As mentioned above henchmen can be idiots and it is nice to give them the boost to help in hard areas.

Anyone know a good area to farm Granite?

I Might Avenge U

I Might Avenge U

Jungle Guide

Join Date: Dec 2005

California

R/

^^

HM outside Sardelac, just salvage whatever you get..

Loeil Battlecow

Loeil Battlecow

Frost Gate Guardian

Join Date: Nov 2005

INSK

Mo/E

I use alot of consumables in HM. Thats help ALOT when you are alone with heros

MirkoTeran

MirkoTeran

Forge Runner

Join Date: Sep 2005

Slovenia

Scars Meadows [SMS]

Mo/

I wish they would change them so you can't use them in HM, as they remove the whole point of it.

LONGA

LONGA

Krytan Explorer

Join Date: Sep 2006

Thailand

Agot

N/

Power stone + Pug = Pug saver. During dungeons crawling and things get messy a Power stone will silence some of those annoying players.

blakecraw

blakecraw

Krytan Explorer

Join Date: Nov 2005

Austin, TX

I generally just power through pve in normal mode, so I've completely ignored consumables so far. I just don't like the idea of using a non-skill to get a skill-like effect, even in pve. (Way back in the day when I bought prophecies I was glad to see there were no potions in GW).

thezed

thezed

Krytan Explorer

Join Date: Oct 2006

Iowa, USA

HoTR

I love the consumables. They are invaluble for an good (but not great) player looking to H/H Vanquish some of the harder zones. Have only really used Powerstone and Armor though.

The perfect salvage is also great for removing runes and insignias from armor w/o losing one of them.

Wish they didn't cost so much though, but thats just me being QQ.

Steboy93

Steboy93

Furnace Stoker

Join Date: Feb 2007

Trinity of the Ascended [ToA] | Ex-Officer [TAM]

W/

Very handy, I like them, especially perfect salvage kit

I Will Heal You Ally

I Will Heal You Ally

Krytan Explorer

Join Date: Feb 2007

In my HoM

Canthan Refugees [TOGO]

E/Rt

I personaly think they're awesome... VERY useful for Vanguishing areas, especially those with 4-6man parties

Chthon

Grotto Attendant

Join Date: Apr 2007

Comment: Perfect salvage kits are grand. I've moved a fair handful of mods off weapons I was too scared to touch before.

Comment: Generally I've found no need for the DP-removers/moral-boosters/stat-boosters. If I'm H+Hing and I run into the kind of trouble that calls for one, it's probably time to map back and retool my builds. If I'm PUG-ing and run into the kind of trouble that calls for one, it's probably time to let the PUG die and join a different group. Though, if someone else wants to spend the gold to prop the group up, I'll stick it out and try to finish the zone. (On one occasion, someone did just that, and it did, just like Ensign said, allow the PUG to beat content that they otherwise couldn't.)

Query: Can rez scrolls be stacked? Although not quite as much as skill slots, my inventory slots are in short supply.

Zorgy

Zorgy

Frost Gate Guardian

Join Date: Jun 2007

Paris, France

[any]

W/Me

"...But I want to know what you guys think, what's your opinion of consumables..."

Great for me I was able to complete the whole game....with henchies & heroes. One exception !!!!! the Asura quest in the temple with the clockwork machinery.....where you have to fight on two sides the destroyers. I did a PUG & it worked at first attempt.

Same for Dungeons, it helps a lot & your team rocks not saying it is easy.....but if you manage it well & dont aggro that much.....it rocks.

consumables = DOPE LOL

bilateralrope

bilateralrope

Desert Nomad

Join Date: Nov 2005

New Zealand

Xen Of Onslaught (Xen of the Pacific division)

Quote:
One exception !!!!! the Asura quest in the temple with the clockwork machinery.....where you have to fight on two sides the destroyers.
Which quest was this ?
I'm pretty sure I've done everything in GW:EN except for Rragar's and Slavers dungeons, and I don't remember having to split vs destroyers.

As for the consumables, I like them, though I doubt I'll ever actually craft them.

Daenara

Daenara

Bad Romance

Join Date: May 2006

Aussie Trolling Crew HQ - Grand Matron

Mo/

Eh... I use an essence of celerity every once in a while when I'm feeling a bit silly, it just makes things go nutty. The game is certainly doable without them, but they're kind of fun when you're doing something tedious... I wouldn't go out of my way to craft any though.

Arkantos

Arkantos

The Greatest

Join Date: Feb 2006

W/

Quote:
Originally Posted by I Might Avenge U
Getting a lot of good reviews, and a few of bad reviews..

Right now I have like 70 unused skill points ( use a lot of tomes most of the time ) an I'm thinking of spending a bit of them on consumables.. Not sure yet..
Do you want to smashface even harder in PvE? y/n. If yes, get consumables. If no, don't. It's quite an easy decision if you ask me.

Avarre

Avarre

Bubblegum Patrol

Join Date: Dec 2005

Singapore Armed Forces

I guess consumables are fun, but did the game really need to be made easier?

Arkantos

Arkantos

The Greatest

Join Date: Feb 2006

W/

Quote:
Originally Posted by Avarre
I guess consumables are fun, but did the game really need to be made easier?
Sadly, it didn't. Consumables make hard mode normal mode and normal mode beginner mode.

Darkpower Alchemist

Darkpower Alchemist

Jungle Guide

Join Date: Jan 2006

NYC

The Circle Of Nine[NINE]

E/N

Just because wiping out isn't game/quest ending, doesn't mean your group didn't wipe. look at it from that perspective. Is it easier with consumables?Certainly, without question, yet, I still rather not use them if I can get away with it.

strcpy

strcpy

Desert Nomad

Join Date: Jul 2005

One of Many [ONE]

So far I really like them, the perfect salvage kits are something that was needed, especially if changing expensive runes on 15k armor.

Other than that, as long as the game isn't balanced around using them they are nice. I have only used one (and that one I got from a quest) that removes the party's DP at the end of a dungeon. Didn't really need it, but I had it and nothing better to do with it.

For those of us with lots of gold and hundreds of skill points nothing better to do with them.

Shadis

Shadis

Frost Gate Guardian

Join Date: Oct 2006

Quote:
Originally Posted by Arkantos
Do you want to smashface even harder in PvE? y/n. If yes, get consumables. If no, don't. It's quite an easy decision if you ask me.
You have a point but there is a use for Consumables that I've rarely seen mentioned. They have (for my alliance at least) opened up the Elite Areas in a huge way to people who do not play "standard" builds that usually dominate those areas. Failure because you didn't run THE build for an Elite Area is far less of a concern with these items now. They allow an experimental margian of error that was lacking in these areas before.

For that I am very thankful for these new items. It's opened up areas for me personally and a lot of other people who just can't stomach the Tank/Nuke/Monk mentality that otherwise a lot of us would never even see.

Edit (Clarification): Are they required to complete these areas? No, that's not the point I'm trying to make - I'm simply stating that having the safety net of these items makes it a lot easier for often ignored professions to nudge their way into a group than it was before.

judgedread33

judgedread33

Frost Gate Guardian

Join Date: Jan 2007

Australia, Crikey!

PwnD, plesure wreckin noob donors

E/Me

I just use the consumables when vanquishing HM areas (some of them can be a real bitch sometimes) its nice have your attributes, speed and recharge time brought up so that u have at least half the attack speed of the monsters =O

arcanemacabre

arcanemacabre

Grotto Attendant

Join Date: Feb 2006

North Kryta Province

Angel Sharks [As]

I said it before, and I'll say it again - Perfect Salvage Kit FTW!

Seriously, that is the best consumable. It's the only one really worth it. Powerstone is okay, basically a big eraser for big ****ups. Everything else is just meh. I can do without them, and they don't help enough to make me want to waste space, money, skill points, and materials on.

=HT=Ingram

=HT=Ingram

Forge Runner

Join Date: Feb 2005

Anchorage Alaska

Haz Team [HT]

R/W

I like them. Some good easy to attain tools for those really bad F up situations, that you have been down in for hours. Like UW or Urgos in HM that kind of thing... Maybe a dungeon or two if the party is just really really bad... Small sacrifice to help the team finish. Though why we got there is another story.. Sheesh...

I look at it as a good gold sink and something to make use of skill points for on characters that have everything they want already unlocked... Heck we can even transfer the extras now. thats nice too. I moved 20 extra skill points over to a new character the other day. Was very nice to grab so many cheap skills really quick for a class I never really touched, IE Paragon..

Anytime gold is pulled out of the game its a good thing... Makes every single gold piece all the more valuable in my opinion...