from the PvE Only skills list!
With the last update, I have noticed 2 changes that are frustrating, both dealing with Signet of Capture.
1) You can only use 3 PvE only skills.
Signet of Capture is now considered a PvE only skill, so you cannot use 3 skills like Ether Nightmare, Cry of Pain, and Sunspear Rebirth Signet, and still take a Signet of Capture to acquire a new elite. Since no monsters use the PvE only skills, and the elites you capture with a Signet of Capture are NOT PvE only skills, remove the Signet of Capture from the PvE skill list.
This will allow for people to cap multiple skills, and take PvE only skills with them. Consider a zone like Perdition Rock. If I am capturing elites, I want to save time, and get all in one trip. Since there are 3 Monk elites in Perdition Rock, I would take 1 elite, and 3 Signets of Capture with me. This means I can no longer use any of my PvE only skills.
CHANGE THIS!
2) When you cap an elite, and change zones, one of them disappears.
It used to be the elite farthest to the left that stayed, and the one(s) to the right that disappeared. After this last update, the one on the farthest right stays.
This may be a small problem, and one that can be worked around, but I hate it. I place my skills from most used to least used - left to right. Having a Signet of Capture in slot 8 was what I would do for skill capping. Now, however, when I do this, that skill will stay, and my used elite will disappear.
People who are doing quests, and cap an elite in the first zone, then move to a second zone may be losing an elite they need. Even when just mapping back to a city, it causes delays that are not needed. Since my skill bar is all messed up, I now need to replace 2 skills - the elite I just capped, and the one I used that was removed. Was much easier and faster to just add one skill into the empty slot.
Please change this back to the way it was - elite on farthest left stays!
Signet of Capture - Change the way it is flagged for PvE
3 pages • Page 1
j
Quote:
|
Originally Posted by R!ghteous Ind!gnation
/signed to number 2... I like that you can only use 3 pve skills at a time.
|
/signed
That update was so VERY useless... I'd say they revert it to the way it was. (or atleast increase the amount of skills you can carry with you)
If you look at the skills you get in EoTN, it is possible to take 3 PvE only skills, but it will be highly ineffective (to say the very least). You're better off taking your old non-PvE only skill set I guess...
I don't use PvE only skills that often anyways, other then the Sunspear Rebirth or Cap Signet. But for the sake of my fellow players, I'll still sign this one for support.
That update was so VERY useless... I'd say they revert it to the way it was. (or atleast increase the amount of skills you can carry with you)
If you look at the skills you get in EoTN, it is possible to take 3 PvE only skills, but it will be highly ineffective (to say the very least). You're better off taking your old non-PvE only skill set I guess...
I don't use PvE only skills that often anyways, other then the Sunspear Rebirth or Cap Signet. But for the sake of my fellow players, I'll still sign this one for support.
l
O
d

