Hey, I was farming smites earlier today and I was thinking...
Well, in 1 run I agroed a mob of 5 smites. Killed them, got 1 ecto, a gold, money drop and a white. So I run to next mob and kill them too. Similar drops (most notable another Ecto + Gold). Gee, that's quite some drops for 2 seperate mobs eh?
So, another run I agro 3 groups. When they drop, 102g.
I'm wondering if the size of the mob affects the drops, because I've noticed this the past few days. Is it my random luck or is something going on here?
Mob and Loot question
jon0592
I Might Avenge U
More than likely it's just luck. My guess is loot scaling.. Don't ask me how..
Sergeant of Marines
All Random, the anti-nuke code/Farming Code is out from what ANET has said.
Just be thankful you got 2 ectos in a row, that is rare for me now days.
Just be thankful you got 2 ectos in a row, that is rare for me now days.
jon0592
Quote:
Originally Posted by Sergeant of Marines
All Random, the anti-nuke code/Farming Code is out from what ANET has said.
Just be thankful you got 2 ectos in a row, that is rare for me now days. |
But thanks for answering the question, guys
wetsparks
In another thread where people were discussing farming the item for the glacial gloves in GW:EN, it is strongly implied that mob size does have an effect on drops. I don't know for sure but it does seem like I get more drops when I take on small mobs vs big mobs.
jon0592
Quote:
Originally Posted by wetsparks
In another thread where people were discussing farming the item for the glacial gloves in GW:EN, it is strongly implied that mob size does have an effect on drops. I don't know for sure but it does seem like I get more drops when I take on small mobs vs big mobs.
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Maybe it IS just luck, but I'm going to take on minor groups - The skills don't even take that long to recharge.
Mortal Amongst Mere Gods
The factors I know of that can influence loot are:
1)Party size (I know this one didn't affect you.)
2)Mob size
3)Loot scaling
Loot scaling is when the server detects repeated kills of the same type of foe within a proximized amount of time and in response lowers the amount/quality of loot. I'm putting my bets on scaling. But my bets might be faulty, as I never farm and know next to nothing about the UW.
1)Party size (I know this one didn't affect you.)
2)Mob size
3)Loot scaling
Loot scaling is when the server detects repeated kills of the same type of foe within a proximized amount of time and in response lowers the amount/quality of loot. I'm putting my bets on scaling. But my bets might be faulty, as I never farm and know next to nothing about the UW.