Real-time Expertise/FC Changes

MrGuildBoi

MrGuildBoi

Desert Nomad

Join Date: May 2006

A/

When you have points in Fast-casting or Expertise, you want to know how much the casting time or energy was reduced to. This suggestion does just that. Shown in the picture below, it shows I have 15 in FC and the skill cast time was reduced to .50 instead of the regular 1 second. I didn't do this with Ranger because I dont have one .

PureEvilYak

PureEvilYak

Lion's Arch Merchant

Join Date: May 2006

Somewhere Luxon Alignment: Chaos

The Dark Fortress

R/

That'd be fairly useful. I generally have the energy of skills with expertise figured out in one or two test runs, but when forming a test build, its would be nice to be able to work out energy usage (and cast speed for my friends of the Mesmer persuasion) without having to memorize wiki charts.

Darkhell153

Darkhell153

Wilds Pathfinder

Join Date: Feb 2007

right behind you

Highlander Honor Guard [HHnr]

R/

nice character...oh wait...nice idea *that's more accurate*

Sleeper Service

Sleeper Service

Jungle Guide

Join Date: Dec 2005

CULT

/signed . useful.

AlienFromBeyond

Jungle Guide

Join Date: Dec 2005

Heros of Titans Realm [HotR]

W/

While you're at it, factor Divine Favor into monk spells. Oh, and Strength's bonus on attack skills. And Mysticism's effect on enchantments.

adrifts

Academy Page

Join Date: Jun 2006

Oakland, CA

that's an awesome idea. although i would possibly place the real cast time next to the faster cast time and etc.

Nyktos

Nyktos

Lion's Arch Merchant

Join Date: Jun 2007

The Nyktos Guild [win]

Usually, I just enter the build into PvX, which does this. But it'd be nice to have it in game.

So, /signed.

Snow Bunny

Snow Bunny

Alcoholic From Yale

Join Date: Jul 2007

Strong Foreign Policy [sFp]

Doubtful it'd be implemented, but it'd be nice.

I like this idea; it's useful.

/signed.

gremlin

Furnace Stoker

Join Date: Oct 2006

GWAR

Me/Mo

It would be very nice so yes signed

BlackSephir

BlackSephir

Forge Runner

Join Date: Nov 2006

A/N

It'd be useful so of course /signed

Dark Paladin X

Dark Paladin X

Krytan Explorer

Join Date: Apr 2007

A/

/signed

very useful, i usually don't know how much the skill cost when i use for a ranger with expertise until actually using it.

MithranArkanere

MithranArkanere

Underworld Spelunker

Join Date: Nov 2006

wikipedia.org/wiki/Vigo

Heraldos de la Llama Oscura [HLO]

E/

Yeah. And for armor penetration damage (strenght, air magic, etc). And creature health for spawning power... it would be great to see more data...

Some data from primary attributes and items could be in another tab in the hero panel (critical ratio, average damage, armor, armor each type of damage, damage reduction, etc...)

bilateralrope

bilateralrope

Desert Nomad

Join Date: Nov 2005

New Zealand

Xen Of Onslaught (Xen of the Pacific division)

This would be useful, though I'm thinking that the skill window should show different information for each class.

Warriors: Have it mentioned in the skill description the armor penetration the skill gets. For skills that already have some penetration, have their penetration amount a different colour and change it as strength changes.

Ranger: Have a column alongside the base energy column to show the actual cost after taking expertise into account.

Monk: Simply state the amount of healing added by divine favor in the skill description. Something like "This skill gets an additional x healing from your current divine favor"

Mesmer: Have an extra column showing the true cast time as well as the base time.

Ritualist: Instead of saying level x on the skill description, say the hp and armor of the summon for all classes. For Ritualists it will show the hp after its been adjusted by Spawning Power

Senrath

Krytan Explorer

Join Date: May 2006

Halfway between here and there

Advanced Technology [CCCP]

I'd love to see all the inherent effects listed in real time.

/signed

Rohan

Rohan

Frost Gate Guardian

Join Date: Aug 2006

Wasted Days [wD]

It would be nice to see the casting time and energy costs of things after fc and expertise

/signed

getalifebud

Frost Gate Guardian

Join Date: Apr 2006

N/

/signed

Would be good for Rt Spawning too.