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Originally Posted by Crom The Pale
FYI - mesmer skills often work best a killing the most powerfull of the Bosses in GW:EN, if not all of GW.
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Mesmers are the exact opposite of raw damage dealers.
For weak enemies, AoE eles will kill them by dozen, while mesmer will be useless since everything will die before they can get any useful result.
For strong enemies, the exact opposite is true. While raw power will do little, well targetted counters can leave the enemy without any skills to use, and anything they do try, will only hurt them badly.
Of course, most of PvE is scaled towards brute force, so mesmers have limited use. GW:EN is by far most friendly towards mesmers with abundance of bosses and strong enemies.
Their role is also diminished due to necros, which offer plenty of different forms of shutdown (spinal shivers, enfeebling blood, IP/SS), many of which act as AoE shutdown or AoE versions of mesmer counters. And rangers provide ample interrupts.
PvE simply is still mostly about brute force, so the finesse that mesmers add is overshadowed by other classes. Doesn't mean they aren't useful, just the team must be designed around them.