Modified-to-fit-NightFall/Prophecies version of 600/Smite build FTW!!!

BLOODGOAT

BLOODGOAT

Wilds Pathfinder

Join Date: Jun 2007

long a

Mo/

lol @ this, from the bowels of Build Wars!

FAITHFUL TANK
Monk/*

Divine Favor - 12
Healing Prayers - 10 + 1 + 3
Protection Prayers - 8

Aura of Faith {E}
Words of Comfort
Orison of Healing
Healing Touch
Dismiss Condition
Divine Boon
Balthazar's Spirit
Essence Bond

- Max Armor
- +1 Healing Prayers head-piece
- Totem Axe
- Superior Healing Prayers rune

THE SMITER
Monk/*

Protection Prayers - 12
Smiting Prayers - 12

Vital Blessing
Life Attunement
Retribution
Holy Wrath
Bane Signet
Signet of Judgment
Rebirth
<Optional> (Purge Signet, Blessed Signet, etc)

- Superior Smiting Prayers rune
- Superior Protection Prayers rune
- +1 Smiting Prayers head-piece

Umm... yeah. Enter hard mode area, gather mob, self-heal away. This pretty much farms the same areas as generic 600/Smite just with different tanking capacity. You can hold 7-8 marshal attackers easily, and they just rip themselves to shreds because they're undergoing max damage return every time (you take a LOT of damage).

Before gathering any aggro, cast Aura of Faith (obviously). And when you heal, you're usually fine just going 2-3-4-5-2-3-4-5-2-3-4-5.

Health Gain Per Spell
Aura of Faith (first cast) - 174
Aura of Faith (recast) - 212
Words of Comfort - 338 (far, far greater when under the effects of any number of conditons)
Orison of Healing - 360
Healing Touch - 397
Dismiss Condition - 316

I, before, considered using Dwayna's Touch and running Dervish secondary, given that I have massive amounts of enchantments running at all times, but truth is Dismiss Condition actually healed for much more.

Also pretty fun (at least compared to casting Spirit Bond, waiting for it to die camping your eyes on your enchantment bar, then recasting).

Kale Ironfist

Kale Ironfist

Jungle Guide

Join Date: Jul 2006

Australia

Venatio Illuminata [VEIL]

W/

Why no Dwayna's Kiss considering the number of enchantments?

BLOODGOAT

BLOODGOAT

Wilds Pathfinder

Join Date: Jun 2007

long a

Mo/

Heal target other ally for 15...51 health and an additional 10...30 health for each enchantment or hex on that ally.

phillydilly

Ascalonian Squire

Join Date: Nov 2006

I tried this build yesterday, and it works pretty well.
There is one big thing I'd like to point out.
This makes farming touchers such as scarabs possible. My understanding is that Spirit Bond doesn't trigger on skills like vampiric touch.

I'm playing around with it, but i think it might open some other farming areas. I haven't worked out all the skills yet, but I had moderate success farming kepkhet with this