Sub Elite Silver Skill

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T
The Raging Beauty
Pre-Searing Cadet
#1
Sub Elite Silver Skills:
First off, I don't think they should be called that, because thats a dumb name, but I'm not sure what else to call them, so that'll do.

My idea is that there should be another category of skills. As everyone knows, there are Elite skills, which are bordered in gold, and normal skills, that are not bordered. I think there should be a third branch of skills, with a silver border. In this branch should be the more powerful skills, but not as good as elite skills.

For example, the loved and hated Mystic Regeneration is a bit better than the standard skills (1/4 cast, 5 regen, huge regeneration) but not as good as some elites. There would be a limit on these "Silver Skills", I think no more than two or three would be good.

I don't think that ArenaNet should make a whole new branch of skills, but turn some of the existing skills into silver skills. This would prevent straight nerfs, but would nerf certain builds. I made up some new skill icons for some of the more powerful skills that I believe could use a limit.




Having this restriction would allow certain builds to continue to work, but would nerf the most annoying builds, such as the R/N Touch Ranger, or the E/D Earth Magic Elementalist.

Please tell me what you guys think !
October Jade
October Jade
Wilds Pathfinder
#2
I believe those are called PvE-only skills. You can use three at a time, just like you wanted.

As for regular, everyday skills...there are strong ones and not-so-strong ones for a reason. It's all relative.
A
Amalek
Frost Gate Guardian
#3
Your list is actually pretty funny.
Sleeper Service
Sleeper Service
Jungle Guide
#4
yes i think PvE skills fill in that niche....

On the other hand if Anet buffed those skills to make them silver (reduce cast time on MS or remove exhaustion on it for example) then yeah.

but its a bit late to start doing stuff like that now (from Anets point of view at least)
Div
Div
I like yumy food!
#5
Heal other is definitely so good that it needs to be a silver skill. Please put dolyak signet on that list too.
samifly
samifly
Wilds Pathfinder
#6
I'd rather have these silver skills than PvE-only skills.
T
Teh [prefession]-zorz
Jungle Guide
#7
Quote:
Originally Posted by holymasamune
Heal other is definitely so good that it needs to be a silver skill. Please put dolyak signet on that list too.
stop they might think your actually serious...
T
The Raging Beauty
Pre-Searing Cadet
#8
I was thinking in terms of PvE and PvP
Faer
Faer
La-Li-Lu-Le-Lo
#9
Quote:
Originally Posted by The Raging Beauty
but would nerf the most annoying builds, such as the R/N Touch Ranger, or the E/D Earth Magic Elementalist.
Which are both very easy to deal with.

Eh, I don't know. Sorry, but this sort of feels like a veiled "please nerf builds that are too 'good' in RA" suggestion, to me.
Z
Zahr Dalsk
Grotto Attendant
#10
Hehehehehe

Bloodsong needs limiting?

Since when was IT overpowered?

Kaida the Heartless
Kaida the Heartless
Desert Nomad
#11
I dont understand how making them "silver" would nerf them if they are getting more damage/lower recharge/quicker cast/etc.
A
Antheus
Forge Runner
#12
Quote:
but would nerf the most annoying builds, such as the R/N Touch Ranger, or the E/D Earth Magic Elementalist
Neither of those is annoying. Perhaps if you run into a group of 4, but that's about it.

Touchers in particular were only useful since boon prots couldn't outheal them. These days they don't matter anymore.

Earth tanks aren't really relevant. They're slow, and prone to myriad of caster shutdowns and enchant counters.
Z
Zahr Dalsk
Grotto Attendant
#13
Warmonger's Weapon will end an earth tank.
HawkofStorms
HawkofStorms
Hall Hero
#14
/notsigned

As people said, these are basically PvE skills.

And those skills you think are "silver" are just... wow.
Skyy High
Skyy High
Furnace Stoker
#15
Wow...er...whirling defense and heal other are just too good eh?
a
arsie
Wilds Pathfinder
#16
I think some skill types are self-limiting.

You can't have 2 Stances going, you can't have 2 Preparations, you can't have 2 Weapon Spells on the same guy and you can't use 2 Item Spells. I am not sure about Glyphs.

There is no point making more more restrictions.

If Anet really feels the need for a nerf/buff of this nature, they can kick some lousy Elites back down to normal, and promote some awesome skills to Elite.
T
The Raging Beauty
Pre-Searing Cadet
#17
I kind of took these off the top of my head.. I had mystic regeneration in mind for the whole time though.
Johnny Madhouse
Johnny Madhouse
Ascalonian Squire
#18
Anthem of Flame? O.o

You made a pretty good joke list! Excellent job!

The only really good use of Anthem of Flame is to keep echoes maintained between battles, and paras now can use Anthem of Weariness instead for even more usefullness in battle.
Curse You
Curse You
Furnace Stoker
#19
I can kill someone using any of those skills with my PvP ranger. Try using interrupts sometime.

Frankly, the idea is just silly. PvE skills already exist, we don't need more skill types floating around.
Thom Bangalter
Thom Bangalter
Grindin'
#20
how about

they balance skills instead?

also, not a single one of those skills is 'too good'. In fact, most of them are bad in pvp and marginal-to-good in pve.

Unless you're suggesting balancing the game around RA and AB. In which case, never, ever, EVER make a post about skill balance ever again.