PC on 27 golds and a few other items please

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B
Bigbangs
Ascalonian Squire
#1
Hi, I would like a price check on these items. I know it's a long list, but these items have been stored for a long time and it's time to clear out my storage. Please post some prices, also from inscriptions if their worth anything. Most of them i think will be merch food anyway, but I would like to make some money with the items that are worth anything without selling them right away to the merchant.

1. Zealous Briarwood Scythe of Enchanting
Slashing dmg: 9-41 (req 12)
Energy gain on hit: 1
Energy regeneration: -1
Enchantments last 20% longer
"Dance with death"
dmg +15% (in stance)

2. Storm Artifact of Endurance
Energy +12 (req 11 air)
Health +44 (in stance)
"Serenity Now"
Halves skill recharge of spells (10%)

3. Adept Chrysocola Staff of Devine Favor
Halves skill recharge of spells (20%)
Energy +10
Fire dmg: 11-22 (req 9 devine)
Halves casting time of divine favor spells (19%)
Divine favor +1 (19%)
"Strenght and honor"
Dmg +15% (Health above 50%)

4. Earth Wand of Quickening
Earth dmg: 11-22 (req 10)
Halves skill Recharge of spells (9%)
"Seize the Day"
Energy +15
Energy regeneration -1

5. Adept Smiting Staff of Devotion
Halves skill Recharge of spells (20%)
Energy +10
Holy dmg: 11-22 (req 11)
Halves casting time of Smiting spells (20%)
Health +43 (while enchanted)
"Don't fear the reaper"
Dmg +19% (while hexed)

6. Summit Warlord Shield of Fortitude
Armor: 16 (req 12 tactics)
Health +27
"Sleep now in the Fire"
Armor +9 (vs. Fire dmg)

7. Cyclopian Wand of Memory
Cold dmg: 11-22 (req 13 death)
Halves skill recharge of Death spells (19%)
"Guided by fate"
dmg +15% (while enchanted)

8. Aegis of Devotion
Armor:16 (req 9 tactics)
Health +45 (while enchanted)
"Leaf on the wind"
Armor +9 (vs cold dmg)

9. Sundering Hooked Scythe of Warding
Slashing dmg: 9-41 (req 11)
Armor penetration +20% (19%)
Armor +7 (vs elemental dmg)
"Dance with Death"
Dmg +15% (in a stance)

10. Sturdy Recurve Bow of Fortitude
Piercing dmg: 15-28 (req 10)
Health +29
"Don't fear the reaper"
dmg +19% (while hexed)

11. Icy Great Axe of Warding
Cold dmg: 6-28 (req 9)
Armor +7 (vs elemental dmg)
"To the pain"
dmg +14%
Armor -10 (while attacking)

12. Blazing Wing Wand of Memory
Fire dmg: 11-22 (req 12)
Halves skill recharge of fire spells (19%)
"Aptitude not Attitude"
Halves casting time of fire spells (19%)

13. Poisonous Platinum Longbow
piercing dmg: 15-28 (req 13)
Lengthens Poison duration by 33%
"Dance with Death"
dmg +15% (in stance)

14. Defensive Earie Staff of Endurance
Halves skill recharge of spells (20%)
energy +10
Earth dmg: 11-22 (req 13 communing)
Armor +5
Health +45 (in stance)
"To much information"
dmg +15% (vs hexed foes)

15. Crimson Claw Scepter of Quickening
Dark dmg: 11-22 (req 10 soul reaping)
Halves skill recharge of spells (10%)
"Seize the Day"
Energy +15
Energy regen -1

16. Swift Water Staff
Halves skill Recharge of spells (20%)
energy +10
Cold dmg: 11-22 (req 10 water)
Halves casting time of spells (9%)
"Seize the day"
Energy +14
energy regen -1

17. Hale Spinal staff of Death magic
Halves skill recharge of spells
energy +10
Dark dmg: 11-22
Health +27
Death magin +1 (19%)
"Vengeance is mine"
dmg +19% ( while health is below 50%)

18. Reinforced Buckler of Fortitude
Armor +16 (req 9 tactics)
Health +27
"Master of my domain"
tactics +1 (19%)

19. Shamanic Wand of Quickening
Earth dmg: 11-22 (req 12 restoration)
Halves skill recharge of spells (10%)
"Don't think twice"
Halves casting time of spells (9%)

20. Shocking Dead Bow of Marksmanship
Lightning dmg 15-28 (req 11)
Marksmanship +1 (19%)
"Brawn over Brains"
dmg +15%
energy-5

21. Caged Shortbow
Piercing dmg: 15-28 (req 10)
"To the pain"
dmg +15%
Armor -10 (While attacking)

22. Barbed Spiraling Spear of Enchanting
Piercing dmg: 14-27
Lenghtens bleeding by 33%
Enchantments +19%
"Don't think twice"
Halves casting time of spells 10%

23. Fire Wand of Memory
fire dmg: 11-22 (req 10)
Halves skill recharge of fire magic spells (19%)
"Guided by fate"
dmg +15% (while enchanted)

24. Insightful Bone Staff of Valor
Halves skill recharge of spells (20%)
energy +10
Cold dmg: 11-22
Energy +5
Health +58 (While hexed)
"To the Pain"
dmg +15%
Armor -10 (while attacking)

25. Hypnotic Staff of Valor
Halves skill recharge of spells (20%)
Energy +10
Chaos dmg: 11-22 (req 11 illusion)
Health +58 (while hexed)
"Don't think twice"
Halves casting time of spells (9%)

26. Skeleton Shield of Devotion
Armor: 16 (req 9 tactics)
Health +45 (While enchanted)
"Shelterd by Faith"
Recieved physical dmg -2 (while enchanted)

27. Divine Symbol af Aptitude
Energy +12 (req 10 divine Favor)
Halves casting time of divinefavor spells (19%)
"Live for today"
Energy +14
Energy regen -1

28. --Gold-- Murakai's Maul

29. --blue-- Flame Artifact
Energy +12 (req 9 fire magic)
Halves Casting time of fire magic spells (20%)
Halves skill recharge of fire magic spells (20%)

30. --purple-- Protective Icon of Aptitude
Energy +10 (req 6 protection prayers)
Halves casting time of protection prayers spells (15%)
"Luck of the draw"
Recieved physical dmg -5 (17%)

31. Axe grip of deathbane
Dmg +18% (vs. undead)

thanks for helping me out.
B
Bigbangs
Ascalonian Squire
#2
Help, anyone, please.
bodyboarder
bodyboarder
retired
#3
Merch all...but salvage the 15^50 inscription,scythe 20% longer enchantments or any other perfect mods
Moloch Vein
Moloch Vein
Forge Runner
#4
You'd merch a q9 gold Chrysocola staff? That's listed for 80-100 in the Gwen PC thread...
Luke D
Luke D
Furnace Stoker
#5
1. salvage 20% enchant. sell 8-10k. salvage zealous. sell 3-5k
2. maybe salvage serenity now. otherwise merch.
3. dunno
4. merch
5. merch
6. merch/give to hero. still a sexy skin imo, but req 12 is unfortunate
7. I'd salvage 15% enchanted and sell 2-3k
8. maybe salvage +45 enchanted and sell for a few k
9. merch
10. merch
11. maybe 1-2k for someone looking for a req 9 axe. I'd just merch though tbh
12. through 17. merch
18. maybe a few k for req 9, but skin's not so good so in reality just merch
19. - 22. merch
23. salvage 15% enchanted sell 2-3k. then merch
24. merch
25. merch
26. dunno
27. merch
28. Isn't this green? Anyway, ~5k nowadays. Saw someone spamming to sell for 1k today in Kamadan.
29. If collector and you can't salvage anything, maybe a few hundred gold. If you can salvage mods, get HCT first, but since you didn't put "Inscription:..." on this one, I'm assuming collector.
30. merch
31. merch
capodaster
capodaster
Wilds Pathfinder
#6
bodyboarder, if you have NO idea whatsoever on prices please dont give pc's, your misleading people.
capodaster
capodaster
Wilds Pathfinder
#7
90k+ on the chrysocola staff btw.
VaMpIrE|OrD
VaMpIrE|OrD
Krytan Explorer
#8
Quote:
Originally Posted by capodaster
bodyboarder, if you have NO idea whatsoever on prices please dont give pc's, your misleading people.
First of all, BB is one of the 4 main pc'ers i see here and most the time he is accurate, people make mistakes but that staff imo is not going to sell for more then 20k even then it'll be hard, and if your such a good pc'er you should know forum rules edit your post not post another one straight away.

I agree with the pc's for the others however the staff could fetch aywhere from 5-40k but its going to be VERY hard to sell.
namhvo
namhvo
Krytan Explorer
#9
I sold a req9 Chrysocola inspiration magic for 40k a couple of days ago. Was hard to sell though.