Titles needs more abillities
fleshvirus
as we all know, Annet has now stopped with taking our idea. But heres the idea of what the Titles could have ben like.
Survivor
once reaching max survivor title, you will achive a new emote.
Wisdom Track
reaching to rank 5 will grant you a special Wisdom's set armor. Reaching rank 7 will make your name glow a gold color.
Treasure hunter
once reached to rank 7 you will get a special skill wich tracks the nearest chest. It only works once, And cant be recharged by morale boost.
Lucky and unlucky title
by each rank in those titles, your characters behavior will change.
Unlucky will make it pretty much depressed and dark most of the times *Wich can be seen because he keeps sighing and pouting and having his head down*
Lucky title makes your character jump often and dance or cheer.
*Works only in towns or outposts*
Now make mine stupid ideas come to life
Survivor
once reaching max survivor title, you will achive a new emote.
Wisdom Track
reaching to rank 5 will grant you a special Wisdom's set armor. Reaching rank 7 will make your name glow a gold color.
Treasure hunter
once reached to rank 7 you will get a special skill wich tracks the nearest chest. It only works once, And cant be recharged by morale boost.
Lucky and unlucky title
by each rank in those titles, your characters behavior will change.
Unlucky will make it pretty much depressed and dark most of the times *Wich can be seen because he keeps sighing and pouting and having his head down*
Lucky title makes your character jump often and dance or cheer.
*Works only in towns or outposts*
Now make mine stupid ideas come to life
Fallen Hunter
I think the primarily cosmetic ideas there are ok. It can't hurt to have more emotes and the like linked to titles. I'm not so sure about the treasure hunter one though - I'm skeptical about anything that requires that much grind to get and is beneficial for non-cosmetic reasons.
placebo overdose
Quote:
Originally Posted by fleshvirus
stupid ideas
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i dont think chars should get new armor or abilities cause they have a max title
Drop of Fear
having 28 maxed titles i say a big NO. titles are meant to be done for fun, not to have any advantage over casual gamers.
if u want to fly above the masses chose another game.
it's the beauty of guild wars. there's enough grind for people who want to grind, but it doesnt give u an important boost over regular players.
u want to spent hundreds of hours maxing chestrunner or lucky title? cool, i'm fine with that, but it only gives u better salvage chances (and anyone buys perfect salvage kits for important items anyway), and a slightly improved retain rate for lockpicks (and casual gamers usualy play normal mode still using keys so they dont even see the difference).
if u want to fly above the masses chose another game.
it's the beauty of guild wars. there's enough grind for people who want to grind, but it doesnt give u an important boost over regular players.
u want to spent hundreds of hours maxing chestrunner or lucky title? cool, i'm fine with that, but it only gives u better salvage chances (and anyone buys perfect salvage kits for important items anyway), and a slightly improved retain rate for lockpicks (and casual gamers usualy play normal mode still using keys so they dont even see the difference).
Mohnzh
I know I've heard these exact same ideas before...especially the treasure hunter and luck/unluck stuff. Yeah, they'd be great. But it would take quite a bit of work to program in new animations that virtually no one would ever notice. I don't know about you, but I very rarely actually have my camera zoomed in enough to see another character's facial expression.
bilateralrope
Quote:
Originally Posted by Drop of Fear
having 28 maxed titles i say a big NO. titles are meant to be done for fun, not to have any advantage over casual gamers.
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Though I can see people wanting to turn the lucky/unlucky effects off, and the Wisdom effect sounds like it would look very ugly.
Snow Bunny
Quote:
Originally Posted by placebo overdose
now i dont have to say it
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They already have bonuses. You understand this, right?
onerabbit
i want my gold name!
=P
=P
Lagg
Seems like we moved on from regular nonsense to explore new dimensions of fail.
Zahr Dalsk
Titles like Cartographer title track, protector, guardian, vanquisher, etc., fine, those are checklist titles. Grind titles like Kurz/Lux, Asura/Norn/Vanguard, SS/LB, Survivor, Wisdom, Sweet Tooth, etc., no. Only the stuff that you get by just playing the game (checklist titles). Any title that involves grinding = no.
Razz Thom
You do not get max cartographer title by playing the game! Unless there is a wall hugging quest i missed somewhere.........
Antheus
Quote:
Originally Posted by Lagg
Seems like we moved on from regular nonsense to explore new dimensions of fail.
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Quote:
You do not get max cartographer title by playing the game! Unless there is a wall hugging quest i missed somewhere......... |
Unless there's a new quest that requires you to do bonus/masters on all missions.
MithranArkanere
The only titles that I can think that need more skills are:
Sunspear.
Lacks the 'title effect' skills.
Lightbringer.
Lacks skills for the levels 4..8.
Sunspear.
Lacks the 'title effect' skills.
Lightbringer.
Lacks skills for the levels 4..8.
Zahr Dalsk
Quote:
Originally Posted by Razz Thom
You do not get max cartographer title by playing the game! Unless there is a wall hugging quest i missed somewhere.........
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So...
HawkofStorms
Quote:
Originally Posted by Zahr Dalsk
Well, I got it by just playing the game.
So... |
You HAVE to try to get the grandmaster cartographer title in order to get it. Explorer or pathfinder is possible by just playing. Anything else requires some grind.
Tyla
Quote:
Originally Posted by Antheus
You don't get Protector title either by playing the game.
Unless there's a new quest that requires you to do bonus/masters on all missions. |
Master Mxyzptlk
cartographer does not require grind. grind is doing the same thing over and over, like the Gw:en titles or sunspear.
Back on topic: NO! giving titles abilities was when GW started to go down hill. Cosmetic things aren't a problem, so I'd have nothing against some of the changes here, other than the fact that they're too impractical and I personally don't like them.
Back on topic: NO! giving titles abilities was when GW started to go down hill. Cosmetic things aren't a problem, so I'd have nothing against some of the changes here, other than the fact that they're too impractical and I personally don't like them.
Zahr Dalsk
Quote:
Originally Posted by HawkofStorms
One word, IMPOSSIBLE.
You HAVE to try to get the grandmaster cartographer title in order to get it. Explorer or pathfinder is possible by just playing. Anything else requires some grind. |
Nadia Roark
Quote:
Originally Posted by Zahr Dalsk
Well, if you rush through, yeah. But if you take the time to enjoy the scenery, wander around, and of course clear away that nasty fog of war...
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You may not have been trying for it at the time, but going for Cartographer does require extra effort that isn't strictly necessary to beat the game. That's his point.
Crowell The Fallen
Quote:
Originally Posted by Nadia Roark
Then you didn't just "play the game," now did you
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HawkofStorms
As a Tyrian Cartographer who has been trying to get grand master for weeks, I can testify that finding that last .2% naturally without looking up any maps and by just playing through the game is IMPOSSIBLE.
You have to deliberately know about certain tricks with certain maps in order to do this (like umm Talus Chute I think has that end of the world glitch) and play certain missions (like Auroa Glade) several times due to time limits that limit where you can go and when.
My point is, you have to try to get cartgrapher (which you said you did by trying to clear the fog of war). You can't just beat all the missions the first time through and find out you have it.
You have to deliberately know about certain tricks with certain maps in order to do this (like umm Talus Chute I think has that end of the world glitch) and play certain missions (like Auroa Glade) several times due to time limits that limit where you can go and when.
My point is, you have to try to get cartgrapher (which you said you did by trying to clear the fog of war). You can't just beat all the missions the first time through and find out you have it.
payne
kinda like this idea..wouldn't mind a nice new emote for my legendary survivor paragon or one for my other paragon who is currently r2
dark_prince2023
I like the Idea of emots but I do agree with most others they shouldn't give you an advantage (skill wise) over the casual player (who the game was created for)
Exterminate all
Most of these ideas arn't bad. Emotes in titles are nice, and so is the glowing name, and even the chest skill.
Let's see what more people think.
/signed
Let's see what more people think.
/signed