
need a fast killing assasin build, not a hit and run! PVP
vinogradov
well everytime i fight an enemy in allience battles with my assasin there is always an assasin that kills me FAST! i dont even have time to get through my 4 chained moves. i ask for new builds and i have like 50% of all assasin skills that i can buy but i really cant find the right build for me, which is a fast killer, maybe one that has a deep wound or something(not required). i also only need to kill 1 person with my moves i dont expect to kill 3 people with 1 life or w/e. im currently a/n because i get health from ppl i kill. So i need a good build i guess this will be a sin request, hope you guys can help me

Bobby2
Poor guy. A Sin suffering from Sin attacks? You hang with the wrong groups. Anyway,
[skill]Flashing Blades[/skill]
is one of the easiest skills to cap and wreaks havoc on chain attacks. You should be out killing squishies instead of worrying about dying though.
There's also the possibility that you are a Narutard, and always simply the first to charge in (= easy target, I love you guys). In which case, of course, nothing will truly help you.
[skill]Flashing Blades[/skill]
is one of the easiest skills to cap and wreaks havoc on chain attacks. You should be out killing squishies instead of worrying about dying though.
There's also the possibility that you are a Narutard, and always simply the first to charge in (= easy target, I love you guys). In which case, of course, nothing will truly help you.
Issac
Quote:
Originally Posted by Bobby2
Poor guy. A Sin suffering from Sin attacks? You hang with the wrong groups. Anyway,
[skill]Flashing Blades[/skill]
is one of the easiest skills to cap and wreaks havoc on chain attacks. You should be out killing squishies instead of worrying about dying though.
There's also the possibility that you are a Narutard, and always simply the first to charge in (= easy target, I love you guys). In which case, of course, nothing will truly help you. Dang you told him straight out lol. Anyway I Say bring horns of the ox and mobieus strike I think that how it spelled. And bring 2 or 3 skills before that so once you have them under 50% health you have like unlimited kd lol.
[skill]Flashing Blades[/skill]
is one of the easiest skills to cap and wreaks havoc on chain attacks. You should be out killing squishies instead of worrying about dying though.
There's also the possibility that you are a Narutard, and always simply the first to charge in (= easy target, I love you guys). In which case, of course, nothing will truly help you. Dang you told him straight out lol. Anyway I Say bring horns of the ox and mobieus strike I think that how it spelled. And bring 2 or 3 skills before that so once you have them under 50% health you have like unlimited kd lol.
Yanman.be
Eh, instead of bring Flashing Blades, an aweful skill in pvp, I suggest you bring something like Disrupting Dagger so you can interrupt his chain, rendering him useless, and still stay offensive because you can interrupt other key skills. Also, I guess you are using Consume Corpse as your description says you get health from dead people...Bad thinking. What if you needed a heal but there's no one dead? Usually, after someone died, you should not have healing, you should be going to the next shrine to cap, you'll regen on your way there.
First update your way of fighting...don't bother trying to solo other sins...they are usually better prepared, and will own you. You should stay with your group, killing off npc's or support characters.
First update your way of fighting...don't bother trying to solo other sins...they are usually better prepared, and will own you. You should stay with your group, killing off npc's or support characters.
ensoriki
[card]Recall[/card]
[card]Aura of Displacement[/card]
[card]Shadow Meld[/card]
Will save your ass fairly nicely so you can escape those quick assassins... and then attack them while there on there down time.
Crippling dagger will not only slow down any sin whos about to get you (if you can use it properly) but warriors,dervishes, moving rangers etc.
Assassin may not be the right class for you.
Try dervish...the almost as fun class.
[card]Aura of Displacement[/card]
[card]Shadow Meld[/card]
Will save your ass fairly nicely so you can escape those quick assassins... and then attack them while there on there down time.
Crippling dagger will not only slow down any sin whos about to get you (if you can use it properly) but warriors,dervishes, moving rangers etc.
Assassin may not be the right class for you.
Try dervish...the almost as fun class.
Coloneh
shadow steps kinda blow. espically those ones.
lord_shar
Quote:
Originally Posted by vinogradov
well everytime i fight an enemy in allience battles with my assasin there is always an assasin that kills me FAST! i dont even have time to get through my 4 chained moves. i ask for new builds and i have like 50% of all assasin skills that i can buy but i really cant find the right build for me, which is a fast killer, maybe one that has a deep wound or something(not required). i also only need to kill 1 person with my moves i dont expect to kill 3 people with 1 life or w/e. im currently a/n because i get health from ppl i kill. So i need a good build i guess this will be a sin request, hope you guys can help me
[skill]critical defenses[/skill] is a good place to start. Another nice anti-spike skill is smoke powder defense.

Shadowfox1125
Listen to what Yanman said. Most helpful post here imo. Interrupt his chain if you must, but you need to stay offensive.
LaserLight
Don't want hit and run? Honestly, ye likely need a different class. Dervishes run the closest while being able to stay on their targets.
However, if you're looking for an ABSin that can quickly recharge itself and stay in the thick of heavy fighting...my only suggestion - aside from play different class/learn different style - is Assassin's Promise. I use a Deadly Arts build with Promise and various high-powered DA spike skills to swat down my targets swiftly in sequence when I'm not under heavy fire. It works decently, but requires a bit of coordination and different thinking than a lot of other Assassins, but I've had some success with it.
And it's not a Shadow Prison, which is a blessing in and of itself.
However, if you're looking for an ABSin that can quickly recharge itself and stay in the thick of heavy fighting...my only suggestion - aside from play different class/learn different style - is Assassin's Promise. I use a Deadly Arts build with Promise and various high-powered DA spike skills to swat down my targets swiftly in sequence when I'm not under heavy fire. It works decently, but requires a bit of coordination and different thinking than a lot of other Assassins, but I've had some success with it.
And it's not a Shadow Prison, which is a blessing in and of itself.
Omniclasm
Assassin Killer:
[skill]Siphon Strength[/skill][skill]Black Spider Strike[/skill][skill]Death Blossom[/skill][skill]Impale[/skill][skill]Signet of Toxic Shock[/skill][skill]Siphon Speed[/skill]
Monk Killer:
[skill]Shroud of Silence[/skill][skill]Black Spider Strike[/skill][skill]Death Blossom[/skill][skill]Impale[/skill][skill]Signet of Toxic Shock[/skill][skill]Shadow Walk[/skill]
[skill]Siphon Strength[/skill][skill]Black Spider Strike[/skill][skill]Death Blossom[/skill][skill]Impale[/skill][skill]Signet of Toxic Shock[/skill][skill]Siphon Speed[/skill]
Monk Killer:
[skill]Shroud of Silence[/skill][skill]Black Spider Strike[/skill][skill]Death Blossom[/skill][skill]Impale[/skill][skill]Signet of Toxic Shock[/skill][skill]Shadow Walk[/skill]
R E Z E R
Quote:
Originally Posted by Omniclasm
Assassin Killer:
[skill]Siphon Strength[/skill][skill]Black Spider Strike[/skill][skill]Death Blossom[/skill][skill]Impale[/skill][skill]Signet of Toxic Shock[/skill][skill]Siphon Speed[/skill]
Monk Killer:
[skill]Shroud of Silence[/skill][skill]Black Spider Strike[/skill][skill]Death Blossom[/skill][skill]Impale[/skill][skill]Signet of Toxic Shock[/skill][skill]Shadow Walk[/skill] Yup, both builds definetly kill fast, all profs, including sins. But something I like to do, is going Expertise/Dagger mastery on my rager and using whirling defense, lightning reflexes and Escape to completely mess up sin chains, Its quite funny owning sins when your using sin as a second prof >_<. Most people think that using a second prof as a main form of attack is gennerally worse then if you use it as a first prof, which is why an R/A build is all the more deceitful.
[skill]Siphon Strength[/skill][skill]Black Spider Strike[/skill][skill]Death Blossom[/skill][skill]Impale[/skill][skill]Signet of Toxic Shock[/skill][skill]Siphon Speed[/skill]
Monk Killer:
[skill]Shroud of Silence[/skill][skill]Black Spider Strike[/skill][skill]Death Blossom[/skill][skill]Impale[/skill][skill]Signet of Toxic Shock[/skill][skill]Shadow Walk[/skill] Yup, both builds definetly kill fast, all profs, including sins. But something I like to do, is going Expertise/Dagger mastery on my rager and using whirling defense, lightning reflexes and Escape to completely mess up sin chains, Its quite funny owning sins when your using sin as a second prof >_<. Most people think that using a second prof as a main form of attack is gennerally worse then if you use it as a first prof, which is why an R/A build is all the more deceitful.
lord_shar
Usually assassin builds employing some kind of skill / attack acceleration stance usually have the upper hand over other assassin builds without. Tiger's Stance, Flurry, and Deadly Paradox all fall in this category. Knockdown is yet another PVP "must-have" given its utilily, disruption, and movement control / immobilization.
terminus123
are you one of those sins that dosen't put nearly anything into shadow mastery and into everything else spiking the sht out of everything while hopping the monk's got your back? if so your probably going to die alot. The only skill I know of that may be useful in survival is probably then Siphon Strength.
But if you do have a decent amount in shadow masterey, Shadow Refuge got a minor buff which was nice, Death Charge, for staying in combat and a decent heal go buffed too, flashing blades, and critical defense are also good defensive skills to use too.
But if you do have a decent amount in shadow masterey, Shadow Refuge got a minor buff which was nice, Death Charge, for staying in combat and a decent heal go buffed too, flashing blades, and critical defense are also good defensive skills to use too.
Yanman.be
Terminus, I am one of those you describe. Does that make me a worse sin?
Saphrium
No, you just have a smaller margin of errors.
Yanman.be
But I don't make errors so yeah, why bother taking error handling?
zknifeh
i dont put anything into shadow mastery unless im running db moebious +crit skills in pve
i usualy dont have problems surviving
i usualy dont have problems surviving
Bobby2
When things look down, I just get out. You don't need Shadow Arts for that.
Quote:
Originally Posted by R E Z E R
Quote:
Its quite funny owning sins when your using sin as a second prof >_<. Most people think that using a second prof as a main form of attack is gennerally worse then if you use it as a first prof, which is why an R/A build is all the more deceitful.
I've seen quite a lot of you guys lately. I guess foregoing Critical Strikes in favour of Expertise isn't so bad. Then again...
[skill]Expose Defenses[/skill] means gg for you in one go!
[skill]Expose Defenses[/skill] means gg for you in one go!
XiaoTheBlade
[skill]Atrophy[/skill] - Win against touchers and pretty much anything that relys on primary attribute

Bowstring Badass
Fast killing is a hit and run use [skill]Aura of Displacement[/skill] great skill paying 5 energy for tele in and 5 for tele out great if used right.
Coloneh
[skill]shadow walk[/skill] > [skill]aura of displacement[/skill]
Bobby2
Coloneh, that's actually the skill Bowstring Badass meant. He probably hinted at a cancel through Dash or Dark Escape.
BB: consider yourself schooled by a noob.
BB: consider yourself schooled by a noob.
Saphrium
Quote:
Originally Posted by Yanman.be
But I don't make errors so yeah, why bother taking error handling?
We all need margin of errors, even top-level GVG monks bring hard-res, because you don't have to make errors, I will make you.
Yanman.be
I won't make errors in handling errors!