Runes and Insignias
Kale Silvers
Well, hopefully in a day or so I will be getting my pimeval armor and I would like to get an answer to some questions of mine.
Are there a runes or insignies you prefer to ahve over others?
Should I have req 13 str just so I can use the setinal insignia?
And does rune placement really mater? I here people telling others to put their Sup vigers a lot xD
Also, I prefer to use axes over swords, but I might be using swords soon.
Are there a runes or insignies you prefer to ahve over others?
Should I have req 13 str just so I can use the setinal insignia?
And does rune placement really mater? I here people telling others to put their Sup vigers a lot xD
Also, I prefer to use axes over swords, but I might be using swords soon.
??Ripskin
Personally, I use knights insigs on every piece of armor. Put whatever sup (or minor for pvp) on my head piece, and put strength/if needed tactic runes on hands or feet. On chest and legs I have two superior absorptions.
It works. I'm not sure if the abs work together for hits to the chest and to the legs.
It works. I'm not sure if the abs work together for hits to the chest and to the legs.
Kale Silvers
Thanks, anyone else?
A Leprechaun
Absorbsion effects every armour peice, having two will have no extra effect you will only gain the benefit from one.
I tend to go with either survivors (extra health) or dreadnoughts (+10 vs ele) both because they are easy to use. I always have stoneskin on my hands, a must have if you are ever planning to use a KD.
As far as runes go:
Head - Weapons rune, Major or Superior.
Chest - Vigor, only Major I'm too poor for Superior.
Legs - Vitae or SuperiorAbsorbsion, both quite handy.
Hands and feet - Usually strength and tactics runes, Minor.
If you are palnning to swap weapons you can always buy two helms, if moneys an issue buy a cheap 1k helm for your secondary weapon of choice and just select the " always hide" option for it.
Hope that helps
~A Leprechaun~
I tend to go with either survivors (extra health) or dreadnoughts (+10 vs ele) both because they are easy to use. I always have stoneskin on my hands, a must have if you are ever planning to use a KD.
As far as runes go:
Head - Weapons rune, Major or Superior.
Chest - Vigor, only Major I'm too poor for Superior.
Legs - Vitae or SuperiorAbsorbsion, both quite handy.
Hands and feet - Usually strength and tactics runes, Minor.
If you are palnning to swap weapons you can always buy two helms, if moneys an issue buy a cheap 1k helm for your secondary weapon of choice and just select the " always hide" option for it.
Hope that helps
~A Leprechaun~
Kale Silvers
Thanks, that also helped me. Anyone else also xD I want all the advice i can get xD
RotteN
from a pure pvp side, i stopped using any kind of absorption (the rune or the insignia) ages ago. You have 100AL vs physical damage anyway, and people that attack a warrior with physical damage are braindead anyway and pose no threat :P
In PvE, it might still be usefull, but even there i rarely die with full survivors (apart from stoneskin gauntlets), minor weapon rune, superior vigor, minor strength/tactics and one vitae rune. Gives you more than enough HP to survive, and even in PvE, 14 weapon mastery is plenty.
In PvE, it might still be usefull, but even there i rarely die with full survivors (apart from stoneskin gauntlets), minor weapon rune, superior vigor, minor strength/tactics and one vitae rune. Gives you more than enough HP to survive, and even in PvE, 14 weapon mastery is plenty.
MBP
i like all radiant for pve
have a stoneskin glove set for hammer farming
have a stoneskin glove set for hammer farming
Shadowfox1125
The only sets I use are Survivor and occasionally, but somewhat rare, Radiant.
Run Strength Minor, Tactics Minor, Superior Vigor, Weapon Minor, and a Rune of your choice. Absorption isn't really needed imo, though it used to be a staple. Stupid only vs. physical change. >.>
Radiant isn't needed in PvE anymore, your build shouldn't be energy intensive. The only exception might be if you're running a Triple Chop axe build, but a Zealous mod should be sufficient. If you're running a sword, Dragon Slash doesn't need energy.
Run Strength Minor, Tactics Minor, Superior Vigor, Weapon Minor, and a Rune of your choice. Absorption isn't really needed imo, though it used to be a staple. Stupid only vs. physical change. >.>
Radiant isn't needed in PvE anymore, your build shouldn't be energy intensive. The only exception might be if you're running a Triple Chop axe build, but a Zealous mod should be sufficient. If you're running a sword, Dragon Slash doesn't need energy.
Cherng Butter
full radiant, full survivor, or some kind of combination as you see fit
Ken34
I always go full Survivor and for runes, major absorption, major vigor, stength, tactics, and major for your weapon.
Marty Silverblade
I generally go full Brawlers or Dreadnoughts; I don't PvP so survivor isn't needed and D-Slash is too fun to change it to a radiant requiring build (I do have a radiant set though, for running and farming).
As for runes, I use a sup weapon mastery (3 different runes on different helmets), minor strength, minor tactics, sup absorb, and sup vigor (I'm rich )
As for runes, I use a sup weapon mastery (3 different runes on different helmets), minor strength, minor tactics, sup absorb, and sup vigor (I'm rich )
Pyro maniac
got a brawler armor and radiant armor
Don't need anything else I guess. brawler is for any normal playing (+10 armor (almost) always) and radiant for any farming/running I do
had a sentinels armor, but didn't use it at all, +20 AL vs elemental isnt that great anyway.
Don't need anything else I guess. brawler is for any normal playing (+10 armor (almost) always) and radiant for any farming/running I do
had a sentinels armor, but didn't use it at all, +20 AL vs elemental isnt that great anyway.
iridescentfyre
Quote:
Originally Posted by A Leprechaun
Legs - Vitae or SuperiorAbsorbsion, both quite handy.
The way I understand it, Absorption is locational. If you put it on your leg armor, it only reduces damage sustained by your legs. Since different pieces of your armor have different hit chances, the best place to put Absorption is on your chestpiece since it has the highest chance of being hit: 37.5% (3/8). For comparison, leggings have a 25% (2/8) chance of being hit, everything else is 12.5% (1/8).
Therefore, in theory, a Superior Absorption rune on your chest reduces more damage over time than the same rune on your legs.
Therefore, in theory, a Superior Absorption rune on your chest reduces more damage over time than the same rune on your legs.
T1Cybernetic
Here ye go ye scurvy dawgs > http://gw.gamewikis.org/wiki/Absorption
Ken34
Quote:
Originally Posted by iridescentfyre
The way I understand it, Absorption is locational. If you put it on your leg armor, it only reduces damage sustained by your legs. Since different pieces of your armor have different hit chances, the best place to put Absorption is on your chestpiece since it has the highest chance of being hit: 37.5% (3/8). For comparison, leggings have a 25% (2/8) chance of being hit, everything else is 12.5% (1/8).
Therefore, in theory, a Superior Absorption rune on your chest reduces more damage over time than the same rune on your legs. but it was stated that rune of absorption is global on wiki....
Therefore, in theory, a Superior Absorption rune on your chest reduces more damage over time than the same rune on your legs. but it was stated that rune of absorption is global on wiki....
Savio
Quote:
Originally Posted by iridescentfyre
Quote:
Originally Posted by Ken34
major absorption
Superior absorption is dirt cheap nowadays, why would you run a major?
iridescentfyre
I stand corrected. Now you know why I used the qualifiers "The way I understand it..." and "in theory." :P
Zahr Dalsk
I generally consider a team of strong protectors and healers to be more useful than trying to weather through as much damage as possible in PvE, so I go ahead and take Superior Strength (plus it helps with build) however most people find it easier and safer to go with a minor rune. Though superior is cheaper, as it is less popular.
Radiant Insignias and one Stonefist insignia. Rune of Superior Vigor. Runes of Vitae. Strength focused helm. Spellforge
looks like I'm the first to say "Sentries"
I'm always in a stance - Drunken Master if nothing else and use a -2 damage while in a stance shield Wulfgast
Honestly, a Rune of Clarity to reduce Blindness and Weakness has worked wonders for me in PvE, especially when the healers are busy. Most of the time, the conditions are removed anyway, but if you're ever in a tight spot, that 20% really makes a difference.
kazjun
Carry different sets. I've got a full radients for energy hungry builds, a dreadnoughts for when I know I'll be under heavy ele attack, and a full survivor's for general use. Though if you only want to carry just the one, I'd go the full survivors. Helps keep you from getting spiked, which is what kills a warrior most times. A warrior really shouldn't fall to dps unless his whole team is down.
As for runes, I have the weapon on the helm (and carry multiple helms in case you want to change) a sup absorb on the chest, tactics on the gloves, sup vig on the leggings and strength on the boots for general use. I also keep a set of stonefist gauntlets with a attunement rune (I tend to run w/e with hammer so need a bit extra energy to crushing->AS and then to have enough to stance dance away after, also helps with if you use shock as well). For pvp, I also have a blind rune. Very important unless you want to be owned by all the blindbots out there. Kale Silvers
Thanks, for all your help I ahve gotten my new Primeval as you can see in my avatar.
I have followed alot of everyones advice. The only advice I didn't follow was the one about adding any more health to my armro besides my Sup Vig. I'm just not a firm believer of the More Hp=FTW, after my many years of playing xD A Leprechaun
What setup did you end up with?
~A Leprechaun~ iridescentfyre
In my opinion, the differences are minimal enough that the Radiant vs. Survivor argument will continue ad infinitum, since no one can prove which is decisively better. Theories of which seem "more useful" are not proof. Personally I've used both (on both energy heavy builds and adrenaline-only builds) and truthfully notice little difference.
Is +40hp going to really keep you alive that much longer? Is a mere +5 energy really enough extra energy to affect your management? Lourens
i like having 40 more hp for heavy spike dmg in PvE and the monk that has more time to heal me and there is energy management , health management is often more diffecult or so :P
so ye i use survivor or ... dreadnaught Lourens
Quote:
Originally Posted by Kale Silvers
Thanks, for all your help I ahve gotten my new Primeval as you can see in my avatar.
I have followed alot of everyones advice. The only advice I didn't follow was the one about adding any more health to my armro besides my Sup Vig. I'm just not a firm believer of the More Hp=FTW, after my many years of playing xD i got 630hp on my warrior without vitea runes and i like tanking without making worrys bout my hp , hp is only important if u play a melee class imo Tab
I have to admit, I lol'd. Monks with 4 superiors? GG sir.
iridescentfyre
Quote:
Originally Posted by Lourens
i like having 40 more hp for heavy spike dmg in PvE and the monk that has more time to heal me and there is energy management , health management is often more diffecult or so :P
so ye i use survivor or ... dreadnaught If you take a 500 damage spike as a Warrior in PvE, something has gone terribly wrong. And I don't just mean like "oh no! the monk died!" sort of wrong. I mean "oh no! I just realized I'm still wearing pre-searing armor in hard mode DoA!" kind of wrong. Kale
I ended up using radient and survivers on the armor. I used a sup vig with a +3 rune for my weapon mastery. The rest where some minors and some others I can't remember xD
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