Remove Iron Mist from Gadd's skillbar
bilateralrope
Iron Mist
Hex Spell. For 5...15...17 seconds, target foe moves 90% slower. That foe gains immunity to damage from all sources except lightning.
The ally NPC Gadd currently has this skill on his bar.
So here we have an 'ally' NPC with a skill that makes enemies immune to most builds that people bring. If a human player did that we would call him a griefer, and unless you check up on the build beforehand you get no warning about it until he starts casting it. Probably not even then since you would have to of selected him while he is casting it.
Hex Spell. For 5...15...17 seconds, target foe moves 90% slower. That foe gains immunity to damage from all sources except lightning.
The ally NPC Gadd currently has this skill on his bar.
So here we have an 'ally' NPC with a skill that makes enemies immune to most builds that people bring. If a human player did that we would call him a griefer, and unless you check up on the build beforehand you get no warning about it until he starts casting it. Probably not even then since you would have to of selected him while he is casting it.
Omniclasm
Ahhh, was wondering why I was doing zero damage to monsters in that mission. Never though of it being Gadd, just assumed some sort of monster-skill/environmental buff for them.
jhu
following the storyline of the game, gadd is a jackass. so why wouldn't he bring iron mist just to piss you off?
Vickie
Yes! Please remove it, or nerf it! Especially since there aren't any easy workaround, like setting up a spirit and turn some of our damage to lightning. A jackass indeed! /fistshake
[edit] I actually have no problem whatsoever H/H-ing this mission without switching any skills in NM on my Ele, Necro and Warrior. Haven't had time to touch GW:EN HM. But like what some people said below, I think the joke should at least be made more obvious to the players. [/edit]
Speaking of which, I've met one such griefer in Fort Aspenwood. We had an Ele equipped with nothing but Glyph of Renewal + Iron Mist on our side. What some people would do just to piss others off...
[edit] I actually have no problem whatsoever H/H-ing this mission without switching any skills in NM on my Ele, Necro and Warrior. Haven't had time to touch GW:EN HM. But like what some people said below, I think the joke should at least be made more obvious to the players. [/edit]
Speaking of which, I've met one such griefer in Fort Aspenwood. We had an Ele equipped with nothing but Glyph of Renewal + Iron Mist on our side. What some people would do just to piss others off...
MithranArkanere
At least there should be any NPC dialogue warning you about that.
Like:
- Vekk: "Why the hell are you using Iron Mist! My water attacks do nothing!"
- Gadd: "Shut the hole up and use Air magic, I'm not changing my build!"
Like:
- Vekk: "Why the hell are you using Iron Mist! My water attacks do nothing!"
- Gadd: "Shut the hole up and use Air magic, I'm not changing my build!"
Exterminate all
Yea, I say take it out
/signed
/signed
Antheus
Quote:
and unless you check up on the build beforehand you get no warning about it until he starts casting it. |
Divinity coast?
Or bringing a MM into mission where there are no corpses?
You never get a warning for any mission about what you'll need to do. At least here you don't fail anything because you didn't know to bring.
GW:EN is specifically designed to be unfriendly to raw damage dealers. Personally I can't relate to this "problem", since I didn't even know about this till now. The only thing even I do remember from Asuran lands is that annoying monster skill that causes deep wound, but even that one isn't that big a deal.
Quote:
So here we have an 'ally' NPC with a skill that makes enemies immune to most builds that people bring. |
Quote:
If a human player did that we would call him a griefer |
Good heavens, there's a disturbance in the force, there's an unusual skill in PvE, run for the hills... C'mon, it's not like your party wipes because of it. If it does, then that's a strong indication to improve on your party.
This is why PUGs died. One-trick pony cookie cutter builds. No utility, no diversity, no flexibility. Adjust the mobs one tiny bit, and the party fails miserably.
GW:EN was sold as high-end content. Isn't it reasonable to expect at least a bit of difference, at least once promoting a bit of diversity, something different, something new...
Quote:
We had an Ele equipped with nothing but Glyph of Renewal + Iron Mist on our side |
Was he Kurzick? Again, great tactic, to keep people from chasing down the runners.
Remember: in FA, killing is not what determines the winner. This is why bonders worked so great, until people started bringing enchant removal.
It all depends on the perspective.
Mister O
Good thing is I always have a shocking weapon in my inventory
RhanoctJocosa
Quote:
Originally Posted by Mister O
Good thing is I always have a shocking weapon in my inventory
|
AW Lore
Quote:
Originally Posted by RhanoctJocosa
It's a pity everyone jumps to "remove! nerf! omg!" without thinking.
|
Vickie
Quote:
Originally Posted by Antheus
Was he Luxon? If so, then it's a great tactics - snare the runners.
Was he Kurzick? Again, great tactic, to keep people from chasing down the runners. Remember: in FA, killing is not what determines the winner. This is why bonders worked so great, until people started bringing enchant removal. It all depends on the perspective. |
Quote:
Originally Posted by RhanoctJocosa
It's a pity everyone jumps to "remove! nerf! omg!" without thinking.
|
Okay, fiiiiine I'll... PUG! *shudders*
legion_rat
/notsigned
I didnt even know it was there still beat the mission and was none the wiser. It doesnt make that big of a deal. and how many times has someone went on a mission not knowing what to build. I seldom look something up before a mission. I might if I fail a few times but I prefer to work off of my own skills than someone elses. So try it, change your build if needed and whip some candy ass. If that doesnt work stapple gadds ears to the wall and leave him.
~the rat~
I didnt even know it was there still beat the mission and was none the wiser. It doesnt make that big of a deal. and how many times has someone went on a mission not knowing what to build. I seldom look something up before a mission. I might if I fail a few times but I prefer to work off of my own skills than someone elses. So try it, change your build if needed and whip some candy ass. If that doesnt work stapple gadds ears to the wall and leave him.
~the rat~
bilateralrope
Quote:
Originally Posted by Antheus
This is why PUGs died. One-trick pony cookie cutter builds. No utility, no diversity, no flexibility. Adjust the mobs one tiny bit, and the party fails miserably.
|
Diddy bow
oh that explains alot .
/notsigned though, it suits gad and makes the mission a tiny bit harder ^^.
/notsigned though, it suits gad and makes the mission a tiny bit harder ^^.
KamikazeChicken
I kept flagging my heroes back and running gad into things just so he'd die. Worked well to stop him from casting iron mist on anything, but anet really should look at this.
kazjun
A good thing with GWEN is how npcs self res. So you can just kill them, or use them as cannon fodder. Especially Gadd.
/signed for removing iron mist or at least having the argument between Gadd and Vekk like MithranArkanere. It's just too funny.
/signed for removing iron mist or at least having the argument between Gadd and Vekk like MithranArkanere. It's just too funny.
A11Eur0
Omg people....air spikers and channeling rits. Period.
It doesn't cast on every enemy around so if you start doing zeroes, move on to a different enemy and let your spikers take out those with mist on them.
"Oh noes I can't SF spam this mission...gotta take out mechanics of the game so I don't have to be arsed to change my build for 5 minutes."
It doesn't cast on every enemy around so if you start doing zeroes, move on to a different enemy and let your spikers take out those with mist on them.
"Oh noes I can't SF spam this mission...gotta take out mechanics of the game so I don't have to be arsed to change my build for 5 minutes."
Kale Ironfist
Quote:
Originally Posted by A11Eur0
"Oh noes I can't SF spam this mission...gotta take out mechanics of the game so I don't have to be arsed to change my build for 5 minutes."
|
Anyway, what's been said above: switch targets. If you don't have a target to switch to, well, taking 20-40 seconds longer isn't going to hurt you. If you've got the resources, outfit yourself and heroes with lightning damage weapons.
Pretty simple.
Zahr Dalsk
/not signed
Seems like something Gadd would do :P
Seems like something Gadd would do :P
Dean Harper
/signed.... PLEASE REMOVE!!!
Snow Bunny
Well...if he's packing that...
then get rid of your garbage cookie cutters..
and pack something fun.
then get rid of your garbage cookie cutters..
and pack something fun.
wolfwing
Heh well that option doesn't always work when in NM, as some builds just eithe work the best or really only choice
bilateralrope
Ele's (air magic), Mesmers (degen or just disrupting them and not going for damage), Necromancers (degen + lifesteal) and Rits (channeling) have options that work though iron mist. Monks can't really deal much damage anyway, so they don't matter.
Paragons, Assassins, Warriors, Rangers and Dervishes however have to hunt down a shocking weapon mod. They don't drop often enough for you to find them on your own, and I've never seen one being sold in-game. Personally I just merchant the ones I find because they aren't worth trying to sell.
And I don't see why we should be forced to deal with the trading situation to buy an item we only need for a short part of the game. This would be different if we had an NPC trader for weapon mods, which is something that has been asked for regularly since I started playing GW.
Paragons, Assassins, Warriors, Rangers and Dervishes however have to hunt down a shocking weapon mod. They don't drop often enough for you to find them on your own, and I've never seen one being sold in-game. Personally I just merchant the ones I find because they aren't worth trying to sell.
And I don't see why we should be forced to deal with the trading situation to buy an item we only need for a short part of the game. This would be different if we had an NPC trader for weapon mods, which is something that has been asked for regularly since I started playing GW.
Cebe
I would /signed this, since it's irritated me on many occaisions, though I just make sure I pack a shocking weapon these days when I know that numpty will be around. Casters have other ways of getting round the problem as the post above me says.
Darkobra
I had absolutely no problems with earth/fire elementalists. I didn't even know Gadd had that until now. Still, it's one thing if an enemy's crippling you, but an ally?
Etta
Yeah lol, I didn't even know people are having problem with this. Most of the time he and Levia just stand about doing nothing anyway.
Ah poor Gladd, God rest his tiny little soul.
Ah poor Gladd, God rest his tiny little soul.
SilentVex
I'm sure I was running conjure lightning whenever I did that portion of the main quest (before they nerfed it *again*), so I'm sure I never noticed. Even still, he can only put it on 1 enemy every 30 seconds, I really can't see it being that big problem.
That said, it is also exceptionally dumb.
/signed
That said, it is also exceptionally dumb.
/signed