How many tanks use this in AB?
counciler132
[skill=big]"You're All Alone!"[/skill]
Omniclasm
Please don't use the word "Tank" in place of "Warrior".
On-Topic, I have used it, before the duration nerf, not really tried it since.
On-Topic, I have used it, before the duration nerf, not really tried it since.
bathazard
personally i don't get the use of the skill in ab, since:
*ab is a group game where you are not constanly 1 vs 1(even though some people seem to believe this)
* Weekness = less damage|These two are not "The best conditions"
* crippled = 50% slower |exspecially for a warrior since{ a warrior has many crippling skills, both "axe" and "hammer" utilise weakness.
*therefore i do not get the point in using a skill when it can be replaced with a skill like "[skill=text]eviscerate[/skill]" or another powerfull attack skill or defencive skill like "[skill=text]Gladiator's Defense[/skill]"
But on the other hand it gives you the ability to use cripple and weakness on a foe, capture and kill them before the escape.
but personally i would rather use a difffrent skill.
*ab is a group game where you are not constanly 1 vs 1(even though some people seem to believe this)
* Weekness = less damage|These two are not "The best conditions"
* crippled = 50% slower |exspecially for a warrior since{ a warrior has many crippling skills, both "axe" and "hammer" utilise weakness.
*therefore i do not get the point in using a skill when it can be replaced with a skill like "[skill=text]eviscerate[/skill]" or another powerfull attack skill or defencive skill like "[skill=text]Gladiator's Defense[/skill]"
But on the other hand it gives you the ability to use cripple and weakness on a foe, capture and kill them before the escape.
but personally i would rather use a difffrent skill.
Stormlord Alex
Quote:
Originally Posted by bathazard
or defencive skill like "[skill=text]Gladiator's Defense[/skill]"
lawl
Anyho, yeah... YAA! is a decent enough elite, especially for picking off lone targets in AB, though since it got the duration hit and the Cripslash buff, I edge more towards that. It's still a perfectly powerful, useful skill though, and can make quite a build. Swords roXx.
[skill]"you're all alone!"[/skill]
[skill]sever artery[/skill]
[skill]gash[/skill]
[skill]sun and moon slash[/skill] or [skill]final thrust[/skill]
[skill]signet of malice[/skill]
[skill]healing signet[/skill]
[skill]frenzy[/skill]
[skill]dash[/skill] or [skill]rush[/skill]
12+1+1 Swordsmanship, then...
10+1/8+1 or 11+1/6+1 Tactics/Strength if you're using Rush (Stronger Healsig or longer Rush?), or...
12+1 Tactics, 3 Strength if you're running Dash.
And yeah, I prefer /A because it makes a change from Mending Touch, and Dash is fun... /Mo is perfectly viable though, for MTouch or Holy Veil, or /E for a Conjure.
Anyho, yeah... YAA! is a decent enough elite, especially for picking off lone targets in AB, though since it got the duration hit and the Cripslash buff, I edge more towards that. It's still a perfectly powerful, useful skill though, and can make quite a build. Swords roXx.
[skill]"you're all alone!"[/skill]
[skill]sever artery[/skill]
[skill]gash[/skill]
[skill]sun and moon slash[/skill] or [skill]final thrust[/skill]
[skill]signet of malice[/skill]
[skill]healing signet[/skill]
[skill]frenzy[/skill]
[skill]dash[/skill] or [skill]rush[/skill]
12+1+1 Swordsmanship, then...
10+1/8+1 or 11+1/6+1 Tactics/Strength if you're using Rush (Stronger Healsig or longer Rush?), or...
12+1 Tactics, 3 Strength if you're running Dash.
And yeah, I prefer /A because it makes a change from Mending Touch, and Dash is fun... /Mo is perfectly viable though, for MTouch or Holy Veil, or /E for a Conjure.
Sun Fired Blank
"You're All Alone!" is awesome, but not so much on a warrior, IMO. Try it on a Paragon or a Sin.
Brood_Star
read above
it's decent in CM though. AB is generally more useless because people roam around in groups of 4s or mobs
it's decent in CM though. AB is generally more useless because people roam around in groups of 4s or mobs
iridescentfyre
I used to run it in a Hammer build from time to time to apply Weakness easily. I eventually gave it up because a 7 second Weakness is annoyingly inconvenient and frequently enough its hard to get people "alone" and thus couldn't begin a proper combo.
majiger
Bathazard im sorry but i ahve to call you either retared or stupid.
Weakness not only reduces attk dmg but also reduces ATTRIBUTE LEVEL FOR THE DURATION by 1 or 2 points (1 I think) so it is now usefull vs spellcasters as well.
Weakness not only reduces attk dmg but also reduces ATTRIBUTE LEVEL FOR THE DURATION by 1 or 2 points (1 I think) so it is now usefull vs spellcasters as well.
Marverick
Wow 1 level... that's like... 3 less heal points for divine favor, 1 less second for Protective Spirit, most likely nothing to Guardian. Eles would do 2-3 less damage against you with spells, necro hexes last 1 second shorter, ... only thing it really harms is Rangers due to expertise breakpoints. Still useless against casters.
Omniclasm
Quote:
Originally Posted by Marverick
Wow 1 level... that's like... 3 less heal points for divine favor, 1 less second for Protective Spirit, most likely nothing to Guardian. Eles would do 2-3 less damage against you with spells, necro hexes last 1 second shorter, ... only thing it really harms is Rangers due to expertise breakpoints. Still useless against casters.
There is the remote possibility that a monk will lose 1 pip of regeneration on his [skill]Mending[/skill].
arsie
I agree with Sun Fired Blank, being Unlinked, it's great on a Paragon.
blue.rellik
Quote:
Originally Posted by majiger
Bathazard im sorry but i ahve to call you either retared or stupid.
Weakness not only reduces attk dmg but also reduces ATTRIBUTE LEVEL FOR THE DURATION by 1 or 2 points (1 I think) so it is now usefull vs spellcasters as well. Awesome! Now that Blind Surge deals 3 less damage!
OWNAGE!
Weakness not only reduces attk dmg but also reduces ATTRIBUTE LEVEL FOR THE DURATION by 1 or 2 points (1 I think) so it is now usefull vs spellcasters as well. Awesome! Now that Blind Surge deals 3 less damage!
OWNAGE!
LightningHell
Quote:
Originally Posted by bathazard
* Weekness = less damage|These two are not "The best conditions"
* crippled = 50% slower |exspecially for a warrior since{ a warrior has many crippling skills, both "axe" and "hammer" utilise weakness. Weakness disables a melee pressure character pretty good...and Crippled is 66% last time I checked.
* crippled = 50% slower |exspecially for a warrior since{ a warrior has many crippling skills, both "axe" and "hammer" utilise weakness. Weakness disables a melee pressure character pretty good...and Crippled is 66% last time I checked.
blue.rellik
Cripple is 50%.
KazeMitsui
Quote:
Originally Posted by bathazard
or defencive skill like "[skill=text]Gladiator's Defense[/skill]"
youre pro imo
youre pro imo
Marty Silverblade
Firstly, I don't use YAA because for some reason, everytime I AB, theres a massive Kurzick mob running around, preventing YAA from doing anything. Conjure Cripslash > YAA imo.
-Crippled is 50%, not 66%.
Quote:
Originally Posted by KazeMitsui
-Crippled is 50%, not 66%.
Quote:
youre pro imo
I sure hope that's sarcasm, because if it's not you have a looooooong way to go.
Stormlord Alex
Quote:
Originally Posted by Marty Silverblade
I sure hope that's sarcasm, because if it's not you have a looooooong way to go.
You hoped correctly... is your detector still in for repairs?
Div
Tanks use riposte and gladiator's defense in AB.
Warriors who generally know what they're doing use stuff like YAA.
Warriors who generally know what they're doing use stuff like YAA.
Psychology
YAA is also a shout right?
So you can stop your target pulling a runner from a distance, its also handy against sins.
They can be found all over Ab and The weakness against them helps lower damage and cripple allows you to stop them running and chasing.
and last time i check, a warrior with riposte,deadly riposte and gladiators defence is useless as soon as you stop hitting him...
So you can stop your target pulling a runner from a distance, its also handy against sins.
They can be found all over Ab and The weakness against them helps lower damage and cripple allows you to stop them running and chasing.
and last time i check, a warrior with riposte,deadly riposte and gladiators defence is useless as soon as you stop hitting him...
iridescentfyre
Quote:
Originally Posted by Psychology
YAA is also a shout right?
So you can stop your target pulling a runner from a distance, its also handy against sins.
They can be found all over Ab and The weakness against them helps lower damage and cripple allows you to stop them running and chasing.
and last time i check, a warrior with riposte,deadly riposte and gladiators defence is useless as soon as you stop hitting him... On Assassins, Weakness is less helpful because so much of their damage comes from the armor-ignoring bonus damage on their skill combos. The base damage of their daggers is already negligible, especially on a freakin' warrior.
And yes, YAA! is a targeted shout. Requires an enemy targeted and within earshot range.
So you can stop your target pulling a runner from a distance, its also handy against sins.
They can be found all over Ab and The weakness against them helps lower damage and cripple allows you to stop them running and chasing.
and last time i check, a warrior with riposte,deadly riposte and gladiators defence is useless as soon as you stop hitting him... On Assassins, Weakness is less helpful because so much of their damage comes from the armor-ignoring bonus damage on their skill combos. The base damage of their daggers is already negligible, especially on a freakin' warrior.
And yes, YAA! is a targeted shout. Requires an enemy targeted and within earshot range.
Tab
I use Amity in AB personally.
KazeMitsui
Quote:
Originally Posted by Marty Silverblade
Firstly, I don't use YAA because for some reason, everytime I AB, theres a massive Kurzick mob running around, preventing YAA from doing anything. Conjure Cripslash > YAA imo.
-Crippled is 50%, not 66%.
I sure hope that's sarcasm, because if it's not you have a looooooong way to go. i hear running into or being near a mob is pro
amirite?
-Crippled is 50%, not 66%.
I sure hope that's sarcasm, because if it's not you have a looooooong way to go. i hear running into or being near a mob is pro
amirite?