Xunlai Agent Side Quests (For Inventory!)
Mister_Abc
The Xunlai Agent are hearing the pleas of the people of the world. They hear the complaints about storage, and the need for more. However, the magics they have and magicians are not nearly enough to allow powerful storage expanding devices for everyone! But the need for space grows more urgent, so the Xunlai must act. They've decided, if the adventurers themselves would go through the tasks of getting storage enhancing magics, they would give such to them.
These quests will give the following items, once it's created, it's done and you may not get another one on that character/account:
Easy
Rune of Major holding - five more spaces to a bag, usable once a bag
Magical Armory - Stores only pieces of armor, 5 slots, untradable
Magical Sash (takes place of belt) - Can hold kits, dyes, materials, runes, insignias, scrolls, and consumables, 10 slots
Minor Magical Weaponry- Stores weapons and weapon upgrades, 5 slots, untradable
Minor Trophy tab (in chest) - stores only collectible trophies, 5 slots
Medium
Rune of Superior Holding - five more spaces to a bag, usable once a bag
Armory expansion - Magical Armory has 5 more slots
Sash expansion - Magical Sash gains 5 more slots
Weaponry expansion - Magical Weaponry gains 5 more slots
Large Trophy tab (in chest) - Trophy tabs are expanded to 10 slots
Major Material Storage - another tab in for materials, only for rares materials
Expand Storage - Adds another tab in Xunlai Chest
Xunlai Cube - Sends 10 items to storage, cub is also sent
Hard
Superior Armory expansion - Magical Armory has 10 more slots
Superior Sash expansion - Magical Sash gains 10 more slots
Superior Weaponry expansion - Magical Weaponry gains 10 more slots
Superior Trophy tab (in chest) - Trophy tabs are expanded to 20 slots
Superior Material Storage - Major Material Sotrage may store common materials
Superior Storage expansion - Adds another tab in Xunlai Chest
Xunlai Cube enlargement - enlarges the Xunlai Cube to send 20 items
In order to get the items though...
The Xunlai uses a formula to create items. They usually include trophies collected from creatures to power the three parts of the formula: Material, Spirit, and Symbolism. Then, the trophies must be taken to a place radiating power, like a Bloodstone, Tennakai Temple, or Shrine of Palawa Joko. The ritual then must begin, and it will invoke the curiosity of creatures in the area, who you must protect the agent from in order to complete the ritual. Even if none come, the ritual has a chance of backfiring, angering the spirits and the fallen, who will rise up and attack you for disturbing their sleep. The ritual may not succeed, or it may succeed with no trouble at all.
The Xunlai will ask you what object, and give you a quest. The quest will force you to collect randomized objects to complete it. The objects usually varies on the campaigns you have and the difficulty of the object.
Some examples:
Easy drops in:
-Ascalon
-Northern Shiverpeaks
-Kryta
-Shin Jea Island
-Kaineign City
-Istani
-Kourna
Medium:
-Maguuma Jungle
-Crystal Desert
-Southern Shiverpeaks
-Kurzick/Luxon lands
-Vabbi
-Desolation
Hard:
-Ring of Fire
-GWEN
-Shiro'Ken
-Realm of torment
-Underworld/FoW
-other elite areas
The quests will cause certain quest items to drop, labeled as quest items, which are untradable. The only thing in your log will be to collect ____, then talk to a Xunlai Agent. The quests will not be static, as long as it chooses three items from the three types of collectibles. After you give the Xunlai Agent, you can try again and again to go to a mission-ish area to do a task. The tasks are out of three parts:
1. Get to the area (May include fighting, solving a puzzle, or gathering keys like in Bloodstone Caves)
2. Do the ritual (Either a Eternal Grove scenario or the Hidden City of Djinns puzzle scenario)
3. Aftereffects (Protect from angry spirits, kill a boss, or maybe nothing)
4. Fail or success (randomized), failed ones will cause you to need to collect a whole different set of items. the easier the level the easier it's to succeed. Hard difficult may take you up to five tries to create an item.
These quests will give the following items, once it's created, it's done and you may not get another one on that character/account:
Easy
Rune of Major holding - five more spaces to a bag, usable once a bag
Magical Armory - Stores only pieces of armor, 5 slots, untradable
Magical Sash (takes place of belt) - Can hold kits, dyes, materials, runes, insignias, scrolls, and consumables, 10 slots
Minor Magical Weaponry- Stores weapons and weapon upgrades, 5 slots, untradable
Minor Trophy tab (in chest) - stores only collectible trophies, 5 slots
Medium
Rune of Superior Holding - five more spaces to a bag, usable once a bag
Armory expansion - Magical Armory has 5 more slots
Sash expansion - Magical Sash gains 5 more slots
Weaponry expansion - Magical Weaponry gains 5 more slots
Large Trophy tab (in chest) - Trophy tabs are expanded to 10 slots
Major Material Storage - another tab in for materials, only for rares materials
Expand Storage - Adds another tab in Xunlai Chest
Xunlai Cube - Sends 10 items to storage, cub is also sent
Hard
Superior Armory expansion - Magical Armory has 10 more slots
Superior Sash expansion - Magical Sash gains 10 more slots
Superior Weaponry expansion - Magical Weaponry gains 10 more slots
Superior Trophy tab (in chest) - Trophy tabs are expanded to 20 slots
Superior Material Storage - Major Material Sotrage may store common materials
Superior Storage expansion - Adds another tab in Xunlai Chest
Xunlai Cube enlargement - enlarges the Xunlai Cube to send 20 items
In order to get the items though...
The Xunlai uses a formula to create items. They usually include trophies collected from creatures to power the three parts of the formula: Material, Spirit, and Symbolism. Then, the trophies must be taken to a place radiating power, like a Bloodstone, Tennakai Temple, or Shrine of Palawa Joko. The ritual then must begin, and it will invoke the curiosity of creatures in the area, who you must protect the agent from in order to complete the ritual. Even if none come, the ritual has a chance of backfiring, angering the spirits and the fallen, who will rise up and attack you for disturbing their sleep. The ritual may not succeed, or it may succeed with no trouble at all.
The Xunlai will ask you what object, and give you a quest. The quest will force you to collect randomized objects to complete it. The objects usually varies on the campaigns you have and the difficulty of the object.
Some examples:
Easy drops in:
-Ascalon
-Northern Shiverpeaks
-Kryta
-Shin Jea Island
-Kaineign City
-Istani
-Kourna
Medium:
-Maguuma Jungle
-Crystal Desert
-Southern Shiverpeaks
-Kurzick/Luxon lands
-Vabbi
-Desolation
Hard:
-Ring of Fire
-GWEN
-Shiro'Ken
-Realm of torment
-Underworld/FoW
-other elite areas
The quests will cause certain quest items to drop, labeled as quest items, which are untradable. The only thing in your log will be to collect ____, then talk to a Xunlai Agent. The quests will not be static, as long as it chooses three items from the three types of collectibles. After you give the Xunlai Agent, you can try again and again to go to a mission-ish area to do a task. The tasks are out of three parts:
1. Get to the area (May include fighting, solving a puzzle, or gathering keys like in Bloodstone Caves)
2. Do the ritual (Either a Eternal Grove scenario or the Hidden City of Djinns puzzle scenario)
3. Aftereffects (Protect from angry spirits, kill a boss, or maybe nothing)
4. Fail or success (randomized), failed ones will cause you to need to collect a whole different set of items. the easier the level the easier it's to succeed. Hard difficult may take you up to five tries to create an item.
bathazard
Nice idea though i have a feeling a-net won't like it
/sighned
FIRST POST WOOT
/sighned
FIRST POST WOOT
Croco Clouds
/signed
just for your hard working manuscript
just for your hard working manuscript
Dean Harper
/signed
for the most part, i like the idea, of course, A-net probably wont add in any more storage. They stated that they would be doing that in GW2... sad in my opinion...
for the most part, i like the idea, of course, A-net probably wont add in any more storage. They stated that they would be doing that in GW2... sad in my opinion...
pamelf
/signed. That is such a great idea.
legion_rat
/signed what a great idea. and it would be fun too.
~the rat~
~the rat~
AlienFromBeyond
Possibility of all my hard work being for nothing?
Uh, no. /notsigned
Uh, no. /notsigned
Zahr Dalsk
/signed for storage space
HawkofStorms
/notsigned
If they implement storage upgrades, they should just give them to everybody.
Randomly giving the ability to gain 20 more storage slots whenever you do a quest would severely limit a.net server storage space. There is a reason a.net hasn't given us the ability to get unlimited storage capabilities, and that is because it would be a strain on their server resources.
If you buy a buy slot, then you buy a character slot with money to help support a.net. If you just do a quest to get more storage you are putting extra strain on a.net's infostructure without providing them any way to relieve it.
If they implement storage upgrades, they should just give them to everybody.
Randomly giving the ability to gain 20 more storage slots whenever you do a quest would severely limit a.net server storage space. There is a reason a.net hasn't given us the ability to get unlimited storage capabilities, and that is because it would be a strain on their server resources.
If you buy a buy slot, then you buy a character slot with money to help support a.net. If you just do a quest to get more storage you are putting extra strain on a.net's infostructure without providing them any way to relieve it.
Operative 14
/signed!
I don't think the OP meant for us to be able to do any of these quests, and get added storage space, more than once. So I don't think we'd have people farming for these items and getting 50+ storage slots for their characters.
To the OP:
Very nice idea, and well thought out.
I don't think the OP meant for us to be able to do any of these quests, and get added storage space, more than once. So I don't think we'd have people farming for these items and getting 50+ storage slots for their characters.
To the OP:
Very nice idea, and well thought out.
SilentVex
I'm not sure I like the *exact* upgrades and methods in the OP, but I definitely like the concept of doing quests for storage/bag related upgrades, so /signed for the concept.
Mister_Abc
Quote:
Originally Posted by Operative 14
/signed!
I don't think the OP meant for us to be able to do any of these quests, and get added storage space, more than once. So I don't think we'd have people farming for these items and getting 50+ storage slots for their characters. To the OP: Very nice idea, and well thought out. |
MithranArkanere
And what about PvP characters? How do they get those upgrades?
Mister_Abc
Quote:
Originally Posted by MithranArkanere
And what about PvP characters? How do they get those upgrades?
|
fujin
/signed
The only reason a PvP char would need it is because he or she keeps on winning in HoH, and needs to pick up loads of items from the chests. :P
The only reason a PvP char would need it is because he or she keeps on winning in HoH, and needs to pick up loads of items from the chests. :P
legion_rat
Quote:
Originally Posted by MithranArkanere
And what about PvP characters? How do they get those upgrades?
|
~the rat~
MithranArkanere
Well, mules exist. Won't be fair to let PvE characters be good mules and PvP not.
BlackSephir
/signed
we need moar storagez
we need moar storagez
Nian
Quote:
Originally Posted by SilentVex
I'm not sure I like the *exact* upgrades and methods in the OP, but I definitely like the concept of doing quests for storage/bag related upgrades, so /signed for the concept.
|
I don't think it's logical for a player to be carrying too much crap but if we could at least get armor storage I would be sooo happy.
legion_rat
Quote:
Originally Posted by MithranArkanere
Well, mules exist. Won't be fair to let PvE characters be good mules and PvP not.
|
~the rat~
reverse_oreo
I have 3 pvp chars full of crap. Upgrades/runes/weapons ect... So i agree with mithran.
also
/signed
also
/signed
MithranArkanere
That's not what I mean. PvP haracters do not need to store armor, and no matter how combinations they try, they will rarely need more than 20 storage slots.
So why to allow them to have bags and belts? No real reason to. But if you alow PvE characters to have more storage, PvP characters must have more too.
So why to allow them to have bags and belts? No real reason to. But if you alow PvE characters to have more storage, PvP characters must have more too.
wu is me
simplest way to give storage for all would jus be to add a page or two
=HT=Ingram
I would pay them $9.99 for a 2nd chest just like the original... Well worth it to open up another character slot... If you think about it we already do this to some extent with character slots... How many PvP mules do you have? I got 3. 1 for Golds and dyes, 1 for holidays items and a few more golds, and another for Greens.
I also have another account with 4 characters in it.
1 Guild treasurer,
1 Guild storage golds,
1 Guild storage greens,
and 1 has nothing but Sup Runes and Rare materials in it...
Plus that accounts storage chest.
So yea... Its nice to have so I can use it to store things for the guild without having to keep it with MY stuff.
However Paying a reasonable and marginal fee to get added GH services for such things, or even just to get more storage. You abso freaking lootly!! And I really mean that...
Ingy.
I also have another account with 4 characters in it.
1 Guild treasurer,
1 Guild storage golds,
1 Guild storage greens,
and 1 has nothing but Sup Runes and Rare materials in it...
Plus that accounts storage chest.
So yea... Its nice to have so I can use it to store things for the guild without having to keep it with MY stuff.
However Paying a reasonable and marginal fee to get added GH services for such things, or even just to get more storage. You abso freaking lootly!! And I really mean that...
Ingy.
Ferret
Quote:
Originally Posted by =HT=Ingram
I would pay them $9.99 for a 2nd chest just like the original... Well worth it to open up another character slot... If you think about it we already do this to some extent with character slots... How many PvP mules do you have? I got 3. 1 for Golds and dyes, 1 for holidays items and a few more golds, and another for Greens.
However Paying a reasonable and marginal fee to get added GH services for such things, or even just to get more storage. You abso freaking lootly!! And I really mean that... Ingy. |
Ferret
fir
/signed
hehe coulde use a bit more space xD
hehe coulde use a bit more space xD
The Little Viking
I agree with any ideas that will give us added storage space. I like the quest concept to instead of just buying it like in tha past. I am so tired of having to have mules for storage. I have no charicter slots left and one day may want to make a new charicter, not sure what, but sosmething, and cant. I know I could buy more slots off the online store, but I just do not want to do that just to turn it into anouther mule. Seems pointless and a waste of money, because I know that is what it would end up being, just like the other 2 I bought.
/signed
/signed
Rizwan
/signed
need storage space
need storage space