Ventari's island with the sylvari tree is surrounded by huge groups of hippopotami. They are hammer warriors and use enraged smash.

OK, if this is already well known, please delete... I think it is new, I never saw them in normal mode.
Longasc
NoXiFy
Longasc
NoXiFy
Avatar Exico
dr_ishmael
Originally Posted by Longasc
520 foes, Arbor Bay hard mode. Something was odd. I had a spawn of 4 packs of some 20+ Cryptwings near a chest. The number is some 150 higher than the one on the Wiki. And the (ressed) Simian is still alive after I vanquished (?).
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Neo Nugget
AlienFromBeyond
Zeek Aran
Originally Posted by AlienFromBeyond
Nope, not charmable. Wouldn't really be fair to have a level 26 pet now would it?
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Theus
The Hippo featured during the Nightfall World Preview Event, ever it was removed before release because it was a model/skeleton that was only useful for the hippo.keep the number of tame-able pets to a reasonable number and keep the asset list manageable,(this is relevant when you're in a map and someone brings a pet and you have to download the assets for the creature,) the hippo was unfortunately removed. |
Lyonette
Karyuu
Theus
Originally Posted by Karyuu
Making something into a pet and making it an attackable NPC involves different systems. As far as I remember, the hippo had complications as a pet. If you're really curious, search around for some previous discussions. Let's just not start another Anet hate-fest.
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Karyuu
Jecht Scye
Onarik Amrak
Redfeather1975
Mtank325
Originally Posted by Redfeather1975
Hippos can be very aggressive. But you shouldn't hit them.
Leave them alone so they can multiply. They are endangered. |
=HT=Ingram
dancing gnome
Onarik Amrak
Originally Posted by Redfeather1975
Hippos can be very aggressive. But you shouldn't hit them.
Leave them alone so they can multiply. They are endangered. |
Linksys
Originally Posted by Onarik Amrak
I'm surprised they didn't put a boss there.
HUNGRY HUNGRY HIPPO! |
DRGN
Originally Posted by Onarik Amrak
I'm surprised they didn't put a boss there.
HUNGRY HUNGRY HIPPO! |
lyra_song
Karyuu
Longasc
gloria vander belt
nechronius
vergerefosh
Hott Bill
Gaile Gray
Originally Posted by Karyuu
Not quite, Lyra. All the pets share skeletons with one another, as mentioned previously. And skeletons, as well as animations, are assets that may take quite the amount of resources if their number is large. The hippo's skeletal rig is unique, and is not shared with any other current pet. To avoid increasing the use of resources (such as system memory), the Anet team has decided to pull the hippo off the list of pets.
Just because a hippo now appears elsewhere in the world, still doesn't mean that it is now going to work with Anet's pet system. This is, of course, only as I understand it and open to corrections. |
Originally Posted by Hott Bill
How is it that the hippo was removed from NF for being endangered (cruelty to animals) BUT in GW:EN we have to slaughter them.
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xReLx
Redfeather1975
Personette
Originally Posted by Redfeather1975
I want a pet amoeba.
Doo eet Gaile! Make it happen! Tell the dev team it requires zero resources to manage! Well maybe a special tag floating over it's name that says 'best pet evar'! |
Redfeather1975
Nevin
Originally Posted by Linksys
Or Rosie O'Donnell
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Thargor
Originally Posted by Gaile Gray
The hippo was not removed from Nightfall.
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Guildmaster Cain
Originally Posted by Gaile Gray
This is about 100% correct, and thank you for explaining this so that people understand monsters != charmable pets.
![]() The hippo was not removed from Nightfall. Nor was it even handled as a "cannot kill" endangered species. Perhaps you are thinking of the panda, which we were unable to offer as a charmable creature because of legal issues in China. |
lyra_song
Onarik Amrak
Originally Posted by lyra_song
.-. what about the minipets?
You could effectively fill your bags with minipets and force other players to load TONS of models/skeletons/animations/textures. The minis are essentially the same, just scaled down. 1 more unique model won't kill the system. I dont buy it. Otherwise get rid of the baby moa. |