Guild Wars Mods
sykoone
Texmod will cause a bit of extra memory usage. The more textures involved, the larger the mod, and the more memory it will use. The cartography mods use 70-150 textures, depending on the continent, so it's not surprising that there is more memory required while using this mod. It's an unfortunate, yet unavoidable, side effect.
RoyalPredator
Skyrook didnt did anythign i guess
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sykoone
No offense royal, but don't speak about what you don't know. I know full well how many texture replacements are in the cart mods. I'm part of the team that made them. Tyria alone has 152 textures. That's why the file size is so big, ~11MB, while most single texture mods are between 30-400kb.
gigahertz205
Its a good conjecture, but i dont think thats true. Under the Windows Task Manager, my comp usualy takes up 500000K under commit charge. With GW on it goes to about 1000000k. With Texmod, its about 1500000k. I dont really know how to read task manager to its fullest extent, but im sure this spike shouldn't be happening.
EDIT: To give more detail, it doesn't actually spike up to 1500000k from the start. It usually hovers at about 1000000k then gradually moves up as i spend more time in one area. Tried with other texmods, and the amount of time i spend in an area had no effect on the memory.
EDIT: To give more detail, it doesn't actually spike up to 1500000k from the start. It usually hovers at about 1000000k then gradually moves up as i spend more time in one area. Tried with other texmods, and the amount of time i spend in an area had no effect on the memory.
DarkNecrid
Bigger mods will use more RAM because your RAM caches the textures that it intercepts into DirectX etc.
Whirlwind
This is true, but an efficiently set up page file should pretty much eliminate any memory problem caused by it. A small partition of 2~3 gigs on its own drive, (well defragmented before page file size and location is set) is a good choice.
Issac
I can't seem to get any of the cartography mods to work. I dl them and then put them in my gw folders. Usually that does it but it not working. Any tips?
MrGuildBoi
You don't put .tpf files in the GW folder like hi-res mod. You have to use TexMod.
Lycan Nibbler
Unfortunately I am wary of downloading texmod from anywhere these days /sigh.
pamelf
Quote:
Originally Posted by Issac
I can't seem to get any of the cartography mods to work. I dl them and then put them in my gw folders. Usually that does it but it not working. Any tips?
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RavenGT
Quote:
Originally Posted by Miss Drops Az
Unfortunately I am wary of downloading texmod from anywhere these days /sigh.
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Issac
Nvm, got the cartography mods working. Gotta say it makes mapping much much easier and more fun. I recommend it to everyone who plans on doing it.
Edit- Theirs some glitches you might also come across :S
Edit- Theirs some glitches you might also come across :S
Despondency
Quote:
Originally Posted by Issac
Nvm, got the cartography mods working. Gotta say it makes mapping much much easier and more fun. I recommend it to everyone who plans on doing it.
Edit- Theirs some glitches you might also come across :S |
If those glitches happen just minimize and maximize the game again and it should be fine. If it happens again, just rinse and repeat until everything is back to normal again.
T1Cybernetic
Quote:
Originally Posted by Despondency
If those glitches happen just minimize and maximize the game again and it should be fine. If it happens again, just rinse and repeat until everything is back to normal again.
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I minimise, click the desktop and hit F5 a couple of times and then maximize, it is kinda routine lately for me to have that kind of glitch...
Issac
Ya, I learned about it soon after lol. When it happened I was like wow, now what lol. Lately it hasn't been happening that much.
jimme
Easier way to remove that glitch/bug whatever is by pressing F11 (Options Menu) go to the Graphics Tab, and uncheck Wait for Vertical Sync, then check it again.
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DarkNecrid
While this isn't fancy enough for its own topic, figure I'd put this in here!
I made a mod for the skill "Whirlwind Attack" that changes it from the (horrible) icon you see in-game to the old (and much much better) icon it used to have: [Whirlwind Attack].
www.mediafire.com/?5nidmenf2cx is the DL link. Enjoy.
I made a mod for the skill "Whirlwind Attack" that changes it from the (horrible) icon you see in-game to the old (and much much better) icon it used to have: [Whirlwind Attack].
www.mediafire.com/?5nidmenf2cx is the DL link. Enjoy.
Gta007
I've made my first texmod for gw:
http://img21.imageshack.us/img21/695/gw020d.jpg
Download link:
http://www.megaupload.com/?d=E9VBEJKN
TPF File, clean, created by myself
Say me if you like it, if you have other mod ideas you can purpose here
http://img21.imageshack.us/img21/695/gw020d.jpg
Download link:
http://www.megaupload.com/?d=E9VBEJKN
TPF File, clean, created by myself
Say me if you like it, if you have other mod ideas you can purpose here
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MisterB
Evil Neato
Empress Amarox
Guide: How to edit capes
Bowman Artemis
Just a heads-up. Beta 1 of the mod is now available on my website along with other screenshots and more info.
Mod edit: discussion moved to this thread.
Mod edit: discussion moved to this thread.
sleyus
hey, i'm in need of a specific mod and i absolutely suck at modding myself. could anyone lend me a hand?
the mod i'd like is rather simple: a small window that displays the icon and remaining duration of spirits for a ritualist and ranger. this way, i could time my Life healing spike to the second instead of wigging it. of course, the window would only display the spirits i've summoned so far, and not the ones that aren't mine, kinda like how an enchantment is displayed.
help? please?
the mod i'd like is rather simple: a small window that displays the icon and remaining duration of spirits for a ritualist and ranger. this way, i could time my Life healing spike to the second instead of wigging it. of course, the window would only display the spirits i've summoned so far, and not the ones that aren't mine, kinda like how an enchantment is displayed.
help? please?
Laughing_Man
I'm not entirely sure, but I believe that kind of mod may be against the EULA and ToS. Most of these 'mods' are just graphical changes that don't affect gameplay. The timers that you're suggesting would likely give you an edge that you wouldn't otherwise have.
talon994
Quote:
hey, i'm in need of a specific mod and i absolutely suck at modding myself. could anyone lend me a hand?
the mod i'd like is rather simple: a small window that displays the icon and remaining duration of spirits for a ritualist and ranger. this way, i could time my Life healing spike to the second instead of wigging it. of course, the window would only display the spirits i've summoned so far, and not the ones that aren't mine, kinda like how an enchantment is displayed. help? please? |
Well thats not a mod....thats full out h4xz!
BTW the cape trim is awesome. Some of these mods are real nice
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Obrien Xp
Here's the working link for the xunlai agent. http://www.mediafire.com/?7eehxl2d2xv
We do need a new link for the gold cape trim mod. I'm not interested in playing a German gladiator mmo.
We do need a new link for the gold cape trim mod. I'm not interested in playing a German gladiator mmo.
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Nash Vegas
Quote:
Guide: How to edit capes
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Rushin Roulette
Does anyone have the newest version of Mapping out (V4.0.0 I think) that can be used to install the program?
It seems that the Official site is down due to financial reasons.
The older version only has the 3 main games, but the newest one has EotN and the pet locations included aswell.
It seems that the Official site is down due to financial reasons.
The older version only has the 3 main games, but the newest one has EotN and the pet locations included aswell.
Helix Dreadlock
Enko
Quote:
I'm not taking credit for these of course, these all come from the official wiki. I just figured, since some discussion is happening here on them in our Riverside Inn I would put up the list they have. I need to test links, redo some links etc.
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MisterB
Start TexMod in logging mode with another member, or several, of your guild present. If you have multiple accounts in the guild, that would be ideal. Repeat steps for editing capes as normal, but capture the textures from other member's capes. I don't know if there are separate textures for every other member(can't test; guild inactive), but it would be far simpler to just display the same textures for all the the other members, so I'm guessing that is done.
Helix Dreadlock
Icy The Mage
Quote:
Start TexMod in logging mode with another member, or several, of your guild present. If you have multiple accounts in the guild, that would be ideal. Repeat steps for editing capes as normal, but capture the textures from other member's capes. I don't know if there are separate textures for every other member(can't test; guild inactive), but it would be far simpler to just display the same textures for all the the other members, so I'm guessing that is done.
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Firefly21
Hello everyone.
I just made a texmod and its a night effect for Great Temple of Balthazar and Isle of the Nameless. Took me a while to make, but here it is.
Download Here Updated: Jun 18, 2009
I just made a texmod and its a night effect for Great Temple of Balthazar and Isle of the Nameless. Took me a while to make, but here it is.
Download Here Updated: Jun 18, 2009
Aiden Arcana
Nice mod Firefly
Off topic: How's it been man?? Haven't talk to you in forever.
Off topic: How's it been man?? Haven't talk to you in forever.
Nash Vegas
Quote:
Start TexMod in logging mode with another member, or several, of your guild present. If you have multiple accounts in the guild, that would be ideal. Repeat steps for editing capes as normal, but capture the textures from other member's capes. I don't know if there are separate textures for every other member(can't test; guild inactive), but it would be far simpler to just display the same textures for all the the other members, so I'm guessing that is done.
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MisterB
Hurtzz
Hey folks 
i really suck at modding by myself :/
Does someone got a few mods of gold/silver/bronze trims?
Would be very very nice =)
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i really suck at modding by myself :/
Does someone got a few mods of gold/silver/bronze trims?
Would be very very nice =)
Helix Dreadlock
vncanadian
any of the cartography mods work on vista?