E/Me PvE Build
RevBlueJeans
I havn't been playing Guild Wars very long but I have noticed that my character seems weaker than he should be. I am guessing it is my current build and I would like some suggestions. I like to solo and occasionally bring my heroes along with me. I like Fire magic but I'm willing to change if it's worth it. Right now my attribute points are split between Fire Magic/Illusion Magic/Energy Storage. My current strategy is hit the enemy with Conjure Phantasm, Immolate and then Fireball or Flare depending on if I can do splash damage to near by enemies. Like I said I'm a newbie so all suggestions are welcome .
Thank You,
-Rev
Thank You,
-Rev
angmar_nite
http://www.pvxwiki.com/wiki/Category...general_builds
Just check there! There are some pretty ace builds. I prefer the dual attunement rodgort spammer, searing flames, or Savannah heat. (which tbh are the only fire options asides from mind blast).
Just check there! There are some pretty ace builds. I prefer the dual attunement rodgort spammer, searing flames, or Savannah heat. (which tbh are the only fire options asides from mind blast).
rick1027
it might help a little if we know what campaigns you have. there is a difference what well give depending on what you have
RevBlueJeans
I have them all. Prophecies, Factions, Nightfall and Eye of the North. I'm currently playing through the Prophecies story. I'm still a newbie so I have weak equipment as well.
Stormlord Alex
Mind Blast is win, then.
Admittedly... that's miles away, right near the end of Nightfall...
Admittedly... that's miles away, right near the end of Nightfall...
rick1027
Quote:
Originally Posted by Sir Pandra Pierva
My own basic sf build. This build works just about anywhere in the game......except noob island on NM but there you just wanna use dual attune or just a wand<_<
[skill]Searing Flames[/skill][skill]Glowing Gaze[/skill][skill]mark of Rodgort[/skill][skill]Meteor Shower[/skill][skill]Glyph of Sacrifice[/skill][skill]Fire Attunement[/skill][skill]Aura Of Restoration[/skill][skill]Resurrection Chant[/skill]
[skill]mind blast[/skill][skill]rodgort's invocation[/skill][skill]fireball[/skill]--some PvE skill, possibly Breath of the Great Dwarf--[skill]ward against foes[/skill][skill]ward against melee[/skill][skill]fire attunement[/skill][skill]death pact signet[/skill]
Quote:
Originally Posted by Sir Pandra Pierva
[skill]Searing Flames[/skill][skill]Glowing Gaze[/skill][skill]mark of Rodgort[/skill][skill]Meteor Shower[/skill][skill]Glyph of Sacrifice[/skill][skill]Fire Attunement[/skill][skill]Aura Of Restoration[/skill][skill]Resurrection Chant[/skill] here is a few builds that arent bad kind of the regular fire builds to use. instead of the secondary skills use rez signet instead of rez chant or death pact signet Sir Pandra Pierva
I thank you for posting my build, but why is it up there twice.
Coloneh
and why are you endorsing a build with Mshower?
Winterclaw
I'd get rid of either immoliate or conjure phantasm... there's a degen limit of 10 and useing both would be wasteful. I'm not sure using illusion is a great idea in general either, especially if you are new to the game. Get fire attunement ASAP and stick to blasting mobs until you have a good feel for the game.
Marverick
E/Me Mind Blaster
[skill]Fire Attunement[/skill][skill]Mind Blast[/skill][skill]Rodgort's Invocation[/skill][skill]Ebon Vanguard Standard of Courage[/skill][skill]Ebon Vanguard Standard of Wisdom[/skill][skill]Ebon Vanguard Assassin Support[/skill][skill]Mirror of Disenchantment[/skill][skill]Resurrection Signet[/skill] Yea there's a load of Ebon Vanguard skills but you only need r5 to use them, which takes like 2 runs with Devourers in Sacnoth Valley to get. Of course, as said Mind Blast is pretty far locked away in Nightfall. E/A AP Nuker [skill]Fire Attunement[/skill][skill]Assassin's Promise[/skill][skill]Glyph of Sacrifice[/skill][skill]Meteor Shower[/skill][skill]Searing Heat[/skill][skill]Breath of Fire[/skill][skill]"Finish Him!"[/skill] Really your best option for pure fire damage, although you'll need good timing with Assassin's Promise > "Finish Him!", otherwise you'll be stuck without skills for 45 seconds. E/Me Air build for blinding stuff. [skill]Air Attunement[/skill][skill]Enervating Charge[/skill][skill]Blinding Surge[/skill][skill]Lightning Orb[/skill][skill]Auspicious Incantation[/skill][skill]Lightning Hammer[/skill] Rest 2 are optional. Blinding Surge can be gotten in Vabbi which isn't that far. E/Me Shatterstone spam [skill]Water Attunement[/skill][skill]Arcane Echo[/skill][skill]Shatterstone[/skill][skill]Glowing Ice[/skill][skill]Auspicious Incantation[/skill][skill]Deep Freeze[/skill][skill]Maelstrom[/skill][skill]Blurred Vision[/skill] Shatterstone can be gotten in Sepulchre of Dragrimmar, which is like in the first 2 or 3 areas in EotN. Mind Blast is really far away in NF, if you can use an elite tome to unlock it, otherwise use Assassin's Promise if you want to use fire. Savannah Heat is kind of far too. Searing Flames suck. Repeat, Searing Flames sucks. Again? Searing Flames SUCKS. Of course it works, you can c-space through PvE with good heroes and henches, or 7 other players who have a clue about what they're doing. Are you doing anything valuable to contribute? No. Does it work? Yes. rick1027
Quote:
Originally Posted by Sir Pandra Pierva
I thank you for posting my build, but why is it up there twice.
i screwed up when i copyed and pasted supposed to be a third build in there that was different then the other two
jon0592
Nuh uh.
You guys are forgetting, there is another boss with Mind Blast. During Blood washes Blood (EotN) when you have to capture the point with 3 Charr bosses, they are W, R and E who carries Mind Blast. MBP
you can also get Shatterstone in Jaga Moraine from the boss Whiteout
jon0592
Quote:
Originally Posted by MBP
you can also get Shatterstone in Jaga Moraine from the boss Whiteout
While we're at it, Assassin's Promise in Riven Earth and B-Surge in Shard's of Orr
Starburst: Factions Master of Magic: Nightfall For everything else, there's GWEN it had to be done Sir Pandra Pierva
Quote:
Originally Posted by Coloneh
and why are you endorsing a build with Mshower?
Glyph of sac met shower in good in pve.
natural sugar
Quote:
Originally Posted by Sir Pandra Pierva
Glyph of sac met shower in good in pve.
AND it allows you to use MS once like every 15 minutes, pretty nice.
Coloneh
Quote:
Originally Posted by Sir Pandra Pierva
Glyph of sac met shower in good in pve.
no. no its not. the damage is terrible, and if your team is half decent they should be dead before the second metor hits. better off with a heat if you want AoE.
Marverick
Quote:
Originally Posted by natural sugar
AND it allows you to use MS once like every 15 minutes, pretty nice.
Which is why you use [skill]Assassin's Promise[/skill] with it.
natural sugar
Quote:
Originally Posted by Marverick
Which is why you use [skill]Assassin's Promise[/skill] with it.
I was referring to the other guys build.
And your build would be better if you used a good fire elite instead of hoping for a recharge on all those skills with AP. Thom Bangalter
glyph sac+met shower is key.
Div
Quote:
Originally Posted by Thom Bangalter
glyph sac+met shower is key.
Yeah, when the monsters yell "victory or death" be sure to surprise them with it.
Marverick
Quote:
Originally Posted by natural sugar
I was referring to the other guys build.
And your build would be better if you used a good fire elite instead of hoping for a recharge on all those skills with AP. "Hoping" for a recharge? LMFAO. That's got to be the most retarded comment ever. You time AP so that the target dies from the AoE damage a few seconds after you cast it. Or you use AP -> Ebon Vanguard Assassin Support or "Finish Him!" to kill the target. It's not a spam spam and spam build like SF or SH where you press 1-2-3-4-5-6-7 and you're done. If that's all you can handle then fine, go and use your "good" fire elites. Meteor Shower > Searing Heat > Breath of Fire will kill level 24 casters without any support so why would you need anything else? AP allows you to murder the next group of casters without any downtime. If you used Savannah Heat, you would have to wait ~15 seconds before you could murder the next group... Zookie
Quote:
Originally Posted by Marverick
"Hoping" for a recharge? LMFAO. That's got to be the most retarded comment ever.
You time AP so that the target dies from the AoE damage a few seconds after you cast it. Or you use AP -> Ebon Vanguard Assassin Support or "Finish Him!" to kill the target. It's not a spam spam and spam build like SF or SH where you press 1-2-3-4-5-6-7 and you're done. If that's all you can handle then fine, go and use your "good" fire elites. Meteor Shower > Searing Heat > Breath of Fire will kill level 24 casters without any support so why would you need anything else? AP allows you to murder the next group of casters without any downtime. If you used Savannah Heat, you would have to wait ~15 seconds before you could murder the next group... Sometimes monsters have *gasp... hex removal. I'm not knocking AP, I think it's a great skill (although I've used it on an assassin, not an ele) There were times when it didn't work because of interrupts, hex removal, or if I got snared and they managed to kite away from me long enough. But the success rate in pve is probably in the 99% rate. I think I'll go cap AP on my ele and play around with it. Coloneh
Quote:
Originally Posted by Marverick
"Hoping" for a recharge? LMFAO. That's got to be the most retarded comment ever.
You time AP so that the target dies from the AoE damage a few seconds after you cast it. Or you use AP -> Ebon Vanguard Assassin Support or "Finish Him!" to kill the target. It's not a spam spam and spam build like SF or SH where you press 1-2-3-4-5-6-7 and you're done. If that's all you can handle then fine, go and use your "good" fire elites. Meteor Shower > Searing Heat > Breath of Fire will kill level 24 casters without any support so why would you need anything else? AP allows you to murder the next group of casters without any downtime. If you used Savannah Heat, you would have to wait ~15 seconds before you could murder the next group... it is hoping. in a build with such crappy DPS as Mshower, S heat and breath of fire. mansters flee AoE. you yourself are not killing anything with that build, its the guy next to you spamming rodgort. Marverick
Surely 807 damage in 7 seconds is not crappy DPS? If so then what is good DPS? A party spamming Dragon Blasts? I wish we could do that, but we can't you know.
Here's your "guy next to me spamming Rodgort" Hell even if you echo it for 20 seconds you don't get as much damage. In normal mode, Monsters are stupid, brainless zombies running amock and gluing themselves to the nearest target after each knockdown, and never bother to run from the AoE. Use that to your advantage... I have no clue what retarded things you are doing to make them flee from AoE. If you need to have 2 fire eles in a group to kill stuff then you better do something more efficient and stop wasting party slots. Ensign
I don't know why you would run Breath of Fire over the second Heat, but I like Assassin's Promise guys otherwise. As long as things stay balled and die on schedule they do a good bit more damage than Mind Blast guys (Mind Blast rides about 50 single target DPS on average, Promise pushes 70 DPS as long as everything stays in the AoE for duration).
I wouldn't play one personally, since I value utility so highly, but if all you're after is AoE caster damage it's not all that bad. Coloneh
the problem is that things dont stay balled up if you drop 3 AoEs in the same spot. rodgort dosnt require a still target.
Stormlord Alex
Assassin's Promise guys are ok, if all you really care about is blowing mobs up - they're pretty good at that.
But... I'd still much rather have a Mind Blaster. He can kill shizzle with just Invocation and some other spell, and can pack the rest of his bar with sweet, beautiful utility. And he gets to take DP Sig. Wyat Hawke
When I play around with assassins promise on my elementalist, I usually try to go water instead of fire, since I like to run some utility as well. Been running this builvariant a lot lately
The damage input is low, but I like the potential income of shutting down a mob temporarily, so the rest of my teammates can clean them out within the 10 seconds maelstrom lasts. Assassins Promise on an elementalist is good, just use it carefully. Marverick
Quote:
Originally Posted by Ensign
I don't know why you would run Breath of Fire over the second Heat, but I like Assassin's Promise guys otherwise. As long as things stay balled and die on schedule they do a good bit more damage than Mind Blast guys (Mind Blast rides about 50 single target DPS on average, Promise pushes 70 DPS as long as everything stays in the AoE for duration).
I wouldn't play one personally, since I value utility so highly, but if all you're after is AoE caster damage it's not all that bad. One already causes Burning, you don't need a second copy of Burning. Breath of Fire costs 10 less energy. That's an interesting idea, with Maelstrom. I'll have to try that, mass AoE interrupt spammage =P Dr Strangelove
The AP guys are really awesome when everything is going well, aggro isn't breaking too badly, and nothing is converting you into elementalist-flavored dog treats. Sadly, the whole combo falls apart fairly quickly when bad things happen, like aggro breaking, enemies not mobbing, and something punching you in the face.
You can build for the ideal situations, and you'll breeze through most stuff. However, your party will tend to wipe as soon as things stop going well. Most tank+nuke teams can't suffer any deaths without catastrophic failure. Personally, I prefer a "good enough" build for the easy mobs that also contains the utility to fix things when the fecal matter hits the rotating turbine. Marverick
Wow Maelstrom is awesome, thanks for the idea. So funny to see a mob of Ice Imps or Mursaat making those silly clicky noises =P
As long as you don't have casters running amock on the frontlines or Warriors running back and forth frolicking around, aggro really isn't a problem. When an AI critter is knocked down, its AI tells it to go and beat on the nearest target, so they don't really flee much. If they do, you don't need to AP the target you dropped your combo on. Any target works as long as it dies, AP the target your Dervish or Warrior is wailing on and hit it with "Finish Him!". natural sugar
Quote:
Originally Posted by Marverick
"Hoping" for a recharge? LMFAO. That's got to be the most retarded comment ever.
You time AP so that the target dies from the AoE damage a few seconds after you cast it. Or you use AP -> Ebon Vanguard Assassin Support or "Finish Him!" to kill the target. It's not a spam spam and spam build like SF or SH where you press 1-2-3-4-5-6-7 and you're done. If that's all you can handle then fine, go and use your "good" fire elites. Meteor Shower > Searing Heat > Breath of Fire will kill level 24 casters without any support so why would you need anything else? AP allows you to murder the next group of casters without any downtime. If you used Savannah Heat, you would have to wait ~15 seconds before you could murder the next group... ....how exactly is it not hoping for a recharge? If your target gets healed/flees from the AoE, you're stuck waiting on that recharge (doing ZERO dps). I personally like to go with consistency, especially in HM. I suppose in NM it works fine, but then again, any build will work in NM. |