Conjure Flame + Kindle or Fiery Bowstring?

ArrowDentist

Pre-Searing Cadet

Join Date: Oct 2007

R/E

---I'm using:
Sundering Storm Bow of Marksmanship
15 - 28 (req. 13)
Damage +15 (while in a stance)
Marksmanship +1 (20%)
Armor Penetration +20% (19%)

---Build: Currently using for PvE, not tested on PvP
Kindle Arrows + Conjure Flame + [Prepared Shot] + Prec. Shot + Power Shot + Savage Shot + Whirling Defense + Troll Unguent

------Attribute Distro:
Marks: 13 (12+1)
Expertise: 9
Wild. Surv.: 4 (2+2)
Fire: 6

---So here's my question:
Is it better to apply a Fiery Bowstring to my bow to skip the Kindle Arrows step and replace the skill with another preparation? Doing so would remove the 19% chance of +20% Armor Penetration.

(I'm also considering a switch to Conjure Lightning and applying a Shocking Bowstring to use with a similar build or with Barrage.. but you can comment on that if you feel like it haha)

Thanks!

Fluffy Butt

Fluffy Butt

Frost Gate Guardian

Join Date: Jun 2006

W/Mo

Personally, I perfer Kindle arrows for "this build" than any other preporation. It works fine.

One more thing barrage + a element weapon spell = a not so good build. I'll stick to your build.

distilledwill

distilledwill

Forge Runner

Join Date: Sep 2006

Blighty

The Legion of the Blue Blade

R/Mo

I disagree with Fluffy, Barrage + conjure is a well established quite a good build. But yours works fine, im sure.

Id probably go for kindle, raw damage is often better than degen (from poison) in high level areas, and other preperations such as seeking arrows and read the wind arent too essential in PvE.

As a side note, its widely agreed that [card]Power Shot[/card] is eclipsed by [card]Penetrating Attack[/card] the damage just seems to be much higher.

iridescentfyre

iridescentfyre

Desert Nomad

Join Date: Mar 2006

W/

Quote:
Originally Posted by Fluffy Butt
One more thing barrage + a element weapon spell = a not so good build. Its definitely not bad. Its a very obvious combo and adds damage. Splinter + Barrage beats it for damage, though.

I'd take a Fiery Bowstring. I'd much rather have the choice of a different preparation which can give more benefits than just more damage (faster arrows, energy management, poison or bleeding, et cetera) than to have the "privilege" to take a Sundering mod. It just isn't necessary enough to change your build around for.

Also, sorry its offtopic kinda, but if you've decided that Conjure Flame is worth a slot on your bar, fully justify it with 9 or 10 Fire Magic. Don't half-do it, that's a waste.. you can always use Ranger attributes for damage. I would also agree with the previous poster that Power Shot is poor compared to Penetrating Shot, and I'd even go further that Precision Shot is a bit redundant; take Distracting Shot instead. Three high-damage bow shots are a bit excessive, especially since you have extra damage from a Conjure. Plus, Distracting isn't just an interrupt, its a very effective shut-down.

As for Conjure Flame vs. Conjure Lightning, ehhh.. up to you. They're on the same damage scale. There's a lot more enemies with fire vulnerabilities than lightning, so I'd use that.

Mister O

Krytan Explorer

Join Date: Apr 2006

[skill]conjure flame[/skill] + [skill]kindle arrows[/skill] + Triple Shot + [skill]dual shot[/skill] + Vampiric shortbow

ArrowDentist

Pre-Searing Cadet

Join Date: Oct 2007

R/E

Thanks for the feedback everyone. There's lots of experimenting to do on my behalf before I decide what I should stick with. After I read previous posts about this topic (I'm new to the forums) I found that Power Shot wasn't the best choice, I just didn't know any better haha.

So I'll try variations of this build:

Kindle Arrows + Conjure Flame + [Prepared Shot] + Prec. Shot OR Keen Arrow + Penetrating Attack OR Distracting Shot + Savage Shot + Whirling Defense + Troll Unguent

I'll also take iridescentfyre's suggestion and use a damage skill slot for something else.

Again, thank you all so much for the feedback.

Div

Div

I like yumy food!

Join Date: Jan 2006

Where I can eat yumy food

Dead Alley [dR]

Mo/R

Quote:
Originally Posted by Mister O
[skill]conjure flame[/skill] + [skill]kindle arrows[/skill] + Triple Shot + [skill]dual shot[/skill] + Vampiric shortbow QFT. Triple shot+dual shot are much better choices than power shot, etc. because it triggers the bonus damage multiple times.

dont feel no pain

dont feel no pain

Forge Runner

Join Date: Sep 2005

Uk,Wales

[skill]Kindle Arrows[/skill]
[skill]Favorable Winds[/skill]
[skill]Winnowing[/skill]
[skill]Conjure Flame[/skill]
[skill]Judge's Insight[/skill]
[skill]Order Of the Vampire[/skill]
[skill]Barbs[/skill]
[skill]Weaken Armor[/skill]
[skill]"Go for the Eyes!"[/skill]
[skill]Anthem of Envy[/skill]

+



3..2..1..spike! (i dont acauly do this btw)

Imori Akari

Academy Page

Join Date: Sep 2007

Celestial Arrows of the Phoenix [Arro]

A/W

Quote:
Originally Posted by Fluffy Butt
One more thing barrage + a element weapon spell = a not so good build. I'll stick to your build. Well...a firey bow string+barrage+Mark of Rodgort=Win :]

redant751

redant751

Frost Gate Guardian

Join Date: Apr 2006

NYC,NY

Gods Special Forces (GSF)

R/E

I have been having a lot of success in the Norn territories with:
Prepared Shot + Savage shot + Distracting shot +Kindle Arrows + Conjure Flame + Troll Unguent + rez Sig
I also use a firey bow string on my bow for the added damage I get with Conjure Flame.

Kiluna

Kiluna

Lion's Arch Merchant

Join Date: May 2007

Finland

Mo/

Sorry for bumping little old thread, but since there was already this one about kindle + conjure i decided it would be better to use this one (i hope).

Does Kindle + Conjure work anymore? What i remember from my Warrior, conjures added the damage on it's own, like you would see 20 dmg from you axe hit and then X damage from conjure. But what i've been trying on my Ranger now, only additional damage i see is from kindle :S

Or does it add the damage to base damage? like 20 axe + 10 conjure and you would see it as 30 dmg done?

Wiki did not help me much on telling how it adds the damage only thing it says is that kindle allows you use conjure flame. But like i sayd, for me it looks like it isn't working...

Help noobbumper ^^

Marverick

Marverick

Forge Runner

Join Date: Aug 2006

R/

Quote:
Originally Posted by dont feel no pain
[skill]Kindle Arrows[/skill]
[skill]Favorable Winds[/skill]
[skill]Winnowing[/skill]
[skill]Conjure Flame[/skill]
[skill]Judge's Insight[/skill]
[skill]Order Of the Vampire[/skill]
[skill]Barbs[/skill]
[skill]Weaken Armor[/skill]
[skill]"Go for the Eyes!"[/skill]
[skill]Anthem of Envy[/skill]

+



3..2..1..spike! (i dont acauly do this btw) Ehm...

first of all,

Kindle Arrows cancels Order of the Vampire, Winnowing, and Barbs out.

And Judge's Insight cancels Conjure Flame out.

Kale Ironfist

Kale Ironfist

Jungle Guide

Join Date: Jul 2006

Australia

Venatio Illuminata [VEIL]

W/

Quote:
Originally Posted by Kiluna
Sorry for bumping little old thread, but since there was already this one about kindle + conjure i decided it would be better to use this one (i hope).

Does Kindle + Conjure work anymore? What i remember from my Warrior, conjures added the damage on it's own, like you would see 20 dmg from you axe hit and then X damage from conjure. But what i've been trying on my Ranger now, only additional damage i see is from kindle :S

Or does it add the damage to base damage? like 20 axe + 10 conjure and you would see it as 30 dmg done?

Wiki did not help me much on telling how it adds the damage only thing it says is that kindle allows you use conjure flame. But like i sayd, for me it looks like it isn't working...

Help noobbumper ^^ Conjures are added to your weapon damage, they no longer appear as a separate packet of damage.

Orange Milk

Orange Milk

Desert Nomad

Join Date: Mar 2006

Ganking, USA

Retired

R/

Quote:
------Attribute Distro:
Marks: 13 (12+1)
Expertise: 9
Wild. Surv.: 4 (2+2)
Fire: 6
Quote:
but if you've decided that Conjure Flame is worth a slot on your bar, fully justify it with 9 or 10 Fire Magic. Don't half-do it, that's a waste
Add a minor rune of Expertise and go 8+1 there so you have more points to apply to Fire or WS, but hell it's PvE add a major if you want and go 7+2, for even more points to add to Fire and WS, you do have Troll and WD after all, plus Monks and it is PvE so who cares about your HP do moar damage. Just be sure to stay at that "Exp 9" break point.

ccruzp

Academy Page

Join Date: Mar 2008

W/

Quote:
Originally Posted by ArrowDentist
---I'm using:
------Attribute Distro:
Marks: 13 (12+1)
Expertise: 9
Wild. Surv.: 4 (2+2)
Fire: 6 hum surprised no one comented but by not going 13(11+1+1) / 4 (3+1) you are killing 17 points (20 - 3), by the look of your numbers you dont seen to have completed your Attribute quests or reached level 20, il do that asap and try something like this

Marks: 13 (11+1+1)
Expertise: 10 (9+1
Wild. Surv.: 9 (8+1)
Fire: 8
(By the top of my head i think 10 Expertise is a breakpoint to reduce 10->6 / 5->3 if 9 wields the same result you may want to have fire or WS at natural 9)
As for the build anything w/ Conjure , Kindle , tripple, double , savage , any, any, any should work for single target damage/interrupt on pve.

NamelessBeauty

Krytan Explorer

Join Date: Jan 2008

Michigan State University, East Lansing, MI

Mo/

I would say Fiery bow string. The 20% armor penal 20% is too dependant! Like in theory you would deal like urg 10-20 more dmg after 5 arrows?

Beside these are benefit you get from doing on the other way around!

- Fiery Bow string: It ensures the conjure will trigger even your preparation get disabled. Beside this is a cheap mod lol!
- Read the wind/Glass arrow are awsome. It makes your arrow deal more dmg and ensures that the target won't be able to DODGE it. Note: You can dodge arrows esp with flat/long bow. Beside these 2 are under Markmanship which also enhance the dmg you can deal as well.

MasterSasori

MasterSasori

Desert Nomad

Join Date: Dec 2007

USA

[Thay]

R/Mo

Please do not use [skill]power shot[/skill]

Tutis Evito

Krytan Explorer

Join Date: Aug 2006

England,UK

Incredible Edible Bookah [YUM]

R/

Quote:
Originally Posted by MasterSasori
Please do not use [skill]power shot[/skill]
Surely [skill]hunter's shot[/skill] is a better choice than [skill]power shot[/skill]

zling

zling

Desert Nomad

Join Date: Apr 2006

there's this wonderful thing called weapon switching... use it...
also sundering is just crap, use vampiric instead with zealous and fiery on slots 2 and 3.
as for your build, kindle+conjure works fine however from my experience read the wind+conjure+fiery works better, and if you want even more damage exchange read the wind for glass arrows{e} or melandru's arrows{e} in places with lots of enchantments.
remember, your build should be like this:
2 or 3 attack skills, 1 preparation, conjure, 1 or 2 interrupts, troll and res/defensive stance

MasterSasori

MasterSasori

Desert Nomad

Join Date: Dec 2007

USA

[Thay]

R/Mo

Quote:
Originally Posted by Tutis Evito
Surely [skill]hunter's shot[/skill] is a better choice than [skill]power shot[/skill] Anything>[skill]power shot[/skill]

SnipiousMax

SnipiousMax

Perfectly Elocuted

Join Date: Sep 2005

Quote:
Originally Posted by MasterSasori

draxynnic

draxynnic

Furnace Stoker

Join Date: Nov 2005

[CRFH]

If you're relying on things that add damage to up your damage rate, Needling Shot may be worth considering: double your rate of fire when finishing off a wounded target .

Might also be usable to confirm, if it hasn't been (re)confirmed already, that Kindle and Conjure still work properly, since it fixes the size of both packets before Conjure is applied.

stiffler

stiffler

Krytan Explorer

Join Date: Jan 2006

South Australia

[ToR]

R/

Unless you are fighting plant bassed enemies I would suggest Conjure Ice with an Icy mod on bow. Most dungeons I go into with a barrage build including "I am the Strongest" and it totally owns. I sometimes bring a hero or friend along that has splinter weapon to cast on me, that coupled with an Earth Tank war up the front to hold onto the aggro and you have yourselves probably the most powerful multi attack ranger in the game. I don't stray to far from this build anymore as I have the most fun with it and it clears all the mobs in no time provided you have a tanker that knows what they are doing

Morgoth the dark

Wilds Pathfinder

Join Date: Feb 2006

[CDEX]

R/

knidle + conjure flame + vamp mod + dual shot = gazillion of little split dmg.

Try to do that, quite fun :P

Vexed

Vexed

Frost Gate Guardian

Join Date: Dec 2006

Mo/

If you're purely about damage, I'd go with kindle + conjure, as kindle gives you more bonus damage than any other prep (save maybe glass arrows, since that damage is unconditional).

For more versatility, the fiery string will of course give you the bonus damage from conjure while letting you use any prep you like.