PC on 5 Golds and 1 Purple Weapons

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C
Cane Genesai
Pre-Searing Cadet
#1
Im not too confident in my pricing skills, any help is appreciated.
or maybe they should just be salvaged for mods?

Gold Flamberge
req. 10
20% while hexed
+5 armor

Gold Falcion
req. 11
14% enchanted
deep wound 33%
+5 armor

Vampiric Celestial Sword
req. 10
19% while hexed
3/-1
ench. last 19% longer

Celestial Scepter
req. 9 earth magic
halves skill recharge prayer prot. spells 19% (would this only apply for monks? or can ele. take advantage of this?)
+5 energy over 50%

Fiery Giant Slayers Hammer
req. 10
+14 vs. hexed
+29 health

Shocking Clouded Maul
req. 10
16% while hexed
+5 armor
Cracky
Cracky
Desert Nomad
#2
Merchant food.
G
Gamblor
Krytan Explorer
#3
If that's all non-inscribable, it's merchant food. Salvage what ever mods you may want to use yourself, most of the mods are hard sells too.