I've been wondering if a 20/20 and +30 health staff is better than a halves the recharge of skills and +60 health staff. I crafted myself an Ensorcelling Staff, as it was the only one I had the materials for, and modded it myself. It has a "Seize the day" inscription(when I need to regen I just switch weapons) on it in addition to the +30 health mods, which bumps my energy up to 62. It seems ok but I've been wondering of that 20% chance of halving the casting time might be worth sacrifing 30 hp.
Sorry if this seems like a dumb question. I'm new to trapping and haven't really gotten the hang of it yet.